Methuselah from Gliders

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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wylx
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Methuselah from Gliders

Post by wylx »

Hi,

I just found out about Conway's Game of Life yesterday and found this forum today. I am extremely fascinated by this game.

While playing around with glider patterns, I found this pattern of two adjacent gliders that is a methuselah stabilizing in 1,147 generations as 14 blinkers, 24 blocks, 4 beehives, and 2 boats. I'm not sure if it has been discovered yet; it does not match any of the patterns of 10 cells listed in LifeWiki.

I notice that the posts in many of the other threads in the forum contain patterns apparently represented by a code. Unfortunately, I can't discern what the code is, so I'll have to present this pattern as an attachment; sorry about that!
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pattern.PNG
pattern.PNG (797 Bytes) Viewed 9382 times
p46beth
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Re: Methuselah from Gliders

Post by p46beth »

The pattern you listed is not really made of gliders, since there is no separation between the cells.

The code is useful if you are using a life program such as golly. Copy and paste a code like that into golly, and it will be converted into a pattern.
wylx
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Re: Methuselah from Gliders

Post by wylx »

What's golly?
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Andrew
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Re: Methuselah from Gliders

Post by Andrew »

Use Glu or Glui to explore CA rules on non-periodic tilings: DominoLife and HatLife and SpectreLife
wylx
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Re: Methuselah from Gliders

Post by wylx »

That looks...extremely complicated. Can someone just inform me a little on what it basically does?
p46beth
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Re: Methuselah from Gliders

Post by p46beth »

It is a computer program that runs the game of life.
Axaj
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Re: Methuselah from Gliders

Post by Axaj »

wylx wrote:That looks...extremely complicated. Can someone just inform me a little on what it basically does?
It's a cellular automata simulation program that does, among many other things, the same things as the applet on this site (also much faster).
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David
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Re: Methuselah from Gliders

Post by David »

Code: Select all

x = 72, y = 72, rule = B3/S23
48bo$46b2o$47b2o3$44bobo$7bo36b2o$5bobo37bo$6b2o11$4bobo$5b2o$5bo2$69b
obo$69b2o$66bo3bo$23bo15bo24b2o$21bobo14bo26b2o$22b2o14b3o3$27bobobobo
11bo$28b2ob2o11bo$28bo3bo11b3o$30bo$29b2o$29bobo5bobo11bo$38b2o9b2o$
38bo11b2o$22b3o11bo3bo$24bo11b2ob2o$23bo11bobobobo3$28b3o14b2o$30bo14b
obo$29bo15bo5$2o23b2o$b2o21bobo23b3o$o25bo23bo$35b2o14bo$36b2o$35bo2$
6b3o$8bo$7bo3$12b2o$11bobo50b3o$13bo38b2o10bo$51b2o12bo$53bo2$19bo$19b
2o$18bobo!
Call me "Dannyu NDos" in Forum. Call me "Park Shinhwan"(박신환) in Wiki.
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apg
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Re: Methuselah from Gliders

Post by apg »

Your quadpole synthesis is impressive!
What do you do with ill crystallographers? Take them to the mono-clinic!
hkoenig
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Re: Methuselah from Gliders

Post by hkoenig »

Code: Select all

#C Quadpole from Ship ( 6.2 -> 10P2.1)
x=13, y=16, rule=B3/S23
2o$obo$b2o6$8bo$7bo$7b3o$3b3o$3bo$4bo5b2o$10bobo$10bo!
x=7, y=7, rule=B3/S23, gen=22
2o$obo2$2bobo2$4bobo$5b2o!
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