Thread For Your Useless Discoveries

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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muzik
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Re: Thread For Your Useless Discoveries

Post by muzik »

codeholic wrote:If you think yourself, that it's useless and uninteresting (an opinion, that I'd share), what's the point of posting it?
Mainly the fact that by some minor chance, someone could develop it into something maybe slightly noteworthy?

It may possibly be useful for something like a glider wick/fuse of different spacings than others, but even at that, there would possibly be few uses for it unless you wanted to construct an extremely exotic period rake.
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Re: Thread For Your Useless Discoveries

Post by codeholic »

But it's not even a fuse! It's just a random reaction that involves a regular arrangement of blinkers. How is it remarkable among myriads of similar patterns?
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Re: Thread For Your Useless Discoveries

Post by drc »

codeholic wrote:But it's not even a fuse! It's just a random reaction that involves a regular arrangement of blinkers. How is it remarkable among myriads of similar patterns?
Eh, somehow someone somewhere could combine them to possibly create more blinkers
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Re: Thread For Your Useless Discoveries

Post by muzik »

drc wrote:
codeholic wrote:But it's not even a fuse! It's just a random reaction that involves a regular arrangement of blinkers. How is it remarkable among myriads of similar patterns?
Eh, somehow someone somewhere could combine them to possibly create more blinkers
Caterpillar 2.0's very discovery could rest upon this useless discovery...
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Re: Thread For Your Useless Discoveries

Post by muzik »

Making still lifes is fun

Code: Select all

x = 10, y = 16, rule = B3/S23
b2ob2o$bo3bo$2b3o$5b3o$2b3o3bo$bo3b3obo$ob3o3bo$bo4b2o$2b4o$6b2o$2b2ob
o2bo$2b2ob4o2$2b2ob4o$2b2obo2bo$6b2o!
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Re: Thread For Your Useless Discoveries

Post by fsrm »

Turning traffic light into eater:

Code: Select all

x = 9, y = 9, rule = B3/S23
4bo$4bo$3b2o2$3o3b3o2$4bo$4bo$4bo!
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Re: Thread For Your Useless Discoveries

Post by drc »

muzik wrote:Making still lifes is fun

Code: Select all

x = 10, y = 16, rule = B3/S23
b2ob2o$bo3bo$2b3o$5b3o$2b3o3bo$bo3b3obo$ob3o3bo$bo4b2o$2b4o$6b2o$2b2ob
o2bo$2b2ob4o2$2b2ob4o$2b2obo2bo$6b2o!
Pfft.

Code: Select all

x = 46, y = 37, rule = B3/S23
26b2o$27bo$3bo21bo$b3o17b2o2b2o$o9b2o5b2obo2bobo2b2o4b2o$4o6bobo5bobob
obo2b2obobo2bo7b2o$4bo2bo4bo4bo2bo2bo6bob2obob2o5bo$2b2o3b5o5b4o9bo4bo
bo2bobo$bo23b2o4b3obo3b2ob2o$bo3b3o2b2o5b2o6bo7bo2bo3bobo2bo$2obo2bo2b
o2bo3bobo2b2o3bo7bobo2bo2bob2o$3b2o3b2obobo2bobobob5o8bo3b2obo$3bo7bob
o3b2obo21bo$bobo7bob2o5bob2ob2o12b3o$b2o5b2obo8b2ob2obo2b2o8bo$7bobobo
4b2o8bobobo$4bo2bobob2o3bo9bobo$3bobob2o8bo7b2obo$2bo2bo10b2o10bob2o$
3b3o7b2o2bob2o4b2obobo$11bo2b2o3bobobo2bobobo$b3o7b2o5bo2bob2obobob2o$
o3bo13bob2o2bo2bo$4o3b2o10bo2bobo$7bobo11b2ob2o$2b2o6bo$bobo7bo$bo4bob
4o$2b5obo$9bo$4b5o$3bo$3b4o$6bo$5bo$5bobo$6b2o!
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Re: Thread For Your Useless Discoveries

Post by muzik »

drc wrote:
muzik wrote:Making still lifes is fun

Code: Select all

x = 10, y = 16, rule = B3/S23
b2ob2o$bo3bo$2b3o$5b3o$2b3o3bo$bo3b3obo$ob3o3bo$bo4b2o$2b4o$6b2o$2b2ob
o2bo$2b2ob4o2$2b2ob4o$2b2obo2bo$6b2o!
Pfft.

