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Re: Thread For Your Accidental Discoveries
Posted: October 10th, 2015, 6:10 pm
by Extrementhusiast
Reaction that creates an elevener and a rare fourteen-bitter, as well as a bit of other junk:
Code: Select all
x = 20, y = 23, rule = B3/S23
15bo$2bo10b2o$bobo10b2o$o2bo$b2o3$3b3o$3bo$4bo$9bo$8bo8b2o$8b3o6bobo$
4b3o10bo$4bo$5bo5$3o$o$bo!
Re: Thread For Your Accidental Discoveries
Posted: October 10th, 2015, 7:25 pm
by BlinkerSpawn
Which gives an 11G synthesis of 14-121:
Code: Select all
x = 73, y = 26, rule = B3/S23
63b2o$63bobo$61b2o2bo$42bo19bobo$29bo10b2o19bo2b2o$28bobo10b2o18b2o$
27bo2bo39bo$28b2o40bobo$59bo10b2o$10bo47bobo5b2o$9bo20b3o25bobo5bobo$
9b3o18bo28bo8bo$31bo24bo11b3o$36bo19b2o13bo$35bo8b2o9bobo12b2o$35b3o6b
obo$31b3o10bo$31bo$32bo$67bo$b2o64bo$obo64bo$2bo$27b3o34b2o$27bo35bobo
$28bo36bo!
The database says the previous best synthesis was thirteen, but I'm not sure how up to date that is.
On an unrelated note, an elevener can turn a glider 90 degrees:
Code: Select all
x = 9, y = 9, rule = B3/S23
6bo$6bobo$6b2o$2o$obo$2bo$2b3o$5bo$4b2o!
Re: Thread For Your Accidental Discoveries
Posted: October 10th, 2015, 10:16 pm
by biggiemac
That can be reduced to 8, but I also haven't checked Bob Shemyakin's results, which could contain a 5 or 6.
Code: Select all
x = 29, y = 20, rule = B3/S23
24bo$11bo10b2o$10bobo10b2o$9bo2bo$10b2o3$12b3o$12bo$13bo$18bo$17bo8b2o
$17b3o6bobo$13b3o10bo$13bo$14bo2$bo$b2o$obo!
Edit: verified, Bob's table doesn't contain 14-121 in 4G, 5G or 6G. I think that means this 8 is the best known.
Re: Thread For Your Accidental Discoveries
Posted: October 11th, 2015, 3:35 am
by Scorbie
Kazyan: "Bellman, can you turn a B-heptomino's natural block into a beehive?"
Me: "What were you looking for? Can that beehive in that position be turned into a B-heptomino in the same spot? (triggered by a glider?)"
Re: Thread For Your Accidental Discoveries
Posted: October 11th, 2015, 5:11 am
by BobShemyakin
biggiemac wrote:That can be reduced to 8, but I also haven't checked Bob Shemyakin's results, which could contain a 5 or 6.
Code: Select all
x = 29, y = 20, rule = B3/S23
24bo$11bo10b2o$10bobo10b2o$9bo2bo$10b2o3$12b3o$12bo$13bo$18bo$17bo8b2o
$17b3o6bobo$13b3o10bo$13bo$14bo2$bo$b2o$obo!
Edit: verified, Bob's table doesn't contain 14-121 in 4G, 5G or 6G. I think that means this 8 is the best known.
This is an improvement. In my database was 13G.
Bob Shemyakin
Re: Thread For Your Accidental Discoveries
Posted: October 11th, 2015, 6:04 am
by Kazyan
Scorbie wrote:Kazyan: "Bellman, can you turn a B-heptomino's natural block into a beehive?"
Me: "What were you looking for? Can that beehive in that position be turned into a B-heptomino in the same spot? (triggered by a glider?)"
Yes, like this:
Code: Select all
x = 15, y = 18, rule = B3/S23
obo$b2o$bo8$8b2o$7bo2bo$8b2o2$12bo$11bobo$11bo2bo$12b2o!
That came out of an ongoing project, which isn't too far from completion. (When it's done, I'll suddenly have a lot to say.)
Re: Thread For Your Accidental Discoveries
Posted: October 13th, 2015, 11:20 am
by gmc_nxtman
While trying to find a stable glider pusher, I found this weird eater catalyst:
Code: Select all
x = 19, y = 15, rule = B3/S23
17b2o$17bo$15bobo$15b2o3$9bo$10bo$bo6b3o$obo$2o$15b2o$9b2o4bobo$9b2o6b
o$17b2o!
