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Re: Thread For Your Useless Discoveries

Posted: January 8th, 2017, 2:46 pm
by Gamedziner
Is this small p2 with 180-degree rotational symmetry known?

Code: Select all

6b2o$3o4bo$4bobo$bobo$o4b3o$2o!
Also, it can be extended:

Code: Select all

6b2o$3o4bo$4bobo$bobo7b2o$o4b3o4bo$2o7bobo$6bobo$5bo4b3o$5b2o!

Re: Thread For Your Useless Discoveries

Posted: January 8th, 2017, 3:14 pm
by BlinkerSpawn
Gamedziner wrote:Is this small p2 with 180-degree rotational symmetry known?

Code: Select all

6b2o$3o4bo$4bobo$bobo$o4b3o$2o!
Second row, fifth column
Among other things, all p2s with minimum population less than 22 are known

Re: Thread For Your Useless Discoveries

Posted: January 8th, 2017, 4:18 pm
by Gamedziner
BlinkerSpawn wrote:Among other things, all p2s with minimum population less than 22 are known
Oh ok.

Re: Thread For Your Useless Discoveries

Posted: January 8th, 2017, 5:43 pm
by gmc_nxtman
Utterly useless glider-chainable reaction:

Code: Select all

x = 197, y = 215, rule = LifeHistory
194.A.A$194.2A$174.A5.A3.A4.A.A3.A$153.A5.A3.A4.A.A2.A4.2A4.A.A2.2A$
132.A5.A3.A4.A.A2.A4.2A4.A.A2.2A3.3A3.2A3.2A4.A$111.A5.A3.A4.A.A2.A4.
2A4.A.A2.2A3.3A3.2A3.2A4.A22.3A$90.A5.A3.A4.A.A2.A4.2A4.A.A2.2A3.3A3.
2A3.2A4.A43.A$69.A5.A3.A4.A.A2.A4.2A4.A.A2.2A3.3A3.2A3.2A4.A65.A$48.A
5.A3.A4.A.A2.A4.2A4.A.A2.2A3.3A3.2A3.2A4.A$27.A5.A3.A4.A.A2.A4.2A4.A.
A2.2A3.3A3.2A3.2A4.A$6.A5.A3.A4.A.A2.A4.2A4.A.A2.2A3.3A3.2A3.2A4.A
123.A$A.A2.A4.2A4.A.A2.2A3.3A3.2A3.2A4.A143.2A$2A3.3A3.2A3.2A4.A164.A
.A$.A3$182.2A$182.A.A$182.A4$177.2A$176.2A$178.A4$171.3A$171.A$172.A
3$167.A$166.2A$166.A.A4$161.2A$161.A.A$161.A4$156.2A$155.2A$157.A4$
150.3A$150.A$151.A3$146.A$145.2A$145.A.A4$140.2A$140.A.A$140.A4$135.
2A$134.2A$136.A4$129.3A$129.A$130.A3$125.A$124.2A$124.A.A4$119.2A$
119.A.A$119.A4$114.2A$113.2A$115.A4$108.3A$108.A$109.A3$104.A$103.2A$
103.A.A4$98.2A$98.A.A$98.A4$93.2A$92.2A$94.A4$87.3A$87.A$88.A3$83.A$
82.2A$82.A.A4$77.2A$77.A.A$77.A4$72.2A$71.2A$73.A4$66.3A$66.A$67.A3$
62.A$61.2A$61.A.A4$56.2A$56.A.A$56.A4$51.2A$50.2A$52.A4$45.3A$45.A$
46.A3$41.A$40.2A$40.A.A4$35.2A$35.A.A$35.A4$30.2A$29.2A$31.A4$24.3A$
24.A$25.A3$20.A$19.2A$19.A.A4$14.2A$14.A.A$14.A4$9.2A$8.2A$10.A4$3.3A
$3.A$4.A!