Code: Select all

x = 46, y = 37, rule = B3/S23
26b2o$27bo$3bo21bo$b3o17b2o2b2o$o9b2o5b2obo2bobo2b2o4b2o$4o6bobo5bobob
obo2b2obobo2bo7b2o$4bo2bo4bo4bo2bo2bo6bob2obob2o5bo$2b2o3b5o5b4o9bo4bo
bo2bobo$bo23b2o4b3obo3b2ob2o$bo3b3o2b2o5b2o6bo7bo2bo3bobo2bo$2obo2bo2b
o2bo3bobo2b2o3bo7bobo2bo2bob2o$3b2o3b2obobo2bobobob5o8bo3b2obo$3bo7bob
o3b2obo21bo$bobo7bob2o5bob2ob2o12b3o$b2o5b2obo8b2ob2obo2b2o8bo$7bobobo
4b2o8bobobo$4bo2bobob2o3bo9bobo$3bobob2o8bo7b2obo$2bo2bo10b2o10bob2o$
3b3o7b2o2bob2o4b2obobo$11bo2b2o3bobobo2bobobo$b3o7b2o5bo2bob2obobob2o$
o3bo13bob2o2bo2bo$4o3b2o10bo2bobo$7bobo11b2ob2o$2b2o6bo$bobo7bo$bo4bob
4o$2b5obo$9bo$4b5o$3bo$3b4o$6bo$5bo$5bobo$6b2o!
Is this war?

Code: Select all

x = 59, y = 61, rule = B3/S23
32bo3b2o$31bobobobo$20b2ob2o7b2ob2o$20bo3bo$21b3o8b2ob2o$33bobo2b2o$
21b3o6b3o4b2o2b2o$20bo3bob2obo10b2o2b2o$20b5ob2ob2o12b2obo$46bo$20b5ob
2ob2o15bobo3b2o$20bo3bobo3bo16bobo2bo$21b3o3b3o18bobobo$50bob2o$21b3o
3b3o20bo$10b2o3b2ob2o2bo2bo2bo2b2o3b2o11b2o$10bobobob2ob2o3b3o3b2obobo
2bo$12bobo18bobo2bo$12bobo9b3o6bob3o$13bob2o7bo2bo4b2o$14bo2bo7b2o6bob
3o$15b2o14bobobo2bob2o3bo3b2o$31b2o3b3obobobobobobo$40bobobobobo$12b2o
22b3obobobobobo$11bo2bo20bo2bob2o3b2obob2o$12b3o20b3o11b2o2bobo$52b2ob
3o$12b3o3b2ob2o4b2o6b3o20bo$11bo3bobobobobobo2bo5bo2bo14b2ob3o$10bobo
2bobobobobob2o7b3o16bobo$10bo2bobob2o3b2obo27bobo$9b2o3bo12bob2o3b3o
17bo$8bo2b3o12b2obobobobo2bo$7bobobo14bo4bobo3b2o$6b3obo16b5ob2o$6b3o
24bo$27b5obo$27bo3bobob2o$28b3o3b2o2bo$37b2o$28b3o8b2o$25b2o2bo2bo6bob
o$22b2o2b2o3b2o7bo$21bob2o$21bo$19b3o$18bo$17bobo$18bobo$20bo$11bo3b2o
3b2o$10bobobobo4bo$2o8bobobo4bo$obob2ob2obobobobo2b2o$2bobob2obobobob
2o3bo$b2obo4bobobo3b3o$2bobob2obobobob2o$obob2ob2o3bo2bo2b2o$2o11b2o2b
2o2bo$20b2o!
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gmc_nxtman
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Re: Thread For Your Useless Discoveries

Post by gmc_nxtman »

A strange little reaction:

Code: Select all

x = 7, y = 11, rule = B3/S23
4bobo$4b2o$5bo3$obo$2o$bo2$2o$2o!
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Re: Thread For Your Useless Discoveries

Post by muzik »

World's fastest growing spaceship. Don't think that's the right terminology but whatever.

Code: Select all

x = 48, y = 17, rule = B3/S23
2b3o$b5o$2ob3o36bo$b2o39bo$38bo2bo$4bo31bob2ob3o$2bo32b2ob2o6b2o$bo4bo
28b2ob2o6b2o$bo3bo3bo3bo3bo3bo3bo3bo3bob2ob2ob3o$b4o4bo3bo3bo3bo3bo3bo
3bo4bo2bo$9bo3bo3bo3bo3bo3bo3bo8bo$42bo2$4b4o$3b6o$2b2ob4o$3b2o!
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Re: Thread For Your Useless Discoveries

Post by drc »

muzik wrote:World's fastest growing spaceship. Don't think that's the right terminology but whatever.

