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Re: pifricted's Sandbox

Posted: July 8th, 2024, 9:33 am
by pifricted
finish quickly! :D

Code: Select all

x = 24, y = 26, rule = P&T
B$A2$.2E18.G.G$.2E7.BA3.BA5.E$3.G17.G.G7$.BA4.G8$3.G17.G.G$.2C7.BA3.B
A5.C$.2C18.G.G2$A$B!

@RULE P&T
1 head 2 tail
3  L-turning 4 L-turning move
5  R-turning 6 R-turning move
7 turning back
8 copy turning head 9 copy turning tail
@COLORS
1 0 255 255
2 0 127 127
3 0 255 0
4 0 127 0
5 0 0 255
6 0 0 127
7 127 127 127
8 255 255 0
9 127 127 0
@TABLE
n_states:10
neighborhood:Moore
symmetries:rotate4
var a1={0,1,2,3,4,5,6,7,8,9}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var n1={0,3,5,7,8,9}
var n2=n1
var n3=n1
var n4=n1
var n5=n1
var n6=n1
var n7=n1
var n8=n1
var m={1,7}
var t={3,5}
#P
0,1,n1,n2,n3,n4,n5,n6,n7,1
1,a1,a2,a3,a4,a5,a6,a7,a8,2
2,a1,a2,a3,a4,a5,a6,a7,a8,0
#L-turning
0,3,1,n1,n2,n3,n4,n5,n6,1#p turn
3,m,n1,n2,n3,n4,n5,n6,n7,4#t move
0,4,m,n1,n2,n3,n4,n5,n6,3
4,a1,a2,a3,a4,a5,a6,a7,a8,0
#R-turning
0,5,n1,n2,n3,n4,n5,n6,1,1#p turn
5,m,n1,n2,n3,n4,n5,n6,n7,6#t move
0,6,n1,n2,n3,n4,n5,n6,m,5
6,a1,a2,a3,a4,a5,a6,a7,a8,0
#copy
0,3,3,7,n1,n2,n3,n4,n5,8#copy cells birth
0,3,n1,n2,n3,n4,n5,7,3,8
0,5,5,7,n1,n2,n3,n4,n5,8
0,5,n1,n2,n3,n4,n5,7,5,8
0,8,t,t,t,n1,n2,n3,n4,8#copy cell move
0,8,n1,n2,n3,n4,t,t,t,8
0,8,t,t,n1,n2,n3,n4,n5,8
0,8,n1,n2,n3,n4,n5,t,t,8
0,t,8,n1,n2,n3,n4,n5,8,t#turn copy
8,a1,a2,a3,a4,a5,a6,a7,a8,9#copy tail
9,a1,a2,a3,a4,a5,a6,a7,a8,0
tommyaweosme wrote: July 8th, 2024, 9:08 am yay! thanks for including my spinny particle! :D
"spinny particle"? Where?

Re: pifricted's Sandbox

Posted: July 8th, 2024, 9:47 am
by tommyaweosme

Code: Select all

x = 2, y = 4, rule = P&T
B$A2$.E!
here!! :D :D :D

Re: pifricted's Sandbox

Posted: July 10th, 2024, 6:07 am
by pifricted

Code: Select all

x = 0, y = 0, rule = P&T
!
@RULE P&T
1 head 2 tail
3  L-turning 4 L-turning move
5  R-turning 6 R-turning move
7 turning back
8 copy turning head 9 copy turning tail
@COLORS
1 0 255 255
2 0 127 127
3 0 255 0
4 0 127 0
5 0 0 255
6 0 0 127
7 127 127 127
8 255 255 0
9 127 127 0
@TABLE
n_states:10
neighborhood:Moore
symmetries:rotate4
var a1={0,1,2,3,4,5,6,7,8,9}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var n1={0,3,5,7,8,9}
var n2=n1
var n3=n1
var n4=n1
var n5=n1
var n6=n1
var n7=n1
var n8=n1
var m={1,7}
var c1={3,5}
var c2=c1
var c3=c1
#P
0,1,n1,n2,n3,n4,n5,n6,n7,1
1,a1,a2,a3,a4,a5,a6,a7,a8,2
2,a1,a2,a3,a4,a5,a6,a7,a8,0
#L-turning
0,3,1,n1,n2,n3,n4,n5,n6,1#p turn
3,m,n1,n2,n3,n4,n5,n6,n7,4#t move
0,4,m,n1,n2,n3,n4,n5,n6,3
4,a1,a2,a3,a4,a5,a6,a7,a8,0
#R-turning
0,5,n1,n2,n3,n4,n5,n6,1,1#p turn
5,m,n1,n2,n3,n4,n5,n6,n7,6#t move
0,6,n1,n2,n3,n4,n5,n6,m,5
6,a1,a2,a3,a4,a5,a6,a7,a8,0
#copy
0,3,3,7,n1,n2,n3,n4,n5,8#copy cells birth
0,3,n1,n2,n3,n4,n5,7,3,8
0,5,5,7,n1,n2,n3,n4,n5,8
0,5,n1,n2,n3,n4,n5,7,5,8
0,8,c1,c2,c3,n1,n2,n3,n4,8#copy cell move
0,8,n1,n2,n3,n4,c1,c2,c3,8
0,8,c1,c2,n1,n2,n3,n4,n5,8
0,8,n1,n2,n3,n4,n5,c1,c2,8
0,t,8,n1,n2,n3,n4,n5,8,t#turn copy
8,a1,a2,a3,a4,a5,a6,a7,a8,9#copy tail
9,a1,a2,a3,a4,a5,a6,a7,a8,0
what happened?

Re: pifricted's Sandbox

Posted: July 10th, 2024, 8:16 am
by pifricted
These osc all work in FuseArt.

Code: Select all

x = 102, y = 45, rule = B3/S5678
obobo15bobobo9bobobo2bobobo12bobobo2bobobo16bobobo2bobobo2$4bo19bo13b
o2bo20bo6bo16bo3bo6bo2$obobo15bobobo9bobobo2bobobo12bobobo6bo16bobobo
6bo2$o23bo9bo6bo3bo12bo10bo16bo3bo6bo2$obobo15bobobo9bobobo2bobobo12b
obobo6bo16bobobo6bo6$92b2o$90b6o$62b4o23b8o$40b2o19b6o21b10o$39b4o17b
8o19b12o$3b4o31b6o15b10o17b14o$3b4o13b5o12b8o13b12o15b16o$20b5o11b10o
11b14o14b16o$20b5o11b10o11b14o13b18o$20b5o11b10o11b14o13b18o$20b5o11b
10o11b14o14b16o$37b8o13b12o15b16o$38b6o15b10o17b14o$5b2o32b4o17b8o19b
12o$3bob2o33b2o19b6o21b10o$4b3o55b4o23b8o$4b2obo82b6o$4b2o86b2o6$5b2o
$3bob2obo$4b4o$2b8o$2b8o$4b4o$3bob2obo$5b2o!
edit:add p26
edit:new P87!

