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Re: Rule request thread

Posted: August 1st, 2025, 10:34 pm
by LuveelVoom
Can anyone provide an @TREE file for B3/S23-a5?

Re: Rule request thread

Posted: August 13th, 2025, 7:20 am
by Resu
Is this thread for requesting ruletables?

Re: Rule request thread

Posted: August 13th, 2025, 8:05 am
by hotcrystal0
Resu wrote: August 13th, 2025, 7:20 am Is this thread for requesting ruletables?
Yes, it is.

Re: Rule request thread

Posted: August 14th, 2025, 6:24 am
by ThePlayzr
I request a 3 state rule where state one is off, state 2 is CGoL, and state 3 is B3/S23-a5.
If they interact, these things will happen:
If one state wants to be born where another cell is, the cell will not be born, and the state in that cell still behaves normally.
If 2 states both want to be born in the same cell, then nothing will be born there.

Re: Rule request thread

Posted: August 14th, 2025, 9:49 am
by hotcrystal0
A rule which is the same as Immigration, but state 2 follows B3/S23-a5. State 1 should be red, while 2 should be blue.

Re: Rule request thread

Posted: August 27th, 2025, 5:40 pm
by LuveelVoom
A three state, one dimensional CA with the following set of transitions:

Code: Select all

x = 13, y = 16, rule = LifeHistory
13F$FA.AFADAF3DF$F.D.F.A.F.A.F$13F$FD2.FDA.FAD.F$F.A.F.D.F.A.F$13F$F2A
DF2A.F2DAF$F.D.F.D.F.A.F$13F$F.DAF.ADF2.DF$F.A.F.D.F.A.F$13F$FA2DF.2A
FD2AF$F.A.F.D.F.D.F$13F!

Re: Rule request thread

Posted: August 27th, 2025, 11:50 pm
by H. H. P. M. P. Cole
LuveelVoom wrote: August 27th, 2025, 5:40 pm A three state, one dimensional CA with the following set of transitions:

Code: Select all

x = 13, y = 16, rule = LifeHistory
13F$FA.AFADAF3DF$F.D.F.A.F.A.F$13F$FD2.FDA.FAD.F$F.A.F.D.F.A.F$13F$F2A
DF2A.F2DAF$F.D.F.D.F.A.F$13F$F.DAF.ADF2.DF$F.A.F.D.F.A.F$13F$FA2DF.2A
FD2AF$F.A.F.D.F.D.F$13F!

Code: Select all

x = 1, y = 1, rule = luveel1D
A!

@RULE luveel1D
@TABLE
n_states:3
neighborhood:oneDimensional
symmetries:reflect
var a = {0,1,2}
var a1 = a
var a2 = a
0,2,2,1
1,2,2,2
1,1,1,2
0,1,0,2
2,1,0,1
1,2,0,2
2,1,2,1
2,2,0,1
1,1,2,2
a,a1,a2,0
@COLORS
0 0 0 0
1 255 0 0
2 0 255 0

Re: Rule request thread

Posted: August 28th, 2025, 12:15 am
by LuveelVoom
H. H. P. M. P. Cole wrote: August 27th, 2025, 11:50 pm
LuveelVoom wrote: August 27th, 2025, 5:40 pm A three state, one dimensional CA with the following set of transitions:

Code: Select all

x = 13, y = 16, rule = LifeHistory
13F$FA.AFADAF3DF$F.D.F.A.F.A.F$13F$FD2.FDA.FAD.F$F.A.F.D.F.A.F$13F$F2A
DF2A.F2DAF$F.D.F.D.F.A.F$13F$F.DAF.ADF2.DF$F.A.F.D.F.A.F$13F$FA2DF.2A
FD2AF$F.A.F.D.F.D.F$13F!

Code: Select all

x = 1, y = 1, rule = luveel1D
A!

@RULE luveel1D
@TABLE
n_states:3
neighborhood:oneDimensional
symmetries:reflect
var a = {0,1,2}
var a1 = a
var a2 = a
0,2,2,1
1,2,2,2
1,1,1,2
0,1,0,2
2,1,0,1
1,2,0,2
2,1,2,1
2,2,0,1
1,1,2,2
a,a1,a2,0
@COLORS
0 0 0 0
1 255 0 0
2 0 255 0
Thanks, but could you provide one where the vertical direction is the time axis?

Re: Rule request thread

Posted: August 30th, 2025, 9:28 am
by breaker's glider gun
LuveelVoom wrote: August 28th, 2025, 12:15 am Could you provide one where the vertical direction is the time axis?

Code: Select all

x = 12, y = 7, rule = luveel1D
2$2.A3.B.B2A!


@RULE luveel1D
@TABLE
n_states:3
neighborhood:Moore
symmetries:none
var a = {0,1,2}
var a1 = a
var a2 = a
0, 0,2,0,0, 0,0,0,2, 1
0, 1,2,0,0, 0,0,0,2, 2
0, 1,1,0,0, 0,0,0,1, 2
0, 0,1,0,0, 0,0,0,0, 2
0, 2,1,0,0, 0,0,0,0, 1
0, 1,2,0,0, 0,0,0,0, 2
0, 2,2,0,0, 0,0,0,1, 1
0, 2,2,0,0, 0,0,0,0, 1
0, 1,1,0,0, 0,0,0,2, 2
0, 1,0,0,0, 0,0,0,2, 2
0, 2,0,0,0, 0,0,0,1, 1
0, 0,0,0,0, 0,0,0,1, 2
0, 1,2,0,0, 0,0,0,1, 2
0, 2,0,0,0, 0,0,0,2, 1
0, 2,1,0,0, 0,0,0,2, 1

@COLORS
0 0 0 0
1 255 0 0
2 0 255 0

Re: Rule request thread

Posted: September 6th, 2025, 8:34 pm
by ThePlayzr
Can someone make a rule that is immigration, but instead of dead cells being born taking the majority, they take the opposite of the majority?