Code: Select all

x = 48, y = 17, rule = B3/S23
2b3o$b5o$2ob3o36bo$b2o39bo$38bo2bo$4bo31bob2ob3o$2bo32b2ob2o6b2o$bo4bo
28b2ob2o6b2o$bo3bo3bo3bo3bo3bo3bo3bo3bob2ob2ob3o$b4o4bo3bo3bo3bo3bo3bo
3bo4bo2bo$9bo3bo3bo3bo3bo3bo3bo8bo$42bo2$4b4o$3b6o$2b2ob4o$3b2o!
that is the right term
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Re: Thread For Your Useless Discoveries

Post by mniemiec »

muzik wrote:World's fastest growing spaceship. Don't think that's the right terminology but whatever.
If you leave the copperhead off, it grows slightly faster. You can then also double the growth rate by having two puffers heading in opposite directions.
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Re: Thread For Your Useless Discoveries

Post by praosylen »

mniemiec wrote:
muzik wrote:World's fastest growing spaceship. Don't think that's the right terminology but whatever.
If you leave the copperhead off, it grows slightly faster. You can then also double the growth rate by having two puffers heading in opposite directions.
Then it's not technically a growing spaceship, just a puffer (or two puffers).
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Re: Thread For Your Useless Discoveries

Post by dvgrn »

A for awesome wrote:Then it's not technically a growing spaceship, just a puffer (or two puffers).
Yes, the original claim might have been clearer if it had been something like "the fastest-growing growing spaceship".

There's almost, kind of, existing technology that can make a growing spaceship that grows faster. Would just have to follow some c/2 puffer with a modified Gemini that travels orthogonally, and shoots down whatever the puffer emits. Then trivial adjustments would produce an arbitrarily slow Gemini movement rate, for a growth rate arbitrarily close to c/2.

All we need is a completely new recompiled Gemini/Geminoid (!). But the result would be a fairly silly object, ridiculously large and not terribly interesting.
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Re: Thread For Your Useless Discoveries

Post by biggiemac »

Also if your goal is to maximize the ratio of head velocity to tail velocity, then an appropriately modified HBK could take the cake - it's allowed to sit still for as long as it takes the signal to travel. Put one in front at the breakneck speed of (6,3)c/245912, and have it leave its oblique trail of blinkers instead of cleaning it up. Then put one in the back with the top-right piece moved arbitrarily far from the HBs (I think that works?) and which cleans up the blinkers from the front one, and you have a growing spaceship whose rear moves whatever factor you want slower than its head. Plus, it's oblique!

But it won't be the fastest-growing because the head isn't c/2 anymore.

I guess you could have two c/2 orthogonal puffers and a signal that ping-pongs between their debris, which is slower depending on how far apart they are. That could be arbitrarily slow and have a c/2 head.

Edit: it actually has existed for a long time, in jslife-interactions. (Everything in that folder is awesome).

