B08/S4 (Neon Blobs)

For discussion of other cellular automata.
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Saka
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B08/S4 (Neon Blobs)

Post by Saka »

:!: WARNING :!:
THIS RULE IS VERY TRIPPY AND NOT FOR PEOPLE WITH SEIZURES

This rule has blobs that pulse every generation
Lets start with a few natural stuff:

Chaos puffer #1 (A.K.A Zagger):

Code: Select all

x = 7, y = 3, rule = B08/S4
2b4o2$2o4bo!
Chaos puffer #2 (A.K.A Straight face):

Code: Select all

x = 8, y = 5, rule = B08/S4
2bo2bo$o6bo$8o$o6bo$o6bo!
Wickstretcher (A.K.A Liner):

Code: Select all

x = 6, y = 7, rule = B08/S4
o4bo2$bo$b3o$bo2$o4bo!
Glider 19000 (A.K.A Hummingbird):

Code: Select all

x = 11, y = 11, rule = B08/S4
5b5o$5b4o$2b7obo2$2o$2o$2o2$2b7obo$5b4o$5b5o!
Glider 13933 (A.K.A Ghast):

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x = 7, y = 16, rule = B08/S4
bo2$obobo2$bo2$6bo$4b3o$4b3o$6bo2$bo2$obobo2$bo!
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David
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Re: B08/S4 (Neon Blobs)

Post by David »

The patterns you called "chaos puffer" aren't puffers. They are just random explosive patterns.
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Saka
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Re: B08/S4 (Neon Blobs)

Post by Saka »

David wrote:The patterns you called "chaos puffer" aren't puffers. They are just random explosive patterns.
Oopz, my mistake
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Tropylium
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Re: B08/S4 (Neon Blobs)

Post by Tropylium »

Saka wrote:
David wrote:The patterns you called "chaos puffer" aren't puffers. They are just random explosive patterns.
Oopz, my mistake
They're explosive yes, but still not exactly random — there is after all a periodic engine that stretches the mess on. "Zagger" for example gives birth to a second identifiable westbound Zagger engine at gen. 30; a third, northbound one at gen. 64; and then numerous others at an increasing pace (many of them temporary, but others more persistent). "Chaos puffer" seems like an apt name for this type of a thing.

Similarly, e.g. in Seeds the following is a common p4 "chaos puffer":

Code: Select all

x = 4, y = 6, rule = B2/S
b2o$3bo$o$2bo2$2bo!
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