Re: Rule request thread

Posted: September 7th, 2025, 12:11 am
by yaochen2
ThePlayzr wrote: September 6th, 2025, 8:34 pm Can someone make a rule that is immigration, but instead of dead cells being born taking the majority, they take the opposite of the majority?
Here you go!

Code: Select all

@RULE InverseImmigration

@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a1={1,2}
var a2={1,2}
var a3={1,2}
var a4={1,2}
var a5={1,2}
var a6={1,2}
var a7={1,2}
var a8={1,2}

var b1={0,1,2}
var b2={0,1,2}
var b3={0,1,2}
var b4={0,1,2}
var b5={0,1,2}
var b6={0,1,2}
var b7={0,1,2}
var b8={0,1,2}

0,1,1,1,0,0,0,0,0,2
0,2,1,1,0,0,0,0,0,2
0,2,2,1,0,0,0,0,0,1
0,2,2,2,0,0,0,0,0,1

1,a1,a2,0,0,0,0,0,0,1
1,a1,a2,a3,0,0,0,0,0,1

2,a1,a2,0,0,0,0,0,0,2
2,a1,a2,a3,0,0,0,0,0,2

1,b1,b2,b3,b4,b5,b6,b7,b8,0
2,b1,b2,b3,b4,b5,b6,b7,b8,0
@COLORS
0 48 48 48
1 255 0 0
2 0 0 255

Re: Rule request thread

Posted: September 27th, 2025, 1:41 pm
by EDen68
Hello, i'm new here. I want a rule that emulates the 0E0P metacell emulating B3/S23, please.

Re: Rule request thread

Posted: September 27th, 2025, 4:25 pm
by unname4798
0E0P is in B3/S23.

Re: Rule request thread

Posted: September 28th, 2025, 12:35 am
by ThePlayzr
Can someone make a rule that is immigration, but one state is b3s23-a5?
Anyway, here is a B3/S23, but every second generation, each state is OFF, DYING, BIRTHING, or ON.

Code: Select all

x = 0, y = 0, rule = multilife
3A$A$.A!
@RULE multilife
@TABLE
n_states:5
neighborhood:Moore
symmetries:permute
var a={0,1,2,3,4}
var o = {0,2,3,4}
var aa=a
var ab=a
var ac=a
var ad=a
var ae=a
var af=a
var ag=a
var oa=o
var ob=o
var oc=o
var od=o
var oe=o
var of=o
var og=o
0,1,1,1,o,oa,ob,oc,od,3
1,1,1,a,o,oa,ob,oc,od,2
1,1,1,1,1,a,aa,ab,ac,4
1,a,o,oa,ob,oc,od,oe,of,4
2,a,aa,ab,ac,ad,ae,af,ag,1
3,a,aa,ab,ac,ad,ae,af,ag,1
4,a,aa,ab,ac,ad,ae,af,ag,0
@COLORS
0 0 0 0
1 255 255 255
2 224 224 224
3 160 160 160
4 96 96 96
Interesting things happen if you do a multi-state soup.
Here is the highlife version:

Code: Select all

x = 0, y = 0, rule = multihighlife
3A$A$.A!
@RULE multihighlife
@TABLE
n_states:5
neighborhood:Moore
symmetries:permute
var a={0,1,2,3,4}
var o = {0,2,3,4}
var aa=a
var ab=a
var ac=a
var ad=a
var ae=a
var af=a
var ag=a
var oa=o
var ob=o
var oc=o
var od=o
var oe=o
var of=o
var og=o
0,1,1,1,o,oa,ob,oc,od,3
0,1,1,1,1,1,1,o,oa,3
1,1,1,a,o,oa,ob,oc,od,2
1,1,1,1,1,a,aa,ab,ac,4
1,a,o,oa,ob,oc,od,oe,of,4
2,a,aa,ab,ac,ad,ae,af,ag,1
3,a,aa,ab,ac,ad,ae,af,ag,1
4,a,aa,ab,ac,ad,ae,af,ag,0
@COLORS
0 0 0 0
1 255 255 255
2 224 224 224
3 160 160 160
4 96 96 96

Re: Rule request thread

Posted: September 28th, 2025, 9:11 am
by hotcrystal0
ThePlayzr wrote: September 28th, 2025, 12:35 am Can someone make a rule that is immigration, but one state is b3s23-a5?
I actually suggested that before:
hotcrystal0 wrote: August 14th, 2025, 9:49 am A rule which is the same as Immigration, but state 2 follows B3/S23-a5. State 1 should be red, while 2 should be blue.
ThePlayzr wrote: Anyway, here is a B3/S23, but every second generation, each state is OFF, DYING, BIRTHING, or ON.