Code: Select all

x = 219, y = 150, rule = B3/S23
73b6o$73bo5bo$73bo39b3o$35b2o25b2o10bo4bo16b2o14b5o$33bo4bo22b2ob3o9b
2o4b5o8b2ob4o9b2ob3o$32bo29b5o15bo4bo8b6o10b2o$32bo5bo11b4o9b3o16bo14b
4o$22b3o7b6o6bo5bo3bo28bo3bo$21b5o16bo3bo3bo34bo7b2o36b3o$20b2ob3o15bo
9bo15bo23bo40b2o$10bo2bo7b2o18bo4bo6b2o11b3o6b2o13bo6bo9b2o17bobo$9bo
31b5o11b3o5b2o2bo5b2o13bo8bo12b2o14bo$9bo3bo20b3o13b2o3b2o3bo5b3o21b8o
bo7b2o3b2o4bo9bo$9b4o21bo2bo11b2ob3obo2bo7b2o26b2o8bob2o8bobo4bo2bo$
20bo16bo12b9o45b3o10bobo5bo$18b2obo7bo3b4o14b4o21bo41bo$10b3o10bo4bo3b
o42bo15b2o$9b5o9bo5bobo3bo39b3o12b2ob2o$8b2ob4o5bob2o7bo59b4o57bo$9b2o
5b2o2bo11bo22b6o31b2o3b6o47bobo$21bo10bo2bo19bo5bo35bo5bo47b2o$33bo21b
o41bo$17b2o37bo4bo36bo4bo$15bo4bo37b2o24bo15b2o$14bo68bo$14bo5bo62b3o$
14b6o20bo15b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o6bo7b2o14b2o14b2o$40b
2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o4bobo7b2o14b2o14b2o$175b2o$
40b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o$14b6o20bo
15b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o$14bo5bo$14bo
201bo$15bo4bo72bo15bo15bo15bo15bo15bo15bo25b3o$17b2o73bobo13bobo13bobo
13bobo13bobo13bobo13bobo10b2o2b2o8bob2o$33bo58bobo13bobo13bobo13bobo
13bobo13bobo13bobo10bo4bo9b3o$21bo10bo2bo57bo15bo15bo15bo15bo15bo15bo
12b4o10b2o$9b2o5b2o2bo11bo24b2o29bobo$8b2ob4o5bob2o7bo24b2ob4o25bo115b
2o$9b5o9bo5bobo3bo21b6o25bo35b2o77bobo$10b3o10bo4bo3bo25b4o18b2o40bo4b
o76bo$18b2obo7bo3b4o42b2o40bo56b2o$20bo16bo14b2o21b3o2bo40bo5bo49bobo$
9b4o21bo2bo12bo4bo8bo9bo3bo37b2o3b6o52bo$9bo3bo20b3o12bo13b3o12bo36b4o
$9bo31b5o3bo6bo6bo2bo6bo4bo35b2ob2o$10bo2bo7b2o18bo4bo2b8o7b3o6bo2bo
38b2o77b3o$20b2ob3o15bo12b2o7b2o9bo69bo49bo$21b5o16bo3bo14bobo59bo6b2o
11bobo49bo$22b3o7b6o6bo16bobo55b6o8bo9bobo8b2o$32bo5bo11b2o17bo44b8o3b
o5b2ob2o2b2o4bo8bobo11b2o$32bo16b2ob2o15bo44bo8b2o7b3o3b2o15bo9bo4bo$
33bo4bo11b4o10b3o47bo6b3o40bo$35b2o14b2o10b5o47bo5b2o41bo5bo$62b2ob3o
49b2o45b6o16b3o$63b2o121bo$121b4o62bo$120b6o10b2o$119b2ob4o9b2ob3o19b
4o$120b2o14b5o18b6o8b2o$137b3o18b2ob3obo6bo2bo$159b2o3b2o6bo2b4o$174bo
2bob2o7b2o$162b2o6b3o3b2o3bo6b2o$160bo9b2o5b2ob2o$159bo17b3o2bo11bo$
159bo3bo18bo9bo3bo$159b4o9b3o6bo9bo$171b5o15bo4bo$170b2ob3o9b2o4b5o$
171b2o10bo4bo$182bo$182bo5bo$182b6o3$174b6o$174bo5bo$174bo$163b2o10bo
4bo$162b2ob3o9b2o4b5o$163b5o15bo4bo$151b4o9b3o6bo9bo$151bo3bo18bo9bo3b
o$151bo17b3o2bo11bo$152bo9b2o5b2ob2o$154b2o6b3o3b2o3bo6b2o$166bo2bob2o
7b2o$151b2o3b2o6bo2b4o$129b3o18b2ob3obo6bo2bo$112b2o14b5o18b6o8b2o$
111b2ob4o9b2ob3o19b4o$112b6o10b2o$113b4o62bo$55b2o121bo$54b2ob3o49b2o
45b6o16b3o$27b2o14b2o10b5o47bo5b2o41bo5bo$25bo4bo11b4o10b3o47bo6b3o40b
o$24bo16b2ob2o15bo44bo8b2o7b3o3b2o15bo9bo4bo$24bo5bo11b2o17bo44b8o3bo
5b2ob2o2b2o4bo8bobo11b2o$14b3o7b6o6bo16bobo55b6o8bo9bobo8b2o$13b5o16bo
3bo14bobo59bo6b2o11bobo49bo$12b2ob3o15bo12b2o7b2o9bo69bo49bo$2bo2bo7b
2o18bo4bo2b8o7b3o6bo2bo38b2o77b3o$bo31b5o3bo6bo6bo2bo6bo4bo35b2ob2o$bo
3bo20b3o12bo13b3o12bo36b4o$b4o21bo2bo12bo4bo8bo9bo3bo37b2o3b6o52bo$12b
o16bo14b2o21b3o2bo40bo5bo49bobo$10b2obo7bo3b4o42b2o40bo56b2o$2b3o10bo
4bo3bo25b4o18b2o40bo4bo76bo$b5o9bo5bobo3bo21b6o25bo35b2o77bobo$2ob4o5b
ob2o7bo24b2ob4o25bo115b2o$b2o5b2o2bo11bo24b2o29bobo$13bo10bo2bo57bo15b
o15bo15bo15bo15bo15bo12b4o$25bo58bobo13bobo13bobo13bobo13bobo13bobo13b
obo10bo4bo$9b2o73bobo13bobo13bobo13bobo13bobo13bobo13bobo10b2o2b2o$7bo
4bo72bo15bo15bo15bo15bo15bo15bo$6bo$6bo5bo$6b6o20bo15b2o14b2o14b2o14b
2o14b2o14b2o14b2o14b2o14b2o14b2o14b2o$32b2o14b2o14b2o14b2o14b2o14b2o
14b2o14b2o14b2o14b2o14b2o14b2o$167b2o$32b2o14b2o14b2o14b2o14b2o14b2o
14b2o14b2o14b2o4bobo7b2o14b2o14b2o$6b6o20bo15b2o14b2o14b2o14b2o14b2o
14b2o14b2o14b2o6bo7b2o14b2o14b2o$6bo5bo62b3o$6bo68bo$7bo4bo37b2o24bo
15b2o$9b2o37bo4bo36bo4bo$25bo21bo41bo$13bo10bo2bo19bo5bo35bo5bo47b2o$b
2o5b2o2bo11bo22b6o31b2o3b6o47bobo$2ob4o5bob2o7bo59b4o57bo$b5o9bo5bobo
3bo39b3o12b2ob2o$2b3o10bo4bo3bo42bo15b2o$10b2obo7bo3b4o14b4o21bo41bo$
12bo16bo12b9o45b3o10bobo5bo$b4o21bo2bo11b2ob3obo2bo7b2o26b2o8bob2o8bob
o4bo2bo$bo3bo20b3o13b2o3b2o3bo5b3o21b8obo7b2o3b2o4bo9bo$bo31b5o11b3o5b
2o2bo5b2o13bo8bo12b2o14bo$2bo2bo7b2o18bo4bo6b2o11b3o6b2o13bo6bo9b2o17b
obo$12b2ob3o15bo9bo15bo23bo40b2o$13b5o16bo3bo3bo34bo7b2o36b3o$14b3o7b
6o6bo5bo3bo28bo3bo$24bo5bo11b4o9b3o16bo14b4o$24bo29b5o15bo4bo8b6o10b2o
$25bo4bo22b2ob3o9b2o4b5o8b2ob4o9b2ob3o$27b2o25b2o10bo4bo16b2o14b5o$65b
o39b3o$65bo5bo$65b6o!
A c/2 head, and you can move the top puffer any even number of cells vertically to get a slower tail speed. Already a solved problem without needing to resort to a Gemini ;)
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muzik
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Re: Thread For Your Useless Discoveries

