B2-ac3acikq4ci5e/S01e2ei3a

For discussion of other cellular automata.
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

This rule has tiny still lifes,many oscillators and some types of spaceships,very complex looking,some shuttles,puffers,and even some infinite growth. It is not impossible that it is Turing-complete (probably not),but is very beautiful.
I am relatively new to the forum and I am also doing this from phone,so I will not be able to post anything. I see the button,but not a way to use it. Please help me!
Have a good day!

BokaBB
Last edited by BokaBB on June 11th, 2022, 4:40 am, edited 2 times in total.
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
Hunting
Posts: 4401
Joined: September 11th, 2017, 2:54 am

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by Hunting »

If you cannot click on the code button, then type [c o d e][/c o d e] manually and put your RLE there.

Sure, it's a fascinating rule, with three common ships (and two of them are three cell) and two common speeds and one linear growth. Nice work. And you studied really hard to find the puffer!

For completeness, here are the three ships:

Code: Select all

x = 33, y = 5, rule = B2-ac3acikq4ci5e/S01e2ei3a
2bo9b2o17bo$o3bo5bo4bo3$30bobo!
I'm apgsearching it. I wonder if I could find anything interesting.

And do not give up. I thought LeapLife has nothing except its knightship but it is now officially Turing-Complete. (Turing-Complete is not a goal you should go for, though; it's not good enough for me, as I have too many Turing-Complete rules. I'm now working on the Demonoid in LeapLife.)

EDIT: Oh, yeah, forgot this 4-cell ship:

Code: Select all

x = 4, y = 5, rule = B2-ac3acikq4ci5e/S01e2ei3a
2bo2$o2bo2$2bo!
Oscillator collection: p1,2,3,4,10,12,20

Code: Select all

x = 40, y = 70, rule = B2-ac3acikq4ci5e/S01e2ei3a
o$o$o33bo$o$o6$3o$2bo$3o31bo$o34bo$3o6$3o$2bo31bo$3o28bo2bo2bo$2bo31bo
$3o6$obo31bo$obo$3o32bo$2bo$2bo6$ob3o$obobo26bo2bo$obobo10bo18bo$obobo
29bo2bo$ob3o6$ob3o$o3bo$ob3o$obo31bo$ob3o26bo2bo4bo$34bo10$3ob3o$2bobo
bo24bo3b3o$3obobo30bo$o3bobo24bo3bobo$3ob3o25bo!
User avatar
yujh
Posts: 3154
Joined: February 27th, 2020, 11:23 pm
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Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by yujh »

C/3

Code: Select all

x = 12, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
.o..........$
o.o.........$
......ooo...$
..oo....o...$
......oo....$
o.o...o...o.$
....o.......$
..ooo..oo...$
.o..o...oo..$
......o.o...$
........o...$
...o........$
.....o......$
....o.......$
.......o....$
............!

Code: Select all

x = 19, y = 24, rule = B2-ac3acikq4ci5e/S01e2ei3a
...o...........o...$
..o.o.........o.o..$
...................$
.oo.oo.......oo.oo.$
oo...oo.....oo...oo$
o....oo.....oo....o$
.........o.........$
.....o..ooo..o.....$
.....o...o...o.....$
....oo.o...o.oo....$
...................$
..ooo.........ooo..$
.o....o.....o....o.$
....o.........o....$
..ooo.........ooo..$
.o.oo..o...o..oo.o.$
..oo...........oo..$
..o.............o..$
o....o.......o....o$
o...o.........o...o!
C/4:

Code: Select all

x = 24, y = 40, rule = B2-ac3acikq4ci5e/S01e2ei3a
.oo..................oo.$
o...o..............o...o$
.....o............o.....$
.o....oo........oo....o.$
.....o............o.....$
.o.....o........o.....o.$
..o....o........o....o..$
....ooo..........ooo....$
........................$
.oo....oo..oo..oo....oo.$
.o....o..o.oo.o..o....o.$
..oo..o..o....o..o..oo..$
.o.o......o..o......o.o.$
........o......o........$
..........o..o..........$
o..o..o...o..o...o..o..o$
.....o...oo..oo...o.....$
oo..o...oooooooo...o..oo$
.o.....o........o.....o.$
.o..o..............o..o.$
....oo.oo......oo.oo....$
...o..o.oo....oo.o..o...$
........o......o........$
........................$
.o.oo.o..o....o..o.oo.o.$
....o..............o....$
.oo...o..........o...oo.$
..o..oo..........oo..o..$
.oo..o............o..oo.$
.o....................o.$
.....o..o......o..o.....$
........................$
...o................o...$
.....ooo........ooo.....$
.....ooo.o....o.ooo.....$
.o....................o.$
........................$
.........o....o.........$
.......o.oo..oo.o.......$
......o..........o......!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
User avatar
yujh
Posts: 3154
Joined: February 27th, 2020, 11:23 pm
Location: I'm not sure where I am, so please tell me if you know
Contact:

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by yujh »

C/2 boring.

Code: Select all

x = 12, y = 12, rule = B2-ac3acikq4ci5e/S01e2ei3a
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
.....o......$
....ooo.....$
............$
..oooo......$
o......o....$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
............$
...oooo.....$
..oo..oo....$
...o..o.....$
...o..o.....$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..oooooo....$
o........o..$
............$
..o....o....$
.o.o..o.o...$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
....o.......$
.....ooo....$
...o..ooo...$
...o........$
..o.ooo.....$
.o....o.....$
.o..........$
....o.o.....$
.o.oo.......$
..o..o..o...$
..o...o.....$
o...oo.ooo..$
.........o..!
P4:

Code: Select all

x = 6, y = 8, rule = B2-ac3acikq4ci5e/S01e2ei3a
......$
..oo..$
o....o$
......$
..o..o$
..o.o.$
.o....$
......!
Last edited by yujh on April 6th, 2020, 4:34 am, edited 1 time in total.
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
Hunting
Posts: 4401
Joined: September 11th, 2017, 2:54 am

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by Hunting »

That's impressive! I'm searching c/5 right now.