Code: Select all

x = 0, y = 0, rule = multilife
3A$A$.A!
@RULE multilife
@TABLE
n_states:5
neighborhood:Moore
symmetries:permute
var a={0,1,2,3,4}
var o = {0,2,3,4}
var aa=a
var ab=a
var ac=a
var ad=a
var ae=a
var af=a
var ag=a
var oa=o
var ob=o
var oc=o
var od=o
var oe=o
var of=o
var og=o
0,1,1,1,o,oa,ob,oc,od,3
1,1,1,a,o,oa,ob,oc,od,2
1,1,1,1,1,a,aa,ab,ac,4
1,a,o,oa,ob,oc,od,oe,of,4
2,a,aa,ab,ac,ad,ae,af,ag,1
3,a,aa,ab,ac,ad,ae,af,ag,1
4,a,aa,ab,ac,ad,ae,af,ag,0
@COLORS
0 0 0 0
1 255 255 255
2 224 224 224
3 160 160 160
4 96 96 96
SlowLife

Re: Rule request thread

Posted: September 28th, 2025, 11:59 am
by EDen68
unname4798 wrote: September 27th, 2025, 4:25 pm 0E0P is in B3/S23.
Forgive me as this may not be possible but I meant a rule that emulates the 0E0P metacell and is based on B3/S23. Thank you in advance.

Re: Rule request thread

Posted: October 2nd, 2025, 7:43 pm
by hotcrystal0
A “hybrid regions” rule called “HybridRegionsTTs” similar to the ones posted by Citation Needed with the following rules:
States 0 and 1 are B3/S23-a5 off and on respectively.
2 and 3 are B3/S23 off and on.
4 and 5 are [corrected] B3/S1e3 off and on.

Re: Rule request thread

Posted: October 2nd, 2025, 7:58 pm
by ThePlayzr
hotcrystal0 wrote: October 2nd, 2025, 7:43 pm A “hybrid regions” rule called “HybridRegionsTTs” similar to the ones posted by Citation Needed with the following rules:
States 0 and 1 are B3/S23-a5 off and on respectively.
2 and 3 are B3/S23 off and on.
4 and 5 are B3/S1e off and on.
Where is the rule posted by Citation Needed?
Is that the rule where state 0 is off, state 1 is b3s23-a5, and state 2 is b3s23?
Also, why do we need multiple off states?

Re: Rule request thread

Posted: October 2nd, 2025, 8:07 pm
by hotcrystal0
ThePlayzr wrote: October 2nd, 2025, 7:58 pm
hotcrystal0 wrote: October 2nd, 2025, 7:43 pm A “hybrid regions” rule called “HybridRegionsTTs” similar to the ones posted by Citation Needed with the following rules:
States 0 and 1 are B3/S23-a5 off and on respectively.
2 and 3 are B3/S23 off and on.
4 and 5 are B3/S1e off and on.
Where is the rule posted by Citation Needed?
Is that the rule where state 0 is off, state 1 is b3s23-a5, and state 2 is b3s23?
Also, why do we need multiple off states?
This is the rule by Citation Needed, and the off states are supposed to control what rule the on states in them follow.
Citation needed wrote: December 27th, 2024, 8:51 am ColorfulGalaxy found a new way to extend Life. The universe is divided into regions that run different rules. Technically this would be considered a hybrid rule.
Citation needed wrote: December 9th, 2024, 11:10 am ColorfulGalaxy studied some "hybrid region" rules. Each region has a rule.

Code: Select all

#C This rule features a zero-cell 2c/5 pi-heptomino wire.
x = 0, y = 0, rule = HybridRegionB3S23B3S2-i34q
30B$11B.18B$10B.B.17B$11B.18B$30B$11B.18B$10B.B.17B$11B.18B$30B$11B.18B
$10B.B.17B$11B.18B$30B$11B.18B$10B.B.17B$11B.18B$30B$11B.18B$10B.B.17B
$11B.18B$30B$11B.18B$10B.B.17B$11B.18B$30B$11B.18B$10B.B.17B$7BC22B$8B
CB.B.17B$5B3C22B$5B3C3B.18B$10B.B.14B$27B$11B.15B$27B$19B$19B$19B$19B
$19B!
@RULE HybridRegionB3S23B3S2-i34q

@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect

var o={1,3}
var o1=o
var o2=o
var o3=o
var o4=o
var o5=o
var o6=o
var o7=o
var o8=o
var b={0,2}
var b1=b
var b2=b
var b3=b
var b4=b
var b5=b
var b6=b
var b7=b
var b8=b

