Automated census script?

For scripts to aid with computation or simulation in cellular automata.
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Lewis
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Automated census script?

Post by Lewis »

Has anything (either a standalone program or a Golly script) been made that creates a cumulative object count for any rule and outputs it to a file? (ie. similar to Andrzej Okrasinski's LifeSS Screensaver except with support for rules other than Life).

I had a look at the census script included within Golly but that only seems to count objects in the current game. Would it be possible to create a script that repeatedly generates games, runs them, then counts objects, exporting the results to a cumulative census, which keeps a running total of all objects? This would be like to the Online soup search except without constraints on the possible rules, and would allow many small-scale searches over several related rules.
p46beth
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Re: Automated census script?

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Lewis
Posts: 337
Joined: March 17th, 2009, 5:26 pm
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Re: Automated census script?

Post by Lewis »

The problem there is that a new page must be created for every rule to be researched. This would be impractical for a selection of small-scale censuses over a large number of rules.
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