A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
drc
Posts: 1664 Joined: December 3rd, 2015, 4:11 pm
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by drc » April 4th, 2017, 11:15 pm
1. Copy the pattern below
2. Paste into Golly (I'm using 2.8 )
3. Turn off gridlines, press play and hold F, look at the center.
4. It looks like a knightship! Probably. At least it looked like it for me.
Code: Select all
x = 11, y = 53, rule = B3/S23
2b2o$o4bo$6bo$o5bo$b6o3$2b4o$b6o$b4ob2o$5b2o4$2b6o$bo5bo$7bo$bo4bo3$6b
2o$2b4ob2o$2b6o$3b4o$4b2o$2bo4bo$8bo$2bo5bo$3b6o3$4b4o$3b6o$3b4ob2o$7b
2o4$4b6o$3bo5bo$9bo$3bo4bo3$8b2o$4b4ob2o$4b6o$5b4o$6b2o$4bo4bo$10bo$4b
o5bo$5b6o!
Saka
Posts: 3626 Joined: June 19th, 2015, 8:50 pm
Location: Indonesia
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by Saka » April 6th, 2017, 8:07 am
A fun one with lifeviewer
Code: Select all
x = 36, y = 9, rule = B3/S23
24bo11b$22bobo11b$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o14b$2o8b
o3bob2o4bobo11b$10bo5bo7bo11b$11bo3bo20b$12b2o!
#C [[ STEP 29 AUTOSTART ]]
jarring cyan
Ethanagor
Posts: 80 Joined: March 15th, 2017, 7:34 pm
Location: the Milky Way galaxy
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by Ethanagor » April 7th, 2017, 6:00 pm
Saka wrote: A fun one with lifeviewer
It took me longer than I am willing to admit to figure out what was happening...
Sidenote: A Gosper Glider Gun in Golly on Hyperspeed mode alternates between a few different illusions: one where the whole stream of gliders is a big blur, a few where the gliders turn into random blobs, and one where the gliders look really slow.
"It's not easy having a good time. Even smiling makes my face ache ." - Frank N. Furter
Rich Holmes
Posts: 55 Joined: October 31st, 2015, 1:13 am
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by Rich Holmes » April 7th, 2017, 9:45 pm
drc wrote: 1. Copy the pattern below
2. Paste into Golly (I'm using 2.8 )
3. Turn off gridlines, press play and hold F, look at the center.
4. It looks like a knightship! Probably. At least it looked like it for me.
Pressing and holding F doesn't seem to do anything on my computer. It centers the pattern once and that's it.
drc
Posts: 1664 Joined: December 3rd, 2015, 4:11 pm
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by drc » April 7th, 2017, 9:55 pm
Rich Holmes wrote: drc wrote: 1. Copy the pattern below
2. Paste into Golly (I'm using 2.8 )
3. Turn off gridlines, press play and hold F, look at the center.
4. It looks like a knightship! Probably. At least it looked like it for me.
Pressing and holding F doesn't seem to do anything on my computer. It centers the pattern once and that's it.
It should be like the autofit feature...maybe an outdated version of golly?
fluffykitty
Posts: 1178 Joined: June 14th, 2014, 5:03 pm
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by fluffykitty » June 1st, 2017, 3:02 pm
Holding F doesn't seem to work on Mac
ColorfulGabrielsp138
Posts: 288 Joined: March 29th, 2021, 5:45 am
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by ColorfulGabrielsp138 » June 27th, 2021, 1:01 am
Coe ship
Click the pattern in the infobox, then set the Ticks per Second to 60.
The spaceship seem to travel backwards.
There doesn't seem to be any other spaceship that travels like this.
By the way, there is a thread for your trolls.
Code: Select all
x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!
I have reduced the glider cost of quadratic growth to eight and
probably to seven. Looking for conduits...
breaker's glider gun
Posts: 730 Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]
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by breaker's glider gun » January 22nd, 2022, 10:32 am
ColorfulGabrielsp138 wrote: June 27th, 2021, 1:01 am
Coe ship
Click the pattern in the infobox, then set the Ticks per Second to 60.
The spaceship seem to travel backwards.
There doesn't seem to be any other spaceship that travels like this.
By the way, there is a thread for your trolls.
sadly, lifeviewer has changed. It is now harder to do something like that.
. . .
Give me a suggestion of something
interesting to draw
here!
Moosey
Posts: 4315 Joined: January 27th, 2019, 5:54 pm
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by Moosey » January 22nd, 2022, 10:49 am
breaker's glider gun wrote: January 22nd, 2022, 10:32 am
sadly, lifeviewer has changed. It is now harder to do something like that.
