Thread for Your Accidental Discoveries that Aren't in CGOL

For discussion of other cellular automata.
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Hdjensofjfnen
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Hdjensofjfnen »

Code: Select all

x = 13, y = 13, rule = B36/S23
2b3o$bo2bo$o3bo$o2bo$3o3b3o$5bo2bo$4bo3bo$4bo2bo$4b3o$11bo$10b3o$9b4o$
10b2o!
Look at the ash.
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Hdjensofjfnen
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Hdjensofjfnen »

I see how it is:

Code: Select all

x = 12, y = 11, rule = B37/S2-i34q
5b2o$5b2o2$obo6bobo$o2bo4bo2bo$obo6bobo3$4b4o$4bo2bo$5b2o!
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Hdjensofjfnen
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Hdjensofjfnen »

Useful... maybe:

Code: Select all

x = 11, y = 7, rule = B37/S2-i34q
4o$o2bo$b2o5bobo$7bo2bo$b2o5bobo$o2bo$4o!
EDIT: Warpgates:

Code: Select all

x = 23, y = 9, rule = B37/S2-i34q
2o3b3o3b2o7b3o$2o3b3o3b2o7b3o6$6bo14bo$5b3o12b3o!
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Hdjensofjfnen
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Hdjensofjfnen »

Two interesting things in one:

Code: Select all

x = 16, y = 9, rule = B37/S2-i34q
bo$b2o$bo13bo$6b2o6b2o$6b2o7bo2$6b4o$3o3bo2bo$bo!
EDIT: They are an ant to glider converter and... a heisenburp!?
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Hdjensofjfnen
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Hdjensofjfnen »

Diehard:

Code: Select all

x = 9, y = 4, rule = B37/S2-i34q
7bo$8bo$o7bo$b8o!
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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet »

drc wrote:(4,1)c/12:

Code: Select all

x = 4, y = 4, rule = B34i5eiy/S234q
2bo$o2bo$b2o$bo!
One transition off:

Code: Select all

x = 4, y = 4, rule = B34i5eiy/S234qy
bo$b2o$o2bo$2bo!
Note the diagonal spaceship, 4c/23.
Any sufficiently advanced software is indistinguishable from malice.
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Hdjensofjfnen »

Another diehard:

Code: Select all

x = 14, y = 12, rule = B37/S2-i34q
8b2o$8b2o4$o$2o$o$5bo$4b3o4b3o$11bo$12bo!
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Hdjensofjfnen
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Hdjensofjfnen »

Nice and clean:

Code: Select all

x = 8, y = 9, rule = B37/S2-i34q
bo$3o5$5b3o$5bo$6bo!
EDIT: It can eat two, but one has to be offset.

Code: Select all

x = 14, y = 10, rule = B37/S2-i34q
7bo$6b3o5$11b3o$3o8bo$2bo9bo$bo!
EDIT 2: 180 degree reflection:

Code: Select all

x = 14, y = 11, rule = B37/S2-i34q
o$2o5bo$o5b3o5$11b3o$3o8bo$2bo9bo$bo!
EDIT 3: Even better!

Code: Select all

x = 16, y = 10, rule = B37/S2-i34q
o8bo$2o6b3o$o4$13b3o$2b3o8bo$4bo9bo$3bo!
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Hdjensofjfnen
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Hdjensofjfnen »

POND LAYING SWITCH ENGINE!!!

Code: Select all

x = 4, y = 3, rule = B37/S2-i34q
2o$o2bo$b3o!
EDIT: Here's the closest I can get them:

Code: Select all

x = 104, y = 3, rule = B37/S2-i34q
2o48b2o48b2o$o2bo46bo2bo46bo2bo$b3o47b3o47b3o!
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by BlinkerSpawn »

Hdjensofjfnen wrote:POND LAYING SWITCH ENGINE!!!