Re: Thread For Your Accidental Discoveries
Posted: October 13th, 2015, 2:38 pm
by mniemiec
gmc_nxtman wrote:While trying to find a stable glider pusher, I found this weird eater catalyst:
As this consumes two objects, and produces two others in a different position, it doesn't really come anywhere near qualifying as a catalyst. The only thing that recovers is the eater, which is only 1/3 of whole thing.
Re: Thread For Your Accidental Discoveries
Posted: October 13th, 2015, 10:29 pm
by Scorbie
mniemiec wrote:gmc_nxtman wrote:While trying to find a stable glider pusher, I found this weird eater catalyst:
As this consumes two objects, and produces two others in a different position, it doesn't really come anywhere near qualifying as a catalyst. The only thing that recovers is the eater, which is only 1/3 of whole thing.
Hehe I think he is talking about the peculiar eater reaction on the top right... I'm pretty sure he knows the pattern itself is not useful. And yes, that kinda thing occasionally happens as a pleasant surprise in ptbsearch and Catgl. In a similar note, I've found a boat catalysis of a pi in which the boat is transformed into a tub and recovers to a boat again. (I am not talking about the p8 pi-to-HWSS factory, which exhibits similar behavior:) )
Re: Thread For Your Accidental Discoveries
Posted: October 17th, 2015, 2:55 pm
by gmc_nxtman
Weird component:
Code: Select all
x = 11, y = 10, rule = B3/S23
7bo$6bo$6b3o2$4b2o$3bobo$b3obobo$o3bo2b3o$2o2bobo3bo$3b2ob2ob2o!
Glider + 5SL = Unix + B:
Code: Select all
x = 18, y = 15, rule = B3/S23
16bo$15bobo$9bo5b2o$7bobo$8b2o$11b2o$10bo2bo$5b2o4b2o$2o2bo2bo$2o2bo2b
o$5b2o3$5b2o$5b2o!
And finally, the following accidental p22 caribou hassler reaction:
Code: Select all
x = 50, y = 46, rule = B3/S23
47bo$47bobo$47b2o3$42bo$41bo$41b3o4$36bo$22b2o5b2o5bobo$22bo7bo5b2o$
23b3ob3o$25bobo$26bo4bo$30bo$30b3o6$17b2o9b2o$18b2o7b2o$17bo6b2o3bo$
23bobo$25bo$12bo21bo$12b2o19b2o$11bobo19bobo$18b3o$20bo$19bo$6b2o31b2o
$7b2o29b2o$6bo6b2o25bo$12bobo$14bo$bo43bo$b2o41b2o$obo41bobo$7b3o$9bo$
8bo!
Which I made into this p46 caribou hassler:
Code: Select all
x = 99, y = 78, rule = B3/S23
67b2o5b2o$63b2o2b2o5b2o2b2o$63b2o13b2o6$68bo5bo$67b3o3b3o$67bob2ob2obo
$69b2ob2o$69b2ob2o$69b2ob2o11$69bo$68bo$54b2o5b2o5b3o$54bo7bo$29b2o5bo
18b3ob3o$29b2o4bobo19bobo$34bo3bo18bobo$34bo3bo19bo13b2ob2o$33b3ob3o
15bo15bo5bo$34bo3bo16b2o$34b2ob2o15bobo13bo7bo$35bobo32bo2bobo2bo$36bo
33b3o3b3o5$31bo3bo$31bo3bo$72b2ob2o$43b2o21b2o5bobo$28b2obo3bob2o5b2o
19b2o6bobo20b2o$29b3o3b3o5bo6b2o15bo6bo21b2o$b2o27bo5bo12bobo$b2o48bo
31bo$13bo68b2o13b2o$12b2o8b2o32bo24b2o14b2o$2o9b3obo5bo2bo29bo3b2o9b2o
11b2o2b2o$2o8b2o8b2ob3o27b2obob2o9bobo$11b2o8b2obo27b2o6bo10bo$12bo10b
o29b2obob2o9b3o$54bo3b2o22b2o2b2o$12bo43bo24b2o14b2o$11b2o69b2o13b2o$
2o8b2o13b2o11b3o28b3o11bo$2o9b3obo9b2o13bo11b2o17bo$12b2o25bo12b2o15bo
bo24b2o$13bo55b2o25b2o$b2o$b2o$22b2obo$17b3o2b2o2bo$18b2o6bo$6bo12b3o
3b2o3b3o3bo$4b3o13bo3bo3b5o2bobo$3bo23b2o3b2o3bo$4b3o13bo3bo3b2o3bo2bo
$6bo12b3o3b2o2bo3b3o$18b2o6bo$17b3o2b2o2bo2bo3b3o$22b2obo2b2o3bo2bo$
27b2o3b2o3bo12b2o$28b5o2bobo12b2o$30b3o3bo!
