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Re: The Hunting of the Elementary Conduits

Posted: April 16th, 2026, 9:38 pm
by AbhpzTa
WhiteHawk wrote: April 14th, 2026, 11:38 pm
Anivec wrote: April 14th, 2026, 6:31 pm HFx117W_Fx179C, is this known?
I don't know if it's connectable, especially with regards to the century (wing may be possible)

EDIT: Ooh! So close to eating it!

Code: Select all

x = 36, y = 30, rule = LifeHistory
16.A$16.3A10.A$19.A7.3A$18.2A6.A$26.2A4$34.A$32.3A$31.A$18.A12.2A$17.
A.A$17.A.A$18.A2$32.2A$32.A.A$34.A$34.2A2$2A$2A$5.D$5.D$5.D$7.C$7.C.C
$7.3C$9.C!
EDIT 2: even closer

Code: Select all

x = 34, y = 30, rule = LifeHistory
14.A$14.3A10.A$17.A7.3A$16.2A6.A$24.2A4$32.A$30.3A$29.A$16.A12.2A$15.
A.A$15.A.A$16.A2$30.2A$30.A.A$32.A$2D30.2A$2E$2C5$5.C$5.C.C$5.3C$7.C!
HFx117W(190) :

Code: Select all

x = 42, y = 40, rule = LifeHistory
22.A$22.3A10.A$25.A7.3A$24.2A6.A$24.5B3.2A$26.8B$24.8B$21.12B$21.12B
7.A$21.12B5.3A$23.11B3.A$12.2A9.BA11B.2A$10.A2.A8.BABA13B$8.4A10.BABA
11B$7.A4.4A6.2BA13B$8.3A.A2.A3.B2.16B$10.A.AB4.3B.13B2.B2A$11.AB2.B2.
17B2.BA.A$12.19B.2B6.A$11.20B9.2A$12.20B$12.20B$11.20B$10.20B$11.19B$
11.20B$11.2BC16B$10.3BCBC14B$11.2B3C13B$10.5BC13B$9.10B.9B$8.4B9.4BD
3B$7.4B8.6B2D2B$6.4B9.8BD2B$5.4B10.7B2DB$4.4B10.11B$3.4B11.12B$2.4B
12.12B$.4B13.10B$4B15.8B!

Re: The Hunting of the Elementary Conduits

Posted: April 17th, 2026, 7:04 pm
by MathAndCode
AbhpzTa wrote: April 16th, 2026, 9:38 pmHFx117W(190) :

Code: Select all

x = 42, y = 40, rule = LifeHistory
22.A$22.3A10.A$25.A7.3A$24.2A6.A$24.5B3.2A$26.8B$24.8B$21.12B$21.12B
7.A$21.12B5.3A$23.11B3.A$12.2A9.BA11B.2A$10.A2.A8.BABA13B$8.4A10.BABA
11B$7.A4.4A6.2BA13B$8.3A.A2.A3.B2.16B$10.A.AB4.3B.13B2.B2A$11.AB2.B2.
17B2.BA.A$12.19B.2B6.A$11.20B9.2A$12.20B$12.20B$11.20B$10.20B$11.19B$
11.20B$11.2BC16B$10.3BCBC14B$11.2B3C13B$10.5BC13B$9.10B.9B$8.4B9.4BD
3B$7.4B8.6B2D2B$6.4B9.8BD2B$5.4B10.7B2DB$4.4B10.11B$3.4B11.12B$2.4B
12.12B$.4B13.10B$4B15.8B!
Nice job! This catalyst can be viewed as a replacement catalyst for when a boat fails in a certain way.

Code: Select all

x = 62, y = 34, rule = LifeHistory
5.2A21.2A21.2A$3.A2.A19.A2.A19.A2.A$.4A19.4A19.4A$A4.4A14.A4.4A14.A4.
4A$.3A.A2.A15.3A.A2.A15.3A.A2.A$3.A.A20.A.A20.A.A$4.A3.A18.A7.A14.A$6.
A4.A17.A3.A18.A.A$6.A4.2A16.A.3A18.A4.A$6.A4.A17.A2.A18.A5.A$6.2A.2A38.
2A3.A.A$7.A.A16.2A.A20.A2.2A.A$4.A.2A.A16.A.2A19.A$10.A40.A5.4A11$4.2C
21.2C21.2C$4.C.C20.C.C20.C.C$5.C.D.A18.C.D5.A14.C.D$7.C4.A17.C3.A18.C
.A$7.AD3.2A16.AD3A18.AD3.A$7.A4.A17.A2.A18.A5.A$7.2A.2A38.2A3.A.A$8.A
.A16.2A.A20.A2.2A.A$5.A.2A.A16.A.2A19.A$11.A40.A5.4A!
#C [[ T 3 PAUSE 1 ]]
It also works if the chaos doesn't clear very much.

There is at least one other type of catalysis in which it can serve as a replacement for a boat, but for this catalysis, one cannot figure out whether or not it will work based solely on how the boat fails. In the RLE below, the middle example works, the examples next to the middle example do not work despite the boat trial being very similar to the middle example at generation 5, and the outer examples work despite the boat trial differing more from the middle example at generation 5.

Code: Select all

x = 107, y = 39, rule = LifeHistory
5.2A21.2A21.2A21.2A$3.A2.A19.A2.A19.A2.A19.A2.A21.2A$.4A19.4A19.4A19.
4A21.A2.A$A4.4A14.A4.4A14.A4.4A14.A4.4A15.4A$.3A.A2.A15.3A.A2.A15.3A.
A2.A15.3A.A2.A4.A9.A4.4A$3.A.A8.A11.A.A8.A11.A.A20.A.A5.A12.3A.A2.A4.
A$4.A6.A15.A6.A15.A6.A15.A6.A14.A.A5.A$6.A2.A2.A.A14.A2.A2.A.A14.A2.A
4.A14.A2.A2.A14.A6.A$6.A.A2.A17.A.A2.A17.A.A2.2A16.A.A3.A16.A2.A2.A$4.
A2.A19.A2.A19.A2.A6.A12.A2.A5.A15.A.A3.A$2.A7.A14.A7.A14.A7.A.2A11.A7.
A16.A2.A5.A$2.A2.2A2.2A14.A2.2A2.2A14.A2.2A2.2A.2A.A9.A2.2A2.2A3.A10.
A7.A3.A$A.A43.A.A20.A.A10.2A10.A2.2A2.2A$2.A46.A22.A10.A8.A.A$4.A90.A
$50.3A20.3A$51.A22.A21.3A$97.A7$3.2C21.2C21.2C21.2C8.A$3.C.C20.C.C20.
C.C20.C.C5.A14.2C8.A$4.C.2D3.A15.C.2D3.A15.C.2D3.A15.C.2D3.A14.C.C5.A
$6.A2.C.D2.A14.A2.C.D2.A14.A2.C.D2.A14.A2.C.DA14.C.2D3.A$6.A.A2DCA16.
A.A2DCA16.A.A2DCA16.A.A3DA16.A2.C.DA$4.A2DC.3D2.A12.A2DC.3D2.A12.A2DC
.3D2.A12.A2DC.3D.A15.A.A3DA$2.A7.A.2A11.A7.A.2A11.A7.A.2A11.A7.A16.A2D
C.3D.A$.DC2.2A2.2A.2C.A8.DC2.2A2.2A.2C.A8.DC2.2A2.2A.2C.A8.DC2.2A2.2A
.2DA10.A7.A3.A$CDA9.2D9.2D10.2D9.CDA9.2D9.CDA9.DCA9.DC2.2A2.2A.2D$.DC
A8.D11.2DA8.D11.2DA8.D11.2DA8.D.A8.CDA9.2D$.2D.A19.2D21.2D21.2D21.2DA
8.D$50.3A20.3A17.2D$5.D22.D22.C22.C21.3A$4.2D21.2D21.2D21.2D22.C$96.2D!
#C [[ T 5 PAUSE 2 ]]
By the way, did you create a catalyst by hand again? If so, that is impressive. Do you have any advice for others about how to find catalysts manually?

Re: The Hunting of the Elementary Conduits

Posted: April 17th, 2026, 7:13 pm
by Anivec
HR159R:

Code: Select all

x = 38, y = 51, rule = LifeHistory
D3.D.4D4.D3.5D2.3D2.4D$D3.D.D3.D2.2D3.D5.D3.D.D3.D$D3.D.D3.D3.D3.D5.D
3.D.D3.D$5D.4D4.D4.3D3.4D.4D$D3.D.D2.D4.D7.D5.D.D2.D$D3.D.D3.D3.D3.D3.
D5.D.D3.D$D3.D.D3.D2.3D3.3D3.3D2.D3.D15$10.2A13.A$11.A11.3A$11.A.AB7.
A$12.2AB7.2A4.2A$14.10B4.A$14.8B3.BA.A$13.11B.B2A$12.14B$12.15B$12.14B
$12.14B.2B$10.18B2A$8.18B.B2A$8.2BC15B2.B$7.3BCBC12B$8.2B3C13B$7.5BC13B
10.A$6.21B7.3A$5.4B4.14B6.A$5.3B5.16B4.2A$5.2B5.23B$5.B7.20B$12.22B$12.
22B$12.20B.B2A$14.4BD11B3.BA.A$15.3B3D9B6.A$18.BD8B8.2A$19.6B$21.B!

Re: The Hunting of the Elementary Conduits

Posted: April 17th, 2026, 11:41 pm
by Timelord Missionary
This weird tub ancestor, which may or may not have a name, can do the cool immediate b-heptonimo-to-glider thing with just an eater as a catalyst. It looks pretty simple. Is it known?

Code: Select all

x = 12, y = 10, rule = LifeHistory
$3.2C$5.C$5.C$4.2C$2.2C4.2A$8.A.A$10.A$10.2A!

Re: The Hunting of the Elementary Conduits

Posted: April 23rd, 2026, 2:41 pm
by Timelord Missionary
Sorry in advance for the double post.
johamwit wrote: January 20th, 2026, 3:14 pm
yyh_baboon wrote: January 20th, 2026, 4:59 am Some-active-region-to-another-active-region...
Since there is no explicit stop, I assume you are referring to the Herscheloid at 90th generation as "the product". It seems hopeless, being in the middle of the visited region. However, you can always add some blocks and use these two eater1s as an 11-plet eater or as a converter to a leaf. In any case, it is going to be hard to place the 11-plet in that spot. :-)

Code: Select all

x = 141, y = 592, rule = LifeHistory
5$14.2E38.2E38.2E$14.2E38.2E38.2E6$10.2D$3.2E4.D2.D27.2E40.2E$3.2E5.D
.D27.2E40.2E$11.D4$9.3E37.3E37.3E$8.E3.E35.E3.E35.E3.E$7.E4.E6.2E26.E
4.E6.2E26.E4.E6.2E$8.E.2E7.E.E26.E.2E7.E.E26.E.2E7.E.E$9.E11.E27.E11.
E27.E11.E$21.2E38.2E38.2E4$8.2E38.2E38.2E$9.E39.E39.E$6.3E37.3E37.3E$
6.E39.E39.E!
EDIT: lexical correction, not an 11-mino, but a 11-plet. Thx I6_I6.
Soooooooo, it appears that the output of this thingy is a known object, and can be supplied into the second half of a jubjub reflector, speed tunnel, or a block factory:

Code: Select all

x = 54, y = 67, rule = LifeHistory
39.2A.2A$40.A.A$35.2A.A5.A.2A$34.A.A.2A3.2A.A.A$33.A2.B2.BA.AB2.B2.A$
33.7AB.B7A$37.3B.B.3B$35.3AB.3B.B3A$B4.A28.A.BA3BA3BAB.A$2B3.3A9.2A15.
2A3.BABAB3.2A$3B5.A8.A21.BABAB$4B3.2A5.A3.3A18.2BA2B.B$.4B2.4B3.4A3.A
18.B.B.5B$2.4B3.5B3.B.A.A15.15B$3.13B2AB2A15.16B$4.12B2A18.12B2A2B$5.
11B3.2A14.13B2A2B$5.11B4.A13.18B$4.12B3.A13.12B2.B2.2B$4.13B2.2A12.13B
$4.3B3E7B16.3B3E7B$3.3BE3BE6B15.3BE3BE6B6.2A$3.2BE4BE4B.B2E13.2BE4BE4B
.B2E5.A$4.2BEB2E5B.BE.E13.2BEB2E5B.BE.E.3A$6.BE6B5.E15.BE6B5.E.A$7.5B
7.2E15.5B7.2E$7.4B25.4B$7.4B25.4B$6.4B25.4B$6.2EB26.2EB$7.E28.E$4.3E26.
3E$4.E28.E8$15.2B9.2A$11.3B.3B7.A.A$10.10B5.A$10.6B2A3B3.2A.A$9.7B2A4B
AB2.2A$5.B2.14B3A$2.19B.B2.3A$.21B3A2.A$.20BA2.A.A$2.16B4.2A2.2A$4.14B
5.A.A$5.13B5.A.A$4.13B7.A$4.13B$4.3B3E7B$3.3BE3BE6B$3.2BE4BE4B.B2E$4.
2BEB2E5B.BE.E$6.BE6B5.E$7.5B7.2E$7.4B$7.4B$6.4B$6.2EB$7.E$4.3E$4.E!
I bet you anything there are other ways it (this output object) can be used productively, but we are not keen on looking for those ways because it does not have a designation. I have brought up that issue at least once, but it dissipated and went nowhere. I shall not say anything more on this matter right now, except for the fact that there's a known pi-to-it:

Code: Select all

x = 12, y = 12, rule = LifeHistory
2.3D$2.D2BD$.D2B2D$.2D2BDB$.3E4B$.2BE4B$.3E4B$B.2B3.B2E$6B.BE.E$5B5.E
$2B2EB5.2E$2.2E!
How it can be obtained from a glider input is on the Speed tunnel wiki page.

Re: The Hunting of the Elementary Conduits

Posted: April 24th, 2026, 1:18 pm
by synperiplanar
Timelord Missionary wrote: April 23rd, 2026, 2:41 pm I bet you anything there are other ways it (this output object) can be used productively, but we are not keen on looking for those ways because it does not have a designation. I have brought up that issue at least once, but it dissipated and went nowhere.
a lot of people unofficially call it the e9jp, although dvgrn stated in a post that it doesn't feel necessary for it to have a conduit nomenclature designation

Re: The Hunting of the Elementary Conduits

Posted: April 27th, 2026, 8:45 am
by qqd
Anivec wrote: April 27th, 2026, 7:58 am H-to-H+Block:

Code: Select all

x = 47, y = 40, rule = LifeHistory
19.4B$20.4B$21.4B$22.4B$23.4B$24.4B$24.4B$24.5B$23.10B$23.14B.B$23.21B
$22.10B2A11BD$21.11B2A9B3DB$21.22BDBD$18.B.23BD$16.18B2.2B2.2B$16.19B
$15.12B2D6B$15.12B2D5B$16.17B$15.18B$13.22B$11.25B$11.2BC21B$10.3BCBC
20B$11.2B3C4B.16B$10.5BC4B2.16B$9.10B2.13B.B2A.A$8.4B9.12B2.B2AB3A$7.
4B9.13B4.B4.A$6.4B10.13B3.2A.3A$5.4B10.13B5.A.A$4.4B10.14B5.A.A$3.4B11.
13B7.A$2.4B12.13B$.4B13.13B$4B15.11B$3B$2B$B!
Fx183 with repeat time 181, using a rectifier cleanup:

Code: Select all

x = 47, y = 62, rule = B3/S23
8bo$7bobo$8bo2$6b5o$5bo4bo$4bo2bo$bo2bob2o$obobo5bo$bo2bo4bobo$4b2o2b
o2bo$9b2o9$17b2o$17b2o5$44bobo$43bob2o$41b3o$7b2o22b2o7bo4b2o$8bo21bo
2bo6b5obo$5b3o23b2o11bo$5bo34b2o3bo$40bobo3bo$41bo3b2o4$14b2o$15bo17b
2o11bo$12b3o18b2o9b3o$12bo31bo$44bo9$14bo$14bobo$14b3o$16bo$37b2obo$37b
2ob3o$43bo$37b2ob3o$38bobo$38bobo$39bo!

Re: The Hunting of the Elementary Conduits

Posted: April 27th, 2026, 12:27 pm
by Anivec
qqd wrote: April 27th, 2026, 8:45 am Fx183 with repeat time 181, using a rectifier cleanup:

Code: Select all

x = 47, y = 62, rule = B3/S23
8bo$7bobo$8bo2$6b5o$5bo4bo$4bo2bo$bo2bob2o$obobo5bo$bo2bo4bobo$4b2o2b
o2bo$9b2o9$17b2o$17b2o5$44bobo$43bob2o$41b3o$7b2o22b2o7bo4b2o$8bo21bo
2bo6b5obo$5b3o23b2o11bo$5bo34b2o3bo$40bobo3bo$41bo3b2o4$14b2o$15bo17b
2o11bo$12b3o18b2o9b3o$12bo31bo$44bo9$14bo$14bobo$14b3o$16bo$37b2obo$37b
2ob3o$43bo$37b2ob3o$38bobo$38bobo$39bo!
Reduction to the eater 5:

Code: Select all

x = 49, y = 62, rule = B3/S23
8bo$7bobo$8bo2$6b5o$5bo4bo$4bo2bo$bo2bob2o$obobo5bo$bo2bo4bobo$4b2o2b
o2bo$9b2o9$17b2o$17b2o8$7b2o22b2o$8bo21bo2bo14bo$5b3o23b2o6b2o5b3o$5b
o34bo4bo$40bobo3bo$41bobo3bo$42bo3b2o3$14b2o$15bo17b2o11bo$12b3o18b2o
9b3o$12bo31bo$44bo9$14bo$14bobo$14b3o$16bo$37b2obo$37b2ob3o$43bo$37b2o
b3o$38bobo$38bobo$39bo!
And a version with better clearance:

Code: Select all

x = 47, y = 62, rule = B3/S23
8bo$7bobo$8bo2$6b5o$5bo4bo$4bo2bo$bo2bob2o$obobo5bo$bo2bo4bobo$4b2o2b
o2bo$9b2o9$17b2o$17b2o5$40b2o3bo$41bo2bobo$39bo4bobo$7b2o22b2o6b5obo$
8bo21bo2bo9bo$5b3o23b2o6b2o3bo$5bo33bobo3bo$40bo3b2o5$14b2o$15bo17b2o
11bo$12b3o18b2o9b3o$12bo31bo$44bo9$14bo$14bobo$14b3o$16bo$37b2obo$37b
2ob3o$43bo$37b2ob3o$38bobo$38bobo$39bo!
EDIT:
Another RF48H variant, but cursed:

Code: Select all

x = 29, y = 43, rule = LifeHistory
4D2.5D4.D3.3D2.D3.D$D3.D.D7.2D2.D3.D.D3.D$D3.D.D6.D.D2.D3.D.D3.D$4D2.
3D3.D2.D3.3D2.5D$D2.D2.D5.5D.D3.D.D3.D$D3.D.D8.D2.D3.D.D3.D$D3.D.D8.D
3.3D2.D3.D13$5.4B.3B.B$4.15B.B$4.22B$4.23BD$4.B2C18B3DB$4.2B2C17BDBD$
4.2BC18BD$4.16B2.2B$4.14B$4.13B$4.9B2A2B$5.8B2A$8.6B$7.6B$3.A2.A.2A2B
$3.4AB2AB$8.3B$3.4AB2A$3.A2.ABA$5.B3.BA$.9A.A$.A9.A$4.2A2.3A$4.2A2.A!

Re: The Hunting of the Elementary Conduits

Posted: April 29th, 2026, 12:42 am
by Jormungant
Anivec wrote: April 27th, 2026, 12:27 pm [...]
Another RF48H variant, but cursed:

Code: Select all

x = 29, y = 43, rule = LifeHistory
4D2.5D4.D3.3D2.D3.D$D3.D.D7.2D2.D3.D.D3.D$D3.D.D6.D.D2.D3.D.D3.D$4D2.
3D3.D2.D3.3D2.5D$D2.D2.D5.5D.D3.D.D3.D$D3.D.D8.D2.D3.D.D3.D$D3.D.D8.D
3.3D2.D3.D13$5.4B.3B.B$4.15B.B$4.22B$4.23BD$4.B2C18B3DB$4.2B2C17BDBD$
4.2BC18BD$4.16B2.2B$4.14B$4.13B$4.9B2A2B$5.8B2A$8.6B$7.6B$3.A2.A.2A2B
$3.4AB2AB$8.3B$3.4AB2A$3.A2.ABA$5.B3.BA$.9A.A$.A9.A$4.2A2.3A$4.2A2.A!
Catalyst Variant enables PR*175H

Code: Select all

x = 71, y = 58, rule = LifeHistory
7$39.2A$15.A23.A$15.3A22.3A$18.A23.A$17.2A24.3B$17.7B18.6B$17.8B16.8B
.2A$16.10B3.B10.B.7BA.A$15.17B7.3B.5B.BA$16.17B6.8B$17.16B4.11B$16.2B
3C12B3.5BA5B$16.4BC12B2.5BABA4B.B$14.4B3C19BABA5B2A4.2A$14.5B.21BA6B
2A3.A.A$13.33B.2B4.A$13.33B5.A.2A$13.33B4.A.A2.A.2A$13.26BD7B3.A.A.BA
.2A$15.24B3D5B2.2A.2A.A$15.17B3.5BD6B.B.B.2B.A$15.17B3.10BA3B2AB2A.A.
2A$14.4B.7B10.8BABA2B2ABA.BA.A$13.4B3.5B10.17B2.A2.A$12.4B5.3B11.15B
5.2A$12.3B6.3B11.14B$12.2B8.B13.9B2AB$12.B22.11BA$36.10B$36.10B$36.8B
$36.7B$37.6B$36.6B$37.5B$37.6B$37.6B$37.5B$37.2B3D$38.BDB$38.3D$39.B!

Re: The Hunting of the Elementary Conduits

Posted: April 29th, 2026, 8:16 am
by Anivec
Anivec wrote: April 27th, 2026, 12:27 pm Another RF48H variant, but cursed:

Code: Select all

x = 29, y = 43, rule = LifeHistory
4D2.5D4.D3.3D2.D3.D$D3.D.D7.2D2.D3.D.D3.D$D3.D.D6.D.D2.D3.D.D3.D$4D2.
3D3.D2.D3.3D2.5D$D2.D2.D5.5D.D3.D.D3.D$D3.D.D8.D2.D3.D.D3.D$D3.D.D8.D
3.3D2.D3.D13$5.4B.3B.B$4.15B.B$4.22B$4.23BD$4.B2C18B3DB$4.2B2C17BDBD$
4.2BC18BD$4.16B2.2B$4.14B$4.13B$4.9B2A2B$5.8B2A$8.6B$7.6B$3.A2.A.2A2B
$3.4AB2AB$8.3B$3.4AB2A$3.A2.ABA$5.B3.BA$.9A.A$.A9.A$4.2A2.3A$4.2A2.A!
Here’s a reduction I somehow skimmed over:

Code: Select all

x = 29, y = 43, rule = LifeHistory
4D2.5D4.D3.3D2.D3.D$D3.D.D7.2D2.D3.D.D3.D$D3.D.D6.D.D2.D3.D.D3.D$4D2.
3D3.D2.D3.3D2.5D$D2.D2.D5.5D.D3.D.D3.D$D3.D.D8.D2.D3.D.D3.D$D3.D.D8.D
3.3D2.D3.D13$5.4B.3B.B$4.15B.B$4.22B$4.23BD$4.B2C18B3DB$4.2B2C17BDBD$
4.2BC18BD$4.16B2.2B$4.14B$4.13B$4.9B2A2B$5.8B2A$8.6B$7.6B$6.A.2A2B$4.
3AB2AB$3.A4.3B$4.3AB2A$.3A2.ABA$A2.A.B3.BA$2A2.6A.A$11.A$6.2A3.2A$6.2A!