Code: Select all

x = 22, y = 22, rule = B3/S5678
9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o5$9o4b9o
$9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o$9o4b9o!
edit:P6

Code: Select all

x = 21, y = 21, rule = B3/S5678
b9o$b9o2b9o$b9o2b9o$b9o2b9o$b9o2b9o$b9o2b9o$b9o2b9o$b9o2b9o$b9o2b9o$12b
9o2$9o$9o2b9o$9o2b9o$9o2b9o$9o2b9o$9o2b9o$9o2b9o$9o2b9o$9o2b9o$11b9o!
edit: P24

Code: Select all

x = 42, y = 15, rule = B3/S5678
6b3o24b3o$5b5o22b5o$4b7o20b7o$3b9o18b9o$2b4o3b4o16b11o$b4obobob4o14b13o
$4obo3bob4o12b15o$4o7b4o12b15o$4obo3bob4o12b15o$b4obobob4o14b13o$2b4o
3b4o16b11o$3b9o18b9o$4b7o20b7o$5b5o22b5o$6b3o24b3o!

Re: pifricted's Sandbox

Posted: July 11th, 2024, 6:36 am
by pifricted

Code: Select all

x = 7, y = 3, rule = 2GravitySand
o3b3o$3o2bo$bo!
@RULE 2GravitySand
1 G up water 2 G down water 3 non-G water
4 water1 tap 5 water2 tap
6 anti-G block
7 woods
8 stone 9 stone L 10 stone R
@COLORS
1 255 255 64
2 64 255 255
3 200 200 200
4 255 125 0
5 0 255 125
6 125 125 255
7 185 122 87
8 100 100 100
9 125 100 100
10 100 100 125
@TABLE
n_states:11
neighborhood:Moore
symmetries:reflect_horizontal
var a1={0,1,2,3,4,5,6,7,8,9,10}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var p={0,3}
#non-G
0,2,a1,a2,a3,1,a4,a5,a6,3
2,a1,a2,a3,a4,1,a5,a6,a7,3
1,2,a1,a2,a3,a4,a5,a6,a7,3
#water fall
p,a1,a2,a3,a4,1,a5,a6,a7,1
p,2,a1,a2,a3,a4,a5,a6,a7,2
#water stop
2,a1,a2,a3,a4,2,a5,a6,a7,2
1,1,a1,a2,a3,a4,a5,a6,a7,1
#water move
1,a1,a2,a3,a4,a5,a6,a7,a8,0
2,a1,a2,a3,a4,a5,a6,a7,a8,0

Code: Select all

x = 7, y = 3, rule = 2GravityWater
o3b3o$3o2bo$bo!
@RULE 2GravityWater
1 G up water 2 G down water 3 non-G water
4 water1 tap 5 water2 tap
6 anti-G block
7 woods
8 stone 9 stone L 10 stone R
@COLORS
1 255 255 64
2 64 255 255
3 200 200 200
4 255 125 0
5 0 255 125
6 125 125 255
7 185 122 87
8 100 100 100
9 125 100 100
10 100 100 125
@TABLE
n_states:11
neighborhood:Moore
symmetries:reflect_horizontal
var a1={0,1,2,3,4,5,6,7,8,9,10}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var p={0,3}
#non-G
0,2,a1,a2,a3,1,a4,a5,a6,3
2,a1,a2,a3,a4,1,a5,a6,a7,3
1,2,a1,a2,a3,a4,a5,a6,a7,3
#water fall
p,a1,a2,a3,a4,1,a5,a6,a7,1
p,2,a1,a2,a3,a4,a5,a6,a7,2
#water stop
1,a1,a2,a3,a4,1,a5,a6,a7,1
2,2,a1,a2,a3,a4,a5,a6,a7,2
#water move
1,a1,a2,a3,a4,a5,a6,a7,a8,0
2,a1,a2,a3,a4,a5,a6,a7,a8,0
which is better?

edit:maybe,both.

Re: pifricted's Sandbox

Posted: July 11th, 2024, 7:23 am
by pifricted
pifricted wrote: July 10th, 2024, 8:16 am These osc all work in FuseArt.
(the B3/S5678 osc)
small osc in it's AntiRule,

Code: Select all

x = 49, y = 117, rule = B45678/S01234678
12bobobo2$16bo$36b2o$12bobobo18b4o$24b3o7b6o6b2o$12bo10b5o6b6o6bobo$24b
3o8b4o8bo$12bobobo19b2o4$12bobobo2$16bo6b3o9b3o$22b5o7b5o7b3o$12bobob
o5b5o8b4o7b3o$22b5o7b5o8b2o$16bo6b3o9bobo2$12bobobo3$35b3ob2o3bo$12bo
3bo18b6o2bo$35b8o$12bo3bo7b3o9b7o$23b5o7b10o$12bobobo8bo9b10o$23b5o9b
7o$16bo7b3o10b8o$36bo2b6o$16bo18bo3b2ob3o4$12bobobo7b3o$24b3o$12bo10b
5o$21b9o$12bobobo4b9o$21b9o$16bo6b5o$24b3o$12bobobo7b3o5$12bobobo7b5o
$23b7o$16bo5b9o$22b9o$16bo5b9o$22b9o$16bo5b9o$23b7o$16bo7b5o6$12bobob
o$36b7o$12bo3bo6b6o6b9o$24b4o7b9o$12bobobo7b4o7b9o$24b4o7b9o$12bo3bo7b
4o7b9o$23b6o6b9o$12bobobo18b9o$36b7o6$5bobobo2bobobo$22b7o$9bo6bo5b7o
$22b6o$9bo2bobobo6b5o$22b6o$9bo2bo9b7o$22b7o$9bo2bobobo7$5bobobo2bobo
bo$21b4o2bo$9bo2bo3bo4b6o$21b6o$9bo2bobobo5b6o$23b5o$9bo6bo7b4o$25b3o
$9bo2bobobo6$obobo3bo3bobobo$22bob3o3bo$4bo3bo3bo3bo6b3ob3o$24b5o$obo
bo3bo3bo3bo7b3o$24b3o$o7bo3bo3bo7b3o$24b5o$obobo3bo3bobobo6b3ob3o$22b
ob3o3bo!

Maybe FuseArt is onmiperiodic because...

Code: Select all

# [[ RANDOMIZE ]]
x = 0, y = 0, rule = B45678/S01234678
!

Re: pifricted's Sandbox

Posted: July 12th, 2024, 9:12 am
by pifricted

Code: Select all

@RULE 2GravityWater
1 G up water 2 G down water 3 non-G water
4 water1 tap 5 water2 tap
6 anti-G block
8 stone 9 stone L 10 stone R
@COLORS
1 255 255 64
2 64 255 255
3 200 200 200
4 255 125 0
5 0 255 125
6 125 125 255
7 100 100 100
8 125 100 100
9 100 100 125
@TABLE
n_states:10
neighborhood:Moore
symmetries:reflect_horizontal
var a1={0,1,2,3,4,5,6,7,8,9}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var p={0,3}
#non-G
p,2,a1,a2,a3,1,a4,a5,a6,3
2,a1,a2,a3,a4,1,a5,a6,a7,3
1,2,a1,a2,a3,a4,a5,a6,a7,3

2,a1,a2,a3,a4,3,a5,a6,a7,2
1,3,a1,a2,a3,a4,a5,a6,a7,1
#water fall
p,a1,a2,a3,a4,1,a5,a6,a7,1
p,2,a1,a2,a3,a4,a5,a6,a7,2
#water stop
1,a1,a2,a3,a4,1,a5,a6,a7,1
2,2,a1,a2,a3,a4,a5,a6,a7,2
#water move
1,a1,a2,a3,a4,a5,a6,a7,a8,0
2,a1,a2,a3,a4,a5,a6,a7,a8,0
#water tap
0,4,a1,a2,a3,a4,a5,a6,a7,1
0,a1,a2,a3,a4,5,a5,a6,a7,2

Re: pifricted's Sandbox

Posted: July 13th, 2024, 11:58 pm
by pifricted
(...)