The known p22 gun is quite small, however I haven't been able to make the SW glider pairs using p22 guns. I haven't found any p22 reflectors either. Does anyone know of other options?
Re: Thread For Your Accidental Discoveries
Posted: October 31st, 2015, 8:10 am
by Scorbie
Each half of MikeP's prepulsar stabilization actually works independently:
Code: Select all
x = 24, y = 17, rule = B3/S23
2b2o16b2o$bo2bo14bo2bo$bobo8b3o5bobo$2ob2o14b2ob2o$10bo5bo$2ob2o5bo5bo
2b2ob2o$bobo6bo5bo3bobo$bobo8b3o5bo2bo$2ob2o16b2o$bobo8b3o$bobo6bo5bo$
2ob2o5bo5bo2bo$10bo5bobobo$2ob2o14bo$bobo8b3o$bo2bo$2b2o!
Re: Thread For Your Accidental Discoveries
Posted: November 4th, 2015, 9:31 am
by Scorbie
A small precursor for the ship_and_eater that can work in limited directions... Not sure how useful this is.
Code: Select all
x = 7, y = 8, rule = B3/S23
6bo$4b3o$3bo$3b2o2$2o$b2o$bo!
EDIT: a transparent block that came out from an opaque search:
Code: Select all
x = 24, y = 11, rule = B3/S23
ob3obo$bo5b2o$2bob2o2bo$o3b5o$bob3ob2o$4b2o2bo$4obob3o$2bo3bo$bobobobo
bo$3o2b3o14b2o$22b2o!
Re: Thread For Your Accidental Discoveries
Posted: November 7th, 2015, 11:56 pm
by gmc_nxtman
4 Gliders + Big S = CarrierScarrier + 2 Gliders:
Code: Select all
x = 7, y = 24, rule = B3/S23
5bo$4bo$4b3o3$bobo$2b2o$2bo2$b2o$o2bo$2obo$3bob2o$3bo2bo$4b2o2$4bo$3b
2o$3bobo3$3o$2bo$bo!
Bi-loaf to bi-mango using butterfly:
Code: Select all
x = 10, y = 10, rule = B3/S23
6bo$6bo$6bo$2bo4b3o$bobo$o2bo$b2ob2o$3bo2bo$3bobo$4bo!
And another transparent block seed:
Code: Select all
x = 7, y = 9, rule = B3/S23
5bo$4bobo$4bobo$5bo2$2o$2o2b2o$3b2o$5bo!
EDIT: An amusing transparent century eater:
Code: Select all
x = 8, y = 4, rule = B3/S23
5b3o$5bobo$2o2bo2bo$2o2b2o!
Perhaps one of the sparks to the right could be perturbed to yield a C-to-X conduit?
Re: Thread For Your Accidental Discoveries
Posted: November 9th, 2015, 10:09 pm
by Extrementhusiast
If anybody wants to create a snake with Herschel conduits, be my guest:
Code: Select all
x = 29, y = 22, rule = LifeHistory
3.2D$4.D$3.D$3.2D6$25.2A$25.A$26.3A$28.A5$11.3C7.2A$12.C8.A.A$.2C9.3C
8.A$C2.C19.2A$.2C!
Re: Thread For Your Accidental Discoveries
Posted: November 14th, 2015, 12:39 pm
by praosylen
Whoa!
Code: Select all
x = 29, y = 13, rule = B3/S23
7bo17bo$3bob3o13bob3o$3b2o16b2o$6b2o16b2o$b5ob3o9b5ob3o$bo8bo8bo8bo$4b
2ob3o12b2ob3o$4b2obo14b2obo$b2o$obo19bo$2bo18bobo$21bobo$22bo!
Re: Thread For Your Accidental Discoveries
Posted: November 14th, 2015, 12:45 pm
by Kazyan
A for awesome wrote:Whoa!
Code: Select all
x = 29, y = 13, rule = B3/S23
7bo17bo$3bob3o13bob3o$3b2o16b2o$6b2o16b2o$b5ob3o9b5ob3o$bo8bo8bo8bo$4b
2ob3o12b2ob3o$4b2obo14b2obo$b2o$obo19bo$2bo18bobo$21bobo$22bo!
Whoa, indeed! I'll have to remember this one; it would have been handy in a few corner-case reactions.