Re: Thread For Your Useless Discoveries

Posted: January 8th, 2017, 7:36 pm
by Hdjensofjfnen
A for awesome wrote:
Hdjensofjfnen wrote:On a side note:

Code: Select all

x = 11, y = 16, rule = LifeHistory
.A$2.A$3A6$5.2A$5.A$2.2A.A$2.A.A2$9.D$8.D.D$9.D!
You forgot to mention the best glider + hook with tail collision!:

Code: Select all

x = 6, y = 8, rule = B3/S23
obo$b2o$bo2$bobo$b2obo$4bo$4b2o!
What......

EDIT: Gives this 6G (which was found during 14-in-14):

Code: Select all

x = 31, y = 30, rule = B3/S23
obo$b2o$bo5$13bo$14bo$12b3o6$20bo$18b2o$19b2o3$19b3o$19bo$13b2o5bo$12b
obo$14bo3$29b2o$28b2o$30bo!

Re: Thread For Your Useless Discoveries

Posted: January 16th, 2017, 8:55 pm
by gmc_nxtman
Reaction where a glider and herschel collide, flipping the debris upside down but keeping the FNG:

Code: Select all

x = 40, y = 16, rule = B3/S23
2bo$obo$b2o10$5bo31bo$5bobo29bobo$5b3o29b3o$7bo31bo!
EDIT: Herschel + half traffic light turn a block into a house-siamese-shillelagh, and extend a transparent tub:

Code: Select all

x = 14, y = 13, rule = LifeHistory
8.A$4.A3.A$5.A2.A$5.2A.2A$6.A.A3.2A$.A5.A4.2A$A.A$.A$7.A$7.A$7.A2$3.
3A!
EDIT2: The reaction can also be made totally clean, by changing the half-TL to a three-fourths-TL, which may have use in slow salvo recipes. But it would probably just be cheaper to build a dead spark coil anyways.

Re: Thread For Your Useless Discoveries

Posted: January 19th, 2017, 4:30 am
by Saka
A small family of ships I call the "Whales". They each have a weightship backend with unfortunately inaccessible sparks.

Code: Select all

x = 36, y = 57, rule = B3/S23
18bo5b4o$16b2obo4bo3bo$b2o3bo7b2o4bo$2ob2o8b3o4bobobobo$b4ob2o4bo2b2o
2bob2o$2b2ob2ob3o2bo2bo7b6o$7bobo3b2obo3b2ob2o5b4o$6bo6b2obo2b2o6b7o$b
2o7b4o3b2ob2obobobobob2o$2ob2ob2o5b2o$b4o10bob2o3bobob2o$2b2o13bo6bo3b
o$20bo4bo$25bo2bo8$18bo5b4o$16b2obo4bo3bo$b2o3bo7b2o4bo$2ob2o8b3o4bobo
bobo$b4ob2o4bo2b2o2bob2o$2b2ob2ob3o2bo2bo7b6o$7bobo3b2obo3b2ob2o5b5o$
6bo6b2obo2b2o6b8o$b2o7b4o3b2ob2obobobobob3o$2ob2ob2o5b2o$b4o10bob2o3bo
bob2o$2b2o13bo6bo3bo$20bo4bo$25bo2bo9$18bo5b4o$16b2obo4bo3bo$b2o3bo7b
2o4bo$2ob2o8b3o4bobobobo$b4ob2o4bo2b2o2bob2o$2b2ob2ob3o2bo2bo7b6o$7bob
o3b2obo3b2ob2o5b6o$6bo6b2obo2b2o6b9o$b2o7b4o3b2ob2obobobobob4o$2ob2ob
2o5b2o$b4o10bob2o3bobob2o$2b2o13bo6bo3bo$20bo4bo$25bo2bo!

Re: Thread For Your Useless Discoveries

Posted: January 22nd, 2017, 2:42 am
by wildmyron
Thought I'd try my hand at the agar erosion problem from the slow grey ship project.