Re: The Hunting of the Elementary Conduits

Posted: April 30th, 2026, 8:13 pm
by Anivec
G-to-R based off a partial that was never posted here by mvr that was never completed, until now.

Code: Select all

x = 68, y = 50, rule = LifeHistory
.C35.2A$2BC34.A$3CB34.A$.4B23.2B7.2A$2.4B20.5B2.B.BA$3.4B9.A9.4BA5B3A
$4.4B8.3A7.3BABA3B.B2.A$5.4B10.A6.3BABA3B3.2A$6.4B8.2A5.5BA4B$7.4B7.4B
3.3B.4B.B2A$8.4B8.3B.6B4.BA.A$9.4B7.9B8.A26.B$10.4B5.12B6.2A6.A9.5B3.
4B$11.4B4.14B12.3A6.7B.5B$12.4B3.15B14.A5.14B$13.4B.16B2.2B9.2AB2.16B
$14.21B.3B7.2B.B.17B$10.2A3.4B.20B3.22BDB$11.A4.25B.21B3D2B$11.A.AB2.
47BD3B$12.2AB.51B$14.51B$14.50B$14.48B$9.2A5.31B.B4.9B$10.A6.29B5.B3.
2B2.2B$10.A.AB3.26B.B5.2AB.3B$11.2AB.29B6.2A3BA$13.20B2A9B7.B.BA.A$13.
19BA2BA7B11.BA.A$13.19BABA8B14.A$13.20BA6B17.2A$13.28B$12.3B.B4.21B$12.
2AB7.20B$11.A.AB8.20B$11.2AB5.2A3.6B.12B$12.4B2.A2.A3.4B2.10B$14.2A2.
2A.A3.4B3.2B.6B$14.A6.2A5B8.4B$15.5A3.B2A11.B$19.4ABAB$15.3A4.A.A2B$16.
A.3A.ABA.A$14.A5.2A2BA.3A$14.2A8.A4.A$20.4A2.3A$20.A3.2A$23.A2.A$24.2A
!
Repeat time is 194.
EDIT:
A rather useless G-to-LoM:

Code: Select all

x = 54, y = 50, rule = LifeHistory
33.2A$33.A$34.A$24.2B7.2A$.C20.5B2.B.BA$2BC9.A9.4BA5B3A$3CB8.3A7.3BAB
A3B.B2.A$.4B10.A6.3BABA3B3.2A$2.4B8.2A5.5BA4B$3.4B7.4B3.3B.4B.B2A$4.4B
8.3B.6B4.BA.A$5.4B7.9B8.A$6.4B5.12B6.2A$7.4B4.14B13.B$8.4B3.15B10.5B$
9.4B.16B2.2B5.7B$10.21B.3B3.8B$6.2A3.4B.20B2.9B$7.A4.25B.11B$7.A.AB2.
37B$8.2AB.38B$10.27B3D10B$10.27BDBD10B$10.27BD2BD7B.B2A$5.2A5.26BDBD6B
2.BA.A$6.A6.25B3D5B6.A$6.A.AB3.32B7.2A$7.2AB.29B2.B$9.20B2A9B$9.19BA2B
A7B$9.19BABA8B$9.20BA6B$9.28B$8.3B.B4.21B$8.2AB7.20B$7.A.AB8.20B$7.2A
B5.2A3.6B.12B$8.4B2.A2.A3.4B2.10B$10.2A2.2A.A3.4B3.2B.6B$10.A6.2A5B8.
4B$11.5A3.B2A11.B$15.4ABAB$11.3A4.A.A2B$12.A.3A.ABA.A$10.A5.2A2BA.3A$
10.2A8.A4.A$16.4A2.3A$16.A3.2A$19.A2.A$20.2A!

Re: The Hunting of the Elementary Conduits

Posted: April 30th, 2026, 11:14 pm
by Jormungant
Anivec wrote: April 30th, 2026, 8:13 pm G-to-R based off a partial that was never posted here by mvr that was never completed, until now.

Code: Select all

x = 68, y = 50, rule = LifeHistory
.C35.2A$2BC34.A$3CB34.A$.4B23.2B7.2A$2.4B20.5B2.B.BA$3.4B9.A9.4BA5B3A
$4.4B8.3A7.3BABA3B.B2.A$5.4B10.A6.3BABA3B3.2A$6.4B8.2A5.5BA4B$7.4B7.4B
3.3B.4B.B2A$8.4B8.3B.6B4.BA.A$9.4B7.9B8.A26.B$10.4B5.12B6.2A6.A9.5B3.
4B$11.4B4.14B12.3A6.7B.5B$12.4B3.15B14.A5.14B$13.4B.16B2.2B9.2AB2.16B
$14.21B.3B7.2B.B.17B$10.2A3.4B.20B3.22BDB$11.A4.25B.21B3D2B$11.A.AB2.
47BD3B$12.2AB.51B$14.51B$14.50B$14.48B$9.2A5.31B.B4.9B$10.A6.29B5.B3.
2B2.2B$10.A.AB3.26B.B5.2AB.3B$11.2AB.29B6.2A3BA$13.20B2A9B7.B.BA.A$13.
19BA2BA7B11.BA.A$13.19BABA8B14.A$13.20BA6B17.2A$13.28B$12.3B.B4.21B$12.
2AB7.20B$11.A.AB8.20B$11.2AB5.2A3.6B.12B$12.4B2.A2.A3.4B2.10B$14.2A2.
2A.A3.4B3.2B.6B$14.A6.2A5B8.4B$15.5A3.B2A11.B$19.4ABAB$15.3A4.A.A2B$16.
A.3A.ABA.A$14.A5.2A2BA.3A$14.2A8.A4.A$20.4A2.3A$20.A3.2A$23.A2.A$24.2A
!
Repeat time is 194.
...
Ha! I recognize this R output, I got this elsewhere already, as a spartan P-to-R, which indeed mean that the eater 5 can be replaced:

Code: Select all

x = 126, y = 58, rule = LifeHistory
6$93.2A$93.A$94.A$16.2A66.2B7.2A$15.A.A64.5B2.B.BA$15.A7.A48.A9.4BA5B
3A$14.2A5.3A48.3A7.3BABA3B.B2.A$5.5B4.B5.A40.4B10.A6.3BABA3B3.2A$4.
11B3.B.2A40.4B8.2A5.5BA4B$4.12B2A4B41.4B7.4B3.3B.4B.B2A$3.13B2A2B44.
4B8.3B.6B4.BA.A$3.20B42.3BC7.9B8.A$4.20B7.B34.3BC5.12B6.2A6.A9.5B$4.
23B3.4B33.3CB4.14B12.3A6.7B$5.23B.5B34.4B3.15B14.A5.7B$5.30B34.4B.16B
2.2B9.2AB2.9B$6.29B35.21B.3B7.2B.B.10B$7.2B3C23B31.2A3.4B.20B3.22BD$
9.2BC20BDB33.A4.25B.21B3D$8.B3C18B3D2B32.A.AB2.47BD$6.25BD3B33.2AB.
47B$5.29B36.49B$5.27B38.49B$5.26B39.48B$6.23B36.2A5.31B.B4.9B$8.21B
37.A6.29B9.3B.2B$7.10B.2B2.3B.2B38.A.AB3.26B.B$8.9B6.B43.2AB.29B12.2A
$8.9B6.2A44.20B2A9B13.A$10.5B9.A44.19BA2BA7B11.3A$10.7B4.3A45.19BABA
8B11.A$15.2A4.A47.20BA6B$15.A53.28B$16.3A49.3B.B4.21B$18.A49.2AB7.20B
$67.A.AB8.20B$67.2AB5.2A3.6B.12B$68.4B2.A2.A3.4B2.10B$70.2A2.2A.A3.4B
3.2B.6B$70.A6.2A5B8.4B$71.5A3.B2A11.B$75.4ABAB$71.3A4.A.A2B$72.A.3A.A
BA.A$70.A5.2A2BA.3A$70.2A8.A4.A$76.4A2.3A$76.A3.2A$79.A2.A$80.2A!

Re: The Hunting of the Elementary Conduits

Posted: May 1st, 2026, 6:17 am
by Anivec
Jormungant wrote: April 30th, 2026, 11:14 pm
Ha! I recognize this R output, I got this elsewhere already, as a spartan P-to-R, which indeed mean that the eater 5 can be replaced:

Code: Select all

x = 126, y = 58, rule = LifeHistory
6$93.2A$93.A$94.A$16.2A66.2B7.2A$15.A.A64.5B2.B.BA$15.A7.A48.A9.4BA5B
3A$14.2A5.3A48.3A7.3BABA3B.B2.A$5.5B4.B5.A40.4B10.A6.3BABA3B3.2A$4.
11B3.B.2A40.4B8.2A5.5BA4B$4.12B2A4B41.4B7.4B3.3B.4B.B2A$3.13B2A2B44.
4B8.3B.6B4.BA.A$3.20B42.3BC7.9B8.A$4.20B7.B34.3BC5.12B6.2A6.A9.5B$4.
23B3.4B33.3CB4.14B12.3A6.7B$5.23B.5B34.4B3.15B14.A5.7B$5.30B34.4B.16B
2.2B9.2AB2.9B$6.29B35.21B.3B7.2B.B.10B$7.2B3C23B31.2A3.4B.20B3.22BD$
9.2BC20BDB33.A4.25B.21B3D$8.B3C18B3D2B32.A.AB2.47BD$6.25BD3B33.2AB.
47B$5.29B36.49B$5.27B38.49B$5.26B39.48B$6.23B36.2A5.31B.B4.9B$8.21B
37.A6.29B9.3B.2B$7.10B.2B2.3B.2B38.A.AB3.26B.B$8.9B6.B43.2AB.29B12.2A
$8.9B6.2A44.20B2A9B13.A$10.5B9.A44.19BA2BA7B11.3A$10.7B4.3A45.19BABA
8B11.A$15.2A4.A47.20BA6B$15.A53.28B$16.3A49.3B.B4.21B$18.A49.2AB7.20B
$67.A.AB8.20B$67.2AB5.2A3.6B.12B$68.4B2.A2.A3.4B2.10B$70.2A2.2A.A3.4B
3.2B.6B$70.A6.2A5B8.4B$71.5A3.B2A11.B$75.4ABAB$71.3A4.A.A2B$72.A.3A.A
BA.A$70.A5.2A2BA.3A$70.2A8.A4.A$76.4A2.3A$76.A3.2A$79.A2.A$80.2A!
A snake/aircraft carrier can also work.