Post by muzik »

A pattern that expands, then contracts.

Code: Select all

x = 74, y = 7, rule = LifeHistory
74F$34.A.A$33.A3.A$33.A3.A$33.5A2$74F!
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muzik
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Re: Thread For Your Useless Discoveries

Post by muzik »

Coe ship + Schick engine + Sidecar = This monstrosity of a puffer:

Code: Select all

x = 26, y = 23, rule = B3/S23
6b2o$4bo$3bo6bo$3bo8bo$3b8obo$8b2o3$4b2o$3b2ob2o12bo$4b4o3bo8bo$5b2o3b
obo2b2o$9bo3b2o2bo6b2o$3b4o3bobo2b2o$2b6o3bo8bo$b2ob4o12bo$2b2o3$2b2o$
b4obo$2ob2o2b2o$b2o!

And supporting a Schick engine with two Coe ships gives this neat blinker puffer. I feel this has already been discovered before though. Can something burn through these?

Code: Select all

x = 15, y = 25, rule = B3/S23
3b2o$bo$o6bo$o8bo$8obo$5b2o3$b2o$2ob2o$b4o3bo$2b2o3bobo2b2o$6bo3b2o2bo
$2b2o3bobo2b2o$b4o3bo$2ob2o$b2o3$5b2o$8obo$o8bo$o6bo$bo$3b2o!
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.
Linicks
Posts: 33
Joined: November 14th, 2015, 6:28 am
Location: Pompey, England
Contact:

Game of chess

Post by Linicks »

We all know chess (I hope!)

e2-e4, e7-e6, d2-d3, d7-d5, a2-c3, g8-f6 ...