This result from my search script is doubly useless because it is only one small (dirty) step in the erosion process (and I was actually trying to erode from right to left rather than from bottom to top which it seems to be attempting to do) and because my search script doesn't understand valid glider combinations. Nevertheless it seemed mildly interesting.

Code: Select all

 x = 28, y = 32, rule = B3/S23
b2o3bo3bo3b2o$bobobobobobobobo$3bobobobobobo$2bobobobobobobo$2bobobobo
bobobo$3bobobobobobo$bobobobobobobobo$obobobobobobobobo$obobobobobobob
obo$bobobobobobobobo$3bobobobobobo$2bobobobobobobo$2bobobobobobobo$3bo
bobobobobo$bobobobobobobobo$b2o3bo3bo3b2o6$21bo$20bo$20b3o2$19b3o$19bo
$20bo2$25b2o$25bobo$25bo!

Re: Thread For Your Useless Discoveries

Posted: January 23rd, 2017, 11:14 pm
by praosylen
An almost-2c/5 ship:

Code: Select all

x = 16, y = 26
2bo2$b3o$b3o3$oo$oobo$b4obo$bbo3bo$4bo$5boo$4bobboo$4boobboo$4boboboo$3boobo$$5bobobb
o$6bo7boo$3bobb4o3bo$4b3o4bobboo$11boobo$10bo3bo$10bobbo$10bobo$10b3o!

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 12:34 am
by gmc_nxtman
Diehard of 213 gens that becomes a normal diehard:

Code: Select all

x = 11, y = 6, rule = B3/S23
b3o2$8bo$7bobo$bo4bo3bo$2o5b4o!

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 7:05 am
by Bullet51
A for awesome wrote:An almost-2c/5 ship:

Code: Select all

x = 16, y = 26
2bo2$b3o$b3o3$oo$oobo$b4obo$bbo3bo$4bo$5boo$4bobboo$4boobboo$4boboboo$3boobo$$5bobobb
o$6bo7boo$3bobb4o3bo$4b3o4bobboo$11boobo$10bo3bo$10bobbo$10bobo$10b3o!
Completed:

Code: Select all

x = 59, y = 22, rule = B3S23
36bo10bo$36bo2bo6bo$35bo4bo4b2o6b2o$28b2o6b2o8b2o3b2o3b2o$27b4o4bobobo
7b2o4b2o2b2o$30b2o2b2obob2o6bo3bobo3b2o$18b2o5bob2o2b3obobobo5bo2b2o4b
o$17b3o2b2obobo4bo2bobobo2b2o2b2ob2o2bo$16b2o4b2o10b2obobobob2o$6bo3bo
6b2o3b2obobo4bo2bobobo2b2o2b2ob2o2bo$5bo4b4obobo7bob2o2b3obobobo5bo2b
2o4bo$5bo2bo3bobo15b2o2b2obob2o6bo3bobo3b2o$5b3o2b2o2bob2o9b4o4bobobo
7b2o4b2o2b2o$6bobo4bo14b2o6b2o8b2o3b2o3b2o$6bo4b3o21bo4bo4b2o6b2o$6bo
4b2o23bo2bo6bo$4o4bo27bo10bo$o3b2o$2o2bo$2bo3bo$3b3obo$5bobo!

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 8:56 am
by Saka
A non-trivial P120 oscillator, probably known.

Code: Select all

x = 23, y = 16, rule = B3/S23
17b3o$16bo3bo$15bo5bo$3bo2bo$7bo6bo7bo$8b2o4bo7bo$2bob2o6bo$2bo2bo3bo
5bo5bo$bo3bob3o6bo3bo$o11bo4b3o$3b3obo3bo$3bo3bo2bo$o6b2obo$3b2o$5bo$
6bo2bo!

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 9:13 am
by BlinkerSpawn
Saka wrote:A non-trivial P120 oscillator, probably known.