0,o1,o2,o3,b4,b5,b6,b7,b8,1 # B3a
0,b1,o2,b3,o4,b5,o6,b7,b8,1 # B3c
0,o1,b2,o3,b4,o5,b6,b7,b8,1 # B3e
0,o1,o2,b3,b4,b5,b6,b7,o8,1 # B3i
0,o1,b2,o3,o4,b5,b6,b7,b8,1 # B3j
0,o1,b2,o3,b4,b5,o6,b7,b8,1 # B3k
0,o1,o2,b3,o4,b5,b6,b7,b8,1 # B3n
0,o1,o2,b3,b4,b5,o6,b7,b8,1 # B3q
0,o1,o2,b3,b4,o5,b6,b7,b8,1 # B3r
0,o1,b2,b3,o4,b5,o6,b7,b8,1 # B3y
1,b1,b2,b3,b4,b5,b6,b7,b8,0 # S0
1,o1,b2,b3,b4,b5,b6,b7,b8,0 # S1e
1,b1,o2,b3,b4,b5,b6,b7,b8,0 # S1c
1,o1,o2,o3,o4,b5,b6,b7,b8,0 # S4a
1,b1,o2,b3,o4,b5,o6,b7,o8,0 # S4c
1,o1,b2,o3,b4,o5,b6,o7,b8,0 # S4e
1,o1,o2,b3,o4,o5,b6,b7,b8,0 # S4i
1,o1,b2,o3,b4,o5,o6,b7,b8,0 # S4j
1,o1,b2,o3,o4,b5,o6,b7,b8,0 # S4k
1,o1,o2,b3,o4,b5,b6,b7,o8,0 # S4n
1,o1,o2,o3,b4,b5,o6,b7,b8,0 # S4q
1,o1,o2,o3,b4,o5,b6,b7,b8,0 # S4r
1,o1,o2,b3,b4,o5,b6,b7,o8,0 # S4t
1,o1,o2,b3,b4,b5,o6,o7,b8,0 # S4w
1,o1,o2,b3,o4,b5,o6,b7,b8,0 # S4y
1,o1,o2,b3,b4,o5,o6,b7,b8,0 # S4z
1,o1,o2,o3,o4,b5,b6,b7,o8,0 # S5a
1,o1,o2,o3,b4,o5,b6,o7,b8,0 # S5c
1,o1,o2,b3,o4,b5,o6,b7,o8,0 # S5e
1,o1,o2,o3,o4,o5,b6,b7,b8,0 # S5i
1,o1,o2,o3,o4,b5,o6,b7,b8,0 # S5j
1,o1,o2,b3,o4,b5,o6,o7,b8,0 # S5k
1,o1,o2,o3,o4,b5,b6,o7,b8,0 # S5n
1,o1,o2,o3,b4,o5,o6,b7,b8,0 # S5q
1,o1,o2,b3,o4,o5,o6,b7,b8,0 # S5r
1,o1,o2,b3,o4,o5,b6,o7,b8,0 # S5y
1,o1,o2,o3,o4,o5,o6,b7,b8,0 # S6a
1,o1,o2,o3,o4,o5,b6,o7,b8,0 # S6c
1,o1,o2,o3,o4,b5,o6,b7,o8,0 # S6e
1,o1,o2,b3,o4,o5,o6,b7,o8,0 # S6i
1,o1,o2,o3,o4,b5,o6,o7,b8,0 # S6k
1,o1,o2,o3,b4,o5,o6,o7,b8,0 # S6n
1,o1,o2,o3,o4,o5,o6,o7,b8,0 # S7c
1,o1,o2,o3,o4,o5,o6,b7,o8,0 # S7e
1,o1,o2,o3,o4,o5,o6,o7,o8,0 # S8

2,o1,o2,o3,b4,b5,b6,b7,b8,3 # B3a
2,b1,o2,b3,o4,b5,o6,b7,b8,3 # B3c
2,o1,b2,o3,b4,o5,b6,b7,b8,3 # B3e
2,o1,o2,b3,b4,b5,b6,b7,o8,3 # B3i
2,o1,b2,o3,o4,b5,b6,b7,b8,3 # B3j
2,o1,b2,o3,b4,b5,o6,b7,b8,3 # B3k
2,o1,o2,b3,o4,b5,b6,b7,b8,3 # B3n
2,o1,o2,b3,b4,b5,o6,b7,b8,3 # B3q
2,o1,o2,b3,b4,o5,b6,b7,b8,3 # B3r
2,o1,b2,b3,o4,b5,o6,b7,b8,3 # B3y
3,b1,b2,b3,b4,b5,b6,b7,b8,2 # S0
3,o1,b2,b3,b4,b5,b6,b7,b8,2 # S1e
3,b1,o2,b3,b4,b5,b6,b7,b8,2 # S1c
3,o1,b2,b3,b4,o5,b6,b7,b8,2 # S2i removed
3,o1,o2,o3,o4,b5,b6,b7,b8,2 # S4a
3,b1,o2,b3,o4,b5,o6,b7,o8,2 # S4c
3,o1,b2,o3,b4,o5,b6,o7,b8,2 # S4e
3,o1,o2,b3,o4,o5,b6,b7,b8,2 # S4i
3,o1,b2,o3,b4,o5,o6,b7,b8,2 # S4j
3,o1,b2,o3,o4,b5,o6,b7,b8,2 # S4k
3,o1,o2,b3,o4,b5,b6,b7,o8,2 # S4n
## 3,o1,o2,o3,b4,b5,o6,b7,b8,2 # S4q added
3,o1,o2,o3,b4,o5,b6,b7,b8,2 # S4r
3,o1,o2,b3,b4,o5,b6,b7,o8,2 # S4t
3,o1,o2,b3,b4,b5,o6,o7,b8,2 # S4w
3,o1,o2,b3,o4,b5,o6,b7,b8,2 # S4y
3,o1,o2,b3,b4,o5,o6,b7,b8,2 # S4z
3,o1,o2,o3,o4,b5,b6,b7,o8,2 # S5a
3,o1,o2,o3,b4,o5,b6,o7,b8,2 # S5c
3,o1,o2,b3,o4,b5,o6,b7,o8,2 # S5e
3,o1,o2,o3,o4,o5,b6,b7,b8,2 # S5i
3,o1,o2,o3,o4,b5,o6,b7,b8,2 # S5j
3,o1,o2,b3,o4,b5,o6,o7,b8,2 # S5k
3,o1,o2,o3,o4,b5,b6,o7,b8,2 # S5n
3,o1,o2,o3,b4,o5,o6,b7,b8,2 # S5q
3,o1,o2,b3,o4,o5,o6,b7,b8,2 # S5r
3,o1,o2,b3,o4,o5,b6,o7,b8,2 # S5y
3,o1,o2,o3,o4,o5,o6,b7,b8,2 # S6a
3,o1,o2,o3,o4,o5,b6,o7,b8,2 # S6c
3,o1,o2,o3,o4,b5,o6,b7,o8,2 # S6e
3,o1,o2,b3,o4,o5,o6,b7,o8,2 # S6i
3,o1,o2,o3,o4,b5,o6,o7,b8,2 # S6k
3,o1,o2,o3,b4,o5,o6,o7,b8,2 # S6n
3,o1,o2,o3,o4,o5,o6,o7,b8,2 # S7c
3,o1,o2,o3,o4,o5,o6,b7,o8,2 # S7e
3,o1,o2,o3,o4,o5,o6,o7,o8,2 # S8