Meanwhile, head-on collision tabulation:

Code: Select all

x = 131, y = 53, rule = B2-ac3acikq4ci5e/S01e2ei3a
o3bo16bo3bo16bo3bo16bo3bo16bo3bo16bo3bo16bo3bo$2bo20bo20bo20bo20bo20bo
20bo5$2bo19bo19bo19bo19bo19bo19bo$o3bo15bo3bo15bo3bo15bo3bo15bo3bo15bo
3bo15bo3bo18$o3bo16bo3bo16bo3bo16bo3bo16bo3bo16bo3bo16bo3bo$2bo20bo20b
o20bo20bo20bo20bo6$2bo19bo19bo19bo19bo19bo19bo$o3bo15bo3bo15bo3bo15bo
3bo15bo3bo15bo3bo15bo3bo12$2ob2o16b2ob2o16b2ob2o16b2ob2o16b2ob2o16b2ob
2o16b2ob2o$b3o18b3o18b3o18b3o18b3o18b3o18b3o5$2bo19bo19bo19bo19bo19bo
19bo$o3bo15bo3bo15bo3bo15bo3bo15bo3bo15bo3bo15bo3bo!
User avatar
FWKnightship
Posts: 1769
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by FWKnightship »

yujh wrote: April 6th, 2020, 4:20 am C/2 boring.

Code: Select all

x = 12, y = 12, rule = B2-ac3acikq4ci5e/S01e2ei3a
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
.....o......$
....ooo.....$
............$
..oooo......$
o......o....$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
............$
...oooo.....$
..oo..oo....$
...o..o.....$
...o..o.....$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..oooooo....$
o........o..$
............$
..o....o....$
.o.o..o.o...$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
....o.......$
.....ooo....$
...o..ooo...$
...o........$
..o.ooo.....$
.o....o.....$
.o..........$
....o.o.....$
.o.oo.......$
..o..o..o...$
..o...o.....$
o...oo.ooo..$
.........o..!
Line puffer:

Code: Select all

x = 191, y = 6, rule = B2-ac3acikq4ci5e/S01e2ei3a
2b2o86b2o45b2o22b2o24b2o$o4bo16b4o15b4o17b4o14b4o4bo4bo8b4o4b4o13b4o4b
o4bo10b4o4bo4bo12b4o4bo4bo$4b3o14b2o2b2o13b2o2b2o15b2o2b2o12b2o2b2o2b
3o11b2o2b2o2b2o2b2o11b2o2b2o2b3o13b2o2b2o2b3o15b2o2b2o2b3o2$2b7o11b8o
11b9o11b10o11b11o11b12o11b13o11b14o11b15o$o9bo7bo10bo7bo11bo7bo12bo7bo
13bo7bo14bo7bo15bo7bo16bo7bo17bo!

Code: Select all

x = 102, y = 5, rule = B2-ac3acikq4ci5e/S01e2ei3a
5b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o$4b2o2b2o2b2o2b2o2b2o
2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b
2o2b2o2$2b98o$o100bo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
User avatar
yujh
Posts: 3154
Joined: February 27th, 2020, 11:23 pm
Location: I'm not sure where I am, so please tell me if you know
Contact:

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by yujh »

FWKnightship wrote: April 6th, 2020, 4:57 am
yujh wrote: April 6th, 2020, 4:20 am C/2 boring.

Code: Select all

x = 12, y = 12, rule = B2-ac3acikq4ci5e/S01e2ei3a
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
.....o......$
....ooo.....$
............$
..oooo......$
o......o....$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
............$
...oooo.....$
..oo..oo....$
...o..o.....$
...o..o.....$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..oooooo....$
o........o..$
............$
..o....o....$
.o.o..o.o...$
$
$
..oo........$
o....o......$
....ooo.....$
............$
..ooooooo...$
o.........o.$
............$
....o.......$
.....ooo....$
...o..ooo...$
...o........$
..o.ooo.....$
.o....o.....$
.o..........$
....o.o.....$
.o.oo.......$
..o..o..o...$
..o...o.....$
o...oo.ooo..$
.........o..!
Line puffer:

Code: Select all

x = 191, y = 6, rule = B2-ac3acikq4ci5e/S01e2ei3a
2b2o86b2o45b2o22b2o24b2o$o4bo16b4o15b4o17b4o14b4o4bo4bo8b4o4b4o13b4o4b
o4bo10b4o4bo4bo12b4o4bo4bo$4b3o14b2o2b2o13b2o2b2o15b2o2b2o12b2o2b2o2b
3o11b2o2b2o2b2o2b2o11b2o2b2o2b3o13b2o2b2o2b3o15b2o2b2o2b3o2$2b7o11b8o
11b9o11b10o11b11o11b12o11b13o11b14o11b15o$o9bo7bo10bo7bo11bo7bo12bo7bo
13bo7bo14bo7bo15bo7bo16bo7bo17bo!

Code: Select all

x = 102, y = 5, rule = B2-ac3acikq4ci5e/S01e2ei3a
5b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o4b4o$4b2o2b2o2b2o2b2o2b2o
2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b2o2b
2o2b2o2$2b98o$o100bo!
Ugh.
Known.
Is there any siderakes?
For fun.rle

