For scripts to aid with computation or simulation in cellular automata.
rowett
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by rowett » January 6th, 2020, 4:37 pm
Build 484 is now available on the
lazyslug server
Enhancements in this build:
allow PCA state names in [[ COLOR ]] command
Fixes in this build:
ensure smooth UI icons with High Quality rendering
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 7th, 2020, 6:54 am
Build 485 is now available on the
lazyslug server
Enhancements in this build:
added another alias
added PCA states to Help for [[ COLOR ]] command
Fixes in this build:
hide Help section buttons that don't fit
fixed notification size on scaled window
fixed an alias
dvgrn
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Posts: 12053 Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI
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by dvgrn » January 7th, 2020, 8:11 am
Here's a strange little bug that I don't remember seeing before: in the Butch-and-Sundance animation
I just reposted , the labels are all showing up fine -- except that the commas are mysteriously missing.
rowett
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by rowett » January 7th, 2020, 9:53 am
dvgrn wrote: January 7th, 2020, 8:11 am
-- except that the commas are mysteriously missing.
Alright, who's eaten all the commas?
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 7th, 2020, 9:54 am
Build 486 is now available on the
lazyslug server
Fixes in this build:
don't eat commas when parsing script commands
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 7th, 2020, 11:31 am
Build 487 is now available on the
lazyslug server
Fixes in this build:
replace dynamic calls with switch
reset died generation when new cells are drawn
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 8th, 2020, 12:17 pm
Build 488 is now available on the
lazyslug server
Fixes in this build:
fix Identify for 2-state RuleTable rules
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 8th, 2020, 12:18 pm
Build 489 is now available on the
lazyslug server
Fixes in this build:
fix get/set state for 2-state RuleTable rules
handle null with reverse alias lookup
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 9th, 2020, 11:31 am
Build 490 is now available on the
lazyslug server
Fixes in this build:
handle selection in infinite dimension bounded grid
hide Mod for Identify on non-square grid since it's not supported
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 9th, 2020, 1:57 pm
Build 491 is now available on the
lazyslug server
Fixes in this build:
hide Slope and Direction for Identify on non-square grid since they're not supported
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 9th, 2020, 6:27 pm
Build 492 is now available on the
lazyslug server
Fixes in this build:
fix a crash when trying to draw population graph due to no data after population died
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 13th, 2020, 5:30 am
Build 493 is now available on the
lazyslug server
Fixes in this build:
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
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by rowett » January 16th, 2020, 5:32 pm
Build 494 is now available on the
lazyslug server
Enhancements in this build:
[[ RANDCHANCE FIXED ]] keeps the rule constant when generating random patterns
Identify can now display fractional Slopes (e.g. 5/2)
added more aliases
Fixes in this build:
fix colours for [R]History patterns containing illegal states
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 17th, 2020, 10:50 am
Build 495 is now available on the
lazyslug server
Enhancements in this build:
[[ COLOR BOUNDED R G B|name ]] sets custom bounded grid border colour
[[ COLOR SELECT R G B|name ]] sets custom selection colour
[[ COLOR PASTE R G B|name ]] sets custom paste colour
[[ COLOR ADVANCE R G B|name ]] sets custom advance selection colour
added more aliases
Fixes in this build:
fix button overlap
Pick on the bounded grid border now always sets Dead cell for drawing
fix simplified Speeds and Slope for Identify
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 18th, 2020, 7:26 am
Build 496 is now available on the
lazyslug server
Enhancements in this build:
add Close button for Identify
search for hex neighbourhood definition for @TREE rules
added more aliases
Fixes in this build:
simplify oblique speeds for Identify
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 20th, 2020, 6:04 am
Build 497 is now available on the
lazyslug server
Fixes in this build:
fix Fit Zoom for triangular grid
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 20th, 2020, 6:05 am
Build 498 is now available on the
lazyslug server
Enhancements in this build:
Ctrl+Alt+cursor hotkeys now nudges Selection one cell in the specified direction
added more aliases
Fixes in this build:
fix non-reducible Slope for Identify
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 21st, 2020, 6:56 am
Build 499 is now available on the
lazyslug server
Enhancements in this build:
new UI buttons in Select mode to nudge pattern one cell up, down, left or right
can also use hotkeys Alt+Up, Alt+Down, Alt+Left and Alt+Right
Fixes in this build:
fix another Slope simplification for Identify
fix Slope /1 issue for Identify
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 21st, 2020, 3:30 pm
Build 500 is now available on the
lazyslug server
Enhancements in this build:
hotkey Ctrl+Alt+Z randomizes the pattern without changing the rule
Generations AutoFit now includes Dying states
editor action buttons now hide when not available (rather than grey out)
Fixes in this build:
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 23rd, 2020, 12:09 pm
Build 501 is now available on the
lazyslug server
Enhancements in this build:
Fixes in this build:
better error handling for invalid LtL/HROT rules
fix Evolve Selection initial position and handling life ending
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 24th, 2020, 11:40 am
Build 502 is now available on the
lazyslug server
Enhancements in this build:
hotkey Ctrl+F will Fit Selection to display
Fixes in this build:
remove period 1 from simplified Speed
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 25th, 2020, 6:15 pm
Build 503 is now available on the
lazyslug server
Enhancements in this build:
hotkey Ctrl+M for middle (center pattern on display but don't change Zoom)
Fixes in this build:
check FlipX and FlipY before FlipXY in Mod detection
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 26th, 2020, 1:23 pm
Build 504 is now available on the
lazyslug server
Fixes in this build:
fixed PCA Invert Selection
fixed PCA initial population count
changed PCA births and deaths calculation to use subcells
fixed Change Rule incorrectly enforcing VIEWONLY
hide Random 2-state button for PCA patterns
check Mod values using more than 1 sample
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 27th, 2020, 2:51 pm
Build 505 is now available on the
lazyslug server
Fixes in this build:
remove Identify Close button for empty patterns
fixed inconsitency on PCA Identify
change Speed values to canonical form
fix Margolus Still Life detection
rowett
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Posts: 4597 Joined: January 31st, 2013, 2:34 am
Location: UK
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by rowett » January 27th, 2020, 2:52 pm
Build 506 is now available on the
lazyslug server
Fixes in this build:
grey out Step Back button when disabled or at Gen 0 with non-reversible rule
PCA state 0 drawing should draw background colour
switched Alive, Births and Deaths label and value so the value is visible when reversible rules are loaded