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Re: pass the rule
Posted: May 10th, 2025, 6:51 pm
by CARuler
adding b7e for a methuselah (hopefully someone can turn that into a gun)
Code:
Select all
x = 23, y = 32, rule = B2k3-ejkr4ceijkrz5cjnqy6cen7e8/S2-i3-akry4ceiqtyz67
2bo$b3o$2obo11$19b3o$20b3o$21bo2$21bo11$16b2o$15bo$17b2o$16b2o!
edit:
the pi lol
Code:
Select all
x = 3, y = 3, rule = B2k3-ejkr4ceijkrz5cjnqy6cen7e8/S2-i3-akry4ceiqtyz67
bo$3o$obo!
Re: pass the rule
Posted: May 10th, 2025, 7:20 pm
by LWSSONHWSSONLWSS
-S2n for an p34 oscillator
Code:
Select all
x = 5, y = 5, rule = B2k3-ejkr4ceijkrz5cjnqy6cen7e8/S2-in3-akry4ceiqtyz67
b3o$obobo$2ob2o$obobo$b3o!
Re: pass the rule
Posted: May 10th, 2025, 7:29 pm
by R2INT
LWSSONHWSSONLWSS wrote: May 10th, 2025, 7:20 pm
-S2n for an p34 oscillator
Code:
Select all
x = 5, y = 5, rule = B2k3-ejkr4ceijkrz5cjnqy6cen7e8/S2-in3-akry4ceiqtyz67
b3o$obobo$2ob2o$obobo$b3o!
2c/16
Code:
Select all
x = 4, y = 5, rule = B2k3-ejkr4ceijkrz5cjnqy6cen7e8/S2-in3-akry4ceiqtyz67
2bo$2o$2obo$2o$2bo!
Re: pass the rule
Posted: May 10th, 2025, 9:25 pm
by hotcrystal0
+S8, feeling great. This adds a P70:
Code: Select all
#C from left to right: P70, c/2o, c/2o, 2c/16o, 2c/20o
x = 50, y = 11, rule = B2k3-ejkr4ceijkrz5cjnqy6cen7e8/S2-in3-akry4ceiqtyz678
4b3o$3b5o$4b3o12b3o5b3o7bobo7b2o$bo2b3o2bo10bo5bobobo6b3o5b2ob2o$11o15b
o3bo7bo6b4o$11o9bo4b2obob2o5b3o6b2obo$11o$bo2b3o2bo$4b3o$3b5o$4b3o!
Re: pass the rule
Posted: May 12th, 2025, 1:18 am
by b-engine
Adding S2n to convert 2c/16 into 12c/68:
Code: Select all
x = 52, y = 4, rule = B2k3-ejkr4ceijkrz5cjnqy6cen7e8/S2-i3-akry4ceiqtyz678
3o5b3o16bobo18b2o$bo5bobobo15b3o17b2ob2o$7bo3bo16bo19b4o$bo4b2obob2o14b
3o17bob2o!
Re: pass the rule
Posted: May 20th, 2025, 3:43 am
by b-engine
Adding B6i to turn the 12c/68 into a p22 oscillator:
Code: Select all
x = 52, y = 4, rule = B2k3-ejkr4ceijkrz5cjnqy6-ak7e8/S2-i3-akry4ceiqtyz678
3o5b3o16bobo18b2o$bo5bobobo15b3o17b2ob2o$7bo3bo16bo19b4o$bo4b2obob2o14b
3o17bob2o!
Re: pass the rule
Posted: June 7th, 2025, 8:31 am
by b-engine
Removing B6e to tame the rule:
Code: Select all
#R B2k3-ejkr4ceijkrz5cjnqy6cin7e8/S2-i3-akry4ceiqtyz678
!
[[ RANDOMIZE ]]
EDIT: I could randomly grab a rule from this thread, modify it, and post it in Miscellaneous Discoveries in OCA. This is really a treasure site.
EDIT 2:
F for fake p3 beacon:
Code: Select all
x = 3, y = 4, rule = B2k3-ejkr4ceijkrz5cjnqy6cin7e8/S2-i3-akry4ceiqtyz678
3o$o$2o$o!