Code: Select all

x = 63, y = 50, rule = LifeHistory
32.2A$32.A$33.A$23.2B7.2A$21.5B2.B.BA$11.A9.4BA5B3A$11.3A7.3BABA3B.B2.
A$4B10.A6.3BABA3B3.2A$.4B8.2A5.5BA4B$2.4B7.4B3.3B.4B.B2A$3.4B8.3B.6B4.
BA.A$4.3BC7.9B8.A26.B$5.3BC5.12B6.2A6.A9.5B3.4B$6.3CB4.14B12.3A6.7B.5B
$7.4B3.15B14.A5.14B$8.4B.16B2.2B9.2AB2.16B$9.21B.3B7.2B.B.17B$5.2A3.4B
.20B3.22BDB$6.A4.25B.21B3D2B$6.A.AB2.47BD3B$7.2AB.51B$9.51B$9.50B$9.48B
$4.2A5.31B.B4.9B$5.A6.29B9.3B.2B$5.A.AB3.26B.B11.B$6.2AB.29B12.2A$8.20B
2A9B13.A$8.19BA2BA7B13.A$8.19BABA8B13.2A$8.20BA6B$8.28B$7.3B.B4.21B$7.
2AB7.20B$6.A.AB8.20B$6.2AB5.2A3.6B.12B$7.4B2.A2.A3.4B2.10B$9.2A2.2A.A
3.4B3.2B.6B$9.A6.2A5B8.4B$10.5A3.B2A11.B$14.4ABAB$10.3A4.A.A2B$11.A.3A
.ABA.A$9.A5.2A2BA.3A$9.2A8.A4.A$15.4A2.3A$15.A3.2A$18.A2.A$19.2A!
EDIT:
Direct G-to-B:

Code: Select all

x = 72, y = 50, rule = LifeHistory
.C35.2A$2BC34.A$3CB34.A$.4B23.2B7.2A$2.4B20.5B2.B.BA$3.4B9.A9.4BA5B3A
$4.4B8.3A7.3BABA3B.B2.A$5.4B10.A6.3BABA3B3.2A$6.4B8.2A5.5BA4B$7.4B7.4B
3.3B.4B.B2A$8.4B8.3B.6B4.BA.A$9.4B7.9B8.A26.B$10.4B5.12B6.2A6.A9.5B3.
4B$11.4B4.14B12.3A6.7B.5B$12.4B3.15B14.A5.14B$13.4B.16B2.2B9.2AB2.16B
$14.21B.3B7.2B.B.17B2.B$10.2A3.4B.20B3.25B.B2A$11.A4.25B.28B2A$11.A.A
B2.54B$12.2AB.54B$14.55B$14.56B$14.55B$9.2A5.31B.B4.16B$10.A6.29B9.14B
$10.A.AB3.26B.B11.4B3.7B$11.2AB.29B13.2B4.6B$13.20B2A9B12.2B5.6B$13.19B
A2BA7B12.B2AB4.D2B2D$13.19BABA8B13.2A6.3D$13.20BA6B25.D$13.28B$12.3B.
B4.21B$12.2AB7.20B$11.A.AB8.20B$11.2AB5.2A3.6B.12B$12.4B2.A2.A3.4B2.10B
$14.2A2.2A.A3.4B3.2B.6B$14.A6.2A5B8.4B$15.5A3.B2A11.B$19.4ABAB$15.3A4.
A.A2B$16.A.3A.ABA.A$14.A5.2A2BA.3A$14.2A8.A4.A$20.4A2.3A$20.A3.2A$23.
A2.A$24.2A!
EDIT2:
Another G-to-B:

Code: Select all

x = 53, y = 50, rule = LifeHistory
28.2A$28.A$29.A$19.2B7.2A$17.5B2.B.BA$7.A9.4BA5B3A$7.3A7.3BABA3B.B2.A
$10.A6.3BABA3B3.2A$9.2A5.5BA4B$9.4B3.3B.4B.B2A$11.3B.6B4.BA.A14.2A$3.
C7.9B8.A14.A$2.2BC5.12B6.2A6.A7.3A$2.3CB4.14B12.3A7.A$3.4B3.15B14.A7.
3B$4.4B.16B2.2B9.2AB4.5BD$5.21B.3B7.2B.B4.5B2D$.2A3.4B.20B3.8B.8B2D$2.
A4.25B.17B2D$2.A.AB2.43B$3.2AB.44B$5.46B$5.46B$5.45B$2A5.31B.B4.2B$.A
6.29B$.A.AB3.26B.B$2.2AB.29B$4.20B2A9B$4.19BA2BA7B$4.19BABA8B$4.20BA6B
$4.28B$3.3B.B4.21B$3.2AB7.20B$2.A.AB8.20B$2.2AB5.2A3.6B.12B$3.4B2.A2.
A3.4B2.10B$5.2A2.2A.A3.4B3.2B.6B$5.A6.2A5B8.4B$6.5A3.B2A11.B$10.4ABAB
$6.3A4.A.A2B$7.A.3A.ABA.A$5.A5.2A2BA.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A
$14.A2.A$15.2A!

Re: The Hunting of the Elementary Conduits

Posted: May 1st, 2026, 7:47 pm
by synperiplanar
Anivec wrote: April 30th, 2026, 8:13 pm G-to-R based off a partial that was never posted here by mvr that was never completed, until now.
i think most of us already know this due to octomino II's recognizable D2_x-symmetric evolution but if you somehow didnt know then fyi: most of the stuff above me is based on this G-to-octomino-II. and it's very edgy. G-to-X potential??? πŸ‘€πŸ‘€πŸ‘€

Code: Select all

x = 62, y = 50, rule = LifeHistory
.A35.2A$2.A34.A$3A35.A$37.2A$36.A$16.A13.A5.3A$16.3A10.A.A7.A$19.A9.A
.A6.2A$18.2A10.A$35.2A$35.A.A$37.A$37.2A6.A$45.3A$48.A$47.2A9.2D$59.2D
$10.2A48.2D$11.A47.2D$11.A.A$12.2A4$9.2A$10.A$10.A.A$11.2A$33.2A$32.A
2.A$32.A.A$33.A3$12.2A$11.A.A$11.2A6.2A$18.A2.A$14.2A2.2A.A$14.A6.2A$
15.5A4.2A$19.4A.A$15.3A4.A.A$16.A.3A.A.A.A$14.A5.2A2.A.3A$14.2A8.A4.A
$20.4A2.3A$20.A3.2A$23.A2.A$24.2A!
(and thus the R output Jormungant posted is also an octomino-II-to-R:)

Code: Select all

x = 10, y = 16, rule = LifeHistory
2.2E$3.2E$4.2E3.D$3.2E2.3D$8.D8$2A$.A$A$2A!

Re: The Hunting of the Elementary Conduits

Posted: May 2nd, 2026, 11:54 am
by Timelord Missionary
Anivec wrote: May 1st, 2026, 6:17 am
Jormungant wrote: April 30th, 2026, 11:14 pm
A snake/aircraft carrier can also work.

Code: Select all

x = 63, y = 50, rule = LifeHistory
32.2A$32.A$33.A$23.2B7.2A$21.5B2.B.BA$11.A9.4BA5B3A$11.3A7.3BABA3B.B2.
A$4B10.A6.3BABA3B3.2A$.4B8.2A5.5BA4B$2.4B7.4B3.3B.4B.B2A$3.4B8.3B.6B4.
BA.A$4.3BC7.9B8.A26.B$5.3BC5.12B6.2A6.A9.5B3.4B$6.3CB4.14B12.3A6.7B.5B
$7.4B3.15B14.A5.14B$8.4B.16B2.2B9.2AB2.16B$9.21B.3B7.2B.B.17B$5.2A3.4B
.20B3.22BDB$6.A4.25B.21B3D2B$6.A.AB2.47BD3B$7.2AB.51B$9.51B$9.50B$9.48B
$4.2A5.31B.B4.9B$5.A6.29B9.3B.2B$5.A.AB3.26B.B11.B$6.2AB.29B12.2A$8.20B
2A9B13.A$8.19BA2BA7B13.A$8.19BABA8B13.2A$8.20BA6B$8.28B$7.3B.B4.21B$7.
2AB7.20B$6.A.AB8.20B$6.2AB5.2A3.6B.12B$7.4B2.A2.A3.4B2.10B$9.2A2.2A.A
3.4B3.2B.6B$9.A6.2A5B8.4B$10.5A3.B2A11.B$14.4ABAB$10.3A4.A.A2B$11.A.3A
.ABA.A$9.A5.2A2BA.3A$9.2A8.A4.A$15.4A2.3A$15.A3.2A$18.A2.A$19.2A!
EDIT:
Direct G-to-B:

Code: Select all

x = 72, y = 50, rule = LifeHistory
.C35.2A$2BC34.A$3CB34.A$.4B23.2B7.2A$2.4B20.5B2.B.BA$3.4B9.A9.4BA5B3A
$4.4B8.3A7.3BABA3B.B2.A$5.4B10.A6.3BABA3B3.2A$6.4B8.2A5.5BA4B$7.4B7.4B
3.3B.4B.B2A$8.4B8.3B.6B4.BA.A$9.4B7.9B8.A26.B$10.4B5.12B6.2A6.A9.5B3.
4B$11.4B4.14B12.3A6.7B.5B$12.4B3.15B14.A5.14B$13.4B.16B2.2B9.2AB2.16B
$14.21B.3B7.2B.B.17B2.B$10.2A3.4B.20B3.25B.B2A$11.A4.25B.28B2A$11.A.A
B2.54B$12.2AB.54B$14.55B$14.56B$14.55B$9.2A5.31B.B4.16B$10.A6.29B9.14B
$10.A.AB3.26B.B11.4B3.7B$11.2AB.29B13.2B4.6B$13.20B2A9B12.2B5.6B$13.19B
A2BA7B12.B2AB4.D2B2D$13.19BABA8B13.2A6.3D$13.20BA6B25.D$13.28B$12.3B.
B4.21B$12.2AB7.20B$11.A.AB8.20B$11.2AB5.2A3.6B.12B$12.4B2.A2.A3.4B2.10B
$14.2A2.2A.A3.4B3.2B.6B$14.A6.2A5B8.4B$15.5A3.B2A11.B$19.4ABAB$15.3A4.
A.A2B$16.A.3A.ABA.A$14.A5.2A2BA.3A$14.2A8.A4.A$20.4A2.3A$20.A3.2A$23.
A2.A$24.2A!
EDIT2:
Another G-to-B:

Code: Select all

x = 53, y = 50, rule = LifeHistory
28.2A$28.A$29.A$19.2B7.2A$17.5B2.B.BA$7.A9.4BA5B3A$7.3A7.3BABA3B.B2.A
$10.A6.3BABA3B3.2A$9.2A5.5BA4B$9.4B3.3B.4B.B2A$11.3B.6B4.BA.A14.2A$3.
C7.9B8.A14.A$2.2BC5.12B6.2A6.A7.3A$2.3CB4.14B12.3A7.A$3.4B3.15B14.A7.
3B$4.4B.16B2.2B9.2AB4.5BD$5.21B.3B7.2B.B4.5B2D$.2A3.4B.20B3.8B.8B2D$2.
A4.25B.17B2D$2.A.AB2.43B$3.2AB.44B$5.46B$5.46B$5.45B$2A5.31B.B4.2B$.A
6.29B$.A.AB3.26B.B$2.2AB.29B$4.20B2A9B$4.19BA2BA7B$4.19BABA8B$4.20BA6B
$4.28B$3.3B.B4.21B$3.2AB7.20B$2.A.AB8.20B$2.2AB5.2A3.6B.12B$3.4B2.A2.
A3.4B2.10B$5.2A2.2A.A3.4B3.2B.6B$5.A6.2A5B8.4B$6.5A3.B2A11.B$10.4ABAB
$6.3A4.A.A2B$7.A.3A.ABA.A$5.A5.2A2BA.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A
$14.A2.A$15.2A!
And now, we have a direct Octonimo II-to-B:

Code: Select all

x = 21, y = 21, rule = LifeHistory
13.B$4.5B3.4B$3.7B.5B$3.14B$.6B2C8B$8B2C7B2.B$9B2C6B.B2A$.7B2C9B2A$.19B
$3.16B$3.15B$2.17B$3.15B$3.15B$4.14B$5.4B3.7B$6.2B4.6B$5.2B5.6B$4.B2A
B4.D2B2D$5.2A6.3D$14.D!
It is, incidentally, compatible with the pi-to-Octonimo II:

Code: Select all

x = 36, y = 32, rule = LifeHistory 
13.2A$12.A.A$12.A7.A$11.2A5.3A$2.5B4.B5.A$.11B3.B.2A$.12B2A4B$13B2A2B $20B$.20B7.B$.23B3.4B$2.23B.5B$2.30B$3.19B2D8B$4.2B3E14B2D7B2.B$6.2BE 15B2D6B.B2A$5.B3E14B2D9B2A$3.32B$2.32B$2.31B$2.32B$3.30B$5.28B$4.10B. 2B2.14B$5.9B6.4B3.7B$5.9B7.2B4.6B$7.5B8.2B5.6B$7.7B5.B2AB4.D2B2D$12.2A 6.2A6.3D$12.A16.D$13.3A$15.A!
And the immediate predecessor is also compatible with the reaction shown in hotcrystal0 reaction guns, though it uses a toad, and so does not work with every period:

Code: Select all

x = 7, y = 10, rule = LifeHistory
$5.A$3B.2AB$4B2AB$2A2BA2B$B2D4B$2B2C3B$3BCD2B$2BDC3B$B2A4B!

