Another glider synthesis question: P2 space ship component

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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HartmutHolzwart
Posts: 960
Joined: June 27th, 2009, 10:58 am
Location: Germany

Another glider synthesis question: P2 space ship component

Post by HartmutHolzwart »

I guess synthesizing a p2 space ship is still way out of scope. But is it possible to generate at least a chain of the smallest parts?

x = 81, y = 4, rule = B3/S23
o4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo$2ob2ob2ob3ob2ob2ob3o
b2ob2ob3ob2ob2ob3ob2ob2ob3ob2ob2ob3ob2ob2ob3ob2ob2ob2o$2o7b3o7b3o7b3o
7b3o7b3o7b3o7b3o7b2o$b2obobob2ob2obobob2ob2obobob2ob2obobob2ob2obobob
2ob2obobob2ob2obobob2ob2obobob2o!

Cheers,
Hartmut
Awesomeness
Posts: 126
Joined: April 5th, 2009, 7:30 am

Re: Another glider synthesis question: P2 space ship component

Post by Awesomeness »

I don't know...
HartmutHolzwart
Posts: 960
Joined: June 27th, 2009, 10:58 am
Location: Germany

Re: Another glider synthesis question: P2 space ship component

Post by HartmutHolzwart »

In view of the recent progress in glider synthesis of spaceships it might be time to revive this thread!

Code: Select all

x = 81, y = 4, rule = B3/S23
o4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo$2ob2ob2ob3ob2ob2ob3o
b2ob2ob3ob2ob2ob3ob2ob2ob3ob2ob2ob3ob2ob2ob3ob2ob2ob2o$2o7b3o7b3o7b3o
7b3o7b3o7b3o7b3o7b2o$b2obobob2ob2obobob2ob2obobob2ob2obobob2ob2obobob
2ob2obobob2ob2obobob2ob2obobob2o!


Is it doable now with the technology and experinece you experts have gained since?
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