Re: pass the rule
Posted: December 31st, 2025, 11:30 pm
by b-engine
Took away S6a for this sparky 8c/16 ship:
Code: Select all
x = 4, y = 5, rule = B2k3-ejkr4ceijkrz5cjnqy6cin7e8/S2-i3-akry4ceityz6-a78
b2o$o2bo$ob2o$o2bo$b2o!
Edit: another 14c/28 ship:
Code: Select all
x = 4, y = 5, rule = B2k3-ejkr4ceijkrz5cjnqy6cin7e8/S2-i3-akry4ceityz6-a78
bo$3o$b3o$3o$bo!
Re: pass the rule
Posted: January 1st, 2026, 4:02 pm
by OCAfan55
Adding S3y for a P32
Code:
Select all
x = 3, y = 3, rule = B2k3-ejkr4ceijkrz5cjnqy6cin7e8/S2-i3-akr4ceityz6-a78
3o$obo$3o!
Re: pass the rule
Posted: September 26th, 2026, 9:49 pm
by LuveelVoom
OCAfan55 wrote: January 1st, 2026, 4:02 pm
Adding S3y for a P32
Code:
Select all
x = 3, y = 3, rule = B2k3-ejkr4ceijkrz5cjnqy6cin7e8/S2-i3-akr4ceityz6-a78
3o$obo$3o!
Drop S4z for a p104:
Code:
Select all
x = 13, y = 19, rule = B2k3-ejkr4ceijkrz5cjnqy6cin7e8/S2-i3-akr4ceity6-a78
4bo3bo$3bo5bo$bo4bo4bo$2b2o2bo2b2o$bo2b5o2bo$bo3b3o3bo$b2o7b2o$o11bo$
o3bo3bo3bo$3b3ob3o$4bobobo2$6bo$4bobobo$6bo$4bobobo$4bobobo2$6bo!
(Turns out the p32 is preserved! Nice.)
Re: pass the rule
Posted: September 26th, 2026, 10:06 pm
by J5L
Add B7c to make it a whitespace rule
Code:
Select all
x = 5, y = 5, rule = B2k3-ejkr4ceijkrz5cjnqy6cin78/S2-i3-akr4ceity6-a78
2bo$b3o$5o$b3o$2bo!
Re: pass the rule
Posted: September 26th, 2026, 10:14 pm
by Ninedlingss
Add B5a for…HOLY MOLY an (15,8)c/98
Code:
Select all
x = 24, y = 17, rule = B2k3-ejkr4ceijkrz5-eikr6cin78/S2-i3-akr4ceity6-a78
20b3o$19bobobo$19bob2o$2b2o15b2o$bo2bo16b3o$o4bo$2b2o2bo$o2b2obo$bob2o
bo$bob4o$3b2o$2b5o$3bo2bo$2b3ob2o$2b2o$4bo2bo$4bobo!
Re: pass the rule
Posted: September 28th, 2026, 12:09 pm
by R2INT
Drop S3q to make it non-explosive:
Code:
Select all
x = 1, y = 1, rule = B2k3-ejkr4ceijkrz5-eikr6cin78/S2-i3-akqr4ceity6-a78
!
# [[ RANDOMIZE ]]
Re: pass the rule
Posted: September 28th, 2026, 12:12 pm
by LuveelVoom
R2INT wrote: September 28th, 2026, 12:09 pm
Drop S3q to make it non-explosive:
Code:
Select all
x = 1, y = 1, rule = B2k3-ejkr4ceijkrz5-eikr6cin78/S2-i3-akqr4ceity6-a78
!
# [[ RANDOMIZE ]]
Drop B4i for this replicator:
Code:
Select all
x = 9, y = 5, rule = B3-ejkr4cejkrz5-eikr6cin78/S2-i3-akqr4ceity6-a78
3bo$2b3o$bobobo$2b3o$3bo!
Re: pass the rule
Posted: September 29th, 2026, 6:53 am
by J5L
Remove B6i to make the rule more whitespace-y and add this diagonal ship
Code:
Select all
x = 4, y = 4, rule = B3-ejkr4cejkrz5-eikr6cn78/S2-i3-akqr4ceity6-a78
bo2$ob2o$3o!