You can hit + and - to fine-tune the speed at which it runs, btw
κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
breaker's glider gun
Posts: 730 Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]
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by breaker's glider gun » January 22nd, 2022, 10:52 am
Moosey wrote: January 22nd, 2022, 10:49 am
breaker's glider gun wrote: January 22nd, 2022, 10:32 am
sadly, lifeviewer has changed. It is now harder to do something like that.
You can hit + and - to fine-tune the speed at which it runs, btw
yeah, but You can't make it go slowly backwards.
also, the loop is too short.
. . .
Give me a suggestion of something
interesting to draw
here!
yujh
Posts: 3154 Joined: February 27th, 2020, 11:23 pm
Location: I'm not sure where I am, so please tell me if you know
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by yujh » January 22nd, 2022, 12:39 pm
breaker's glider gun wrote: January 22nd, 2022, 10:52 am
Moosey wrote: January 22nd, 2022, 10:49 am
breaker's glider gun wrote: January 22nd, 2022, 10:32 am
sadly, lifeviewer has changed. It is now harder to do something like that.
You can hit + and - to fine-tune the speed at which it runs, btw
yeah, but You can't make it go slowly backwards.
also, the loop is too short.
You still can at 60 gen per sec
breaker's glider gun
Posts: 730 Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]
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by breaker's glider gun » January 22nd, 2022, 12:40 pm
yujh wrote: January 22nd, 2022, 12:39 pm
breaker's glider gun wrote: January 22nd, 2022, 10:52 am
Moosey wrote: January 22nd, 2022, 10:49 am
You can hit + and - to fine-tune the speed at which it runs, btw
yeah, but You can't make it go slowly backwards.
also, the loop is too short.
You still can at 60 gen per sec
yeah, but it goes wobbldey wobbldey.
. . .
Give me a suggestion of something
interesting to draw
here!
breaker's glider gun
Posts: 730 Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]
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by breaker's glider gun » January 26th, 2022, 11:06 pm
the last of these:
Code: Select all
x = 36, y = 9, rule = TripleLife
23.2C$23.C.AB$9.B.C12.3AB6.2G$7.B3AC2.B2C8.2AC6.2G$2G5.C3A3.2A8.3AB$2G
4.BA2.AB2.2A.A.2C2.C.AB$7.C3A4.C.C.AC2.2C$7.B3AC3.A.2CB$9.B.C!
Code: Select all
x = 50, y = 25, rule = TripleLife
16$33.ABE$33.ABDBE$17.CF17.DCF4.2G$15.C2AEF13.A2.DBCD3.2G$9.2G2.DG.A.
AEF3.A11.DCF$9.2G2.GF.C.AEGD4.2A.C3.ABDBE$13.DG.A.AEF4.4A.C2.ABE$15.C
2AEF5.CA.B2C$17.CF!
Code: Select all
x = 38, y = 11, rule = TripleLife
26.D$25.B4D$10.D13.A2B2F2D5.2D$9.F.D5.2D5.2ACG2BD4.BFD$2.2D3.DG.B.D3.
2B7.AC2EFD3.ACB$.BFD2.BGDA.BD2.2AD.D.2D2.A2FGF4.2A$ACB2.ACFD.ABD3.B.F
D2B.D.CG2C$2A3.ACB.DAF3.A.CB2A.F.AC2A$5.2A.B.G5.2A.D.CD.A$7.A.C8.B.AB
$8.A8.A2.A!
looks really strange...
EDIT: this looks weirder, especially at 16 or 15x:
Code:
Select all
x = 44, y = 36, rule = TripleLife
23.A$23.2A$11.2A11.2A8.2A$10.3A3.A6.B3A7.2A$2A5.A.2A4.4A4.BCA$2A5.A2.
A2B2.A4.A2.ACB$7.A.AC2B3.C3.A2.E3B7.2B$7.B.BC2A2.B2CBA3.DFB8.2B$2B5.B
2.B2E2.B4.B2.BFD8.2D$2B5.B.BF2D3.F3.B2.B3D7.2D$2D5.D.DF2B2.D2FDB4.2D$
2D5.D2.D2B2.D4.D2.DE.A$7.D.2D5.D3.D2.D.2A$10.3D3.2D.D5.A$11.2D11.B.B$
25.2B$25.B$24.D.D$25.2D5.A$25.D7.2A$32.2A$32.B$33.2B$32.2B$32.D$33.2D
$32.2D6.2A$40.A.A$42.A$40.2B2A$40.B.B$42.B$40.2D2B$40.D.D$42.D$42.2D!
[[ STEP 15 NOTHROTTLE THUMBNAIL ]]
. . .
Give me a suggestion of something
interesting to draw
here!