The state of the board:

Code: Select all

x = 8, y = 8, rule = B3/S23
6obo$3o2b3o$4b2o$3bo$4bo$2b2o$3o2b3o$ob6o!
Let the battle commence!

After a lot of fighting and stalemates, both Kings start to run away - then the Queens try to catch them (but the kings are too far away, and the queens are miles off)...

Heh.

Nick
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Kiran
Posts: 283
Joined: March 4th, 2015, 6:48 pm

Re: Thread For Your Useless Discoveries

Post by Kiran »

e2-e4, e7-e6, d2-d3, d7-d5, a2-c3, g8-f6 ...
Do you mean b1-c3?
Either way, this opening is not common and looks unsound.
Kiran Linsuain
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praosylen
Posts: 2449
Joined: September 13th, 2014, 5:36 pm
Location: Pembina University, Home of the Gliders
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Re: Thread For Your Useless Discoveries

Post by praosylen »

Code: Select all

x = 11, y = 14, rule = B3/S23
9bo$10bo$6bo3bo$5b2o2b2o8$bo$obo$2o!
All 6 gliders end up going in the same direction.
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
mniemiec
Posts: 1590
Joined: June 1st, 2013, 12:00 am

Re: Thread For Your Useless Discoveries

Post by mniemiec »

muzik wrote:Coe ship + Schick engine + Sidecar = This monstrosity of a puffer: ...
This has been known for a long time. The sidecar is totally superfluous, and the HWSS can optionally be replaced by a LWSS.
User avatar
Kiran
Posts: 283
Joined: March 4th, 2015, 6:48 pm

Re: Thread For Your Useless Discoveries

Post by Kiran »

Is this war?
And if you hit it with a glider...

Code: Select all

x = 62, y = 64, rule = B3/S23
bo$2bo$3o$35bo3b2o$34bobobobo$23b2ob2o7b2ob2o$23bo3bo$24b3o8b2ob2o$36b
obo2b2o$24b3o6b3o4b2o2b2o$23bo3bob2obo10b2o2b2o$23b5ob2ob2o12b2obo$49b
o$23b5ob2ob2o15bobo3b2o$23bo3bobo3bo16bobo2bo$24b3o3b3o18bobobo$53bob
2o$24b3o3b3o20bo$13b2o3b2ob2o2bo2bo2bo2b2o3b2o11b2o$13bobobob2ob2o3b3o
3b2obobo2bo$15bobo18bobo2bo$15bobo9b3o6bob3o$16bob2o7bo2bo4b2o$17bo2bo
7b2o6bob3o$18b2o14bobobo2bob2o3bo3b2o$34b2o3b3obobobobobobo$43bobobobo
bo$15b2o22b3obobobobobo$14bo2bo20bo2bob2o3b2obob2o$15b3o20b3o11b2o2bob
o$55b2ob3o$15b3o3b2ob2o4b2o6b3o20bo$14bo3bobobobobobo2bo5bo2bo14b2ob3o
$13bobo2bobobobobob2o7b3o16bobo$13bo2bobob2o3b2obo27bobo$12b2o3bo12bob
2o3b3o17bo$11bo2b3o12b2obobobobo2bo$12bobo14bo4bobo3b2o$13bo16b5ob2o$
36bo$30b5obo$30bo3bobob2o$31b3o3b2o2bo$40b2o$31b3o8b2o12b2o$28b2o2bo2b
o6bobo11b2o$25b2o2b2o3b2o7bo$24bob2o$24bo$22b3o$21bo$20bobo$21bobo$23b
o$14bo3b2o3b2o$13bobobobo4bo$3b2o8bobobo4bo$3bobob2ob2obobobobo2b2o$5b
obob2obobobob2o3bo$4b2obo4bobobo3b3o$5bobob2obobobob2o$3bobob2ob2o3bo
2bo2b2o$3b2o11b2o2b2o2bo$23b2o!
It shifts a block by one cell and creates a huge cloud of junk! Can this be used as an engine for a new, HBK-type spaceship? Someone PLEASE run a script to reflect the resulting junk to recreate that still-life!

Note: This post is an obvious parody.
As a bonus, the first one to guess who is being parodied will receive a zero-glider synthesis of a vacuum by PM!
Kiran Linsuain
drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm

Re: Thread For Your Useless Discoveries

Post by drc »

muzik wrote: Is this war?