Code: Select all

x = 4, y = 3, rule = B37/S2-i34q
2o$o2bo$b3o!
EDIT: Here's the closest I can get them:

Code: Select all

x = 104, y = 3, rule = B37/S2-i34q
2o48b2o48b2o$o2bo46bo2bo46bo2bo$b3o47b3o47b3o!
These have been known for a while, and we don't really like them because they're impossible to clean up after.
See the official tDryLife thread for details.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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FlameandFury
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by FlameandFury »

Messing around with rules, I found this sparky spaceship that can be made into a puffer:

Code: Select all

x = 20, y = 19, rule = B35-a8/S234t
$2bob2o$2b3o$3bo10$3bo$2b3o$2bob2o!
what is sesame oil?
wildmyron
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by wildmyron »

toroidalet wrote:
drc wrote:(4,1)c/12:

Code: Select all

x = 4, y = 4, rule = B34i5eiy/S234q
2bo$o2bo$b2o$bo!
One transition off:

Code: Select all

x = 4, y = 4, rule = B34i5eiy/S234qy
bo$b2o$o2bo$2bo!
Note the diagonal spaceship, 4c/23.
That is fascinating. Somewhere in there is some kind of strange failed replicator and out of the mess emerges a knight puffer.

Here's the smallest quadratic growth I could find with just two copies. This is one of those rules where this kind of thing is embarrassingly common.

Code: Select all

x = 22, y = 4, rule = B34i5eiy/S234qy
bo17bo$b2o16b2o$o2bo14bo2bo$2bo17bo!
Edited to add:

A 4c/23 diagonal puffer (p92) using two copies of the diagonal ship:

Code: Select all

x = 15, y = 15, rule = B34i5eiy_S234qy
11bo2bo$11bo2bo$10b2o2bo$11b3o$11b3o7$4bo$2bobo$2o3bo$4b3o!
The 5S project (Smallest Spaceships Supporting Specific Speeds) is now maintained by AforAmpere. The latest collection is hosted on GitHub and contains well over 1,000,000 spaceships.

Semi-active here - recovering from a severe case of LWTDS.
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Rhombic
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Rhombic »

A familiar 12 comes from the r-pentomino in 186 ticks. Since 8 ticks into the evolution you can find the 1st tick evolution of the wing, the wing itself is also a predecessor:

Code: Select all

x = 3, y = 3, rule = B3/S2-i34y5r7e
bo$3o$2bo!
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?
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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet »

wildmyron wrote:
toroidalet wrote:
drc wrote:(4,1)c/12:

Code: Select all

x = 4, y = 4, rule = B34i5eiy/S234q
2bo$o2bo$b2o$bo!
One transition off:

Code: Select all

x = 4, y = 4, rule = B34i5eiy/S234qy
bo$b2o$o2bo$2bo!
Note the diagonal spaceship, 4c/23.
That is fascinating. Somewhere in there is some kind of strange failed replicator and out of the mess emerges a knight puffer.

Here's the smallest quadratic growth I could find with just two copies. This is one of those rules where this kind of thing is embarrassingly common.

Code: Select all

x = 22, y = 4, rule = B34i5eiy/S234qy
bo17bo$b2o16b2o$o2bo14bo2bo$2bo17bo!
Edited to add:

A 4c/23 diagonal puffer (p92) using two copies of the diagonal ship:

Code: Select all

x = 15, y = 15, rule = B34i5eiy_S234qy
11bo2bo$11bo2bo$10b2o2bo$11b3o$11b3o7$4bo$2bobo$2o3bo$4b3o!
A rake:

Code: Select all

x = 112, y = 101, rule = B34i5eiy/S234qy
15b3o$15bo2bo$15bo$19bo$16bo$20bo$20bo$19bo$12bo2bo$15bo$8bobobo2$12bo
b4o$3o5b2o2bo3bo$o3bo7b2o$o11bo$bo$3bo3bo$5b2o4$17b2o$17b2o2$20b2o$20b
3o5bo$19b2o2bo4bo$19bob2o5bo$19bobo9bo$30bobo$29b2ob2o$31bo$49bo$35bo
12bobo$19bobo11bobo11b2obo$22b3o9b2o12bo2b2o$22b4o26bo$11b3o5b5obo24b
3o$11bo3bo7b2o$11bo11bo$12bo$14bo3bo25bo$16b2o26bo$44bo4$38bo$37bobo$
38b2o4$55bobo6b2o$53b2o2b2obo3b2o$53b2obob3o$56b2o9b2o$52b2ob2o9b3o$
55bo6b2ob2o$53b2ob2ob2obo2b2o$54b4ob3obo2b2o$56bo3bob2o$60bo3bob3o2b2o
$54bo5bo3bo$53bobo4bobo$54b2o5$68b2o$44b3o21b2o$44bo2bo31b2o$48bo30b2o
$44bobobo$43bob2obo57bobo$43bo32bo$44bo2b3o22b6o4bo27bo$44b2ob3o21b4o
6bobo14b3o5b2o2bo$45bo2bo22b2obob2o3bobo14bo3bo7b2o$46b2o23b2o8b3o14bo
11bo$72b3o24bo$75b3o23bo3bo$103b2o4$58bo$57bo$57b3o4$98bo3b2o$97bo4b2o
$100bobo$101bo$96bo4bo$96bo$97b3o!
EDIT: Diagonal breeder, period 552

Code: Select all

x = 89, y = 82, rule = B34i5eiy/S234qy
15b3o$15bo2bo$15bo$19bo$16bo$20bo$20bo$19bo$12bo2bo$15bo$8bobobo2$12bo
b4o$3o5b2o2bo3bo$o3bo7b2o$o11bo$bo$3bo3bo$5b2o4$17b2o$17b2o2$20b2o$20b
3o5bo$19b2o2bo4bo$19bob2o5bo$19bobo9bo$30bobo$29b2ob2o$31bo$49bo$35bo
12bobo$19bobo11bobo11b2obo$22b3o9b2o12bo2b2o$22b4o26bo$11b3o5b5obo24b
3o$11bo3bo7b2o$11bo11bo$12bo$14bo3bo25bo$16b2o26bo$44bo4$38bo$37bobo$
38b2o5$52b2o$52b2o8$86b3o$86bo$86bo$87bo5$44b3o$44bo2bo$48bo$44bobobo$
43bob2obo$43bo$44bo2b3o$44b2ob3o$45bo2bo$46b2o!
Maybe we should make a thread for this?
Any sufficiently advanced software is indistinguishable from malice.
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BlinkerSpawn
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by BlinkerSpawn »

Smaller rake:

Code: Select all

x = 50, y = 57, rule = B34i5eiy/S234qy
14b3o$12b2o$12b2o$12b5o$14bo6$b3o$b3o$o2b2o$o2bo$o2bo$15b2o$15b2o$12b
3ob2o$11bo2bo3bo$11b3o$18bo$16b5o$16bo4bo$21bo$17bo2bo6$13b2o10bo$12b
2o10bobo$13bo10b2o$11bobo$11bobo$11b3o3$35b3o9b3o$45bo3bo$44b6o$35b3o
6bo6$39b2o$38bo2bo$41bo$37bo3bo2$38b2o2$15bo$15bobo$15b2o!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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wildmyron
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by wildmyron »

toroidalet wrote:
wildmyron wrote:A 4c/23 diagonal puffer (p92) using two copies of the diagonal ship:

Code: Select all

rle
<snip>
Diagonal breeder, period 552

Code: Select all

rle
I couldn't resist posting the obvious backwards glider puffer.