Re: The Hunting of the Elementary Conduits

Posted: May 6th, 2026, 8:33 pm
by Anivec
G-to-G:

Code: Select all

x = 61, y = 50, rule = B3/S23
27b2o$27bo$29bo$28b2o$27bo$7bo13bo5b3o$7b3o10bobo7bo$10bo9bobo6b2o$9b
2o10bo$26b2o$2bo23bobo23b2o3b2o$obo25bo23bobobo2bo$b2o25b2o6bo17bob2o
2bo$36b3o14b2o3b2o$39bo15bobo$38b2o15bobo$56bo$b2o54b3o$2bo56bo$2bobo
$3b2o48b2o$53bo$54b3o$56bo$2o$bo$bobo$2b2o$24b2o$23bo2bo$23bobo$24bo3$
3b2o$2bobo$2b2o6b2o$9bo2bo$5b2o2b2obo$5bo6b2o$6b5o4b2o$10b4obo$6b3o4b
obo$7bob3obobobo$5bo5b2o2bob3o$5b2o8bo4bo$11b4o2b3o$11bo3b2o$14bo2bo$
15b2o!

Re: The Hunting of the Elementary Conduits

Posted: May 6th, 2026, 9:54 pm
by Timelord Missionary
Anivec wrote: May 6th, 2026, 8:33 pm G-to-G:

Code: Select all

x = 61, y = 50, rule = B3/S23
27b2o$27bo$29bo$28b2o$27bo$7bo13bo5b3o$7b3o10bobo7bo$10bo9bobo6b2o$9b
2o10bo$26b2o$2bo23bobo23b2o3b2o$obo25bo23bobobo2bo$b2o25b2o6bo17bob2o
2bo$36b3o14b2o3b2o$39bo15bobo$38b2o15bobo$56bo$b2o54b3o$2bo56bo$2bobo
$3b2o48b2o$53bo$54b3o$56bo$2o$bo$bobo$2b2o$24b2o$23bo2bo$23bobo$24bo3$
3b2o$2bobo$2b2o6b2o$9bo2bo$5b2o2b2obo$5bo6b2o$6b5o4b2o$10b4obo$6b3o4b
obo$7bob3obobobo$5bo5b2o2bob3o$5b2o8bo4bo$11b4o2b3o$11bo3b2o$14bo2bo$
15b2o!
Spineless plagiarism time!!! Octonimo II-to-G:

Code: Select all

x = 12, y = 15, rule = B3/S23
$3b2o3b2o$3bobobo2bo$5bob2o2bo$4b2o3b2o$6bobo$2o4bobo$b2o4bo$2b2o4b3o
$b2o7bo2$4b2o$4bo$5b3o$7bo!
Sadly, it doesn't work with either of the other octonimo II conduits mentioned recently, but it's still really cool!
EDIT: This is true.

Re: The Hunting of the Elementary Conduits

Posted: May 8th, 2026, 5:38 pm
by MathAndCode
Timelord Missionary wrote: May 6th, 2026, 9:54 pm
Anivec wrote: May 6th, 2026, 8:33 pm G-to-G:

Code: Select all

x = 61, y = 50, rule = B3/S23
27b2o$27bo$29bo$28b2o$27bo$7bo13bo5b3o$7b3o10bobo7bo$10bo9bobo6b2o$9b
2o10bo$26b2o$2bo23bobo23b2o3b2o$obo25bo23bobobo2bo$b2o25b2o6bo17bob2o
2bo$36b3o14b2o3b2o$39bo15bobo$38b2o15bobo$56bo$b2o54b3o$2bo56bo$2bobo
$3b2o48b2o$53bo$54b3o$56bo$2o$bo$bobo$2b2o$24b2o$23bo2bo$23bobo$24bo3$
3b2o$2bobo$2b2o6b2o$9bo2bo$5b2o2b2obo$5bo6b2o$6b5o4b2o$10b4obo$6b3o4b
obo$7bob3obobobo$5bo5b2o2bob3o$5b2o8bo4bo$11b4o2b3o$11bo3b2o$14bo2bo$
15b2o!
Spineless plagiarism time!!! Octonimo II-to-G:

Code: Select all

x = 12, y = 15, rule = B3/S23
$3b2o3b2o$3bobobo2bo$5bob2o2bo$4b2o3b2o$6bobo$2o4bobo$b2o4bo$2b2o4b3o
$b2o7bo2$4b2o$4bo$5b3o$7bo!
Sadly, it doesn't work with either of the other octonimo II conduits mentioned recently, but it's still really cool!
EDIT: This is true.
Placing a fishhook in a certain way makes the output a B-heptomino instead of an octomino II.

Code: Select all

x = 47, y = 50, rule = B3/S23
27b2o$27bo$29bo$28b2o$27bo$7bo13bo5b3o$7b3o10bobo7bo$10bo9bobo6b2o$9b
2o10bo$26b2o$2bo23bobo14b2o$obo25bo14bo$b2o25b2o6bo7b3o$36b3o7bo$39bo
$38b2o2$b2o$2bo$2bobo$3b2o4$2o$bo$bobo$2b2o$24b2o$23bo2bo$23bobo$24bo
3$3b2o$2bobo$2b2o6b2o$9bo2bo$5b2o2b2obo$5bo6b2o$6b5o4b2o$10b4obo$6b3o
4bobo$7bob3obobobo$5bo5b2o2bob3o$5b2o8bo4bo$11b4o2b3o$11bo3b2o$14bo2b
o$15b2o!
Conduit 1 can be used to demonstrate connectability.

Code: Select all

x = 56, y = 50, rule = B3/S23
27b2o$27bo$29bo$28b2o$27bo$7bo13bo5b3o$7b3o10bobo7bo20b2o$10bo9bobo6b
2o21bo$9b2o10bo29bo$26b2o23b2o$2bo23bobo14b2o$obo25bo14bo$b2o25b2o6bo
7b3o$36b3o7bo$39bo$38b2o14b2o$54b2o$b2o$2bo$2bobo$3b2o4$2o$bo$bobo$2b
2o$24b2o$23bo2bo$23bobo$24bo3$3b2o$2bobo$2b2o6b2o$9bo2bo$5b2o2b2obo$5b
o6b2o$6b5o4b2o$10b4obo$6b3o4bobo$7bob3obobobo$5bo5b2o2bob3o$5b2o8bo4b
o$11b4o2b3o$11bo3b2o$14bo2bo$15b2o!
Even if one sticks with making an Octomino II, there are other Octomino II-accepting conduits that work here. For one thing, an Octomino II turns into two R-sequences, and one could delete one of them with an eater 5. Also, here is a way that turns it into a B-sequence. (It's equivalent to just deleting one of the R-sequences then using RF28B on the other; I'm only bothering to mention it because two blocks are cheaper than a boat and an eater 5.)

Code: Select all

x = 63, y = 50, rule = LifeHistory
27.2A$27.A$29.A$28.2A$27.A$7.A13.A5.3A$7.3A10.A.A7.A$10.A9.A.A6.2A$9.
2A10.A$26.2A$2.C23.A.A$C.C25.A$.2C25.2A6.A$36.3A$39.A$38.2A9.2D$50.2D
$.2A48.2D8.2A$2.A47.2D9.2A$2.A.A$3.2A4$2A$.A$.A.A$2.2A$24.2A$23.A2.A20.
2A5.D2.2D$23.A.A21.2A6.3D$24.A31.D3$3.2A$2.A.A$2.2A6.2A$9.A2.A$5.2A2.
2A.A$5.A6.2A$6.5A4.2A$10.4A.A$6.3A4.A.A$7.A.3A.A.A.A$5.A5.2A2.A.3A$5.
2A8.A4.A$11.4A2.3A$11.A3.2A$14.A2.A$15.2A!
Also, there is a periodic way to extract a glider output. Multiple types of sparks work, including (but not limited to) V-sparks, dot sparks, and U-pentomino children.

Code: Select all

x = 53, y = 50, rule = LifeHistory
27.2A$27.A$29.A$28.2A$27.A$7.A13.A5.3A$7.3A10.A.A7.A$10.A9.A.A6.2A$9.
2A10.A$26.2A$2.C23.A.A$C.C25.A$.2C25.2A6.A$36.3A$39.A$38.2A9.2D$50.2D
$.2A48.2D$2.A47.2D$2.A.A$3.2A4$2A$.A$.A.A$2.2A$24.2A$23.A2.A20.3A$23.
A.A20.A3.A$24.A20.A5.A2$44.A7.A$3.2A39.A7.A$2.A.A$2.2A6.2A33.A5.A$9.A
2.A33.A3.A$5.2A2.2A.A34.3A$5.A6.2A$6.5A4.2A$10.4A.A$6.3A4.A.A$7.A.3A.
A.A.A$5.A5.2A2.A.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A$14.A2.A$15.2A!

Code: Select all

x = 62, y = 50, rule = LifeHistory
27.2A$27.A$29.A$28.2A$27.A$7.A13.A5.3A$7.3A10.A.A7.A$10.A9.A.A6.2A$9.
2A10.A$26.2A$2.C23.A.A$C.C25.A$.2C25.2A6.A$36.3A$39.A$38.2A9.2D$50.2D
$.2A48.2D$2.A47.2D$2.A.A$3.2A4$2A$.A$.A.A44.A$2.2A43.A.A$24.2A12.A16.
2A$23.A2.A11.3A13.A.A$23.A.A15.A7.A4.2A$24.A15.2A6.A.2A6.2A$47.A3.2A5.
A.A$47.2A2.2A7.A$3.2A36.2A2.3A.2A9.2A$2.A.A36.2A2.2A$2.2A6.2A$9.A2.A$
5.2A2.2A.A34.2A$5.A6.2A33.2A$6.5A4.2A$10.4A.A$6.3A4.A.A$7.A.3A.A.A.A$
5.A5.2A2.A.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A$14.A2.A$15.2A!

Code: Select all

x = 57, y = 50, rule = LifeHistory
27.2A$27.A$29.A$28.2A$27.A$7.A13.A5.3A$7.3A10.A.A7.A$10.A9.A.A6.2A$9.
2A10.A$26.2A$2.C23.A.A$C.C25.A$.2C25.2A6.A$36.3A$39.A$38.2A9.2D$50.2D
$.2A48.2D$2.A47.2D$2.A.A$3.2A4$2A$.A$.A.A$2.2A38.2A2.3A$24.2A16.A2.5A
$23.A2.A16.7A$23.A.A14.3A7.2A$24.A15.A2.A7.A$41.2A9.2A$51.A$3.2A$2.A.
A46.A3.2A$2.2A6.2A34.2A2.2A.A2.A$9.A2.A33.A5.2A.A$5.2A2.2A.A34.A.A.A2.
A$5.A6.2A34.A3.2A$6.5A4.2A29.A.A.A.A$10.4A.A29.A.A.2A2.A$6.3A4.A.A29.
A.A4.2A$7.A.3A.A.A.A28.2A$5.A5.2A2.A.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A
$14.A2.A$15.2A!