Re: pifricted's Sandbox

Posted: July 16th, 2024, 3:43 am
by pifricted
User:Pifricted/Omniperiodicity
A list of omniperiodic and non-omniperiodic rules.

"Non-omniperiodicity" 19 letters :|

Re: pifricted's Sandbox

Posted: July 17th, 2024, 12:57 am
by pifricted
Natural c/3d and gun!

Code: Select all

x = 50, y = 50, rule = 23/2e3/4
2A2.2A3.3A.A.A.A.4A2.4A2.3A5.A.A2.A2.A.A$4A3.2A.4A2.2A.A4.2A.3A2.2A.A
2.A6.A2.A$A2.A.2A.A3.A.2A.A.A.2A11.2A.5A3.3A$A.A8.2A4.A.2A2.4A.2A.3A7.
8A$2.A2.2A4.5A.A2.A4.A.A3.2A.A.4A.A.5A$5.A3.A.8A.A2.3A6.A.2A.2A.A.A.2A
$2.4A.3A.2A.4A6.4A2.2A.A3.A3.A.2A2.A$3.2A2.2A.A3.5A5.A4.A.A2.2A7.2A2.
A.A$.A2.2A3.A.3A.2A3.2A2.8A5.4A.A5.A$2.2A.A2.A2.2A4.A4.A.A2.A.A.2A2.A
3.2A.4A.3A$4.A.2A7.A.A.A.2A.4A.A3.3A.2A8.A$2.A2.A2.A.2A.5A2.2A.4A5.4A
4.2A.2A2.A$A3.A.A2.A3.A2.3A.4A2.3A.A2.A.A2.A.A.2A.4A$4A3.4A2.A2.A3.A2.
2A4.A3.A2.A6.2A.A.A$A.A.A.2A.2A.2A.A.3A2.4A2.A.4A.2A2.4A.4A.A$.A2.A4.
2A.2A6.A.2A2.A2.A4.A3.2A4.2A2.A$A4.2A.A.A2.A.2A.A.3A.3A.A2.A.A.2A5.A3.
2A.A$2A2.A2.A.A3.A3.A2.2A3.A.2A.3A.4A.5A.A2.2A$.A5.A.A4.A2.2A.A2.7A.3A
.3A2.2A2.A3.A$A3.3A.A.2A.3A2.A.A.A.A.2A8.A.2A3.3A2.2A$2A.2A.A.A.2A2.A
.5A2.A.A2.A2.A.2A.A.4A.4A.A$3.3A2.A2.2A.A.3A.2A4.A.A2.A2.5A2.2A.A3.A$
4A.A2.A3.4A2.A.A.2A.3A3.2A.5A.A.2A.2A2.A$A2.A.3A3.A.A.A5.A3.A.A.2A3.4A
3.A3.A3.A$2.2A2.A.2A3.2A2.5A2.A2.6A2.A3.A.A.A.2A.A$2.A.A.A2.A2.3A2.3A
.A3.3A.A6.A.2A.2A2.2A$2A.3A2.A2.A.A.2A2.2A3.A2.A.A.4A5.2A2.A.A$A.3A2.
2A2.5A5.A.A2.A.3A.2A2.A2.A2.5A2.A$A.A4.4A.A2.4A2.4A2.2A.3A2.6A.A.A.4A
$2.3A2.A2.3A3.2A.A5.A.A.A.2A2.A3.9A.A$.2A3.8A.A3.A2.2A2.A.A.A2.3A2.2A
.A.A2.A.2A$A2.4A3.3A4.A.2A.A.A.A2.5A.2A.A5.6A$.A.3A2.A2.A.6A2.2A.3A2.
4A.A.A2.A2.2A2.A2.A$3A.4A2.A4.3A.2A4.A.A.A2.3A2.A.2A.2A.A2.2A$2.A.2A6.
3A.2A7.A.A3.2A5.7A.A.A$2A2.A.8A.2A3.2A.A3.A.A.A2.A.3A.4A.2A2.A$2A.A.A
2.A3.A.2A2.A.A2.A.A7.A.3A6.A.A.2A$A.2A.4A4.2A5.A5.2A.4A.5A6.A.A$3A.A.
5A2.2A3.2A.A.A2.A.2A3.A3.A2.2A.A.A.3A$A.2A3.4A3.2A.2A4.A.9A.A2.4A2.A.
4A$.A3.4A.A2.A2.2A.3A.4A.2A8.2A.2A.A.2A$A2.3A2.2A3.2A.A2.3A3.3A4.2A.3A
2.A.2A.3A.A$A.A2.A2.A.2A2.5A.3A2.4A.A2.A.4A.A.3A2.A.A$4A3.A3.A4.2A2.2A
2.A5.A2.3A2.2A.2A4.2A$A8.A.A.A.A.A.3A.A.A.3A.3A.A.A3.A.A.3A$3.A5.3A4.
3A.2A3.A3.3A2.4A3.3A.A.2A$3A2.2A.3A2.3A.2A2.A.4A2.2A.2A2.2A3.A2.A.A2.
A$.A.A.A2.A3.A.A2.3A.2A.2A.A2.A.A.A2.A4.2A.A3.A$.A.A.A.2A.3A.2A5.A.2A
5.A5.3A.A.8A$A.A.A.2A.A2.A.A.A2.2A.3A.2A2.7A2.A2.4A.A.A!
edit:
a c/2d can run in a rule table

Code: Select all

x = 3, y = 3, rule = c/2d
2AB$A$B!
@RULE c/2d
@COLORS
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={0,1,2}
var s=a
var d=a
var f=a
var g=a
var h=a
var j=a
var k=a
var q={1,2}
0,1,1,0,0,0,0,0,0,1
0,1,1,1,0,0,0,0,0,1
1,1,1,1,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,1,1,2,0,0,0,0,0,1
2,1,0,0,0,0,0,0,0,2
2,1,2,0,0,0,0,0,0,2
0,1,1,1,2,0,0,0,0,2
q,a,s,d,f,g,h,j,k,0
edit^2:
c/1d in costom neibourhood:

Code: Select all

x = 3, y = 3, rule = R1,C2,S1,B1,N@01
3o$o$o!

Re: pifricted's Sandbox

Posted: July 18th, 2024, 6:28 am
by pifricted
I'm think about opening a thread for B3/S5678.

p156

Code: Select all

x = 46, y = 46, rule = B3/S5678
21bo2bo$22b2o$20b6o$20b6o$21b4o$20b6o$19b8o$18b10o$15bob12obo$16b14o$
15b16o$14b18o$13b20o$12b22o$11b24o$8bob26obo$9b28o$8b30o$7b32o$6b34o$
2b2ob36ob2o$ob42obo$b44o$b44o$ob42obo$2b2ob36ob2o$6b34o$7b32o$8b30o$9b
28o$8bob26obo$11b24o$12b22o$13b20o$14b18o$15b16o$16b14o$15bob12obo$18b
10o$19b8o$20b6o$21b4o$20b6o$20b6o$22b2o$21bo2bo!
p56

Code: Select all

x = 46, y = 46, rule = B3/S5678
21bo2bo$22b2o$20b6o$20b6o$21b4o$20b6o$17bob8obo$18b10o$17b12o$16b14o$
15b16o$14b18o$13b20o$12b22o$11b24o$10b26o$9b28o$6bob30obo$7b32o$6b34o
$2b2ob36ob2o$ob42obo$b44o$b44o$ob42obo$2b2ob36ob2o$6b34o$7b32o$6bob30o
bo$9b28o$10b26o$11b24o$12b22o$13b20o$14b18o$15b16o$16b14o$17b12o$18b10o
$17bob8obo$20b6o$21b4o$20b6o$20b6o$22b2o$21bo2bo!
edit:
p232

Code: Select all

x = 42, y = 42, rule = B3/S5678
20b2o$18bob2obo$19b4o$19b4o$19b4o$15b2ob7o$14bob10o$14b13o$15b13o$14b
15o$13b17o$11b20o$10b21o$9b23o$8b25ob2o$7b28obo$6b31o$5b31o$bo3b32o3b
o$2b38o$42o$42o$2b38o$bo3b32o3bo$6b31o$5b31o$5bob28o$6b2ob25o$10b23o$
11b21o$11b20o$12b17o$13b15o$14b13o$15b13o$16b10obo$17b7ob2o$19b4o$19b
4o$19b4o$18bob2obo$20b2o!