Code: Select all

x = 59, y = 61, rule = B3/S23
32bo3b2o$31bobobobo$20b2ob2o7b2ob2o$20bo3bo$21b3o8b2ob2o$33bobo2b2o$
21b3o6b3o4b2o2b2o$20bo3bob2obo10b2o2b2o$20b5ob2ob2o12b2obo$46bo$20b5ob
2ob2o15bobo3b2o$20bo3bobo3bo16bobo2bo$21b3o3b3o18bobobo$50bob2o$21b3o
3b3o20bo$10b2o3b2ob2o2bo2bo2bo2b2o3b2o11b2o$10bobobob2ob2o3b3o3b2obobo
2bo$12bobo18bobo2bo$12bobo9b3o6bob3o$13bob2o7bo2bo4b2o$14bo2bo7b2o6bob
3o$15b2o14bobobo2bob2o3bo3b2o$31b2o3b3obobobobobobo$40bobobobobo$12b2o
22b3obobobobobo$11bo2bo20bo2bob2o3b2obob2o$12b3o20b3o11b2o2bobo$52b2ob
3o$12b3o3b2ob2o4b2o6b3o20bo$11bo3bobobobobobo2bo5bo2bo14b2ob3o$10bobo
2bobobobobob2o7b3o16bobo$10bo2bobob2o3b2obo27bobo$9b2o3bo12bob2o3b3o
17bo$8bo2b3o12b2obobobobo2bo$7bobobo14bo4bobo3b2o$6b3obo16b5ob2o$6b3o
24bo$27b5obo$27bo3bobob2o$28b3o3b2o2bo$37b2o$28b3o8b2o$25b2o2bo2bo6bob
o$22b2o2b2o3b2o7bo$21bob2o$21bo$19b3o$18bo$17bobo$18bobo$20bo$11bo3b2o
3b2o$10bobobobo4bo$2o8bobobo4bo$obob2ob2obobobobo2b2o$2bobob2obobobob
2o3bo$b2obo4bobobo3b3o$2bobob2obobobob2o$obob2ob2o3bo2bo2b2o$2o11b2o2b
2o2bo$20b2o!
Sure.
.
.
.
.