Re: Thread For Your Accidental Discoveries
Posted: November 15th, 2015, 1:45 pm
by codeholic
A single block eats a beehive basically the same way.
Re: Thread For Your Accidental Discoveries
Posted: November 15th, 2015, 2:28 pm
by M. I. Wright
codeholic wrote:A single block eats a beehive basically the same way.
But a single block can't eat a glider, and a regular eater 2 can't eat a beehive.
Re: Thread For Your Accidental Discoveries
Posted: November 15th, 2015, 10:11 pm
by Sphenocorona
codeholic wrote:A single block eats a beehive basically the same way.
For a moment I thought that it might actually finally make this a functional H->Pi conduit:
Code: Select all
x = 16, y = 24, rule = LifeHistory
13.3D$15.D$8.2C3.3D$8.2C17$3C7.2C$.C8.C.C$.3C8.C$12.2C!
Sadly it sticks out too far and doesn't even successfully survive its third encounter anyway. Besides, the transparent block is another problem...
Re: Thread For Your Accidental Discoveries
Posted: November 16th, 2015, 12:17 am
by gmc_nxtman
Strange component:
Code: Select all
x = 13, y = 10, rule = B3/S23
9bobo$9b2o$10bo2$2obob2o3b2o$ob2obo4bobo$5bobo3bo$5b2obo$8bo$8b2o!
Re: Thread For Your Accidental Discoveries
Posted: November 19th, 2015, 10:09 pm
by BlinkerSpawn
Was firing gliders into a hive + blinker constellation that had come up while playing with catalysts when I stumbled across this.
The 13-bitter is in mniemiec's database as a 9G object, and I can't find a count for the 17-bit SL.
Code: Select all
x = 48, y = 31, rule = Life
20bo$18b2o$19b2o2$11bo$9bobo$10b2o3$44b2o$44b2o4$17bo29bo$17bo29bo$17b
o29bo$11b2o28b2o$10bo2bo26bo2bo$11b2o2b3o23b2o2b3o$15bo29bo$16bo29bo7$
b2o28b2o$obo27bobo$2bo29bo!
Re: Thread For Your Accidental Discoveries
Posted: November 20th, 2015, 12:21 am
by mniemiec
BlinkerSpawn wrote:Was firing gliders into a hive + blinker constellation that had come up while playing with catalysts when I stumbled across this.
The 13-bitter is in mniemiec's database as a 9G object, and I can't find a count for the 17-bit SL.
Code: Select all
x = 48, y = 31, rule = Life
20bo$18b2o$19b2o2$11bo$9bobo$10b2o3$44b2o$44b2o4$17bo29bo$17bo29bo$17b
o29bo$11b2o28b2o$10bo2bo26bo2bo$11b2o2b3o23b2o2b3o$15bo29bo$16bo29bo7$
b2o28b2o$obo27bobo$2bo29bo!
Which database are you looking at? 13.217 takes 5 gliders, and 17.2203 takes 7 gliders. Both are made the same way - 3 gliders for a hat, then 2 gliders to add an eater head on one or both sides. That mechanism has been well known for a long time, and the raw synthesis files I have date back to 2000, and that was the last time they were edited. I am curious where a 9-glider synthesis came from.
Code: Select all
x = 31, y = 10, rule = B3/S23
2bobo$3b2o$3bo2$b2o21b2o$obo21bo$2bo3b2ob2o14b3ob2o$7bobo17bobo$7bobo
17bobo$8bo19bo!