Code: Select all

x = 50, y = 54, rule = B34i5eiy/S234qy
19b2o$18b2o$19bo$17bobo$17bobo$17b3o9$16b2o$3b3o10b3o$bo3bo10bo$6o10b
3o$o14bo3bo2$14bo4bo$14bo3bo$14bo3bo$15b2o4$22bo$22bo$20b2o3$23bo2bo5b
3o8b3o$22bo21bo3b2o$22bo4bo17bobo$22bo22bo$23bo2bo2$26b3o$25bo3bo$14b
3o$12bo3bo$11b6o8bo3bo$11bo14b3o14bo$44b2o$43b2o5$24b3o$25bo3b2o$26bob
o$26bo!
toroidalet wrote:Maybe we should make a thread for this?
Possibly, there's a lot of potential in this rule. However, there's so many rules with potential it's difficult to judge which to post new threads for.
The 5S project (Smallest Spaceships Supporting Specific Speeds) is now maintained by AforAmpere. The latest collection is hosted on GitHub and contains well over 1,000,000 spaceships.

Semi-active here - recovering from a severe case of LWTDS.
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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet »

wildmyron wrote:
toroidalet wrote:
wildmyron wrote:A 4c/23 diagonal puffer (p92) using two copies of the diagonal ship:

Code: Select all

rle
<snip>
Diagonal breeder, period 552

Code: Select all

rle
I couldn't resist posting the obvious backwards glider puffer.

Code: Select all

x = 50, y = 54, rule = B34i5eiy/S234qy
19b2o$18b2o$19bo$17bobo$17bobo$17b3o9$16b2o$3b3o10b3o$bo3bo10bo$6o10b
3o$o14bo3bo2$14bo4bo$14bo3bo$14bo3bo$15b2o4$22bo$22bo$20b2o3$23bo2bo5b
3o8b3o$22bo21bo3b2o$22bo4bo17bobo$22bo22bo$23bo2bo2$26b3o$25bo3bo$14b
3o$12bo3bo$11b6o8bo3bo$11bo14b3o14bo$44b2o$43b2o5$24b3o$25bo3b2o$26bob
o$26bo!
toroidalet wrote:Maybe we should make a thread for this?
Possibly, there's a lot of potential in this rule. However, there's so many rules with potential it's difficult to judge which to post new threads for.
The 2 ships which create and delete the boat can be removed to make a smaller one. The back ship is rephased.

Code: Select all

x = 46, y = 46, rule = B34i5eiy/S234qy
19b2o$18b2o$19bo$17bobo$17bobo$17b3o9$16b2o$3b3o10b3o$bo3bo10bo$6o10b
3o$o14bo3bo2$14bo4bo$14bo3bo$14bo3bo$15b2o3$40bo$22bo17bo$22bo17b2o$
20b2o$42b2o$38b3obo$23bo8b3o3b2ob2o$22bo18b2o$22bo17b2obo$22bo18b2o$
23bo18bo7$43bo$44b2o$43b2o!
Any sufficiently advanced software is indistinguishable from malice.
shouldsee
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by shouldsee »