@NAMES
0 LIFE OFF
1 LIFE ON
2 TLIFE OFF
3 TLIFE ON

@COLORS
0 0 0 0
1 0 255 0
2 0 0 255
3 0 255 51
4 255 0 0

#END
Here are some small reflectors.

Code: Select all

#BEGIN
x = 25, y = 12, rule = HybridRegionLifeReflector
.A$2.A5.12F$3A5.12D6$22.3D$9.B12.D2F$10.2H10.DF$10.H!
@RULE HybridRegionLifeReflector

State 2 and 8 are from MirrorLife.
State 4 and 6 are from DotLifeHistory.
All three reflectors are colour-changing.

@TABLE
n_states:9
neighborhood:Moore
symmetries:rotate4reflect
var o={1,3,5,7}
var o1=o
var o2=o
var o3=o
var o4=o
var o5=o
var o6=o
var o7=o
var o8=o
var b={0,2,4,6,8}
var b1=b
var b2=b
var b3=b
var b4=b
var b5=b
var b6=b
var b7=b
var b8=b
var a={o,b}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var a8=a

0,o1,o2,o3,b4,b5,b6,b7,b8,1 # B3a
0,b1,o2,b3,o4,b5,o6,b7,b8,1 # B3c
0,o1,b2,o3,b4,o5,b6,b7,b8,1 # B3e
0,o1,o2,b3,b4,b5,b6,b7,o8,1 # B3i
0,o1,b2,o3,o4,b5,b6,b7,b8,1 # B3j
0,o1,b2,o3,b4,b5,o6,b7,b8,1 # B3k
0,o1,o2,b3,o4,b5,b6,b7,b8,1 # B3n
0,o1,o2,b3,b4,b5,o6,b7,b8,1 # B3q
0,o1,o2,b3,b4,o5,b6,b7,b8,1 # B3r
0,o1,b2,b3,o4,b5,o6,b7,b8,1 # B3y
1,b1,b2,b3,b4,b5,b6,b7,b8,0 # S0
1,o1,b2,b3,b4,b5,b6,b7,b8,0 # S1e
1,b1,o2,b3,b4,b5,b6,b7,b8,0 # S1c
1,o1,o2,o3,o4,b5,b6,b7,b8,0 # S4a
1,b1,o2,b3,o4,b5,o6,b7,o8,0 # S4c
1,o1,b2,o3,b4,o5,b6,o7,b8,0 # S4e
1,o1,o2,b3,o4,o5,b6,b7,b8,0 # S4i
1,o1,b2,o3,b4,o5,o6,b7,b8,0 # S4j
1,o1,b2,o3,o4,b5,o6,b7,b8,0 # S4k
1,o1,o2,b3,o4,b5,b6,b7,o8,0 # S4n
1,o1,o2,o3,b4,b5,o6,b7,b8,0 # S4q
1,o1,o2,o3,b4,o5,b6,b7,b8,0 # S4r
1,o1,o2,b3,b4,o5,b6,b7,o8,0 # S4t
1,o1,o2,b3,b4,b5,o6,o7,b8,0 # S4w
1,o1,o2,b3,o4,b5,o6,b7,b8,0 # S4y
1,o1,o2,b3,b4,o5,o6,b7,b8,0 # S4z
1,o1,o2,o3,o4,b5,b6,b7,o8,0 # S5a
1,o1,o2,o3,b4,o5,b6,o7,b8,0 # S5c
1,o1,o2,b3,o4,b5,o6,b7,o8,0 # S5e
1,o1,o2,o3,o4,o5,b6,b7,b8,0 # S5i
1,o1,o2,o3,o4,b5,o6,b7,b8,0 # S5j
1,o1,o2,b3,o4,b5,o6,o7,b8,0 # S5k
1,o1,o2,o3,o4,b5,b6,o7,b8,0 # S5n
1,o1,o2,o3,b4,o5,o6,b7,b8,0 # S5q
1,o1,o2,b3,o4,o5,o6,b7,b8,0 # S5r
1,o1,o2,b3,o4,o5,b6,o7,b8,0 # S5y
1,o1,o2,o3,o4,o5,o6,b7,b8,0 # S6a
1,o1,o2,o3,o4,o5,b6,o7,b8,0 # S6c
1,o1,o2,o3,o4,b5,o6,b7,o8,0 # S6e
1,o1,o2,b3,o4,o5,o6,b7,o8,0 # S6i
1,o1,o2,o3,o4,b5,o6,o7,b8,0 # S6k
1,o1,o2,o3,b4,o5,o6,o7,b8,0 # S6n
1,o1,o2,o3,o4,o5,o6,o7,b8,0 # S7c
1,o1,o2,o3,o4,o5,o6,b7,o8,0 # S7e
1,o1,o2,o3,o4,o5,o6,o7,o8,0 # S8