Code: Select all

x = 60, y = 93, rule = LifeHistory
27.2A$27.A$29.A$28.2A$27.A$7.A13.A5.3A$7.3A10.A.A7.A$10.A9.A.A6.2A$9.
2A10.A$26.2A$2.C23.A.A$C.C25.A$.2C25.2A6.A$36.3A$39.A$38.2A9.2D$50.2D
$.2A48.2D$2.A47.2D$2.A.A$3.2A4$2A$.A$.A.A$2.2A$24.2A$23.A2.A17.2A3.2A
$23.A.A17.A2.3A2.A$24.A$37.2A4.A3.A3.A$36.A2.A2.A9.A2.2A$3.2A32.2A2.A
.2A.3A.2A.A2.A$2.A.A33.A.2A11.2A.A.2A$2.2A6.2A26.A2.A4.3A4.A2.A2.A$9.
A2.A26.A5.A3.A5.A.A$5.2A2.2A.A23.3A4.A2.3A2.A4.A$5.A6.2A22.A6.2A5.2A$
6.5A4.2A27.7A$10.4A.A29.A3.A$6.3A4.A.A29.A3.A$7.A.3A.A.A.A29.A$5.A5.
2A2.A.3A24.2A.A.2A$5.2A8.A4.A23.3A.3A$11.4A2.3A22.2A2.A.A2.2A$11.A3.
2A25.2A7.2A$14.A2.A23.3A.2A.2A.3A$15.2A24.2A9.2A$45.A.A.A$37.2A2.A3.A
3.A3.A2.2A$37.A2.A4.A3.A4.A2.A$39.2A.2A7.2A.2A$40.A.A3.3A3.A.A$39.A3.
A7.A3.A$39.3A11.3A$37.2A4.A7.A4.2A$36.A2.2A.3A2.A2.3A.2A2.A$37.A.A2.A
.7A.A2.A.A$36.2A2.2A11.2A2.2A$38.A.A.A.A5.A.A.A.A$38.A.A.2A.A3.A.2A.A
.A$39.A.A3.A3.A3.A.A$41.A.A.2A.2A.A.A$40.2A.9A.2A$39.A4.A5.A4.A$39.3A
.2A5.2A.3A$43.A.A3.A.A$39.3A.A.2A.2A.A.3A$38.A2.A4.3A4.A2.A$38.2A2.2A
.A.A.A.2A2.2A$45.2A.2A$38.5A.2A3.2A.5A$37.A5.A7.A5.A$38.3A.2A7.2A.3A$
40.4A3.A3.4A$43.3A.A.3A$45.A.A.A$39.A15.A$38.A.A2.2A5.2A2.A.A$38.A.A
13.A.A$35.2A.A5.A5.A5.A.2A$36.A2.5A7.5A2.A$36.A10.A10.A$37.5A4.A.A4.
5A$42.2A2.A.A2.2A$39.8A.8A$39.A3.A7.A3.A$37.A.A.2A2.2A.2A2.2A.A.A$37.
2A2.A4.A.A4.A2.2A$41.A.A2.A.A2.A.A$42.2A3.A3.2A!
There's also a nontrivial reaction with Elkie's p5.

Code: Select all

x = 53, y = 50, rule = LifeHistory
27.2A$27.A$29.A$28.2A$27.A$7.A13.A5.3A$7.3A10.A.A7.A$10.A9.A.A6.2A$9.
2A10.A$26.2A$2.C23.A.A$C.C25.A$.2C25.2A6.A$36.3A$39.A$38.2A9.2D$50.2D
$.2A48.2D$2.A47.2D$2.A.A$3.2A4$2A$.A$.A.A44.A$2.2A45.A$24.2A19.A.A$23.
A2.A18.2A.A$23.A.A17.2A3.A$24.A17.A2.2A.A$42.2A.A$45.A$3.2A40.2A$2.A.
A$2.2A6.2A$9.A2.A$5.2A2.2A.A$5.A6.2A$6.5A4.2A$10.4A.A$6.3A4.A.A$7.A.3A
.A.A.A$5.A5.2A2.A.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A$14.A2.A$15.2A!
Even a certain type of weak spark works.

Code: Select all

x = 56, y = 50, rule = LifeHistory
27.2A$27.A$29.A$28.2A$27.A$7.A13.A5.3A$7.3A10.A.A7.A$10.A9.A.A6.2A$9.
2A10.A$26.2A$2.C23.A.A$C.C25.A$.2C25.2A6.A$36.3A$39.A$38.2A9.2D$50.2D
$.2A48.2D$2.A47.2D$2.A.A$3.2A4$2A$.A$.A.A$2.2A43.3A$24.2A21.3A$23.A2.
A21.A3.3A$23.A.A23.A.5A$24.A23.A2.4A$46.A.2A.A$45.A.A2.A$3.2A40.A2.2A
$2.A.A39.2A$2.2A6.2A$9.A2.A$5.2A2.2A.A$5.A6.2A$6.5A4.2A$10.4A.A$6.3A4.
A.A$7.A.3A.A.A.A$5.A5.2A2.A.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A$14.A2.A$
15.2A!

Code: Select all

x = 53, y = 50, rule = LifeHistory
27.2A$27.A$29.A$28.2A$27.A$7.A13.A5.3A$7.3A10.A.A7.A$10.A9.A.A6.2A$9.
2A10.A$26.2A$2.C23.A.A$C.C25.A$.2C25.2A6.A$36.3A$39.A$38.2A9.2D$50.2D
$.2A48.2D$2.A47.2D$2.A.A$3.2A4$2A$.A$.A.A$2.2A43.3A$24.2A21.3A$23.A2.
A18.2A2.3A$23.A.A19.2A$24.A20.3A$47.A$47.A$3.2A$2.A.A$2.2A6.2A$9.A2.A
$5.2A2.2A.A$5.A6.2A$6.5A4.2A$10.4A.A$6.3A4.A.A$7.A.3A.A.A.A$5.A5.2A2.
A.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A$14.A2.A$15.2A!
Lastly, there are two similar sparks that could each be used to get an additional glider.

Code: Select all

x = 47, y = 24, rule = LifeHistory
13.B29.B$4.5B3.4B18.5B3.4B$3.7B.5B17.7B.5B$3.B3A10B16.B3A10B$.4B2A2D8B
14.4B2A2D8B$2BA2B2ABDC7B13.2BA2B2ABDC7B$2B3A2BABCD5B14.2B3A2BABCD5B$.
B3A2BA2C7B14.B3A2BA2C7B$2.3B2A10B15.3B2A10B$3.3BA3B3A3B17.3BA3B3A3B$4.
3A7B20.3A7B$7.BA4B24.BA4B$7.BAB27.BAB$8.A29.A2$6.D29.D$5.D.D27.DAD$5.
C.A27.C.A$5.AD27.A2.A$5.A.2A26.2A$2.2A5.2A26.A$2.A2.A31.2A$5.A31.A$4.A!
#C [[ T 6 PAUSE 1 ]]

Re: The Hunting of the Elementary Conduits

Posted: May 8th, 2026, 5:38 pm
by Anivec
Timelord Missionary wrote: May 6th, 2026, 9:54 pm Spineless plagiarism time!!! Octonimo II-to-G:

Code: Select all

x = 12, y = 15, rule = B3/S23
$3b2o3b2o$3bobobo2bo$5bob2o2bo$4b2o3b2o$6bobo$2o4bobo$b2o4bo$2b2o4b3o
$b2o7bo2$4b2o$4bo$5b3o$7bo!
Sadly, it doesn't work with either of the other octonimo II conduits mentioned recently, but it's still really cool!
EDIT: This is true.
Here, take this one too:

Code: Select all

x = 23, y = 23, rule = LifeHistory
13.3D$12.3BD$11.3BD$10.4B$9.4B$3.3B.5B$.10B$.9B$11B$.12B$2.11B$3.3BC7B
$2.3B3C7B$.3B2CBC7B$.3BC12B$.15BA$.14BABA$.14BABAB$2.14BA2B$4.5B2.6B.
B2A$4.5B5.B3.BA.A$5.2B14.A$21.2A!
MathAndCode wrote: May 8th, 2026, 5:38 pm
Placing a fishhook in a certain way makes the output a B-heptomino instead of an octomino II.

Code: Select all

x = 47, y = 50, rule = B3/S23
27b2o$27bo$29bo$28b2o$27bo$7bo13bo5b3o$7b3o10bobo7bo$10bo9bobo6b2o$9b
2o10bo$26b2o$2bo23bobo14b2o$obo25bo14bo$b2o25b2o6bo7b3o$36b3o7bo$39bo
$38b2o2$b2o$2bo$2bobo$3b2o4$2o$bo$bobo$2b2o$24b2o$23bo2bo$23bobo$24bo
3$3b2o$2bobo$2b2o6b2o$9bo2bo$5b2o2b2obo$5bo6b2o$6b5o4b2o$10b4obo$6b3o
4bobo$7bob3obobobo$5bo5b2o2bob3o$5b2o8bo4bo$11b4o2b3o$11bo3b2o$14bo2b
o$15b2o!
Conduit 1 can be used to demonstrate connectability.

Code: Select all

x = 56, y = 50, rule = B3/S23
27b2o$27bo$29bo$28b2o$27bo$7bo13bo5b3o$7b3o10bobo7bo20b2o$10bo9bobo6b
2o21bo$9b2o10bo29bo$26b2o23b2o$2bo23bobo14b2o$obo25bo14bo$b2o25b2o6bo
7b3o$36b3o7bo$39bo$38b2o14b2o$54b2o$b2o$2bo$2bobo$3b2o4$2o$bo$bobo$2b
2o$24b2o$23bo2bo$23bobo$24bo3$3b2o$2bobo$2b2o6b2o$9bo2bo$5b2o2b2obo$5b
o6b2o$6b5o4b2o$10b4obo$6b3o4bobo$7bob3obobobo$5bo5b2o2bob3o$5b2o8bo4b
o$11b4o2b3o$11bo3b2o$14bo2bo$15b2o!
I already found that:
Anivec wrote: May 1st, 2026, 6:17 am EDIT2:
Another G-to-B:

Code: Select all

x = 53, y = 50, rule = LifeHistory
28.2A$28.A$29.A$19.2B7.2A$17.5B2.B.BA$7.A9.4BA5B3A$7.3A7.3BABA3B.B2.A
$10.A6.3BABA3B3.2A$9.2A5.5BA4B$9.4B3.3B.4B.B2A$11.3B.6B4.BA.A14.2A$3.
C7.9B8.A14.A$2.2BC5.12B6.2A6.A7.3A$2.3CB4.14B12.3A7.A$3.4B3.15B14.A7.
3B$4.4B.16B2.2B9.2AB4.5BD$5.21B.3B7.2B.B4.5B2D$.2A3.4B.20B3.8B.8B2D$2.
A4.25B.17B2D$2.A.AB2.43B$3.2AB.44B$5.46B$5.46B$5.45B$2A5.31B.B4.2B$.A
6.29B$.A.AB3.26B.B$2.2AB.29B$4.20B2A9B$4.19BA2BA7B$4.19BABA8B$4.20BA6B
$4.28B$3.3B.B4.21B$3.2AB7.20B$2.A.AB8.20B$2.2AB5.2A3.6B.12B$3.4B2.A2.
A3.4B2.10B$5.2A2.2A.A3.4B3.2B.6B$5.A6.2A5B8.4B$6.5A3.B2A11.B$10.4ABAB
$6.3A4.A.A2B$7.A.3A.ABA.A$5.A5.2A2BA.3A$5.2A8.A4.A$11.4A2.3A$11.A3.2A
$14.A2.A$15.2A!
I also found the other G-to-B you mentioned.