Code: Select all

x = 90, y = 120, rule = B3/S23
56b2o$56bo$12b2o43b3o$8b2obobo24b2o9b2o9bo3bo$7bobobo27bo9bo4b2o3bobob
obo$3b2o2bo3bo24bo2bob2o8bobobo2bo2bobobo$3bobob5ob2o21b4obo3b2o3b2obo
bobo3bo2bo$5bo7bo29bo2bo2bo3bo2bo5b2o5b2o$5bob2obobo2bo15b2o3b2o4b3o5b
4o3b3o8bobo$4b2obob2obob2o14bo2bobo2bo21bo6bobo$7bo4bobo15bo2bobo2bo5b
3o3b2o5b4o5bobo$4b2ob5o4bo14b3ob3o7bo2bo2bo5bo5bobobo$3bobo9b2o26bo3b
3o10b4ob2o$3bobo3bo15bobob5ob5o3b2o15bo$4bo3bobo13bob2obo3bobo4bo6b3o
13b4o3b2o$9bobo12bo5b3o3b5o7bo2bo11bo3bobobo$6bo4bo13b5o16bo3b2o14b2ob
o$5bobo3b3o15bo2b3o3b3o5b2o19bob2o$6bo7bob2o7b2obo3bo2bobo2bo25bo$13b
2obo9bob2o5bobo28b2ob2o$4b5o7bo9bo7b2ob2o31bo$4bo3bo4b2obob2o5b2ob2o
36b4o$5b3o3bo2bobo2bo8bo37bo$8b5obob2o7b2obo2bo35b5o$5b2o7bo11bob4o39b
o$6bob5obob2o7bo39b4o3b2o$6bobo3bobobo2bo5b4ob2o33bo2bo4bo$7bo3bo3bo2b
2o8bobobo33b2o3bo$12b3o12bo2bobo38b2o$27b2o2bo40bo$8bo3b3o54b3o$7bobob
o2bo10b4o40bo$6bo2bobo13bo3bo40b2o$7b3ob2o13b3o43bo$72bo$5b3o14bob3o
37b2o4b2o$4bo2bo14b2obo2b2o34bobo2bo$5bobob2o16b2obo30b2obobo2bo$6bo2b
obo18bo30bo2bo2b2o$9bobo8b2o5b2ob2o26b2obob2o$10b2ob2o3bo2bo6bo20b2o3b
2o2bo2bo$13bobo2b3o5bobo19bobo2bo2bobob2ob2o$6b2o5bobo10b2o20bobobo2bo
2bo4bo$6bo3b2obo2b3o5b2o23b2ob3o3b4obo$8bo2bobo5bo5bo35bob2o$7b3o2bo5b
2o3bo25b6o5bo$23b2o23bo6bo4b5o$5b3o16bo24b2o2bobo8bo$4bo2bo15bo26bo2b
2o5b2obo$2o2bo18b2o24bo11bob2o$obob2o18bo24b2o9bo$2bo16b2obo37b2ob2o$b
2ob2o5b2ob2obo2bob2o37bobobo$4bobo3bobobob3obo38bobobobo$4bo2bobo2bobo
5bo37bobo3bo$5bobobobo3b2ob2o37bobo$6bo3bo5bobo38b2o$7b3o3b3o4bo34b2o$
13bo5b2o33bobo$9b3obo40bo$7bo2bobo39b3o7b2o$7b2o42bo9bo2bo$51b4o6b2o2b
o$54bo4b2o5bo$51b2obob2o2bo6bo$51b2ob2ob2o6bobo$65b2o18b2o$63b2o5b2o
13bo3bo$62bobo5bobo13b4o$62bo9bo10b3o$63b4ob4o10bo3b2o$66bobo14b3o2bo$
65bo3bo16b3o$65b5o11b5o$80bo5bo$67bo3b2ob2o4bobobo2bo$66bobo2bo3bo5b2o
b3o$67b2o3bobo$69b4ob4o3b4o$69bo7bo2bo4bo$70b3ob3o3b5o$72bobo$72bobo5b
3o$69b2obobob2obo3bo$69b2obobobo3bob2o$73bo3b3o2$79b3o$78bo2bo$75bo2bo
$74bobob2o$71bo2bobo$70bobobobob2o$71bo2bo2bobo$74bo4bob2o$75b4o2bo$
81bo4b2o$77b4o6bo$77bo5bobo$78bob4ob2o$77b2obo6bo$81b6o2$77b2o4b2o$76b
o2bo2bo2bo$76bobo3bobo$75b2ob5ob2o2$75b5ob5o$75bo3bobo3bo$76bobo3bobo$
75b2ob5ob2o2$80bo$66b2o11bobo$66bo3bobo2bo2bo2bo$67b4ob4o2b3o2$69b4o2b
4o$69bo2bo2bo2bo!
User avatar
gmc_nxtman
Posts: 1158
Joined: May 26th, 2015, 7:20 pm

Re: Thread For Your Useless Discoveries

Post by gmc_nxtman »

Accidentally found this small LWSS seed that's probably useless:

Code: Select all

x = 67, y = 31, rule = LifeHistory
8.2C$8.2CB$8.4B$8.6B$6.10B.4B$6.15B$4.18B$2.2B2D15B$2.BD2BD2BC11B$.3B
2CB2C12B$.2BCBC2B2C13B2.B$4BC23B$29B$2.27B$2.26B$3.24B$4.22B$6.20B$7.
19B$8.8B3D7B$7.55BD2BD$7.59BD$7.55BD3BD$8.55B4D$10.55B$10.3B2D10B$10.
2BD2BD2.6B$10.3B2DB3.5B$11.B2.B4.4B$20.3B$21.B!
User avatar
muzik
Posts: 6605
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Thread For Your Useless Discoveries

Post by muzik »

A one-time glider reflector that's so high period it isn't even funny or useful.

Code: Select all

x = 12, y = 9, rule = B36/S23
3o2$9bo$9bobo$9b2o2$bo$obo$2o!
And another:

Code: Select all

x = 64, y = 272, rule = B3/S23
25bo$2o23bobo$2o23b2o3$16bo$15bobo$15b2o18$62b2o$62b2o3$47bo$46bobo$
47b2o18$2o$2o3$16bo$15bobo$15b2o18$62b2o$62b2o3$47bo$46bobo$47b2o18$2o
$2o3$16bo$15bobo$15b2o18$62b2o$62b2o3$47bo$46bobo$47b2o18$2o$2o3$16bo$
15bobo$15b2o18$62b2o$62b2o3$47bo$46bobo$47b2o18$2o$2o3$16bo$15bobo$15b
2o18$62b2o$62b2o3$47bo$46bobo$47b2o18$2o$2o3$16bo$15bobo$15b2o18$62b2o
$62b2o3$47bo$46bobo$47b2o!
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.
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