Non-random fractal-ish growth

Code: Select all

x = 41, y = 33, rule = B38/S0145678
5obo2b2ob3ob2o2bob2o2b3o3b5o3bo$b2o2bo3b2ob2o4bob2obo3b7o3bo2bo$ob3obo
bo3bo3bob2ob2obo2bo3b2obob2obo$2ob8ob2o2b5obob2ob3o5b3o2bo$2obobo2b2o
2b5o2bo3bobob3o2b3ob5o$obobo5bo2bobob4o4b2o2bo2bo3bobobo$ob3o3bob2obo
2b5o2bo6bob2o4b3o$o4bob2o2bob7obobo4bo3bobob4o$5obob5ob3o2b3o2b4o3bo2b
2obob2o$o3bobobobob2obo2b3o2b2ob2o2b4obobob2o$2obo2b3ob4obob2o4bob3o9b
obo$bo2b2o2bobob3o2b2o4b2ob3ob2obobo2b3o$3o6b4ob2ob4obo3bobo3bo2bob2o$
3bo4bo2bobo2b2o5bobo3b2o3b2ob2obo$2o2bobobobobo3b4ob2o2bob3ob3obo$b2ob
ob5ob2o2bobobob4o3b2ob3ob3obo$obobob2ob5obobo2b2obo2b3obob2ob6o$ob10o
2b2obob2ob3ob2o3bo3bobo2bo$o2bo2bob2o2bob3obo2bo3bo2b2o5bo3bo$2ob2ob4o
2bo3bo2b2ob4o2bobob7obo$b2o2b5obo2bo2bo2bob2ob4obo2b4ob3o$bo2bob2o2bo
4bob5obo2bo3b4obo2b2o$5bobo2b4o2bo2bo4b3o2b2o4b2ob3o$bob3o3bobo2bo2bob
o4b3o5bob5obo$obobobo3bo4b2ob2ob3o2bobob2obo2bo2bo$b2o2bo2b2o2bo2bo2b
2obobobob5o3b2obobo$5o2bo4b5o4b2o2bo3b4obobo2bo$obo2bobobo2b2o2b2o2bob
o3b2ob2ob3o2b3o$2obo2bob3obobobob2o2bob3o4b3o3bob2o$bo2bo2bo2bo3b2ob5o
bob4o7b3o$o2bobob2o2b3ob6o3bob2o5bo3bo2bo$b2ob3ob2obo2bo2b2o5bo2b3o4bo
2b4o$2ob2obob3ob8obobobobo9bobo!
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_zM
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by _zM »

What?

Code: Select all

x = 3, y = 3, rule = B2i3/S23-ck
3o$obo$obo!

Code: Select all

x = 4, y = 3, rule = B2i3/S23-ck
b2o$o2bo$b3o!
moment
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by BlinkerSpawn »

Smaller siderake using toroidalet's front:

Code: Select all

x = 45, y = 53, rule = B34i5eiy/S234qy
11b3o2bo$11b3o3b2o3$10bob4o$10bobo$13b2o$12bobo$4b2o7bo$2o$2o2b2obo$2o
2bobobo20bo$4bob2o20b3o$4bo22bo$o27b2o2bo$bo28bobo$bo28b3o3$14b2o$12b
2o2bo$12b2o$12b2o10bo$23bobo$14bo11bo$14bo4bo5bo4b2o10b3o$20bo2b2o4b3o
12bo$30b2o11bo$21b2o2$27b2o$27b2o3$23b3o$25bo9$10b3o2$13bo$13bo$10b2ob
o$9b2obo$12bo2bo$12bo$12b3o!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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gmc_nxtman
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by gmc_nxtman »

I'm assuming this p3 in HighLife is known?

Code: Select all

x = 8, y = 8, rule = B36/S23
4b2o$3bo2bo$5bobo$bobo3bo$o3bobo$obo$bo2bo$2b2o!
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_zM
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by _zM »

And another

Code: Select all

x = 7, y = 7, rule = B2-a5/S135
3bo$3bo2$3ob3o2$3bo$3bo!
moment
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by GUYTU6J »

I saw a pattern here like this

Code: Select all

x = 9, y = 6, rule = B3/S23
2b2obobo$2bo5bo$3b2o3bo$3o2b4o$o2bo$b2o!
I successfully made an growing wick based on the pattern above

Code: Select all

x = 7, y = 12, rule = B3-e/S23:T0,12
$2obobo$o5bo$b2o3bo$o2b4o$2o2$2o$o2b4o$b2o3bo$o5bo$2obobo!
Also

Code: Select all

x = 20, y = 12, rule = B3-e/S23:T0,12
$2obo15bo$o$b2o16bo$o2b16o$2o2$2o$o2b16o$b2o16bo$o$2obo15bo!
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muzik
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by muzik »

This should be used to make a spacefiller, since a two-headed spaceship might be trickier. Just synthesise a still life, hit it with a glider to turn it into a semi-emulator, and done.
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by praosylen »

A c/2 diagonal ship in B3/S2V2 (range 2 von Neumann neighborhood):

Code: Select all

x = 4, y = 4, rule = B3/S2V2
b2o$2o$ob2o$2bo!
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