Re: The Hunting of the Elementary Conduits

Posted: May 8th, 2026, 9:50 pm
by Jormungant
Well, that means there is a p-to-g hidden in there... PNE21T116 if my math is right.

Code: Select all

x = 39, y = 34, rule = LifeHistory
15.2A$15.2A2$13.4A$12.A4.A$12.2A2.2A$7.7B2.4B18.B$7.5B6.B2A16.2B$5.9B
3.BA2BAB13.3B$5.9B3.2B2A2B12.2C2B$4.10B.10B9.CBCB$5.21B7.3BC$3.25B4.
4B$2.26B3.4B$2.27B.4B$2.31B$3.29B$5.B3C15BD7B$6.2BC15B2D5B$4.2B3C14B
2D7B$3.19B2D8B$2.30B$2.23B.5B$.23B3.4B$.20B7.B$20B$13B2A2B$.12B2A4B$.
11B3.B.2A$2.5B4.B5.A$11.2A5.3A$12.A7.A$12.A.A$13.2A!
And also this R-to-G ((due to an odd R-to-P-to-octomino weld): RSW38T152

Code: Select all

x = 39, y = 49, rule = LifeHistory
31.A.A$26.2A2.A.2A2.A$14.4B8.A3.A3.3A$13.5B3.2A4.3A.2A$13.6B.B2AB5.A.
A.2A$13.6B.4B5.2BA.A.A$13.5B3.2B2.4B.BA2B.A$13.2BC14B2A2B2A.2A$13.2B
2C13B5.A.A$13.B2C14B3.A.A.A$13.16B3.A.A.A$13.13B6.A.A$14.12B7.2A$13.
11B$14.10B$15.7B3D$16.11B$16.13B$13.17B$12.18B$10.B.20B$8.23B2A$8.9BD
BD11B2A$6.11BDBD9B2.B$6.11B3D9B$6.23B$6.23B$6.24BA$4.2AB.20B2.3A$3.A.
AB.18B2A5.A$3.A7.15B2A4.2A$2A.A6.19B$2A.A.AB3.18B$4.2AB.18B.B2A$6.2BA
17B.BA.A$6.BABA16B4.A$7.ABA15B5.2A$8.A15B$8.12BD3B$10.9B2D3B$10.7B3D
3B$11.7BD3B$12.11B$12.12B$14.11B$15.9B$14.10B$13.5B.3B$12.4B!
Which in turn allows this I-to-G... there is not many such so, any more are welcome I guess:

Code: Select all

x = 39, y = 49, rule = LifeHistory
23.4B$17.3B.5B$15.10B$15.9B$14.11B$15.12B$16.11B$17.3BD7B$16.3B3D7B$
15.3B2D9B$15.3BD12B$15.15BA$7.2A5.15BABA$8.A4.16BABAB$8.A.AB.17BA2B$
9.2AB.18B.B2A$11.18B3.BA.A.2A$10.19B6.A.2A$5.2A4.2A15B7.A$5.A5.2A18B.
BA.A$6.3A2.20B.B2A$8.A24B$10.23B$10.23B$10.9B3D11B$7.B2.9BDBD11B$6.2A
11BDBD9B$6.2A23B$7.20B.B$9.18B$9.25B$10.25B.B$12.22B.B2A$14.3D19B2A$
15.19B.2B$15.19B$4.2A7.21B$4.A.A6.22B$2.A.A.A3.26B$.A.A.A3.14B2D11B$.
A.A5.13B2D11B$2A.2A2B2A14BD12B$3.A.2BAB.4B2.2B3.16B$3.A.A.A2B5.4B.8B
2C7B$4.2A.A.A5.B2AB.7BC2BC4B$6.2A.3A4.2A3.6B3C3B$2.3A3.A3.A8.6BC4B$2.
A2.2A.A2.2A12.6B$5.A.A19.3B!
anyways... for those that are unfamiliar with that I heptomino, this give the following at least:

Code: Select all

x = 83, y = 77, rule = LifeHistory
3$20.3D2.5D2.3D3.3D2.5D3.D4.3D4.D$19.D3.D.D5.D3.D.D3.D3.D4.2D3.D3.D2.
2D$19.D5.D5.D3.D5.D3.D5.D3.D3.D3.D$20.3D2.3D4.4D4.D4.D5.D4.4D3.D$23.D
.D9.D3.D5.D5.D7.D3.D$19.D3.D.D9.D2.D6.D5.D7.D3.D$20.3D2.5D2.3D2.3DAD
3.D4.3D3.3D3.3D$40.3A$34.2A7.A$35.A2.5A$35.A.A2.A2.3A$33.2A2.2A2B.A2.
A16.2A$34.A.A2.2B2.2A9.2A5.A.A$33.A2.5A12.B2AB4.A7.A$34.2A2.2BA12.3B
4.2A5.3A$36.2AB.3B8.5B4.B5.A$36.A2.5B6.11B3.B.2A$34.A.A2.5B6.12B2A4B$
34.2A3.5B5.13B2A2B$39.7B3.20B$40.6B2.D21B7.B$37.2B.8BD24B3.4B$36.2A
10BD25B.5B$36.2A43B$37.2B.31B2D8B$40.15B3D14B2D7B$37.2B.17BD15B2D5B$
35.20B3D15BD7B$35.6BD39B$22.2A5.2A2.7B3D39B$23.A5.2A11BD35B.3B$23.A.A
B2.48B3.2B$24.2AB.49B4.B$26.9B3D15B.21B$26.10BDBD24B.10B$26.10BDBD14B
.9B3.2B2A2B$25.12BD14B2.9B3.BA2BAB$26.26B4.5B6.B2A$28.24B4.7B2.4B$28.
8B.15B9.2A2.2A$27.8B2.8B3.B.B10.A4.A$27.9B2.3B.2B3.3B12.4A$27.9B2.2B
7.B2AB$26.10B12.2A14.2A$26.3B2A5B28.2A$25.4B2A5B$20.2A3.11B$20.A2.A7B
D4B$16.2A4.2A2.4B3DB$17.A9.B.2DBDB4.2A$17.A.AB7.6B4.A$18.2AB.3B3.6B.B
A.A$20.14B.B2A$20.16B$21.14B$20.16B$18.18B$16.19B$16.2BC15B$15.3BCBC
4B.7B$16.2B3C4B2.6B$15.5BC4B3.6B$14.10B6.4B$13.4B12.B2A2B$13.3B14.2A.
B2A$11.4B18.BA.A$11.2A23.A$12.A23.2A$9.3A$9.A!

Re: The Hunting of the Elementary Conduits

Posted: May 9th, 2026, 10:29 am
by I6_I6
I6_I6 wrote: May 9th, 2026, 10:20 am Meaningless G-to-G+block:

Code: Select all

x = 23, y = 19, rule = B3/S23
18b2o$18bo$20bo$2o14b5o$bo13bo$bobo12b3o$2b2o15bo$7b2o7b4o$8b2ob2o3bo
3b2o$7bo3b2o4b3o2bo$19bob2o$19bo$18b2o4$7bo$6bobo$7bo!
Sadly not a semi-snark :(
Would it be possible to make something useful by replacing one of the eaters in a Snark with a sacrificial object to create an edgy active region, then use that activity to restore the object and extract a signal?

For example:

Code: Select all

x = 23, y = 20, rule = LifeHistory
18.2A$18.A$20.A$2A14.5A$.A13.A$.A.A12.3A$2.2A15.A$7.2A7.4A$8.2A.2A3.A
3.2A$7.A3.2A4.3A2.A$19.A.2A$19.A$18.2A5$8.2A$7.A.A$8.A!
Or

Code: Select all

x = 25, y = 20, rule = LifeHistory
20.2A$20.A$22.A$2.2A14.5A$3.A13.A$3.A.A12.3A$4.2A15.A$18.4A$13.2A3.A3.
2A$13.2A4.3A2.A$21.A.2A$21.A$20.2A4$2A10.A$.2A8.A.A$A10.A.A$12.A!

Re: The Hunting of the Elementary Conduits

Posted: May 9th, 2026, 10:05 pm
by Entity Valkyrie 2
I6_I6 wrote: May 9th, 2026, 10:29 am
I6_I6 wrote: May 9th, 2026, 10:20 am Meaningless G-to-G+block:

Code: Select all

x = 23, y = 19, rule = B3/S23
18b2o$18bo$20bo$2o14b5o$bo13bo$bobo12b3o$2b2o15bo$7b2o7b4o$8b2ob2o3bo
3b2o$7bo3b2o4b3o2bo$19bob2o$19bo$18b2o4$7bo$6bobo$7bo!
Sadly not a semi-snark :(
Would it be possible to make something useful by replacing one of the eaters in a Snark with a sacrificial object to create an edgy active region, then use that activity to restore the object and extract a signal?

For example:

Code: Select all

x = 23, y = 20, rule = LifeHistory
18.2A$18.A$20.A$2A14.5A$.A13.A$.A.A12.3A$2.2A15.A$7.2A7.4A$8.2A.2A3.A
3.2A$7.A3.2A4.3A2.A$19.A.2A$19.A$18.2A5$8.2A$7.A.A$8.A!
Or

Code: Select all

x = 25, y = 20, rule = LifeHistory
20.2A$20.A$22.A$2.2A14.5A$3.A13.A$3.A.A12.3A$4.2A15.A$18.4A$13.2A3.A3.
2A$13.2A4.3A2.A$21.A.2A$21.A$20.2A4$2A10.A$.2A8.A.A$A10.A.A$12.A!
I found this back in 2022:
Entity Valkyrie 2 wrote: October 15th, 2022, 5:57 am The reaction is based on this grin-reagent-quasi-2c/3-signal-type-thing:

Code: Select all

x = 25, y = 28, rule = B3/S23
bo$b3o$4bo6bo$3b2o4b2o$10b2o3$14b2o$14b2o3$6b2o$6b2o7b2obo2bo$15b2ob4o
2$2bo12b5o$bobob2o7bo5bob2o$bobobobo7b2o2b2obo$2obobobo2bo2bobobo6bo$b
o2b2ob7obobob6o$bo4bo7bobo2bo$2b3obo2b2obobo2b2o3bo$4b2o3b2ob2obobo3bo
bo$15bobo4b2o$15b2o2$18b2o$18b2o!

Re: The Hunting of the Elementary Conduits

Posted: May 15th, 2026, 1:21 am
by I6_I6
mvr wrote: November 5th, 2024, 2:56 am Dumping more H-to-Gs found by lightcone:
...
SW31T190

Code: Select all

x = 37, y = 47, rule = B3/S23
13b2o$14bo$12bo$12b5o$16bo7bo$10b4o8b3o$10bo2bo7bo$21b2o4$2o$bo$bobo
25b2o$2b2o25bo$27bobo$27b2o5$2bo$2bobo$2b3o$4bo5$33b2obo$33bob2o8$31b
2o$31bo$32b3o$34bo2$20b2o$20bo$21b3o$23bo!
...
HRx181I_SW31T190:

Code: Select all

x = 38, y = 47, rule = LifeHistory
20.2A$21.A$19.A$19.5A$23.A7.A$17.4AB7.3A$17.A2.AB6.A$18.6B4.2A$19.11B
$20.8B$18.10B$7.2A8.13B$8.A9.12B$8.A.AB4.14B6.2A$9.2AB.18B5.A$11.20B2.
BA.A$11.21B.B2A$12.22B$11.23B$9.24B$7.25B$7.2BC26B$6.3BCBC25B$7.2B3C26B
$6.5BC4B.21B$5.10B2.21B$4.4B9.20B$3.4B9.19B$2.4B10.18B$.4B10.18BD$4B10.
18BDBD$14.18BDBD$14.17B3DB$14.21B$15.20B$16.19B$17.18B$19.8B.7B$20.12B
$21.10B$23.6B$22.5B$21.4B.3B$20.4B3.2A$19.4B4.A$18.4B6.3A$17.4B9.A!
Example connection:

Code: Select all

x = 50, y = 54, rule = LifeHistory
20.2A$21.A$19.A$19.5A$23.A7.A$17.4AB7.3A$17.A2.AB6.A$18.6B4.2A$19.11B
$20.8B$18.10B$7.2A8.13B$8.A9.12B$8.A.AB4.14B6.2A$9.2AB.18B5.A$11.20B2.
BA.A$11.21B.B2A$12.22B$11.23B$9.24B$7.25B$7.2BC26B$6.3BCBC25B7.2A$7.2B
3C26B5.B2AB$6.5BC4B.23B3.3B$5.10B2.24B3.B.B$4.4B9.31B$3.4B9.33B$2.4B10.
32B$.4B10.18BD14B$4B10.18BDBD14B$14.18BDBD14B$14.17B3D15B$14.35B$15.34B
$16.22BD10B$17.19B3D9B$19.8B.9BD8B$20.26B2.B$21.10B2.2B.10B.B2A$23.6B
6.13B2A$22.5B6.2B.13B$21.4B.3B3.2A15B$20.4B3.2A3.2A8B2.3B$19.4B4.A5.2B
.7B$18.4B6.3A5.6B$17.4B9.A4.8B$35.7B$35.5B$36.6B$40.2A$40.A$41.3A$43.
A!