Re: pifricted's Sandbox

Posted: July 21st, 2024, 6:12 am
by pifricted
Something wrong...

(but a strange ship!)

Code: Select all

x = 25, y = 29, rule = R2,C2,S2,10-11,B3,10-11,NW01010100000108010000010100000000000000000000000000
23bo$24bo$22b3o8$14b2o$14b2o14$2o$obo$obo$bo!
edit:

Code: Select all

x = 7, y = 3, rule = R2,C2,S2,9-10,B3,10-11,NW01010100000108010000010100000000000000000000000000
o3b3o$3o2bo$bo!
edit2:

Code: Select all

x = 1, y = 1, rule = R2,C2,S0,B2,16,64,NW40010200002080040000100800000000000000000000000000
o!

Re: pifricted's Sandbox

Posted: July 22nd, 2024, 8:55 am
by pifricted
Its antirule maybe interesting.

Code: Select all

x = 51, y = 48, rule = 35678/24/5
9.A$8.3A$7.5A$6.3A.3A32.A$5.3A3.3A13.A16.3A$4.3A5.3A11.3A14.5A$3.3A7.
3A9.5A12.3A.3A$2.3A4.A4.3A7.3A.3A10.3ACA.3A$.3A4.3A4.3A5.3A.A.3A8.4A2.
A.3A$3A4.5A4.3A3.3A.AB5A6.3AC.C.C3A$.3A4.3A4.3A5.3A.A.5A4.3A.A2.4A$2.
3A4.A4.3A7.5A.3A6.3A.AC3A$3.3A7.3A9.7A8.3A.3A$4.3A5.3A11.5A10.5A$5.3A
3.3A13.3A12.3A$6.3A.3A15.A14.A$7.5A$8.3A$9.A5$14.A$13.3A$12.5A$11.3A.
3A$10.3A3.3A$9.3A5.3A$8.3A7.3A$7.3A9.3A$6.3A11.3A$5.3A13.3A$4.3A15.3A
$3.3A17.3A$2.3A19.3A$3.3A17.3A$4.3A15.3A$5.3A13.3A$6.3A11.3A$7.3A9.3A
$8.3A7.3A$9.3A5.3A$10.3A3.3A$11.3A.3A$12.5A$13.3A$14.A!

Re: pifricted's Sandbox

Posted: July 23rd, 2024, 4:36 am
by pifricted
Ant in 1*n have all 2n period:

Code: Select all

x = 1, y = 1, rule = Langtons-Ant:T1,10
B!
Ant in 2*n is p8:

Code: Select all

x = 1, y = 1, rule = Langtons-Ant:T2,10
B!
Ant in 3*n (...?):

Code: Select all

x = 1, y = 1, rule = Langtons-Ant:T3,10
B!
Ant in 4*n is p96:

Code: Select all

x = 1, y = 1, rule = Langtons-Ant:T4,10
B!
Ant in 5*n (...?):

Code: Select all

x = 1, y = 1, rule = Langtons-Ant:T5,20
B!

Re: pifricted's Sandbox

Posted: July 24th, 2024, 8:15 am
by pifricted
Test for P and T :

Code: Select all

x = 32, y = 3, rule = TbuildTest
12.AB5.AB4.AB$32C$12.AB!
@RULE TbuildTest
1 head 2 tail 3 block
@COLORS
1 255 255 0
2 127 127 0
3 80 80 80
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4
var a1={0,1,2,3}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var p1={0,3}
var p2=p1
var p3=p1
var p4=p1
var p5=p1
var p6=p1
var p7=p1
#head move
0,1,3,3,p1,p2,p3,p4,p5,1
0,1,p1,p2,p3,p4,p5,3,3,1
#
0,3,1,p1,p2,p3,p4,p5,1,3
2,3,1,1,p1,p2,p3,p4,p5,3
2,3,p1,p2,p3,p4,p5,1,1,3
2,3,3,p1,p2,p3,p4,p5,0,3
2,3,0,p2,p3,p4,p5,p6,3,3
1,3,3,3,3,2,p2,p3,0,3
1,3,0,p2,p3,2,3,3,3,3
3,1,p1,0,p3,p4,p5,p6,p7,0
3,1,p1,p3,p4,p5,p6,0,p7,0
#
1,a1,a2,a3,a4,a5,a6,a7,a8,2
2,a1,a2,a3,a4,a5,a6,a7,a8,0

Re: pifricted's Sandbox

Posted: July 25th, 2024, 4:57 am
by pifricted
pifricted wrote: July 24th, 2024, 8:15 am Test for P and T :

Code: Select all

x = 20, y = 3, rule = TbuildTest
3.AB5.AB$20C$5.AB8.AB!
@RULE TbuildTest
1 head 2 tail 3 block
@COLORS
1 255 255 0
2 127 127 0
3 80 80 80
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4
var a1={0,1,2,3}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var p1={0,3}
var p2=p1
var p3=p1
var p4=p1
var p5=p1
var p6=p1
var p7=p1
#head move
0,1,3,3,p1,p2,p3,p4,p5,1
0,1,p1,p2,p3,p4,p5,3,3,1
0,3,3,p1,p2,p3,p4,p5,1,1
0,3,1,p1,p2,p3,p4,p5,3,1

0,1,2,p1,p2,p3,p4,3,p6,1
0,1,p1,3,p3,p4,p5,p6,2,1

0,3,1,p1,p2,p3,p4,3,p5,1
0,3,p1,3,p2,p3,p4,p5,1,1
#
0,3,1,p1,p2,p3,p4,p5,1,3
2,3,1,1,p1,p2,p3,p4,p5,3

2,3,p1,p2,p3,p4,p5,1,1,3
1,0,3,p1,p2,p3,p4,p5,3,3

2,3,3,p1,p2,p3,p4,p5,0,3
2,3,0,p2,p3,p4,p5,p6,3,3

1,3,3,3,3,2,p2,p3,0,3
1,3,0,p2,p3,2,3,3,3,3

3,1,3,3,p1,p2,p3,0,p5,0
3,1,p1,0,p3,p4,p5,3,3,0

3,2,3,p1,p2,p3,p4,p5,3,0
#
1,a1,a2,a3,a4,a5,a6,a7,a8,2
2,a1,a2,a3,a4,a5,a6,a7,a8,0