Code: Select all

x = 40, y = 80, rule = B2-ac3acikq4ci5e/S01e2ei3a
..oo......oo......oo......oo......oo....$
o....o..o....o..o....o..o....o..o....o..$
....................................ooo.$
..oo......oo......oo......oo............$
.o..o....o..o....o..o....o..o.....oooo..$
...o.......o.......o.......o....o......o$
o..o....o..o....o..o....o..o...ooo......$
.....................................o..$
..ooo.o.......o.......o........o....o.o.$
.o..o...o.......o.......o....o...o..ooo.$
...o...ooo.....ooo.....ooo..ooo.........$
o..o.........oo......oo.................$
.........o...o...o...o...o....o.o...ooo.$
..ooo..o...oo.oo...oo.oo...o.......oo.oo$
.o..o.........................o.o.......$
...o...........o.o.o...........o........$
o..o....o......oo.oo.............o..ooo.$
......o...o..o.......o........o..o.oo.oo$
........................ooo....oo.......$
..o............o...oo..oo.oo...oo.......$
o...o.....o...o...oo.oo...oooo....o.....$
...ooo..o...ooo....o.............ooo....$
...................o.o.o................$
.o.o...................o..oooo.....ooo..$
............ooo........o.oo..oo..o.....o$
.o.o......o..ooo..........o..o..........$
..o..................o....o..o..........$
....o........o.........o..........oo....$
.o..o.......ooo.......ooo...ooo.o....o..$
..oo........ooo............o..o.........$
..oo...................oo...o..o....oo..$
o....o.....oo.o...o...oo....o....o..oo..$
....ooo...o..oo.o...oooo........o.......$
.........................o.......oo....o$
..ooo....o....o......................o..$
o.....o........oo..............oo...ooo.$
.....ooo...o...oo...ooo.......oo........$
...............oooo..ooo.......o....oo..$
.......o...o...................o.....oo.$
.....o...oo.oo.......o....ooo........o..$
....ooo.........o...ooo..oo.oo.o.....o..$
.............o.oo...ooo.......o.........$
......o.o....oooo.............o....o....$
...........o.......oo.o.....o...o....o..$
......o.o.........o..oo....ooo......ooo.$
.......o.....o..........o...............$
.....o......o.o...o..........o.o....o...$
.....o..o...ooo.......o.oo........o...o.$
......oo............o..o..o..o.o.....ooo$
......oo...oo.o....oo....o....o.........$
....o....o.oooo......o...o....o....o.o..$
...ooo......................o...o.......$
....................oo...o.ooo.....o.o..$
..ooo......oooo...o....oo.o.........o...$
o.....o...oo..oo.............o.o......o.$
.....ooo......o.....oo.............o..o.$
..........oo..o....o..o......o.o....oo..$
...o.o....oo..................o.....oo..$
.........o..o.o...oooooo....o.....o....o$
...o.o..oo..oo.oo........o..o..o........$
....o....o...................oo.....oo..$
..o......oo.o.....o....o.....oo....o..o.$
..o..o...oooo....o.o..o.o..o....o...o...$
...oo.........o.......ooo...........o..o$
...oo....ooo.................oo.........$
.o....o...oo.........oo.o...o..o...ooo..$
ooo.......o.ooo......oooo....o.....o..o.$
..........o...oo.............o..o...o...$
..o.....o.....o.....................o..o$
o...o..ooo....o......oooo......ooo......$
.......ooo.oo......o..oo..o...o..o......$
...........ooo..................o.......$
......oo.o...................o..o...ooo.$
.....o..o.....o....ooooooo.........oo.oo$
..........o.......oo.ooo.oo.............$
........oo.........o...........oo.......$
...oo...oo.........o.o.......o....o.....$
.o....oooo..............................$
............oooo.........o.....oo.......$
...........oo..oo......o...o..o..o......!
Last edited by yujh on April 6th, 2020, 5:31 am, edited 1 time in total.
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
User avatar
FWKnightship
Posts: 1769
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by FWKnightship »

Natural new c/11:

Code: Select all

x = 126, y = 31, rule = B2-ac3acikq4ci5e/S01e2ei3a
3obob2ob2obobobobob2ob2obob3o64b2ob3ob3o3bo3bo3b3ob3ob2o$o4b2obobobo5b
obobob2o4bo64bo2bo4bob4obob4obo4bo2bo$obobob4o11b4obobobo66b2ob2ob2o5b
o5b2ob2ob2o$3b4ob2ob2obobob2ob2ob4o67b4o6bo9bo6b4o$ob2obo3bobo7bobo3bo
b2obo64bo3b3o3b3obobob3o3b3o3bo$bob2ob2o3b2obobob2o3b2ob2obo65bobob2ob
obo2bobobobo2bobob2obobo$4ob2o3b3o5b3o3b2ob4o66bobobo4bobobobobo4bobob
o$obo2bob3obobobobobob3obo2bobo64bo4bobob2o3b3o3b2obobo4bo$b3o3b3obo2b
3o2bob3o3b3o65b3o5bo2bo2bobo2bo2bo5b3o$ob3o2b6ob3ob6o2b3obo64bobo2bobo
6b3o6bobo2bobo$2o4bo2b2obo2bo2bob2o2bo4b2o65bob2o2bo4b2obob2o4bo2b2obo
$3b7o3b5o3b7o68bo2bobobo5bobo5bobobo2bo$2obob2o2b2o9b2o2b2obob2o65bo2b
2o4bob3ob3obo4b2o2bo$7bo3bob5obo3bo71b2o4bo3bob3ob3obo3bo4b2o$o2bobo2b
2obobo3bobob2o2bobo2bo68b2ob3ob9ob3ob2o$7b5obo3bob5o72b2o3b2ob2o3bobo
3b2ob2o3b2o$o2bobo2b2obobo3bobob2o2bobo2bo68b2ob3ob9ob3ob2o$7bo3bob5ob
o3bo71b2o4bo3bob3ob3obo3bo4b2o$2obob2o2b2o9b2o2b2obob2o65bo2b2o4bob3ob
3obo4b2o2bo$3b7o3b5o3b7o68bo2bobobo5bobo5bobobo2bo$2o4bo2b2obo2bo2bob
2o2bo4b2o65bob2o2bo4b2obob2o4bo2b2obo$ob3o2b6ob3ob6o2b3obo64bobo2bobo
6b3o6bobo2bobo$b3o3b3obo2b3o2bob3o3b3o65b3o5bo2bo2bobo2bo2bo5b3o$obo2b
ob3obobobobobob3obo2bobo64bo4bobob2o3b3o3b2obobo4bo$4ob2o3b3o5b3o3b2ob
4o66bobobo4bobobobobo4bobobo$bob2ob2o3b2obobob2o3b2ob2obo65bobob2obobo
2bobobobo2bobob2obobo$ob2obo3bobo7bobo3bob2obo64bo3b3o3b3obobob3o3b3o
3bo$3b4ob2ob2obobob2ob2ob4o67b4o6bo9bo6b4o$obobob4o11b4obobobo66b2ob2o
b2o5bo5b2ob2ob2o$o4b2obobobo5bobobob2o4bo64bo2bo4bob4obob4obo4bo2bo$3o
bob2ob2obobobobob2ob2obob3o64b2ob3ob3o3bo3bo3b3ob3ob2o!
Natural new 2c/4:

Code: Select all

x = 31, y = 31, rule = B2-ac3acikq4ci5e/S01e2ei3a
bobo6bo3b3o3bo6bobo$3ob3o2bobo7bobo2b3ob3o$bobo2bo3b2o3bo3b2o3bo2bobo$
ob2obobo2b2o7b2o2bobob2obo$bo3bo5b3obob3o5bo3bo$bob2o3b2o4b3o4b2o3b2ob
o$b2o3bo6bo3bo6bo3b2o$3bo7b2o5b2o7bo$5bo2bobob7obobo2bo$bo3bo3bo11bo3b
o3bo$ob2o4bob2o2bobo2b2obo4b2obo$b4o2bo2b5ob5o2bo2b4o$4bo2b2o2bo3bo3bo
2b2o2bo$4bobobo2bo2b3o2bo2bobobo$o4bo2bob2ob2ob2ob2obo2bo4bo$obob2o2bo
3b2o3b2o3bo2b2obobo$o4bo2bob2ob2ob2ob2obo2bo4bo$4bobobo2bo2b3o2bo2bobo
bo$4bo2b2o2bo3bo3bo2b2o2bo$b4o2bo2b5ob5o2bo2b4o$ob2o4bob2o2bobo2b2obo
4b2obo$bo3bo3bo11bo3bo3bo$5bo2bobob7obobo2bo$3bo7b2o5b2o7bo$b2o3bo6bo
3bo6bo3b2o$bob2o3b2o4b3o4b2o3b2obo$bo3bo5b3obob3o5bo3bo$ob2obobo2b2o7b
2o2bobob2obo$bobo2bo3b2o3bo3b2o3bo2bobo$3ob3o2bobo7bobo2b3ob3o$bobo6bo
3b3o3bo6bobo!
zz_REPLICATOR:

Code: Select all

x = 31, y = 31, rule = B2-ac3acikq4ci5e/S01e2ei3a
o6bobob3obob3obobo6bo$b3obo2bob2o2b3o2b2obo2bob3o$bo2b5o2bobobobobo2b
5o2bo$bo2b4obo2b3ob3o2bob4o2bo$2b2obo2b15o2bob2o$b4obob2ob3obob3ob2obo
b4o$2b2obob3o2b3ob3o2b3obob2o$ob2o2bob3ob7ob3obo2b2obo$b2ob4o7bo7b4ob
2o$o2b5obob2o5b2obob5o2bo$bo2bo2bo6b3o6bo2bo2bo$3ob2o3bo2b2o3b2o2bo3b
2ob3o$o2b5obobo3bo3bobob5o2bo$ob6o3bobobobobo3b6obo$bob2ob2o2bo9bo2b2o
b2obo$3ob2ob2obob2o3b2obob2ob2ob3o$bob2ob2o2bo9bo2b2ob2obo$ob6o3bobobo
bobo3b6obo$o2b5obobo3bo3bobob5o2bo$3ob2o3bo2b2o3b2o2bo3b2ob3o$bo2bo2bo
6b3o6bo2bo2bo$o2b5obob2o5b2obob5o2bo$b2ob4o7bo7b4ob2o$ob2o2bob3ob7ob3o
bo2b2obo$2b2obob3o2b3ob3o2b3obob2o$b4obob2ob3obob3ob2obob4o$2b2obo2b
15o2bob2o$bo2b4obo2b3ob3o2bob4o2bo$bo2b5o2bobobobobo2b5o2bo$b3obo2bob
2o2b3o2b2obo2bob3o$o6bobob3obob3obobo6bo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
Hunting
Posts: 4401
Joined: September 11th, 2017, 2:54 am

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by Hunting »

Whoops, I came back too late to report my apgsearch results. Congrats!

Anyways:

This ship is now in C1:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
b5obob5o$2o2bobo2b3o2bo$2bo2bo2bobo2b2o$o3bobo3b2ob3o$o2bobobobobob2o$
o2bobob2o3b2o$b5o2bo3bobo$b7o2b4o$o2b6o2bo3bo$7o4bob3o$b2ob8o2bo$obob
3o2bobo$bob3o3bob5o$4bob4o5bo$o2b3o4bo4bo$b4o3bob2o2bo!
This c/11 tagalong is now in C1:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
5obob2o5bo$b2o2b2obob3ob2o$2o2bob8obo$3obo2b2ob2obobo$2ob9o3bo$2bo2b3o
6bo$4b4o2b2ob2o$ob2ob2o2b2ob4o$8o2b2ob2o$ob2o5bob2obo$2o4b5obobo$ob2o
2b5ob3o$3o3bo2bo2b2o$2o4bobobob2obo$b3obo2bob4o$bo4bob2o2bo!
I know this is common, but bi-shuttle is now in C1:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
b2o3b4o2b4o$b8o3bob2o$2obob2ob2ob2ob2o$o6bobobo$4b2o2bob2obo$ob4o2b3ob
o2bo$o2bo2b2ob3o2bo$8obobobobo$2ob3ob3o2b2o$4b2obo2bo3b2o$bobobobo2bob
o2bo$3o2bo2bobob2o$ob7o4b2o$b5ob3obob3o$o2bob2ob2o2bobo$5b2o2b2ob2o!
FWK's 2c/4 is now in C1:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
2bo2bo3bo3bobo$o2bobo3bo3b3o$2o2b3obob2ob3o$2o2b3o2bobo$3b3o2bobo3b2o$
6obo2bo$obo3bobo2b2ob2o$o2bobobo4b3o$b3obobob2ob2obo$2bob2ob2o2bob2o$o
b2obo3b6o$3b5obo3bobo$obobo2bo2b2obobo$bo2bobobo$bob3obobo$b2obobobobo
b3o!
New natural 2c/4:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
5ob2o2bo3bo$3o2bobo2bob4o$bo4b3obobo$2b2o3b2obob4o$obobo2bo2bo3bo$ob2o
2bo4b2obo$2b6ob2o2b3o$obo2bob2o4b2o$b3o3bo2b5o$2o3bo3bo2bo$5b3o3b2ob2o
$bob2ob2o2bobo$bo3b3obo2bobo$2b3obobobob4o$o3b2ob3obo2b2o$2bobo2b2o3bo
!
1026-gen methuselah:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
o2b3ob5o$3o2b3o2bobobo$o4bo2bob3o$2o2b3o3b4obo$3ob2o4b2obobo$2obo5b2o
2b3o$bo2bo2b3obo3bo$obo2bob3obo3bo$2bo5b4o2bo$bob2o2b4ob2obo$3bo4bob2o
b2o$o3bo4bob2o$4ob2obo2bob2o$b5o6b2obo$o3bobobob2o3bo$3b2obo2b2obo!
Hunting
Posts: 4401
Joined: September 11th, 2017, 2:54 am

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by Hunting »

Whoops, I came back too late to report my apgsearch results. Congrats!

