048/235/6

For discussion of other cellular automata.
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DocA
Posts: 11
Joined: January 20th, 2013, 11:43 am

048/235/6

Post by DocA »

The Generations ruleset S048/B235/6 has very interesting global properties. One cell input is preserved as floating debris and spaceship generation is easy and rapid. Check it out!
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Lewis
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Re: 048/235/6

Post by Lewis »

Two Small c/2 p2 spaceships:

Code: Select all

x = 13, y = 4, rule = 048/235/6
12.E$D.D6.D.EC$BDB6.BDCA$ABA6.ABA!
P12 oscillator:

Code: Select all

x = 3, y = 3, rule = 048/235/6
A$.A$2.A!
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Tropylium
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Re: 048/235/6

Post by Tropylium »

This rule is approximately identical in behavior to plain 0/23/6 though (and in turn also very much like a longer-winded version of 0/23/5 and 0/23/4). I'm not sure what the alleged "interesting global properties" are, but I don't think they're in any way particular to this rule?
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