Spaceships that avoid B1e or B2a

For discussion of other cellular automata.
Post Reply
User avatar
LaundryPizza03
Posts: 2651
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

Spaceships that avoid B1e or B2a

Post by LaundryPizza03 »

Interestingly, there exist several spaceships that work in relativistic (B1e or B2a) and nonrelativistic rules (without B1e or B2a) because they avoid those transitions. (No spaceships can avoid both B1e and B2a because no stable patterns can exist in rules with B1e2a.) I first discovered one for B1e sometime last summer, and later two more for B2a.

B1e:

Code: Select all

#C This is the one I discovered first. It travels at c/2 orthogonal.
x = 3, y = 4, rule = B1e3ai6k/S2e3nr4a5i
2o$3o$3o$2o!
B2a:

Code: Select all

#C This is the second ship discovered, and the first for B2a. It travels at c/2 orthogonal.
x = 7, y = 4, rule = B2ac3akn4ikt/S0
2bobo$b2ob2o$o5bo$2bobo!

Code: Select all

#C I discovered this one just today. It travels at c/3 diagonal.
x = 4, y = 4, rule = B2ck3any4t/S02cn4w
bobo$2o2$o!
I'll bet that there are more, and that there is a B1e-avoiding ship that travels diagonally.

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia
AforAmpere
Moderator
Posts: 1433
Joined: July 1st, 2016, 3:58 pm

Re: Spaceships that avoid B1e or B2a

Post by AforAmpere »

The torch of 5S has been passed on again, and is now managed by speedydelete. It can be found here. Also check out my program EPE, a tool for searching for patterns in various rulespaces.
User avatar
LaundryPizza03
Posts: 2651
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

Re: Spaceships that avoid B1e or B2a

Post by LaundryPizza03 »

AforAmpere wrote:Here's some I found a while ago:
http://www.conwaylife.com/forums/viewto ... b1e#p66813
How did you find all those ships? Where may I find this program, if you used an automated search?

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia
Post Reply