2,o1,o2,o3,b4,b5,b6,b7,b8,3 # B3a
2,b1,o2,b3,o4,b5,o6,b7,b8,3 # B3c
2,o1,b2,o3,b4,o5,b6,b7,b8,3 # B3e
2,o1,o2,b3,b4,b5,b6,b7,o8,3 # B3i
2,o1,b2,o3,o4,b5,b6,b7,b8,3 # B3j
2,o1,b2,o3,b4,b5,o6,b7,b8,3 # B3k
2,o1,o2,b3,o4,b5,b6,b7,b8,3 # B3n
2,o1,o2,b3,b4,b5,o6,b7,b8,3 # B3q
2,o1,o2,b3,b4,o5,b6,b7,b8,3 # B3r
2,o1,b2,b3,o4,b5,o6,b7,b8,3 # B3y
2,o1,b2,o3,b4,o5,o6,b7,b8,3 # B4j added
3,b1,b2,b3,b4,b5,b6,b7,b8,2 # S0
3,o1,b2,b3,b4,b5,b6,b7,b8,2 # S1e
3,b1,o2,b3,b4,b5,b6,b7,b8,2 # S1c
3,o1,o2,o3,o4,b5,b6,b7,b8,2 # S4a
3,b1,o2,b3,o4,b5,o6,b7,o8,2 # S4c
3,o1,b2,o3,b4,o5,b6,o7,b8,2 # S4e
3,o1,o2,b3,o4,o5,b6,b7,b8,2 # S4i
3,o1,b2,o3,b4,o5,o6,b7,b8,2 # S4j
3,o1,b2,o3,o4,b5,o6,b7,b8,2 # S4k
3,o1,o2,b3,o4,b5,b6,b7,o8,2 # S4n
3,o1,o2,o3,b4,b5,o6,b7,b8,2 # S4q
3,o1,o2,o3,b4,o5,b6,b7,b8,2 # S4r
3,o1,o2,b3,b4,o5,b6,b7,o8,2 # S4t
3,o1,o2,b3,b4,b5,o6,o7,b8,2 # S4w
3,o1,o2,b3,o4,b5,o6,b7,b8,2 # S4y
3,o1,o2,b3,b4,o5,o6,b7,b8,2 # S4z
3,o1,o2,o3,o4,b5,b6,b7,o8,2 # S5a
3,o1,o2,o3,b4,o5,b6,o7,b8,2 # S5c
3,o1,o2,b3,o4,b5,o6,b7,o8,2 # S5e
3,o1,o2,o3,o4,o5,b6,b7,b8,2 # S5i
3,o1,o2,o3,o4,b5,o6,b7,b8,2 # S5j
3,o1,o2,b3,o4,b5,o6,o7,b8,2 # S5k
3,o1,o2,o3,o4,b5,b6,o7,b8,2 # S5n
3,o1,o2,o3,b4,o5,o6,b7,b8,2 # S5q
3,o1,o2,b3,o4,o5,o6,b7,b8,2 # S5r
3,o1,o2,b3,o4,o5,b6,o7,b8,2 # S5y
3,o1,o2,o3,o4,o5,o6,b7,b8,2 # S6a
3,o1,o2,o3,o4,o5,b6,o7,b8,2 # S6c
3,o1,o2,o3,o4,b5,o6,b7,o8,2 # S6e
3,o1,o2,b3,o4,o5,o6,b7,o8,2 # S6i
3,o1,o2,o3,o4,b5,o6,o7,b8,2 # S6k
3,o1,o2,o3,b4,o5,o6,o7,b8,2 # S6n
3,o1,o2,o3,o4,o5,o6,o7,b8,2 # S7c
3,o1,o2,o3,o4,o5,o6,b7,o8,2 # S7e
3,o1,o2,o3,o4,o5,o6,o7,o8,2 # S8

