B36ce7c/S23

For discussion of other cellular automata.
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muzik
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B36ce7c/S23

Post by muzik »

Slightly explosive rule with a new orthogonal spaceship:

Code: Select all

x = 5, y = 5, rule = B36ce7c/S23
bo$3bo$obobo$o2bo$2bo!
Made this rule hoping it would be a non-explosive variant of B367/S23. Ah well. Maybe there are other ships?
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Bullet51
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Joined: July 21st, 2014, 4:35 am

Re: B36ce7c/S23

Post by Bullet51 »

Do these count?

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x = 28, y = 26, rule = B36ce7c/S23
6b2o2b2o7bobo$6b6o8b2o$7bo2bo8bo2$8b2o10b2o$8b2o$4b4o12bo$bo4bo12bo$
15bo3bob2o$b2o3bo9b2obo$3b3o10b2o2bo$3b3o15b2obo$25bo$22b3o$2o6b2o10bo
$b8o11bo$20bo$bo6bo12bobo$bo6bo13b2o$3bo2bo15b2obo$b2ob2ob2o18bo$2b2o
2b2o8bo2bo7bo$obo4bobo7b2o2bo3bo$2o6b2o7b2ob2o3bo$2obo2bob2o11b4o$4b2o
17bo!
Still drifting.
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muzik
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Re: B36ce7c/S23

Post by muzik »

Sure do.

That left one's a turtle with tagalong, right?
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praosylen
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Re: B36ce7c/S23

Post by praosylen »

muzik wrote:Maybe there are other ships?
Bullet51 wrote:Do these count?

Code: Select all

rle
The X66 works, for the same reason.
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drc
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Re: B36ce7c/S23

Post by drc »

Adding B5y makes it not explosive and also have more pulsars:
Pulsar predecessor:

Code: Select all

x = 3, y = 3, rule = B35y6ce7c_S23
bo$obo$3o!
Tumbler predecessor:

Code: Select all

x = 3, y = 7, rule = B35y6ce7c_S23
bo$bo$bo2$bo$obo$3o!
Clock (+2 blinkers) predecessor:

Code: Select all

x = 7, y = 7, rule = B35y6ce7c_S23
3o3$4bo$2b2o2bo$2bo2bo$3b3o!
Bipole (+traffic jam) predecessor:

Code: Select all

x = 7, y = 11, rule = B35y6ce7c_S23
5b2o$5b2o$5b2o$5b2o$4b3o2$2o3b2o$2o2bo$bob2o$bo$2b2o!
2c/8:

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x = 3, y = 4, rule = B35y6ce7c_S23
b2o$3o$obo$bo!
2c/6:

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x = 5, y = 7, rule = B35y6ce7c_S23
b2o$o3bo$b4o2$b4o$o3bo$b2o!
c/3:

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x = 4, y = 5, rule = B35y6ce7c_S23
o$3o$3bo$3o$o!
An amazing p252:

Code: Select all

x = 8, y = 5, rule = B35y6ce7c_S23
bo$obo4bo$3o3b2o$b2o4bo$2bo!
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