Code: Select all

x = 13, y = 23, rule = TbuildTest
.5C$.C3.C$.C3.C$2C3.C$C4.C$C4.C$C4.C$C8.AB$.12C6$4.7C$4.C2.C2.C$3.2C.
BC2.C$6.AC2.C$2.6C2.C$2.C7.C$2.C7.C$2.C7.C$2.9C!
@RULE TbuildTest
1 head 2 tail 3 block
@COLORS
1 255 255 0
2 127 127 0
3 80 80 80
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4
var a1={0,1,2,3}
var a2=a1
var a3=a1
var a4=a1
var a5=a1
var a6=a1
var a7=a1
var a8=a1
var p1={0,3}
var p2=p1
var p3=p1
var p4=p1
var p5=p1
var p6=p1
var p7=p1
#head move
0,1,3,3,p1,p2,p3,p4,p5,1
0,1,p1,p2,p3,p4,p5,3,3,1
0,3,3,p1,p2,p3,p4,p5,1,1
0,3,1,p1,p2,p3,p4,p5,3,1
0,1,2,p1,p2,p3,p4,3,p6,1
0,1,p1,3,p3,p4,p5,p6,2,1
0,3,1,p1,p2,p3,p4,3,p5,1
0,3,p1,3,p2,p3,p4,p5,1,1
#
0,3,1,p1,p2,p3,p4,p5,1,3
2,3,1,1,p1,p2,p3,p4,p5,3
2,3,p1,p2,p3,p4,p5,1,1,3
1,0,3,p1,p2,p3,p4,p5,3,3
2,3,3,p1,p2,p3,p4,p5,0,3
2,3,0,p2,p3,p4,p5,p6,3,3
1,3,3,3,3,2,p2,p3,0,3
1,3,0,p2,p3,2,3,3,3,3
3,1,3,3,p1,p2,p3,0,p5,0
3,1,p1,0,p3,p4,p5,3,3,0
3,2,3,p1,p2,p3,p4,p5,3,0
#
1,a1,a2,a3,a4,a5,a6,a7,a8,2
2,a1,a2,a3,a4,a5,a6,a7,a8,0

Re: pifricted's Sandbox

Posted: July 26th, 2024, 4:43 am
by pifricted
pifricted wrote: June 23rd, 2024, 1:52 am A good one.

Code: Select all

# [[ RANDOMIZE ]]
x = 7, y = 3, rule = vNline
!
@RULE vNline
@COLORS
@TABLE
n_states:3
neighborhood:vonNeumann
symmetries:permute
var a={0,1,2}
var s=a
var d=a
var f=a
var q={1,2}
var w=q
var e=q
var r=q
var p={0,1}
var o=p
var u=p
var l={0,2}
p,q,w,0,0,1
1,1,1,1,1,2
0,1,1,l,0,2
0,2,0,0,0,1
2,a,1,0,0,1
2,2,2,2,2,0
1,a,s,d,f,0
A new one have spaceship.

Code: Select all

x = 245, y = 28, rule = vNline2
2.AB$.A2B$2.A15$A197.B.A8.B2A$.197B.2B.B.3A2.2B4.A$A199.B.6B.B2A3.2BA
3.A4.A$203.A.AB9.2B.B$209.A5.3B.2B21.A$206.A.A6.2A2.2A6.B15.2B$227.2B
6.A2BA3.B$226.AB7.AB4.A$227.B8.B$226.A.A$227.A!
@RULE vNline2
@TABLE
n_states:3
neighborhood:vonNeumann
symmetries:permute
var a={0,1,2}
var s=a
var d=a
var f=a
var q={1,2}
var w=q
var e=q
var r=q
0,1,1,2,0,2
0,2,0,0,0,1
0,q,q,0,0,q
1,q,a,a,0,0
q,0,0,0,0,0
1,q,w,s,a,0
2,2,2,2,q,0
2,2,2,1,0,0
2,1,0,0,0,0

Re: pifricted's Sandbox

Posted: August 3rd, 2024, 4:22 am
by pifricted
New Clisky!

Code: Select all

x = 4, y = 3, rule = Clisky
BA$3.A$3.B!
@RULE Clisky
@TABLE
n_states:5
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2,3,4}
var s=a
var d=a
var f=a
var g=a
var h=a
var j=a
var k=a
var w={0,3}
var q=w
var e=w
var r=w
var t=w
var y=w
var u=w
0,1,q,a,e,s,t,d,u,1
0,3,1,q,w,a,r,s,y,1
#
4,2,1,1,w,e,r,t,y,2
2,2,q,2,w,e,r,t,y,3
#
3,1,a,s,d,f,g,h,j,4
4,a,s,d,f,g,h,j,k,3
#
1,a,s,d,f,g,h,j,k,2
2,a,s,d,f,g,h,j,k,0
edit: maybe useful for building.

Code: Select all

x = 32, y = 3, rule = Clisky
BA8.BA3.BA4.BA3.BA$31.C$3.BA3.BA4.BA5.BA!
@RULE Clisky
@TABLE
n_states:5
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2,3,4}
var s=a
var d=a
var f=a
var g=a
var h=a
var j=a
var k=a
var w={0,3}
var q=w
var e=w
var r=w
var t=w
var y=w
var u=w
0,1,q,a,w,s,e,d,r,1
0,3,1,q,w,a,r,s,y,1
#
0,3,1,q,w,e,r,t,1,1
0,3,q,w,1,e,1,r,t,3
3,2,2,q,w,e,r,t,2,0
#
4,2,1,1,w,e,r,t,y,2
2,2,q,2,w,e,r,t,y,3
#
0,3,1,2,q,w,1,e,r,3
3,4,2,q,w,e,2,1,r,1
#
3,1,a,s,d,f,g,h,j,4
4,a,s,d,f,g,h,j,k,3
#
1,a,s,d,f,g,h,j,k,2
2,a,s,d,f,g,h,j,k,0
edit 2:

Code: Select all

x = 4, y = 3, rule = Clisky
BA$3.A$3.B!
@RULE Clisky
@TABLE
n_states:5
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2,3,4}
var s=a
var d=a
var f=a
var g=a
var h=a
var j=a
var k=a
var w={0,3}
var q=w
var e=w
var r=w
var t=w
var y=w
var u=w
var p={0,1,2,3}
var o=p
0,1,q,p,s,d,f,o,r,1
0,3,1,q,w,a,r,s,y,1
#
0,1,2,q,w,e,1,r,t,1
#
0,3,1,q,w,e,r,t,1,1
0,3,q,w,1,e,1,r,t,3
3,2,2,q,w,e,r,t,2,0
#
4,2,1,1,w,e,r,t,y,2
2,2,q,2,w,e,r,t,y,3
#
0,3,1,2,q,w,1,e,r,3
3,4,2,q,w,e,2,1,r,1
#
3,1,a,s,d,f,g,h,j,4
4,a,s,d,f,g,h,j,k,3
#
1,a,s,d,f,g,h,j,k,2
2,a,s,d,f,g,h,j,k,0
edit 4:

Code: Select all

x = 22, y = 62, rule = Clisky
10.C$7.2C.C$12.C$5.2C.3C.C$8.3C3.C$4.3C.5C.C$4.3C3.3C3.C$.2C.5C.5C.C$
6.3C3.3C3.C$C.3C.5C.5C.C$2.3C3.3C3.3C3.C$C.5C.5C.5C.C$C3.3C.B.3C2.4C$
2.C.4CDA3C.5C.2C$2.C3.3C5.3C$4.C.5C.5C.2C$4.C3.7C$6.C.7C.2C$6.C3.3C$8.
CAD2C.2C$8.C.B$10.C.2C$10.C18$4.C$4.C4.AB9.2C2$17.C2.A$3.2C12.C2.B$4.
C$4.C6.AB4.2C$17.C$3.2C12.C$4.C$4.C10.AB2C$17.C$3.2C12.C$4.C$4.CAB10.
2C$17.C2.A$3.2C7.BA3.C2.B$4.C$4.C12.2C2$4.C15.C$20.C!