Re: Thread For Your Accidental Discoveries
Posted: November 20th, 2015, 5:13 pm
by hought99
Sokwe wrote:Bullet51 wrote:A useless p18 from Randagar
This was first found by Gabriel Nivasch in October 2002. It's included in the jslife oscillator collection, supported by jams:
and is extensible
Code: Select all
x = 80, y = 96, rule = B3/S23
11$33b2o$32bo2bo$33bobo$29b2o3bo$30bob2o$32bo$32bo5bo$37bo2bo$18b2o11b
5o4bo6bo$17bo2bo12b2o5bo5b2o$18bobo7b5o7bobo$14b2o3bo13bo6bobob3o2bo$
15bob2o8bo5bo3b3ob2o3bobobo$17bo10bo4b3obo3b2o4bo2bo$17bo5bo13bo4bo5b
2o$22bo2bo3bo4bo$16b5o4bo3b2o3bob3o4bo$18b2o5bo3b2ob3o3bo5bo$13b5o7bob
obobo6bo$18bo6bobobobo7b5o$12bo5bo3b3ob2o3bo5b2o$13bo4b3obo3b2o3bo4b5o
5bo$22bo4bo3bo2bo10bo2bo$7b2o5bo4bo13bo5b5o4bo6bo$6bo2bo4b2o3bob3o4bo
12b2o5bo5b2o$6bobobo3b2ob3o3bo5bo6b5o7bobo$7bo2b3obobo6bo17bo6bobob3o
2bo$14bobo7b5o6bo5bo3b3ob2o3bobobo$9b2o5bo5b2o12bo4b3obo3b2o4bo2bo$9bo
6bo4b5o5bo13bo4bo5b2o$16bo2bo10bo2bo3bo4bo$18bo5b5o4bo3b2o3bob3o4bo$
26b2o5bo3b2ob3o3bo5bo$21b5o7bobobobo6bo$26bo6bobobobo7b5o$20bo5bo3b3ob
2o3bo5b2o$21bo4b3obo3b2o3bo4b5o$30bo4bo3bo2bo$15b2o5bo4bo13bo5bo$14bo
2bo4b2o3bob3o4bo10bo$14bobobo3b2ob3o3bo5bo8b2obo$15bo2b3obobo6bo13bo3b
2o$22bobo7b5o7bobo$17b2o5bo5b2o12bo2bo$17bo6bo4b5o11b2o$24bo2bo$26bo5b
o$32bo$31b2obo$30bo3b2o$29bobo$29bo2bo$30b2o!
Re: Thread For Your Accidental Discoveries
Posted: November 20th, 2015, 6:26 pm
by praosylen
hought99 wrote:Sokwe wrote:Bullet51 wrote:A useless p18 from Randagar
This was first found by Gabriel Nivasch in October 2002. It's included in the jslife oscillator collection, supported by jams:
and is extensible
Code: Select all
x = 80, y = 96, rule = B3/S23
11$33b2o$32bo2bo$33bobo$29b2o3bo$30bob2o$32bo$32bo5bo$37bo2bo$18b2o11b
5o4bo6bo$17bo2bo12b2o5bo5b2o$18bobo7b5o7bobo$14b2o3bo13bo6bobob3o2bo$
15bob2o8bo5bo3b3ob2o3bobobo$17bo10bo4b3obo3b2o4bo2bo$17bo5bo13bo4bo5b
2o$22bo2bo3bo4bo$16b5o4bo3b2o3bob3o4bo$18b2o5bo3b2ob3o3bo5bo$13b5o7bob
obobo6bo$18bo6bobobobo7b5o$12bo5bo3b3ob2o3bo5b2o$13bo4b3obo3b2o3bo4b5o
5bo$22bo4bo3bo2bo10bo2bo$7b2o5bo4bo13bo5b5o4bo6bo$6bo2bo4b2o3bob3o4bo
12b2o5bo5b2o$6bobobo3b2ob3o3bo5bo6b5o7bobo$7bo2b3obobo6bo17bo6bobob3o
2bo$14bobo7b5o6bo5bo3b3ob2o3bobobo$9b2o5bo5b2o12bo4b3obo3b2o4bo2bo$9bo
6bo4b5o5bo13bo4bo5b2o$16bo2bo10bo2bo3bo4bo$18bo5b5o4bo3b2o3bob3o4bo$
26b2o5bo3b2ob3o3bo5bo$21b5o7bobobobo6bo$26bo6bobobobo7b5o$20bo5bo3b3ob
2o3bo5b2o$21bo4b3obo3b2o3bo4b5o$30bo4bo3bo2bo$15b2o5bo4bo13bo5bo$14bo
2bo4b2o3bob3o4bo10bo$14bobobo3b2ob3o3bo5bo8b2obo$15bo2b3obobo6bo13bo3b
2o$22bobo7b5o7bobo$17b2o5bo5b2o12bo2bo$17bo6bo4b5o11b2o$24bo2bo$26bo5b
o$32bo$31b2obo$30bo3b2o$29bobo$29bo2bo$30b2o!
What was the purpose of this post?
Re: Thread For Your Accidental Discoveries
Posted: November 20th, 2015, 8:33 pm
by Extrementhusiast
Nine-glider synthesis of a 21-bit SL:
Code: Select all
x = 42, y = 34, rule = B3/S23
o$b2o$2o2$30bo$29bo$29b3o4bobo$36b2o$37bo14$21b2o$21b2o2$15bobo$3b2o
11b2o$2bobo11bo$4bo$16b2o$15bobo$17bo22bo$39b2o$39bobo!
Others could also probably be made from this base.