Anyways:

This ship is now in C1:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
b5obob5o$2o2bobo2b3o2bo$2bo2bo2bobo2b2o$o3bobo3b2ob3o$o2bobobobobob2o$
o2bobob2o3b2o$b5o2bo3bobo$b7o2b4o$o2b6o2bo3bo$7o4bob3o$b2ob8o2bo$obob
3o2bobo$bob3o3bob5o$4bob4o5bo$o2b3o4bo4bo$b4o3bob2o2bo!
This c/11 tagalong is now in C1:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
5obob2o5bo$b2o2b2obob3ob2o$2o2bob8obo$3obo2b2ob2obobo$2ob9o3bo$2bo2b3o
6bo$4b4o2b2ob2o$ob2ob2o2b2ob4o$8o2b2ob2o$ob2o5bob2obo$2o4b5obobo$ob2o
2b5ob3o$3o3bo2bo2b2o$2o4bobobob2obo$b3obo2bob4o$bo4bob2o2bo!
I know this is common, but bi-shuttle is now in C1:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
b2o3b4o2b4o$b8o3bob2o$2obob2ob2ob2ob2o$o6bobobo$4b2o2bob2obo$ob4o2b3ob
o2bo$o2bo2b2ob3o2bo$8obobobobo$2ob3ob3o2b2o$4b2obo2bo3b2o$bobobobo2bob
o2bo$3o2bo2bobob2o$ob7o4b2o$b5ob3obob3o$o2bob2ob2o2bobo$5b2o2b2ob2o!
FWK's 2c/4 is now in C1:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
2bo2bo3bo3bobo$o2bobo3bo3b3o$2o2b3obob2ob3o$2o2b3o2bobo$3b3o2bobo3b2o$
6obo2bo$obo3bobo2b2ob2o$o2bobobo4b3o$b3obobob2ob2obo$2bob2ob2o2bob2o$o
b2obo3b6o$3b5obo3bobo$obobo2bo2b2obobo$bo2bobobo$bob3obobo$b2obobobobo
b3o!
New natural 2c/4:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
5ob2o2bo3bo$3o2bobo2bob4o$bo4b3obobo$2b2o3b2obob4o$obobo2bo2bo3bo$ob2o
2bo4b2obo$2b6ob2o2b3o$obo2bob2o4b2o$b3o3bo2b5o$2o3bo3bo2bo$5b3o3b2ob2o
$bob2ob2o2bobo$bo3b3obo2bobo$2b3obobobob4o$o3b2ob3obo2b2o$2bobo2b2o3bo
!
1026-gen methuselah:

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e/S01e2ei3a
o2b3ob5o$3o2b3o2bobobo$o4bo2bob3o$2o2b3o3b4obo$3ob2o4b2obobo$2obo5b2o
2b3o$bo2bo2b3obo3bo$obo2bob3obo3bo$2bo5b4o2bo$bob2o2b4ob2obo$3bo4bob2o
b2o$o3bo4bob2o$4ob2obo2bob2o$b5o6b2obo$o3bobobob2o3bo$3b2obo2b2obo!
EDIT: qfind seems to be buggy:

Code: Select all

D:\qfind-master>a B2-ac3acikq4ci5e/S01e2ei3a p5 k1 w10 d
qfind v1.1 by Matthias Merzenich, 7 January 2020
- a B2-ac3acikq4ci5e/S01e2ei3a p5 k1 w10 d

Rule: B2-ac3acikq4ci5e/S01e2ei3a
Period: 5
Offset: 1
Width:  10
Dump state after queue compaction
Queue size: 2^23
Hash table size: 2^21
Minimum deepening increment: 5
Cache memory per thread: 32 megabytes
Number of threads: 1
Starting search
Queue full, depth 5, deepening 5, 1.0M/1.0M -> 8.6k/13k
State dumped to dump0001
Queue full, depth 41, deepening 5, 124k/7.8M -> 2.6k/14k
State dumped to dump0002
Queue full, depth 94, deepening 5, 222k/7.8M -> 6.0k/25k
State dumped to dump0003
Queue full, depth 147, deepening 5, 97k/7.8M -> 2.4k/13k
State dumped to dump0004
Queue full, depth 231, deepening 5, 233k/7.8M -> 5.7k/26k
State dumped to dump0005
Queue full, depth 273, deepening 5, 175k/7.8M -> 6.3k/30k
State dumped to dump0006
Queue full, depth 313, deepening 5, 150k/7.8M -> 3.3k/20k
State dumped to dump0007

x = 10, y = 65, rule = B2-ac3acikq4ci5e/S01e2ei3a
4bo4bo$3b2o$3b2o$4b2o$4bo2bo$4bo2bo$3b2o3bo$3b2obo$3b2obo$2b2o2b
2o$3bo$3bo$9bo$3bob2obo$3bo$bo2$bo$2bo$2b2o$ob3o$3b2o$2bo$ob2o2b
o2$2o$b3o$3b2obo$3bo$6bo$3bob3o$3b2o2bo$bobo2bo$o$bo$o3bobo$b3o$
o$8bo$obo$2b2o$4bobo2bo$7b2o$bo$3bo3bo$5b2o2$obo$bobo$6bo$3bobo$
4bo$2bobo$bo2b2o$2bob2o$6bo$7bobo$8bo$7bo$3bo2bobo$2bobo$bo6bo$2b
obo2bo$bo$o2b2o!

