This rule is Transers 2 with one more state (see
here). Some of the patterns survive the transition from Transers 2 to Transers 3 including spaceships with the three velocities c, c/2, and 2c/3. The square p12 oscillator becomes p14. Explosive growth is subdued considerably.
But then I found this very unique dual velocity multi-branch qudratic gun (hard to describe):
Code: Select all
x = 84, y = 9, rule = 0345/26/7
4.BCD72.EF$.CD2.A.E68.BC2.A.A$B.5A.F66.A.5A.B$3A3.2A7.FEDCBA41.ABCDEF
7.F2A3.2AC$DCA3.A.A7.FEDCBA40.ABCDEF7.A.A3.ACD$C2A3.2AF7.FEDCBA41.ABC
DEF7.2A3.3A$B.5A.A66.F.5A.B$.A.A2.CB68.E.A2.DC$3.FE72.DCB!
At first I didn't notice new branch locations were being created, but collisions between spaceships of different velocities create new dots that form a new branch location. The dots get cleared and allow another pair of spaceships with different velocities to pass through before a new set of dots reform at the same location. The branches act as pulse dividers, so the new streams of spaceships quickly become very sparse as the growing gun expands two dimensionally.
This sawtooth produces growing diagonal lines:
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x = 225, y = 13, rule = 0345/26/7
.F4.F$2.4A$F2A2.2AF$.FA2.AF$F2A2.2AF$2.4A28.A15.A15.A15.A15.A$.F4.F
22.A15.A15.A15.A15.A8.F.DEBC.AEFCDABF.DEBC.AEFCDABF.DEBC.AEFCDABF.DEB
C.AEFCDABF.DEBC.AEFCDABF.DEBC.AEFCDABF.DEBC.AEFCDABF.DEBC.AEFCDABF.DE
BC.A$102.DFADABA.AEAC3AFADABA.AEAC3AFADABA.AEAC3AFADABA.AEAC3AFADABA.
AEAC3AFADABA.AEAC3AFADABA.AEAC3AFADABA.AEAC3A.AFADAB2A$101.EC121A$
100.FDB$99.ECA114.2F2D2BA$98.ECA118.FEDCBA$219.FEDCBA!
The puffer is growing and the origin of the diagonal lines is moving, but the spacing of the lines still looks logarithmic. This pattern may not be a sawtooth by strict definition. Also, the line spacing seems to get more even though it is still increasing.