4,o1,o2,o3,b4,b5,b6,b7,b8,5 # B3a
4,b1,o2,b3,o4,b5,o6,b7,b8,5 # B3c
4,o1,b2,o3,b4,o5,b6,b7,b8,5 # B3e
4,o1,o2,b3,b4,b5,b6,b7,o8,5 # B3i
4,o1,b2,o3,o4,b5,b6,b7,b8,5 # B3j
4,o1,b2,o3,b4,b5,o6,b7,b8,5 # B3k
4,o1,o2,b3,o4,b5,b6,b7,b8,5 # B3n
4,o1,o2,b3,b4,b5,o6,b7,b8,5 # B3q
4,o1,o2,b3,b4,o5,b6,b7,b8,5 # B3r
4,o1,b2,b3,o4,b5,o6,b7,b8,5 # B3y
## 5,b1,b2,b3,b4,b5,b6,b7,b8,4 # S0 added
5,o1,b2,b3,b4,b5,b6,b7,b8,4 # S1e
5,b1,o2,b3,b4,b5,b6,b7,b8,4 # S1c
5,b1,o2,o3,o4,b5,b6,b7,b8,4 # S3i removed
5,o1,o2,o3,o4,b5,b6,b7,b8,4 # S4a
5,b1,o2,b3,o4,b5,o6,b7,o8,4 # S4c
5,o1,b2,o3,b4,o5,b6,o7,b8,4 # S4e
5,o1,o2,b3,o4,o5,b6,b7,b8,4 # S4i
5,o1,b2,o3,b4,o5,o6,b7,b8,4 # S4j
5,o1,b2,o3,o4,b5,o6,b7,b8,4 # S4k
5,o1,o2,b3,o4,b5,b6,b7,o8,4 # S4n
5,o1,o2,o3,b4,b5,o6,b7,b8,4 # S4q
5,o1,o2,o3,b4,o5,b6,b7,b8,4 # S4r
5,o1,o2,b3,b4,o5,b6,b7,o8,4 # S4t
5,o1,o2,b3,b4,b5,o6,o7,b8,4 # S4w
5,o1,o2,b3,o4,b5,o6,b7,b8,4 # S4y
5,o1,o2,b3,b4,o5,o6,b7,b8,4 # S4z
5,o1,o2,o3,o4,b5,b6,b7,o8,4 # S5a
5,o1,o2,o3,b4,o5,b6,o7,b8,4 # S5c
5,o1,o2,b3,o4,b5,o6,b7,o8,4 # S5e
5,o1,o2,o3,o4,o5,b6,b7,b8,4 # S5i
5,o1,o2,o3,o4,b5,o6,b7,b8,4 # S5j
5,o1,o2,b3,o4,b5,o6,o7,b8,4 # S5k
5,o1,o2,o3,o4,b5,b6,o7,b8,4 # S5n
5,o1,o2,o3,b4,o5,o6,b7,b8,4 # S5q
5,o1,o2,b3,o4,o5,o6,b7,b8,4 # S5r
5,o1,o2,b3,o4,o5,b6,o7,b8,4 # S5y
5,o1,o2,o3,o4,o5,o6,b7,b8,4 # S6a
5,o1,o2,o3,o4,o5,b6,o7,b8,4 # S6c
5,o1,o2,o3,o4,b5,o6,b7,o8,4 # S6e
5,o1,o2,b3,o4,o5,o6,b7,o8,4 # S6i
5,o1,o2,o3,o4,b5,o6,o7,b8,4 # S6k
5,o1,o2,o3,b4,o5,o6,o7,b8,4 # S6n
5,o1,o2,o3,o4,o5,o6,o7,b8,4 # S7c
5,o1,o2,o3,o4,o5,o6,b7,o8,4 # S7e
5,o1,o2,o3,o4,o5,o6,o7,o8,4 # S8

6,o1,o2,o3,b4,b5,b6,b7,b8,7 # B3a
6,b1,o2,b3,o4,b5,o6,b7,b8,7 # B3c
6,o1,b2,o3,b4,o5,b6,b7,b8,7 # B3e
6,o1,o2,b3,b4,b5,b6,b7,o8,7 # B3i
6,o1,b2,o3,o4,b5,b6,b7,b8,7 # B3j
6,o1,b2,o3,b4,b5,o6,b7,b8,7 # B3k
6,o1,o2,b3,o4,b5,b6,b7,b8,7 # B3n
6,o1,o2,b3,b4,b5,o6,b7,b8,7 # B3q
6,o1,o2,b3,b4,o5,b6,b7,b8,7 # B3r
6,o1,b2,b3,o4,b5,o6,b7,b8,7 # B3y
7,a1,a2,a3,a4,a5,a6,a7,a8,6 # No survival allowed

@COLORS
0 0 0 0
1 0 255 0
2 51 51 0
3 255 255 0
4 0 51 51
5 0 255 255
6 51 0 0
7 255 0 0
8 153 153 153
9 255 255 255

@NAMES
0 LIFE OFF
1 LIFE ON
2 B4J3S23 OFF
3 B4J3S23 ON
4 B3S23-I0 OFF
5 B3S23-I0 ON
6 B3S OFF
7 B3S ON
8 IDENTITY OFF
#END

Re: Rule request thread

Posted: October 2nd, 2025, 8:11 pm
by ThePlayzr
Can someone make a rule where state 0 is off, state 1 is b3s23-a5, and state 2 is b3s23?

Re: Rule request thread

Posted: October 2nd, 2025, 8:14 pm
by hotcrystal0
ThePlayzr wrote: October 2nd, 2025, 8:11 pm Can someone make a rule where state 0 is off, state 1 is b3s23-a5, and state 2 is b3s23?
Just that, or B3/S23-a5 and B3/S23 immigration?

Re: Rule request thread

Posted: October 2nd, 2025, 8:27 pm
by ThePlayzr
hotcrystal0 wrote: October 2nd, 2025, 8:14 pm
ThePlayzr wrote: October 2nd, 2025, 8:11 pm Can someone make a rule where state 0 is off, state 1 is b3s23-a5, and state 2 is b3s23?
Just that, or B3/S23-a5 and B3/S23 immigration?
B3/S23-a5 and B3/S23 immigration.