Re: pifricted's Sandbox

Posted: August 7th, 2024, 5:00 am
by pifricted

Code: Select all

x = 1, y = 1, rule = Ant rl/5l
B!
@RULE Ant rl/5l
@COLORS
1 255 255 255
@TABLE
n_states:20
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15,16,17,18,19}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,15
15,a1,a2,a3,a4,16
16,a1,a2,a3,a4,17
17,a1,a2,a3,a4,18
18,a1,a2,a3,a4,19
19,a1,a2,a3,a4,0

Re: pifricted's Sandbox

Posted: August 7th, 2024, 5:12 am
by b-engine
pifricted wrote: August 7th, 2024, 5:00 am

Code: Select all

x = 1, y = 1, rule = Ant rl/5l
B!
Congratulations on making another Fibonacci spiral generator.

If the ant is in a random soup it behaves normally:

Code: Select all

x = 53, y = 51, rule = Ant rl/5l
.A2.3A.A4.2A.A2.A4.A2.3A.A2.2A2.A.A.2A2.2A3.2A$A2.A.A.A.2A3.A.2A.3A.A
.A3.A2.2A.2A.3A.5A.A2.A$.2A2.4A2.A.2A.A2.3A.2A2.A2.A.2A.A2.2A4.A4.2A.
A$3.3A.A.2A4.A.A2.4A3.4A.A.2A2.A.A3.2A2.5A$A.A.A.2A6.A3.3A.2A2.3A2.2A
.A.3A2.3A8.A$A4.A.A.A3.A3.A2.2A.3A2.A.A2.A.3A4.A2.A.A.A.A$A3.A.A2.4A.
3A.3A.2A3.4A.2A2.4A2.A.3A.2A.2A$.A.2A2.3A.5A2.A.A3.A2.4A.5A.7A2.A4.A$
2A.A.3A.4A2.A2.2A.2A.A4.A4.4A2.2A.A5.A$5.A.2A.4A.2A.2A4.2A.A.A4.A.A.2A
4.5A2.2A$4.A.3A.5A.A4.A2.A5.A4.A3.A.4A3.5A$.2A.3A2.3A.2A.A4.2A.A.4A.A
.A.A3.5A.2A.2A.2A$A.A8.9A.5A.2A.6A.A3.2A2.2A4.2A$A.A.3A.3A.3A.A2.A3.A
2.2A4.A.2A.2A2.A.3A.A2.3A$7.2A.3A.A.A.2A2.2A.4A.A2.A3.A.3A.A3.2A2.2A$
3.A2.2A.A.4A2.A2.A.A4.2A.A2.3A.A.A.A2.A3.3A$A.A.A.A.2A.3A.A4.5A3.A2.2A
2.2A.A.A.A.9A$2.2A3.4A.A.A.A.A.A4.4A.2A4.A3.A2.A3.A.A.2A$A4.A6.2A.3A3.
A2.2A2.2A4.A.3A2.2A.A2.2A2.A$.A3.5A5.5A.A2.A3.2A.4A4.6A.2A3.A$2.8A3.7A
3.A.A.A.3A2.2A2.2A.2A.A2.A$2.2A.A2.2A.A2.2A.4A.A.3A8.A.3A7.A2.A$2A.A2.
2A2.A2.3A4.A4.3A2.A.A3.2A2.2A.A3.2A2.2A$3.3A.A2.3A.3A.A.A.3A2.2A5.A.2A
.2A.A.2A.3A$2.A4.A2.2A9.A2.BA3.2A.A2.A.A5.A2.A.A.3A$2.A2.A.A5.5A3.A2.
5A.A.3A.A2.A.A2.A2.2A.A$2.A.A.A6.2A2.2A.A.2A.3A3.A2.A2.A3.3A.A.A.4A$.
2A.2A.4A.A2.2A.2A.A.3A.A.A.A3.A.4A5.A.A2.2A$.2A.5A2.A4.2A.2A2.2A2.2A2.
A2.A.A.A2.A.2A2.A.A2.A$.2A2.2A.A.A2.A.A.2A.3A.A.A4.3A.A.A.A.A2.A2.A2.
2A$2.3A.3A2.A.4A.2A2.2A3.A.4A3.A2.2A2.A.2A.A.A$.5A.A.2A4.2A2.4A4.3A2.
A.A.A.A2.2A2.A.2A.A.A$2.3A3.3A.A2.4A.2A2.A4.2A.A.A.4A2.A2.3A3.A$2.2A2.
3A3.2A2.6A.2A.A2.2A2.5A2.2A2.2A.A.2A.A$.A.2A8.A2.A5.A2.A3.A2.A.6A4.2A
.A2.3A$2A4.A4.4A.A3.A3.A.A.2A.5A.6A.A.A.A2.2A$.A.2A2.A.4A.3A.A4.A.A5.
2A.A.3A.5A2.3A.A$.3A4.A3.2A3.A3.5A2.A.2A.A2.3A.4A.3A.2A.A$2A.2A.4A2.2A
.A6.A7.3A.A2.A3.A.5A4.A$4A4.2A.A4.2A3.4A2.5A5.2A.2A3.3A2.A.A$.A2.A2.A
.3A.2A.A.A5.A.A3.4A.A.3A2.A.A3.A2.2A$A.A3.2A4.A.A2.A.3A.2A4.4A.5A.A.A
.2A.2A.A.A$A.2A.2A2.A.A2.A6.A.A3.A.2A.A5.A3.A.2A.2A$.4A2.A.4A3.2A.A6.
A2.A.5A2.A4.A.A2.2A.2A$A.6A5.A.2A.A3.2A.2A.A.5A3.A.2A.A2.A3.A.A$3.A.2A
3.A.A2.2A.A.A.A.A3.2A.A3.A.2A3.2A3.2A.3A$7A.2A.4A2.A.2A.A.A3.2A4.A.2A
2.A.2A3.A.2A$A.2A5.2A.A.4A.2A.3A.A.3A3.A.2A3.A.3A.A2.2A$A5.A2.A4.A.6A
4.A.2A2.4A.10A.A.A$2.A.A3.2A2.A3.3A.2A.3A.A.A3.2A3.2A.A.A.A.2A.A$5A.2A
2.A8.A5.A4.A2.3A4.3A2.5A!
@RULE Ant rl/5l
@COLORS
1 255 255 255
@TABLE
n_states:20
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15,16,17,18,19}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,15
15,a1,a2,a3,a4,16
16,a1,a2,a3,a4,17
17,a1,a2,a3,a4,18
18,a1,a2,a3,a4,19
19,a1,a2,a3,a4,0 

Re: pifricted's Sandbox

Posted: August 7th, 2024, 5:22 am
by pifricted
b-engine wrote: August 7th, 2024, 5:12 am
pifricted wrote: August 7th, 2024, 5:00 am

Code: Select all

x = 1, y = 1, rule = Ant rl/5l
B!
Congratulations on making another Fibonacci spiral generator.