Queue full, depth 348, deepening 5, 682k/7.8M -> 17k/66k
State dumped to dump0008
Queue full, depth 360, deepening 5, 1.0M/7.2M -> 24k/97k
State dumped to dump0009
Queue full, depth 371, deepening 5, 879k/7.8M -> 25k/113k
State dumped to dump0010
Queue full, depth 375, deepening 6, 1.0M/2.3M -> 22k/98k
State dumped to dump0011
Queue full, depth 381, deepening 5, 1.0M/3.3M -> 33k/142k
State dumped to dump0012
Queue full, depth 385, deepening 6, 1.0M/2.6M -> 23k/113k
State dumped to dump0013
Queue full, depth 389, deepening 7, 1.0M/2.2M -> 17k/91k
State dumped to dump0014
Queue full, depth 394, deepening 7, 1.0M/2.6M -> 18k/97k
State dumped to dump0015
Queue full, depth 398, deepening 8, 1.0M/2.0M -> 16k/84k
State dumped to dump0016
Queue full, depth 402, deepening 9, 1.0M/2.1M -> 11k/68k
State dumped to dump0017
Queue full, depth 407, deepening 9, 1.0M/2.4M -> 12k/68k
State dumped to dump0018
Queue full, depth 411, deepening 10, 1.0M/2.1M -> 11k/65k
State dumped to dump0019
Queue full, depth 416, deepening 10, 1.0M/2.3M -> 11k/67k
State dumped to dump0020
Queue full, depth 421, deepening 10, 1.0M/2.6M -> 11k/70k
State dumped to dump0021
Queue full, depth 426, deepening 10, 1.0M/3.1M -> 10k/71k
State dumped to dump0022
Queue full, depth 433, deepening 8, 1.0M/4.0M -> 15k/97k
State dumped to dump0023
Queue full, depth 438, deepening 8, 1.0M/2.5M -> 16k/97k
State dumped to dump0024
Queue full, depth 442, deepening 9, 1.0M/2.3M -> 14k/86k
State dumped to dump0025
Queue full, depth 446, deepening 10, 1.0M/1.8M -> 13k/81k
State dumped to dump0026
Queue full, depth 450, deepening 11, 1.0M/1.9M -> 11k/73k
State dumped to dump0027
Queue full, depth 455, deepening 11, 1.0M/2.7M -> 10k/75k
State dumped to dump0028
Queue full, depth 459, deepening 12, 1.0M/2.0M -> 8.9k/66k
State dumped to dump0029
Queue full, depth 463, deepening 13, 1.0M/1.6M -> 8.5k/62k
State dumped to dump0030
Queue full, depth 468, deepening 13, 1.0M/1.9M -> 9.4k/68k
State dumped to dump0031
Queue full, depth 472, deepening 14, 1.0M/1.8M -> 8.7k/66k
State dumped to dump0032
Queue full, depth 476, deepening 15, 1.0M/1.8M -> 8.0k/64k
State dumped to dump0033
Queue full, depth 480, deepening 16, 1.0M/1.8M -> 7.3k/62k
State dumped to dump0034
Queue full, depth 484, deepening 17, 1.0M/1.7M -> 6.5k/59k
State dumped to dump0035
Queue full, depth 488, deepening 18, 1.0M/1.9M -> 5.7k/57k
State dumped to dump0036
Queue full, depth 493, deepening 18, 1.0M/2.0M
x = 10, y = 98, rule = B2-ac3acikq4ci5e/S01e2ei3a
4bo$o2bo$o3bo$o4bo$o$b2o2bo2bo2$3bo$6bo$3bo2bo$6b2o$6bo$7bo$5bo
$7b2o$2bo2bo$5bobo$5b2o3$2bo2bo2$4b2o$5bo$4b2o$4bobo$2bo3b2o$bo$
4bo$bob2o$5bo$4b2o$5bo$4bo$3b2o$3b2o$4b2o$4bo2bo$4bo2bo$3b2o3bo$
3b2obo$3b2obo$2b2o2b2o$3bo$3bo$9bo$3bob2obo$3bo$bo2$bo$2bo$2b2o$
ob3o$3b2o$2bo$ob2o2bo2$2o$b3o$3b2obo$3bo$6bo$3bob3o$3b2o2bo$bobo
2bo$o$bo$o3bobo$b3o$o$8bo$obo$2b2o$4bobo2bo$7b2o$bo$3bo3bo$5b2o2$
obo$bobo$6bo$3bobo$4bo$2bobo$bo2b2o$2bob2o$6bo$7bobo$8bo$7bo$3bo
2bobo$2bobo$bo6bo$2bobo2bo$bo$o2b2o!


x = 10, y = 98, rule = B2-ac3acikq4ci5e/S01e2ei3a
4bo$o2bo3bo$o3bo$o4bo$o$b2o2bo2bo2$3bo$6bo$3bo2bo$6b2o$6bo$7bo$
5bo$7b2o$2bo2bo$5bobo$5b2o3$2bo2bo2$4b2o$5bo$4b2o$4bobo$2bo3b2o$
bo$4bo$bob2o$5bo$4b2o$5bo$4bo$3b2o$3b2o$4b2o$4bo2bo$4bo2bo$3b2o3b
o$3b2obo$3b2obo$2b2o2b2o$3bo$3bo$9bo$3bob2obo$3bo$bo2$bo$2bo$2b2o
$ob3o$3b2o$2bo$ob2o2bo2$2o$b3o$3b2obo$3bo$6bo$3bob3o$3b2o2bo$bob
o2bo$o$bo$o3bobo$b3o$o$8bo$obo$2b2o$4bobo2bo$7b2o$bo$3bo3bo$5b2o
2$obo$bobo$6bo$3bobo$4bo$2bobo$bo2b2o$2bob2o$6bo$7bobo$8bo$7bo$3b
o2bobo$2bobo$bo6bo$2bobo2bo$bo$o2b2o!

 -> 5.9k/60k
State dumped to dump0037
Queue full, depth 496, deepening 20, 1.0M/1.4M
x = 10, y = 98, rule = B2-ac3acikq4ci5e/S01e2ei3a
4bo$o2bo$o3bo$o4bo$o$b2o2bo2bo2$3bo$6bo$3bo2bo$6b2o$6bo$7bo$5bo
$7b2o$2bo2bo$5bobo$5b2o3$2bo2bo2$4b2o$5bo$4b2o$4bobo$2bo3b2o$bo$
4bo$bob2o$5bo$4b2o$5bo$4bo$3b2o$3b2o$4b2o$4bo2bo$4bo2bo$3b2o3bo$
3b2obo$3b2obo$2b2o2b2o$3bo$3bo$9bo$3bob2obo$3bo$bo2$bo$2bo$2b2o$
ob3o$3b2o$2bo$ob2o2bo2$2o$b3o$3b2obo$3bo$6bo$3bob3o$3b2o2bo$bobo
2bo$o$bo$o3bobo$b3o$o$8bo$obo$2b2o$4bobo2bo$7b2o$bo$3bo3bo$5b2o2$
obo$bobo$6bo$3bobo$4bo$2bobo$bo2b2o$2bob2o$6bo$7bobo$8bo$7bo$3bo
2bobo$2bobo$bo6bo$2bobo2bo$bo$o2b2o!