Code: Select all

x = 23, y = 16, rule = B3/S23
17b3o$16bo3bo$15bo5bo$3bo2bo$7bo6bo7bo$8b2o4bo7bo$2bob2o6bo$2bo2bo3bo
5bo5bo$bo3bob3o6bo3bo$o11bo4b3o$3b3obo3bo$3bo3bo2bo$o6b2obo$3b2o$5bo$
6bo2bo!
Pentadecathlon can be pulled three cells down:

Code: Select all

x = 18, y = 11, rule = B3/S23
16bo$16bo$2bo2bobo7bobo$2obob3o8bo$bo6bo7bo$2o5bo8bo$16bo$bo5b2o6bobo$
o6bo8bo$b3obob2o7bo$bobo2bo!

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 9:53 am
by Saka
Non-trivial p360

Code: Select all

x = 41, y = 34, rule = B3/S23
3bo2bo$7bo$8b2o$2bob2o6bo$2bo2bo3bo$bo3bob3o$o11bo$3b3obo3bo$3bo3bo2bo
$o6b2obo$3b2o$5bo$6bo2bo2$10b2o8bobobo3bobobo3bobobo$8bo4bo$7bo6bo9bo
3bo7bo3bo$6bo8bo$6bo8bo4bobobo3bobobo3bo3bo$6bo8bo$7bo6bo9bo3bo3bo3bo
3bo$8bo4bo$10b2o8bobobo3bobobo3bobobo2$9bo$5b2o3bo$5bo5bob2o$2b2obobo
6bo$2b2obob2ob4o$5bobo$5bobob3o$6bobo3bo$8bo2b2o$8b2o!

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 1:39 pm
by AbhpzTa
Saka wrote:Non-trivial p360

Code: Select all

x = 41, y = 34, rule = B3/S23
3bo2bo$7bo$8b2o$2bob2o6bo$2bo2bo3bo$bo3bob3o$o11bo$3b3obo3bo$3bo3bo2bo
$o6b2obo$3b2o$5bo$6bo2bo2$10b2o8bobobo3bobobo3bobobo$8bo4bo$7bo6bo9bo
3bo7bo3bo$6bo8bo$6bo8bo4bobobo3bobobo3bo3bo$6bo8bo$7bo6bo9bo3bo3bo3bo
3bo$8bo4bo$10b2o8bobobo3bobobo3bobobo2$9bo$5b2o3bo$5bo5bob2o$2b2obobo
6bo$2b2obob2ob4o$5bobo$5bobob3o$6bobo3bo$8bo2b2o$8b2o!
That is trivial (p120 and p45)

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 7:22 pm
by Saka
AbhpzTa wrote:
Saka wrote:Non-trivial p360

Code: Select all

code
That is trivial (p120 and p45)
Not really, they all make a spark every 360 gens. Is this wrong?

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 7:43 pm
by biggiemac
A standard definition of a nontrivial oscillator is that there must exist a cell which oscillates with the full period. If every cell is only a divisor of that period, as in your p360, then it is trivial.

Re: Thread For Your Useless Discoveries

Posted: January 24th, 2017, 7:46 pm
by dvgrn
Saka wrote:
AbhpzTa wrote:
Saka wrote:Non-trivial p360

Code: Select all

code
That is trivial (p120 and p45)
Not really, they all make a spark every 360 gens. Is this wrong?
Well, one side of the pentadecathlon makes a spark every 120 ticks, and the other side makes a different spark every 45 ticks, as AbhpzTa says.

Technically, to be a non-trivial oscillator, there would have to be at least one cell that doesn't have any periodicity below the full 360-tick cycle.

EDIT: Drat, I'm a couple of minutes slower than biggiemac. That's what I get for using too many words. Well, at least we're not contradicting each other...!