Re: Rule request thread

Posted: October 4th, 2025, 4:53 pm
by hotcrystal0
ThePlayzr wrote: September 28th, 2025, 12:35 am Can someone make a rule that is immigration, but one state is b3s23-a5?
hotcrystal0 wrote: August 14th, 2025, 9:49 am A rule which is the same as Immigration, but state 2 follows B3/S23-a5. State 1 should be red, while 2 should be blue.
This was easy enough that I made the rule myself:

Code: Select all

x = 72, y = 37, rule = B3S23-a5Immigration
16.A$16.A.A$14.B13.A2.B$19.2B4.A2.A2.B2.B$13.2B9.A.3A2.3B.B14.B7.2B$19.
B5.A8.B7.3B3.2B.2B3.2B.2B5.2BA$15.A.A25.B5.B.B5.B.2B7.A$17.A49.A$57.B
5$66.2A$65.4A$65.2A.2A$67.2A4$25.A$23.A.A40.3A$24.2A39.5A$65.3A.2A$3.
B5.2A57.2A$2B.B3.2A.2A$3.B3.4A$8.2A21.2B$31.B.B$33.B32.4A$33.2B30.6A$
65.4A.2A$69.2A2$21.2B$20.B.B$22.B!

@RULE B3S23-a5Immigration

@TABLE

n_states:3
neighborhood:Moore
symmetries:rotate4reflect

var a={0,1,2}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var b = {1,2}
var b1 = b
var b2 = b
var b3 = b
var b4 = b
var b5 = b

# Birth

0,b,b,b1,0,0,0,0,0,b
0,b,b,0,b1,0,0,0,0,b
0,b,b,0,0,b1,0,0,0,b
0,b,b,0,0,0,b1,0,0,b
0,b,b,0,0,0,0,b1,0,b
0,b,b,0,0,0,0,0,b1,b
0,b,0,b,0,b1,0,0,0,b
0,b,0,b,0,0,b1,0,0,b
0,b,0,0,b,0,b1,0,0,b
0,0,b,0,b,0,b1,0,0,b

0,b,b1,b,0,0,0,0,0,b
0,b,b1,0,b,0,0,0,0,b
0,b,b1,0,0,b,0,0,0,b
0,b,b1,0,0,0,b,0,0,b
0,b,b1,0,0,0,0,b,0,b
0,b,b1,0,0,0,0,0,b,b
0,b,0,b1,0,b,0,0,0,b
0,b,0,b1,0,0,b,0,0,b
0,b,0,0,b1,0,b,0,0,b
0,0,b,0,b1,0,b,0,0,b

0,b1,b,b,0,0,0,0,0,b
0,b1,b,0,b,0,0,0,0,b
0,b1,b,0,0,b,0,0,0,b
0,b1,b,0,0,0,b,0,0,b
0,b1,b,0,0,0,0,b,0,b
0,b1,b,0,0,0,0,0,b,b
0,b1,0,b,0,b,0,0,0,b
0,b1,0,b,0,0,b,0,0,b
0,b1,0,0,b,0,b,0,0,b
0,0,b1,0,b,0,b,0,0,b

# Survival

b,b1,b2,0,0,0,0,0,0,b
b,b1,0,b2,0,0,0,0,0,b
b,b1,0,0,b2,0,0,0,0,b
b,b1,0,0,0,b2,0,0,0,b
b,0,b1,0,b2,0,0,0,0,b
b,0,b1,0,0,0,b2,0,0,b
1,b1,b2,b3,0,0,0,0,0,1 # no S3a for state 2
b,b1,b2,0,b3,0,0,0,0,b
b,b1,b2,0,0,b3,0,0,0,b
b,b1,b2,0,0,0,b3,0,0,b
b,b1,b2,0,0,0,0,b3,0,b
b,b1,b2,0,0,0,0,0,b3,b
b,b1,0,b2,0,b3,0,0,0,b
b,b1,0,b2,0,0,b3,0,0,b
b,b1,0,0,b2,0,b3,0,0,b
b,0,b1,0,b2,0,b3,0,0,b
2,b1,b2,b3,b4,b5,0,0,0,2 # only state 2 has S5
2,b1,b2,b3,b4,0,b5,0,0,2
2,b1,b2,b3,b4,0,0,b5,0,2
2,b1,b2,b3,b4,0,0,0,b5,2
2,b1,b2,b3,0,b4,b5,0,0,2
2,b1,b2,b3,0,b4,0,b5,0,2
2,b1,b2,0,b3,b4,b5,0,0,2
2,b1,b2,0,b3,b4,0,b5,0,2
2,b1,b2,0,b3,0,b4,b5,0,2
2,b1,b2,0,b3,0,b4,0,b5,2

# Death

b,a,a1,a2,a3,a4,a5,a6,a7,0

@COLORS
1 255 0 0
2 0 0 255

@NAMES
0 dead
1 B3/S23
2 B3/S23-a5

@ICONS
circles

Re: Rule request thread

Posted: October 19th, 2025, 4:46 pm
by hotcrystal0
Can someone make a ruletable for the rules of Game of Loop?

Re: Rule request thread

Posted: October 31st, 2025, 8:02 am
by pifricted
The rule run in the whitespace:

Code: Select all

x = 8, y = 1, rule = Testing1
8A!
@RULE Testing1
pifricted, 2025-10-31
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a1 = {0, 1, 2}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var b1 = {0,1}
var b2 = b1
var b3 = b1
var b4 = b1
var b5 = b1
0, 1, 1, 1, 0, 0, 0, 0, 0,1
0, 1, 1, 1, 1, 1, 1,b1,b2,1
1, 1, 1,b1,b1,b1, 0, 0, 0,2
2,a1,a2,a3,a4,a5,a6,a7,a8,0
@COLORS
1 255 255 255
2 255 255   0
@NAMES
1 Alive
2 Dying