x = 10, y = 98, rule = B2-ac3acikq4ci5e/S01e2ei3a
4bo$o2bo3bo$o3bo$o4bo$o$b2o2bo2bo2$3bo$6bo$3bo2bo$6b2o$6bo$7bo$
5bo$7b2o$2bo2bo$5bobo$5b2o3$2bo2bo2$4b2o$5bo$4b2o$4bobo$2bo3b2o$
bo$4bo$bob2o$5bo$4b2o$5bo$4bo$3b2o$3b2o$4b2o$4bo2bo$4bo2bo$3b2o3b
o$3b2obo$3b2obo$2b2o2b2o$3bo$3bo$9bo$3bob2obo$3bo$bo2$bo$2bo$2b2o
$ob3o$3b2o$2bo$ob2o2bo2$2o$b3o$3b2obo$3bo$6bo$3bob3o$3b2o2bo$bob
o2bo$o$bo$o3bobo$b3o$o$8bo$obo$2b2o$4bobo2bo$7b2o$bo$3bo3bo$5b2o
2$obo$bobo$6bo$3bobo$4bo$2bobo$bo2b2o$2bob2o$6bo$7bobo$8bo$7bo$3b
o2bobo$2bobo$bo6bo$2bobo2bo$bo$o2b2o!
^C
None of these are ship.
User avatar
FWKnightship
Posts: 1769
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by FWKnightship »

10c/20:

Code: Select all

x = 19, y = 40, rule = B2-ac3acikq4ci5e/S01e2ei3a
b4o9b4o$2obo2bo5bo2bob2o3$4bobo5bobo3$5bo7bo$3bo3bo3bo3bo2$3bo3bo3bo3b
o2$5bo7bo$3bobobo3bobobo5$9bo$8bobo2$7bo3bo$3bo11bo4$7bo3bo$9bo4$6b2o
3b2o$3bo11bo7$4b3o5b3o!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

Wow,this rule is even more fascinating than I believed.
Have a good day!

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

Please try to discover something!
Have a good day!

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
User avatar
FWKnightship
Posts: 1769
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by FWKnightship »

More c/3:

Code: Select all

x = 86, y = 29, rule = B2-ac3acikq4ci5e/S01e2ei3a
3bobo7bobo20bobo7bobo21bobo7bobo$42bo33bo$4b2o2bobo2b2o22b3ob3ob3o23b
3ob3ob3o$5bo7bo20bo5bobobo5bo17bo5bobobo5bo$4o5bo5b4o$2bo2bo7bo2bo24b
3o31b3o$o5bo5bo5bo19bo7bo25bo7bo$bo6b3o6bo$39bo5bo27bo5bo$6bo5bo23bo4b
3o4bo21bo4b3o4bo$7bo3bo23bobo9bobo19bobo9bobo$bobo11bobo11b3o21b3o$6bo
bobobo16bo4b2o13b2o4bo12b2ob2o7b2ob2o$8b3o19b2o21b2o12b2o3b2o5b2o3b2o$
2b3o4bo4b3o10bo3bo3bobo9bobo3bo3bo9bo4b2o5b2o4bo$33bo17bo24bo$4b4o3b4o
14b2o2b3o13b3o2b2o16bo2b3o2bo$3b2obo2bo2bob2o12b2o3bo2bo11bo2bo3b2o15b
o3bo3bo$6bo5bo16bobo21bobo15b2obo3bob2o$29bo25bo$34bo15bo18b3o9b3o$32b
o19bo15bo4bo5bo4bo$33bo17bo19bo9bo$30bo23bo14b3o9b3o$68bob2o2bo3bo2b2o
bo$69b2o11b2o$69bo13bo$67bo4bo7bo4bo$67bo3bo9bo3bo!
More c/4:

Code: Select all

x = 47, y = 244, rule = B2-ac3acikq4ci5e/S01e2ei3a
2bob2o3b2obo17bo2bo2bo3bo2bo2bo2$ob3o5b3obo15b2o3b2o3b2o3b2o$3bo3bo3bo
18bo5bo3bo5bo2$bo2bo5bo2bo17b2ob2o5b2ob2o$2bobo5bobo18b2ob2o5b2ob2o$2b
o4bo4bo17bobobobo3bobobobo$bo11bo18b3o7b3o$5bo3bo22bobo7bobo$b3o7b3o
21bo5bo$bo11bo18bo11bo$34bo7bo2$33bobo5bobo$32b3o7b3o3$31bo3bobobobo3b
o$34b2o5b2o$35b3ob3o$33bo2bobobo2bo$32b2o2bo3bo2b2o$33bo9bo3$33b3o5b3o
2$35bo5bo$33bo3bobo3bo$32bo5bo5bo$38bo$35bo2bo2bo2$35bo5bo$37b3o3$30b
3o2bo5bo2b3o$31b3o9b3o$32bo11bo$35bo5bo$34b2o5b2o$33bo4bo4bo$34bo2b3o
2bo$37b3o$36b2ob2o$30b3o11b3o2$32b3o7b3o$35bo5bo$31bo4bo3bo4bo$32bo3bo
3bo3bo2$33b2o2b3o2b2o$32b4o5b4o$31bo4bo3bo4bo$30bo4bob3obo4bo$31bo2b2o
5b2o2bo$31bo2bo7bo2bo$35bob3obo$31bo4b2ob2o4bo$32bo11bo2$31bo13bo2$33b
o9bo$34bo7bo$31bo6bo6bo$32bo5bo5bo$33bo4bo4bo$31bo2bobo3bobo2bo$34bo7b
o$33bo9bo$36bo3bo$31bobo9bobo$32b2o9b2o$31b3o4bo4b3o$30bo2bobo2bo2bobo
2bo$38bo$35b2o3b2o$32bo3bo3bo3bo$37b3o$36bo3bo$35bo5bo$36bo3bo$34b2obo
bob2o$33bob7obo$38bo$35b2obob2o$31bo3b2obob2o3bo$32bo3b5o3bo$33bobo5bo
bo$32b2o3b3o3b2o$31bob2o2b3o2b2obo$37b3o$36bobobo$34bo7bo2$33bo9bo$37b
obo$35b3ob3o$34bo7bo$33b2o7b2o$33bo9bo$35bob3obo$37bobo$33bo9bo$34bo2b
obo2bo$31bo2bo7bo2bo$35bo5bo$33b2o7b2o$32bo11bo$37bobo$37bobo$33b4o3b
4o3$32b5o3b5o$31bobob3ob3obobo2$36bo3bo$35bo5bo$34b2obobob2o$36bo3bo$
36b2ob2o$33b3o2bo2b3o$32b4o2bo2b4o$31b5o2bo2b5o$33bobo5bobo$33bo9bo$
34bo3bo3bo$31bo13bo$37bobo$34bo2bobo2bo$32bo2b7o2bo$36bo3bo$35bo5bo$
34bo7bo$35bo5bo$33b2obo3bob2o$32bo11bo$36bo3bo2$34bo7bo$31b2o2bo5bo2b
2o$32bo2bo5bo2bo$36b2ob2o2$32bo2bo5bo2bo$35bo5bo$30bobobo7bobobo$36bo
3bo$33bobo5bobo$35bo5bo2$32bo11bo$30bo15bo$33bo2bo3bo2bo$34bo7bo$32bo
11bo$31bobo4bo4bobo$32bobobo3bobobo$31bobo9bobo$30bo2bo9bo2bo$32bo2bo
5bo2bo$38bo$31bo3bo5bo3bo$32bo2bo5bo2bo$35b2obob2o$34b2o5b2o$32bo3bobo
bo3bo3$37b3o$32b2ob2o3b2ob2o2$35bo5bo$36bo3bo$36bo3bo2$33b2o2b3o2b2o$
32bo11bo$38bo$34bob2ob2obo$33bo9bo$34bo7bo$34bo7bo$34bo7bo$30b4o9b4o$
31b2o3bo3bo3b2o$35bo5bo$32bo11bo$33bobo5bobo$31bo13bo$30bo15bo$34bo7bo
$33bo9bo$31bo13bo$33bo9bo$30bo15bo$30bo6bobo6bo$31bobo9bobo$32bo3b2ob
2o3bo$35bo5bo$38bo$32bo11bo$34b2o5b2o$33bo9bo$37b3o$33bo4bo4bo$32bo3b
2ob2o3bo$35b2o3b2o$31bo3bo5bo3bo$38bo$36b2ob2o$37b3o$31bobo9bobo$34bo
7bo$34bobo3bobo2$34bo7bo$33bobo5bobo$34b3obob3o3$33bo9bo$38bo$35b2o3b
2o$37b3o$34bo7bo2$38bo2$30b4ob2obob2ob4o$32bo3bo3bo3bo$35bo5bo$35bo5bo
$33bo4bo4bo$34b3obob3o$35b2obob2o$35bo5bo$36bo3bo$33bo9bo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

