Counting to 256 with MAP transitions

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unname4798
Posts: 2600
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Counting to 256 with MAP transitions

Post by unname4798 »

Branch 2: Counting to 256 with MAP transitions.
A MAP rule/2-state non-isotropic Moore ruletable is used.
0:

Code: Select all

#R countingNINT
!
@RULE countingNINT
@TABLE
n_states:2
neighborhood:Moore
symmetries:none
var a={0,1}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
1,a,b,c,d,e,f,g,h,0
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R2INT
Posts: 953
Joined: July 2nd, 2024, 7:42 pm

Re: Counting to 256 with MAP transitions

Post by R2INT »

1. Adding a B3i transition for expansiveness:

Code: Select all

x = 16, y = 16, rule = countingNINT
3b10obo$b2obo2b2obob3o$o2b4ob2o2b2o$b5obo2bobobo$o4bob2ob3o2bo$8o3bob
o$b4o4b2o3bo$obo3b3o2bo2b2o$b4ob2ob2o4bo$o3b7ob2o$o3bo3b6obo$b2ob3ob3o
2bobo$8b3o3b2o$2bo7bo4bo$b4o4bob2obo$ob2o2bo3b2ob3o!
@RULE countingNINT
@TABLE
n_states:2
neighborhood:Moore
symmetries:none
0 0,0,0,1,1,1,0,0 1 # R2INT, turn 1
var a={0,1}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
1,a,b,c,d,e,f,g,h,0
Range-2 INT
R2INT's Rule Collection

3-state rules are the final frontier.
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