If the ant is in a random soup it behaves normally:

Code: Select all

x = 53, y = 51, rule = Ant rl/5l
#Ant in a soup
It only happend on Ant rl/5l and Ant rl/6l, because:

Code: Select all

x = 1, y = 1, rule = Ant rl/7l
B!
@RULE Ant rl/7l
@COLORS
1 255 255 255
@TABLE
n_states:24
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15,16,17,18,19,20,21,22,23}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,16
16,a1,a2,a3,a4,1

d1,a1,a2,a3,a4,17
17,a1,a2,a3,a4,18
18,a1,a2,a3,a4,19
19,a1,a2,a3,a4,20
20,a1,a2,a3,a4,21
21,a1,a2,a3,a4,22
22,a1,a2,a3,a4,23
23,a1,a2,a3,a4,0
(Now it looks like a worm)

Re: pifricted's Sandbox

Posted: August 7th, 2024, 5:48 am
by pifricted
tommyaweosme wrote: June 2nd, 2024, 11:00 pm fun fact: cellmath is omniperiodic!

Code: Select all

x = 34, y = 34, rule = Cellmath
14.D2.D$15.B$13.D3$14.3A$16.A$15.A6$31.D$28.A4.D$26.A.A3.B$D26.2A$5.2A
26.D$.B3.A.A$D4.A$2.D6$18.A$17.A$17.3A3$20.D$18.B$16.D2.D!
Yes!

edit: more tech i found:

Code: Select all

x = 63, y = 60, rule = Cellmath
61.A$60.A$60.3A22$37.A$36.A$36.3A12$2.DC$2.A3$2.D6$2.D10.A$12.A28.A$.
D10.3A4.D20.A$35.D4.3A$35.B3$D$49.CA$8.2A$8.DC34.D$8.2A!
edit 2:
smaller:

Code: Select all

x = 13, y = 19, rule = Cellmath
11.A$10.A$10.3A4$5.A$4.A$4.3A9$B.D$D!

Re: pifricted's Sandbox

Posted: August 7th, 2024, 5:18 pm
by tommyaweosme
cellmath is life is omniperiodic
the extra states make it behave weird

p3, p4, extendable p12

Code: Select all

x = 133, y = 25, rule = Cellmath
101.A$100.A.BE$59.A41.A.C$28.A29.A.BE41.A.A$27.A.BE28.A.C43.C.A$28.A.
C30.A.A41.EB.A$30.A.A30.C.A41.A.A$2A30.C.A28.EB.A41.A.BE$.C.A28.EB.A29.
A.A41.A.C$.EB.A29.A31.A.BE41.A.A$3.A63.A.C43.C.A$69.A.A41.EB.A$71.C.A
41.A.A$71.EB.A41.A.BE$73.A43.A.C$119.A.A$121.C.A$121.EB.A$123.A.A$124.
A.BE$125.A.C$127.A.A$129.C.A$129.EB.A$131.A!

Re: pifricted's Sandbox

Posted: August 8th, 2024, 12:28 am
by pifricted
tommyaweosme wrote: August 7th, 2024, 5:18 pm cellmath is life is omniperiodic
the extra states make it behave weird
So I try to make it omniperiodic with other states.