Re: The Hunting of the Elementary Conduits

Posted: May 15th, 2026, 5:39 am
by Jormungant
I6_I6 wrote: May 15th, 2026, 1:21 am ...
HRx181I_SW31T190:

Code: Select all

x = 38, y = 47, rule = LifeHistory
20.2A$21.A$19.A$19.5A$23.A7.A$17.4AB7.3A$17.A2.AB6.A$18.6B4.2A$19.11B
$20.8B$18.10B$7.2A8.13B$8.A9.12B$8.A.AB4.14B6.2A$9.2AB.18B5.A$11.20B2.
BA.A$11.21B.B2A$12.22B$11.23B$9.24B$7.25B$7.2BC26B$6.3BCBC25B$7.2B3C26B
$6.5BC4B.21B$5.10B2.21B$4.4B9.20B$3.4B9.19B$2.4B10.18B$.4B10.18BD$4B10.
18BDBD$14.18BDBD$14.17B3DB$14.21B$15.20B$16.19B$17.18B$19.8B.7B$20.12B
$21.10B$23.6B$22.5B$21.4B.3B$20.4B3.2A$19.4B4.A$18.4B6.3A$17.4B9.A!
...
without that bottom eater... the conduit still works, just one less glider output, but importantly, it allows more conduit to work with that R output:

Code: Select all

x = 101, y = 80, rule = LifeHistory
11$23.2A$24.A$22.A$22.5A$26.A7.A$20.4AB7.3A$20.A2.AB6.A$21.6B4.2A$22.
11B$23.8B$21.10B$10.2A8.13B$11.A9.12B$11.A.AB4.14B6.2A$12.2AB.18B5.A$
14.20B2.BA.A$14.21B.B2A$15.22B$14.23B$12.24B$10.25B$10.2BC26B$9.3BCBC
25B7.2A$10.2B3C26B5.B2AB13.A$9.5BC4B.23B3.3B12.3A$8.10B2.24B3.B.B10.A
$7.4B9.31B9.2A4.A$6.4B9.33B3.7B4.3A$5.4B10.32B4.5B9.A$4.4B10.18BD14B
2.9B6.2A$3.4B10.18BDBD14B.9B6.B$17.18BDBD24B.2B2.3B.2B$17.17B3D15B.
21B$17.57B$18.58B$19.58B$20.59B$22.54BD3B$23.31B3D18B3D2B$24.10B2.2B.
17BD20BDB$26.6B6.16B3D23B$36.2B.41B$35.2A43B$35.2A10BD25B.5B$36.2B.8B
D24B3.4B$39.6B2.D21B7.B$38.7B4.19B$33.2A.7B7.11B2A2B$33.A.A7B7.11B2A
4B$35.A2.5B8.5B.3B3.B.2A$35.2AB.3B11.B5.B5.A$33.2A2.2BA12.3B4.2A5.3A$
32.A2.5A12.B2AB4.A7.A$33.A.A2.2B2.2A9.2A5.A.A$32.2A2.2A2B.A2.A16.2A$
34.A.A2.A2.3A$34.A2.5A$33.2A7.A$39.3A$39.A!
Addendum: It seems I overlooked one way to maintain that glider output with one working weld:

Code: Select all

x = 77, y = 60, rule = LifeHistory
20.2A$21.A$19.A$19.5A$23.A7.A$17.4AB7.3A$17.A2.AB6.A$18.6B4.2A$19.11B
$20.8B$18.10B$7.2A8.13B$8.A9.12B$8.A.AB4.14B6.2A$9.2AB.18B5.A$11.20B
2.BA.A$11.21B.B2A$12.22B$11.23B$9.24B$7.25B$7.2BC26B$6.3BCBC25B7.2A$
7.2B3C26B5.B2AB13.A$6.5BC4B.23B3.3B12.3A$5.10B2.24B3.B.B10.A$4.4B9.
31B9.2A4.A$3.4B9.33B3.7B4.3A$2.4B10.32B4.5B9.A$.4B10.18BD14B2.9B6.2A$
4B10.18BDBD14B.9B6.B$14.18BDBD24B.2B2.3B.2B$14.17B3D15B.21B$14.57B$
15.58B$16.58B$17.59B$19.54BD3B$20.31B3D18B3D2B$21.10B2.2B.17BD20BDB$
23.6B6.16B3D23B$33.2B.41B$32.2A43B$27.2A3.2A10BD25B.5B$27.A5.2B.8BD
24B3.4B$28.3A5.6B2.D21B7.B$29.A5.7B4.19B$27.A3.A.7B7.11B2A2B$27.4A.A
7B7.11B2A4B$32.A2.5B8.5B.3B3.B.2A$29.2A.2AB.3B11.B5.B5.A$29.A.A2.2BA
12.3B4.2A5.3A$26.2A.A2.5A12.B2AB4.A7.A$27.A2.A.A2.2B2.2A9.2A5.A.A$27.
A.2A2.2A2B.A2.A16.2A$28.A2.A.A2.A2.3A$29.A.A2.5A$30.2A7.A$36.3A$36.A!


Re: The Hunting of the Elementary Conduits

Posted: May 18th, 2026, 4:02 am
by Jormungant
Not really new, but I think this is the first "proper" r-to-w:

Code: Select all

x = 34, y = 34, rule = LifeHistory
26.A.A$21.2A2.A.2A2.A$9.4B8.A3.A3.3A$8.5B3.2A4.3A.2A$8.6B.B2AB5.A.A.
2A$8.6B.4B5.2BA.A.A$8.5B3.2B2.4B.BA2B.A$8.2BC14B2A2B2A.2A$8.2B2C13B5.
A.A$8.B2C14B3.A.A.A$8.16B3.A.A.A$8.13B6.A.A$9.12B7.2A$8.11B$9.10B$10.
10B$11.9B$11.11B$11.10B$2A7.13B3.2A$.A5.13B.B3.A$.A.AB.10B.4B.BA.A$2.
2AB.6BDBDB.4B.B2A$4.8BDBD8B$3.9B3D8B$3.20B.A$3.19B.A.A$3.2D12B2.3B.A.
A$4.DBD9B2.BA.2A.A$5.2D3B.4B4.2A3.A.A$12.3B7.2A.2A$12.3B8.A$12.3B6.A.
A$13.B7.2A!
That being said, it only then works with 1 w-to-h, and only also 1 h-to-r I believe:

Code: Select all

x = 97, y = 65, rule = LifeHistory
4$53.A$53.3A$47.2A7.A$48.A2.5A$48.A.A2.A2.3A$46.2A2.2A2B.A2.A$47.A.A
2.2B2.2A$46.A2.5A11.A9.2A$47.2A2.2BA11.3A4.2A2.A$49.2AB.3B12.A2.A2.2A
$49.A2.5B10.2A3.2A2.3A$47.A.A2.5B10.5B2.A.A2.A$22.4B21.2A3.5B6.B.2B2.
5BA3.2A$23.4B25.7B4.3B.7B.A$24.4B25.6B2.13B2A$25.4B9.A11.2B.20B.B$19.
A6.4B6.3A10.2A22B$19.3A5.4B4.A13.2A16B2.5B$22.A5.4B3.2A13.2B.22B$21.
2A4.10B16.15B3D8B$16.2A3.14B13.B.2B.17BD9B$17.A5.14B10.21B3D8B$17.A.A
B.15B5.12BD21B$18.2AB.15B3.13B3D6B3.10B$20.19B.15BD5B4.12B.2B.3B.B$
20.38B.B6.25B$20.32B14.13B2A11BD$21.31B15.7B2D3B2A9B3DB$19.33B17.6BD
14BDBD$19.32B16.6B2D15BD$19.32B16.2A.3BD7B2.2B2.2B$19.35B14.A2.9B$20.
15B2.14B2AB.2A8.3A3.9B$19.15B3.10B.2BABA2B.A8.A4.8B$17.17B7.3B.B4.BAB
2.A13.2AB.4B$15.19B8.2B10.A13.A.AB.2B2AB$15.2BC15B22.3A10.A6.2A$14.3B
CBC4B.7B25.A9.2A$15.2B3C4B2.6B$14.5BC4B2.7B$13.10B3.7B$12.4B11.7B$11.
4B12.7B$10.4B12.BA4B.2B$10.2E14.ABA4B2A$11.E13.2BA5B2AB$8.3E12.B.11B$
8.E13.2A5B3.3B$22.2A3B2AB4.2B$23.2B2.2A4.B2A$34.A.A.2A$32.A.A.2A.A$
32.2A!
addendum: well at least it works with that g-to-r too:

Code: Select all

x = 67, y = 76, rule = LifeHistory
2$18.A.2A$18.2A2.A.2A$21.A3.A$17.A.2A.2A$17.2A.A.A.4A2.2A$21.3B2.A.A
2.A$22.B.3B.A.A$16.2A3.6BA.A$17.A3.B2A2B.BA$15.A6.2A2B$15.5A2.5B$19.A
7B$15.2A4.7B$16.A4.7B$16.A.AB2.6B$17.2AB.7B$12.A6.9B$12.3A4.10B$15.A
3.11B2.2B$14.2A.17B.2B$14.22B2A$16.18B.B2A$15.9B.C9B.B$14.B.8BC9B$13.
11B3C6B$13.20B$14.18B$14.10B2A5B$14.10B2A5B$10.2AB2.15B6.2A$7.3B2A17B
8.A6.2A$6.2A20B9.A.AB.2B2AB$6.2A20B10.2AB.4B$7.2B.17B7.A4.8B$11.15B8.
3A3.9B$11.14B12.A2.9B$12.13B11.2A.3BD7B2.2B2.2B$14.10B12.6B2D15BD$14.
10B14.6BD14BDBD$15.8B13.7B2D3B2A9B3DB$15.8B12.13B2A11BD$16.11B.B6.25B
$16.8BD5B4.12B.2B.3B.B$16.6B3D6B3.10B$17.6BD21B$19.18B3D8B$20.B.17BD
9B$22.15B3D8B$20.B.22B$18.2A16B2.5B$18.2A22B$19.2B.20B.B$22.6B2.13B2A
$21.7B4.3B.7B.A$16.2A3.5B6.B.2B2.5BA3.2A$16.A.A2.5B10.5B2.A.A2.A$18.A
2.5B10.2A3.2A2.3A$18.2AB.3B12.A2.A2.2A$16.2A2.2BA11.3A4.2A2.A$15.A2.
5A11.A9.2A$16.A.A2.2B2.2A$15.2A2.2A2B.A2.A$17.A.A2.A2.3A$17.A2.5A$16.
2A7.A$22.3A$22.A!