Please search for some new objects!
Have a good day!

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

Please also search this rule!
Have a good day!

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

Does anyone wants to explore this rule?
Have a good day!

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
User avatar
bubblegum
Posts: 961
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by bubblegum »

Boka, we don't need constant reminders that this rule exists. You've put in three one-liners in a row already, and breaking Moosey's prolific posting record is not a good choice. (Also, please put your rules in threads for rules like Misc. Discoveries in OCA if you're going to be referencing 2^52 INT rules.)
(ok, sorry if that was a little mean)
BckaBB wrote: April 14th, 2020, 4:11 pm Have a good day!

BokaBB
Have a good day!

bubblegum
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
sonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
anything
Hunting
Posts: 4401
Joined: September 11th, 2017, 2:54 am

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by Hunting »

Doing qfind searches. Can someone maintain a list of known velocities?

Have a bad day,
Twilight "Hunting" Sparkle
User avatar
yujh
Posts: 3154
Joined: February 27th, 2020, 11:23 pm
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Contact:

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by yujh »

Hunting wrote: April 15th, 2020, 2:23 am Doing qfind searches. Can someone maintain a list of known velocities?

Have a bad day,
Twilight "Hunting" Sparkle
Apgsearching.

Have a good hunt,
yujhyujhyujhyujhyujh
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
User avatar
yujh
Posts: 3154
Joined: February 27th, 2020, 11:23 pm
Location: I'm not sure where I am, so please tell me if you know
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Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by yujh »

xq4

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e_S01e2ei3a
bo2b2ob2o2bob3o$obobo2b2o2bob2o$o4b4o6bo$b3o2b2o2b2o2bo$obo2bob3obob3o
$2ob4ob2ob3o$2o3b2o3b2o3bo$b6obo2bo2b2o$3ob2o4bo2bo$4ob5o3bobo$bob2obo
2bo2bo$4o4b2o2b2o$2ob2o2bo2bob4o$o2bob2o2b2o4bo$obo3b4obo$ob2ob3obob3o
!
yl20

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e_S01e2ei3a
bobobobobo2b4o$bo2bo3bob2o$ob2o3b5ob3o$b2o3bo2bo3b3o$b2ob2o3bo2bo$b3o
5bob2ob2o$3b3obobob2o$4o2b3o3bo$obo4b3o2bo2bo$o2bobob3ob2obo$bobo3bo2b
2ob3o$2bobo4bob3o$b3obobo2b3ob2o$2o2b7ob3o$4o5b2ob3o$3obob5ob2obo!

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e_S01e2ei3a
5bo6bob2o$b2obobob2ob2o2bo$b3o4bo3bob2o$b3ob3o3b5o$2bo2b2obob2obo$2ob
3obo3b2obo$2o3bo6bo2bo$o3bobo2bo3b3o$bob8obo2bo$2obo2b2o3bo3bo$2ob3o2b
5obo$4o2b6ob3o$b4o3bobo2b3o$3obo4bob2o2bo$2o2bob3o3b3o$2bobo4b3o2b2o!

Code: Select all

x = 16, y = 16, rule = B2-ac3acikq4ci5e_S01e2ei3a
2b2o3bo5bo$bo2b6obo2b2o$ob2o2bobobob2obo$2o3bobo3b2obo$3o2b3ob3ob2o$2b
o3b3o2b2o2bo$2bobob2o3b2o$3b2o3b2o4bo$3o4b3o4b2o$o2bob3ob2o2bo$2obob3o
2b2obobo$2o2bo2bo3bob2o$2bo2b3ob4o$2b3o5b4obo$5ob2o2b3obo$2b2obo2b8o!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

Hunting wrote: April 15th, 2020, 2:23 am Doing qfind searches. Can someone maintain a list of known velocities?

Have a bad day,
Twilight "Hunting" Sparkle
Why talking like this?
My previous day was extremly bad (at least outside this site).
Have a good day!

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
User avatar
yujh
Posts: 3154
Joined: February 27th, 2020, 11:23 pm
Location: I'm not sure where I am, so please tell me if you know
Contact:

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by yujh »

BokaBB wrote: April 15th, 2020, 5:16 am
Hunting wrote: April 15th, 2020, 2:23 am Doing qfind searches. Can someone maintain a list of known velocities?

Have a bad day,
Twilight "Hunting" Sparkle
Why talking like this?
My previous day was extremly bad (at least outside this site).
Have a good day!

BokaBB
He forgot to add’(jk)’
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

We should also apgsearch this rule!
Have a good day!

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: B2-ac3acikq4ci5e/S01e2ei3a

Post by BokaBB »

We should search this rule again,it might be potentially Turing - complete.
Have a good day!

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
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