Re: Thread For Your Useless Discoveries

Posted: January 25th, 2017, 12:44 am
by Saka
11 glider syntheses of a 27-bitter I made after messing around on Slow Salvo APG

Code: Select all

x = 99, y = 96, rule = LifeHistory
.A95.A$2.A93.A$3A93.3A11$39.A$40.2A21.A.A$39.2A22.2A$64.A9$58.A$57.A$
52.A4.3A$52.A.A$52.2A14$42.A$42.2A$41.A.A3$64.A$39.2A22.2A$40.2A21.A.
A$39.A4$62.A$61.2A$61.A.A36$97.A$96.2A$96.A.A!

Code: Select all

x = 99, y = 96, rule = B3/S23
bo95bo$2bo93bo$3o93b3o11$39bo$40b2o21bobo$39b2o22b2o$64bo9$58bo$57bo$
52bo4b3o$52bobo$52b2o14$42bo$42b2o$41bobo3$64bo$39b2o22b2o$40b2o21bobo
$39bo4$62bo$61b2o$61bobo36$97bo$96b2o$96bobo!

Re: Thread For Your Useless Discoveries

Posted: January 25th, 2017, 7:29 am
by mniemiec
Saka wrote:11 glider syntheses of a 27-bitter I made after messing around on Slow Salvo APG ...
This can be reduced to 10 by making the seed house from 2 gliders, but the still-life can be made from 9 by directly synthesizing all three result houses by brute force:

Code: Select all

x = 182, y = 100, rule = B3/S23
159bo$157boo$158boo7$129bobo$129boo$130bo4$127bobo$127boo$128bo$130bo$
130boo$129bobo$171booboobooboo$171bo3bobo3bo$172b3o3b3o$175b3o$174bo3b
o$174booboo5$133b3o$135bo$134bo$137bo$137boo$136bobo4$128boo$129boo31b
o$128bo32boo$161bobo$$128b3o$130bo$129bo16$147bo$147bobo$147boo$$116bo
29bo$116bo29bo$116bo29bo$$88bo$88bobo$88boo$$85bobo$boo83boo$obobo81bo
21boo13boo13boo13boo$bbobobo100bobbo11bobbo11bobbo11bobbo$4boo102boo
13boo13boo13boo$134b3o19b3o$24booboo15booboo15booboo15booboo22booboob
ooboo14bo4booboobooboo4bo14booboobooboo$8boo15bobo17bobo17bobo17bobo
23bo3bobo3bo13bo5bo3bobo3bo5bo13bo3bobo3bo$8bobo14bobo17bobo17bobo17bo
bo24b3o3b3o21b3o3b3o21b3o3b3o$8bo17bo19bo19bo19bo28b3o27b3o27b3o$114bo
3bo25bo3bo25bo3bo$114booboo25booboo25booboo4$66bo19bo$66bo19bo$66bo19b
o$$42boo$41bobo$43bo$45b3o$45bo$46bo!

Re: Thread For Your Useless Discoveries

Posted: January 25th, 2017, 9:13 am
by PHPBB12345
mniemiec wrote:
Saka wrote:11 glider syntheses of a 27-bitter I made after messing around on Slow Salvo APG ...
This can be reduced to 10 by making the seed house from 2 gliders, but the still-life can be made from 9 by directly synthesizing all three result houses by brute force:

Code: Select all

x = 182, y = 100, rule = B3/S23
159bo$157boo$158boo7$129bobo$129boo$130bo4$127bobo$127boo$128bo$130bo$
130boo$129bobo$171booboobooboo$171bo3bobo3bo$172b3o3b3o$175b3o$174bo3b
o$174booboo5$133b3o$135bo$134bo$137bo$137boo$136bobo4$128boo$129boo31b
o$128bo32boo$161bobo$$128b3o$130bo$129bo16$147bo$147bobo$147boo$$116bo
29bo$116bo29bo$116bo29bo$$88bo$88bobo$88boo$$85bobo$boo83boo$obobo81bo
21boo13boo13boo13boo$bbobobo100bobbo11bobbo11bobbo11bobbo$4boo102boo
13boo13boo13boo$134b3o19b3o$24booboo15booboo15booboo15booboo22booboob
ooboo14bo4booboobooboo4bo14booboobooboo$8boo15bobo17bobo17bobo17bobo
23bo3bobo3bo13bo5bo3bobo3bo5bo13bo3bobo3bo$8bobo14bobo17bobo17bobo17bo
bo24b3o3b3o21b3o3b3o21b3o3b3o$8bo17bo19bo19bo19bo28b3o27b3o27b3o$114bo
3bo25bo3bo25bo3bo$114booboo25booboo25booboo4$66bo19bo$66bo19bo$66bo19b
o$$42boo$41bobo$43bo$45b3o$45bo$46bo!
What is synthesis of 36-bitter:

Code: Select all

x = 14, y = 6, rule = B3/S23
3b2ob2ob2ob2o$3bo3bobo3bo$4b3o3b3o$b3o3b3o$o3bobo3bo$2ob2ob2ob2o!

Re: Thread For Your Useless Discoveries

Posted: January 25th, 2017, 10:39 am
by GUYTU6J
:(

Code: Select all

x = 20, y = 27, rule = B3/S23
7b2o$6bo2bo$7b2o5$3b2o$3b2o2$11b2o$11b2o2$18bo$17bobo$2o6b3o6bobo$2o6b
obo7bo$7bo2bo$7bobo$7b3o5$4b2o$3bo2bo$4b2o!

Re: Thread For Your Useless Discoveries

Posted: January 25th, 2017, 6:06 pm
by mniemiec
PHPBB12345 wrote:What is synthesis of 36-bitter: ...
I would expect that a method similar to what I used above would probably work. There are several ways of making the particular house-predecessors that are capable of joining together (i.e. it can't come from the pi heptomino or anything similar). All you would need to do is to find a combination of four that can be made simultaneously. There are several pairs of them that work together, but I wasn't able to find a group of four that does.

Re: Thread For Your Useless Discoveries

Posted: January 28th, 2017, 4:09 am
by Saka
New wick

Code: Select all

x = 176, y = 11, rule = B3/S23:T176,13
50bobobo83bobobo$4bobobo41bob6obo2bobo27bobobo41bob6obo2bobo$4bob6obo
2bobo25bobo11bobobob4obo2bobo17bob6obo2bobo25bobo11bobobob4obo2bobo$o
11bobobob4obo2bobo16b13obo2bo3bobobobob4o5bo2bobo11bobobob4obo2bobo16b
13obo2bo3bobobobob4o5bo2bo$12obo2bo3bobobobob4obo2bobo4bobo3bo4bo9bobo
bobobo3bob3o3bobob12obo2bo3bobobobob4obo2bobo4bobo3bo4bo9bobobobobo3bo
b3o3bobo$bo3bo3bo8bobobobobobobobobobob4o3bo3bo3bo8bobobobobobobobobob
ob4o3bo3bo3bo8bobobobobobobobobobob4o3bo3bo3bo8bobobobobobobobobobob4o
$bo3bo4bo9bobobobobo3bob3o3bobob12obo2bo3bobobobob4obo2bobo4bobo3bo4bo
9bobobobobo3bob3o3bobob12obo2bo3bobobobob4obo2bobo4bo$b13obo2bo3bobobo
bob4o5bo2bobo11bobobob4obo2bobo16b13obo2bo3bobobobob4o5bo2bobo11bobobo
b4obo2bobo$obo11bobobob4obo2bobo17bob6obo2bobo25bobo11bobobob4obo2bobo
17bob6obo2bobo$6bob6obo2bobo27bobobo41bob6obo2bobo27bobobo$6bobobo83bo
bobo!

Re: Thread For Your Useless Discoveries

Posted: January 28th, 2017, 8:20 am
by GUYTU6J
It's very common in (2,0,1) results.Someone posted it in the original thread.