Code: Select all

x = 223, y = 230, rule = Cellmath
68.3D3.2D3.2D7.2D$68.D2.D.D2.D.D2.D2.D2.D2.D60.D$68.D2.D4.D.D2.D.3D.D
2.D28.D29.D.B63.D$68.3D4.D2.2D.D2.D3.2D27.D.B37.D25.D29.D.B$68.D5.D3.
D.2D5.D2.D.2D31.D55.D.B37.D$68.D4.D4.D2.D5.D2.D.D.D62.BD30.D$68.D4.4D
2.2D7.2D2.D.D30.BD94.BD$102.3D.3D57.3D.3D16.BD6.3D.3D$104.D.D13.A12.D
.D.D.D11.A14.D5.D24.D3.D.D$102.3D.3D10.A13.D.D.D.D10.A15.3D.3D24.3D.D
.D$104.D.D.D5.DB3.3A11.3D.3D5.DB3.3A15.D.D26.D.D.D.D$102.3D.3D26.D3.D
26.3D.3D9.A14.3D.3D9.A$115.D19.D3.D6.D34.A30.A$5.E8.A18.E3.E8.A74.B.D
28.B.D21.DB3.3A23.DB3.3A$4.2E3.2A2.A.A16.2E2.2E7.BA74.D30.D$5.E3.2A3.
B4.ACA11.E3.E49.D89.D30.D$5.E7.A.A17.E3.E4.AB41.D.B95.B.D28.B.D$4.3E7.
A17.3E.3E3.A50.D89.D30.D2$93.BD$50.B22.3D.3D9.A$49.B25.D.D.D8.A29.D31.
D$4.3E10.A15.E2.3E9.B24.3D.3D3.DB3.3A25.D.B29.D.B$6.E3.3A4.AC4.A8.2E4.
E8.B25.D3.D.D$4.3E3.ADA11.B8.E2.3E7.B26.3D.3D4.D40.D$4.E5.3A4.AC4.A.A
7.E2.E6.A.B44.B.D65.D$4.3E10.A14.3E.3E3.A.B45.D34.BD$43.B.A56.D.D.D.D
24.3D.3D18.BD$44.A57.D.D.D.D11.A12.D3.D.D$102.3D.3D4.DB4.A13.3D.D.D$104.
D3.D10.3A11.D.D.D.D4.DB6.A$4.3E26.E2.3E65.D3.D5.D18.3D.3D11.A$6.E18.A
6.2E4.E106.D5.3A$4.3E4.C6.CA4.CD7.E2.3E82.B.D$6.E17.E8.E4.E82.D$4.3E25.
3E.3E114.B.D$153.D2$101.3D3.2D3.2D6.D2.D$18.A82.D2.D.D2.D.D5.D2.D2.D$
4.E.E12.BE12.E2.E.E8.B23.3D3.2D22.D2.D4.D.D4.3D.D2.D$4.E.E11.A.C11.2E
2.E.E5.A.B24.D2.D.D2.D21.3D4.D2.3D3.D2.4D71.D$4.3E2.A.C8.A.A10.E2.3E4.
A.B25.D2.D4.D21.D5.D3.D2.D8.D.2D6.D30.D28.D.B$6.E15.C.A8.E4.E5.B.A24.
3D4.D22.D4.D4.D2.D8.D.D.D3.D.B28.D.B$6.E15.EB8.3E3.E4.B.A25.D5.D4.2D17.
D4.4D2.2D9.D.D.D$24.A46.D4.D5.D.D110.3A5.D$71.D4.4D2.D.D48.3A5.D22.3A
5.D24.A$117.3D.3D11.A30.A29.A6.BD$43.A.A49.B23.D.D.D10.A6.BD5.3D.D.D10.
A6.BD4.3D.3D$4.3E7.C.E16.E2.3E5.C.A47.B22.3D.D.D26.D.D.D25.D.D.D$4.E18.
2A7.2E2.E6.A3.A45.B25.D.D.D24.3D.3D23.3D.3D$4.3E3.E.C10.B9.E2.3E5.A.B
.A41.A.B24.3D.3D3.DB6.A14.D3.D25.D.D.D$6.E11.A.A2.2A8.E4.E6.A24.D3.D.
3D.D.D6.A.B42.A13.3D3.D2.DB6.A12.3D.3D2.DB6.A$4.3E12.C12.3E.3E7.A.B.A
19.D.D.D.D.D.D.D7.B.A35.D5.3A27.A29.A$19.A31.A18.D.D.D.3D.3D6.B.A66.D
5.3A21.D5.3A$48.A.B19.D.D.D3.D3.D5.B$49.A2.2A17.D.D2.3D3.D4.B48.B.D$10.
A40.ABA82.D29.B.D27.B.D$4.3E3.C.A38.2A113.D29.D$4.E5.EB.A$4.3E5.A.A$4.
E.E6.A.BE35.B$4.3E7.A.C32.2A$16.A16.E2.3E10.ABA$32.2E2.E13.2A$33.E2.3E
9.B140.D$33.E2.E.E6.2A105.D34.D.B$4.3E25.3E.3E6.ABA18.3D4.D3.2D6.D2.D
26.D34.D.B$6.E39.2A18.D2.D2.2D2.D2.D2.D2.D2.D24.D.B$6.E3.C2.B30.B21.D
2.D3.D2.D2.D.3D.D2.D100.3A$6.E59.3D4.D3.3D2.D2.4D63.3A36.A$6.E59.D6.D
5.D8.D.2D23.3A36.A14.3E2.E15.A$66.D6.D5.D8.D.D.D24.A14.3E.3E14.A17.E.
2E$66.D4.4D.3D9.D.D.D4.3E.3E12.A8.D8.E3.E24.D5.3E2.E26.D$99.E3.E28.3E
3.E32.E2.E$18.2A77.3E.3E18.A2.BD5.E5.E21.A2.BD4.3E.3E22.A2.BD$4.3E10.
A.BA76.E5.E7.2A7.A.A9.3E3.E8.2A9.A.A22.2A11.A.A$4.E.E9.2A2.A76.3E.3E7.
A.A7.2A24.A.A9.2A22.A.A11.2A$4.3E3.AB5.B.A87.DB2.A31.DB2.A31.DB2.A$4.
E.E4.D4.A.A$4.3E101.D8.A26.D35.D$116.A37.A$116.3A34.A37.A$153.3A34.A$
15.A174.3A$4.3E9.B101.B.D$4.E.E10.A100.D36.B.D$4.3E7.B140.D36.B.D$6.E
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4.D2.D5.D2.D22.E.A40.2A38.A.A$3E.3E59.D2.D.D7.D2.D2.D2.D27.2A36.A.A37.
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3E2.E25.E.E38.E.E$66.D4.D2.D.D2.D8.D.D.D3.E5.E23.B6.E3.2E26.B40.B$66.
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A7.3E.3E26.A$96.3E3.E7.A22.3E.3E7.A25.E3.E8.A$109.A12.3A21.A14.3A9.3E
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.A6.E.E21.B.A6.E.E21.B.A6.E.E$112.E.A8.B21.E.A8.B21.E.A8.B$66.3D3.D2.
4D2.3D6.2D30.A.A4.E.3E.3E17.A.A3.E2.3E.3E17.A.A$66.D2.D.2D2.D4.D8.D2.
D6.E2.3E.E.E14.A4.2E3.E3.E18.A3.2E2.E.E.E.E18.A$66.D2.D2.D2.D4.D5.D2.
D2.D5.2E2.E3.E.E6.A13.E3.E.3E23.E2.3E.E.E$66.3D3.D3.2D2.3D2.3D2.2D7.E
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A.E19.A.A30.A$111.E.E6.A.B21.B8.A.E19.A.A$121.A.E19.E.E6.A.B21.B8.A.E
$153.A.E19.E.E6.A.B$185.A.E3$150.E.A$115.E.A33.B.A$116.B.A31.E.A$115.
E.A8.E.E33.E.E$127.B35.B$98.E2.3E.3E18.A.A3.E2.3E.3E20.A.A$97.2E2.E.E
.E.E19.A3.2E2.E.E.E23.A$98.E2.3E.E.E9.A14.E2.3E.3E9.A$98.E2.E.E.E.E8.
A15.E4.E.E.E8.A$97.3E.3E.3E8.3A12.3E.3E.3E8.3A2$114.A33.A$113.A.A31.A
.A$114.B33.B$113.E.E8.A.E20.E.E$123.A.B33.A.E$124.A.E31.A.B$159.A.E3$
116.E.A32.E.A36.E.A$117.B.A32.B.A36.B.A$116.E.A32.E.A36.E.A2$66.3D3.D
3.2D3.2D6.D2.D36.E.E$66.D2.D.2D2.D2.D.D2.D5.D2.D37.B34.E.E$66.D2.D2.D
2.D2.D4.D2.D2.D2.D6.E2.3E.3E20.A.A2.E3.E2.3E22.B6.E3.E2.E.E22.E.E$66.
3D3.D2.2D.D3.D2.3D.4D5.2E2.E.E.E23.A2.2E2.2E2.E.E21.A.A4.2E2.2E2.E.E23.
B$66.D5.D2.D.2D2.D4.D5.D.2D3.E2.E.E.3E7.A17.E3.E2.E.E7.A14.A6.E3.E2.3E
7.A14.A.A$66.D5.D2.D2.D.D11.D.D.D2.E2.E.E.E.E6.A10.3A5.E3.E2.E.E6.A22.
E3.E4.E6.A16.A$66.D4.3D2.2D2.4D8.D.D.D.3E.3E.3E6.3A10.A4.3E.3E.3E6.3A
9.3A7.3E.3E3.E6.3A$127.A36.A37.3A$113.A34.A14.A23.A16.A$112.A.A32.A.A
36.A.A14.A$113.B34.B38.B$112.E.E32.E.E36.E.E2$125.A.E$124.A.B34.A.E$125.
A.E32.A.B38.A.E$161.A.E36.A.B$201.A.E8$65.3D2.D2.3D.3D5.3D$65.D.D.2D2.
D.D.D.D2.D2.D.D$65.3D2.D2.D.D.3D.3D.3D.2D$65.D4.D2.D.D.D.D2.D2.D.D.D.
D63.D$65.D3.3D.3D.3D5.3D.D.D33.D29.B.D$96.D28.B.D31.E.E$96.B.D30.E.E28.
B$100.E.E27.B28.A.A$101.B27.A.A28.A$78.E3.E2.3E5.A6.A.A27.A$77.2E2.2E
4.E4.A8.A3.E2.3E.3E5.A13.E2.3E.3E5.A$78.E3.E2.3E4.3A9.2E4.E.E.E4.A13.
2E4.E.E.E4.A$78.E3.E2.E19.E2.3E.E.E4.3A12.E2.3E.3E4.3A$77.3E.3E.3E2.A
14.E2.E3.E.E19.E2.E3.E.E$89.A.A12.3E.3E.3E2.A15.3E.3E.3E2.A$90.B25.A.
A26.A.A$89.E.E25.B28.B$93.D.B20.E.E26.E.E$95.D24.D.B26.D.B$122.D28.D3$
96.D25.D$96.B.D23.B.D2$81.3E.E.E$83.E.E.E5.A12.3E.3E$83.E.3E4.A13.E.E
3.E5.A$83.E3.E4.3A11.3E.3E4.A$83.E3.E18.E.E.E6.3A$90.A15.3E.3E$89.A.A
9.BD12.A11.BD$90.B23.A.A$89.E.E9.D13.B11.D$93.D.B18.E.E$95.D22.D.B$120.
D!
missing period: 10,13,18,19,20,21,22,25,29,31,32,35,39,40,41,45,48,49,53,56,72,80,88,104

Re: pifricted's Sandbox

Posted: August 12th, 2024, 3:39 am
by pifricted