An idea of a GoL game

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g0t0
Posts: 115
Joined: August 3rd, 2026, 7:05 am

An idea of a GoL game

Post by g0t0 »

2 players: An attacker and a defender.

200x200 plane(bound is always died)

The attacker's target is to let one cell live on the 200th row. However, he can only place cells on 1-100th rows.

Every second, both the attacker and the defender get 1 cell.

The game will run at a speed in 1 s/gen.

The player can pause the game for 5s when someone start to place some cells, but after that the player can still place the cells, and the player can't pause the game in 55s.

The defender can't place cells in the place around the attacker's cells:

Code: Select all

.......
..xxx..
.xxxxx.
.xxoxx.
.xxxxx.
..xxx..
.......
The two players' cells will follow the immigration rule.

The player can copy some rles they save.
Last edited by g0t0 on October 25th, 2026, 7:26 am, edited 1 time in total.
Replicating or dying, that is a question.
g0t0
Posts: 115
Joined: August 3rd, 2026, 7:05 am

Re: An idea of a GoL game

Post by g0t0 »

Nothing there
Replicating or dying, that is a question.
JameErickson
Posts: 1
Joined: October 28th, 2026, 11:27 pm

Re: An idea of a GoL game

Post by JameErickson »

g0t0 wrote: October 25th, 2026, 7:26 am 2 players: An attacker and a defender.

200x200 plane(bound is always died)

The attacker's target is to let one cell live on the 200th row. However, he can only place cells on 1-100th rows.

Every second, both the attacker and the defender get 1 cell.

The game will run at a speed in 1 s/gen.

The player can pause the game for 5s when someone start to place some cells, but after that the player can still place the cells, and the player can't pause the game in 55s.

The defender can't place cells in the place around the attacker's cells:

Code: Select all

.......
..xxx..
.xxxxx.
.xxoxx.
.xxxxx.
..xxx..
.......
spam link edited out — was not present in the original quote

The two players' cells will follow the immigration rule.

The player can copy some rles they save.
Sounds interesting. Are you planning to develop this into a playable game or test the rules with simulations first?
g0t0
Posts: 115
Joined: August 3rd, 2026, 7:05 am

Re: An idea of a GoL game

Post by g0t0 »

JameErickson wrote: October 28th, 2026, 11:31 pm
g0t0 wrote: October 25th, 2026, 7:26 am ...
slope spam link edited out — was not present in the original quote --hotdogPi
...
Sounds interesting. Are you planning to develop this into a playable game or test the rules with simulations first?
Slope?
Replicating or dying, that is a question.
hash0
Posts: 139
Joined: February 5th, 2026, 5:51 am
Location: Germany
Contact:

Re: An idea of a GoL game

Post by hash0 »

I, for one, are always in favour of two-player competitive Conway's GOL!
g0t0
Posts: 115
Joined: August 3rd, 2026, 7:05 am

Re: An idea of a GoL game

Post by g0t0 »

Oh, think 200x200 is too big, 100x100 is much better.
Replicating or dying, that is a question.
g0t0
Posts: 115
Joined: August 3rd, 2026, 7:05 am

Re: An idea of a GoL game

Post by g0t0 »

I modified my life simulator.
Attachments
awol.rle
To exe
(1.36 MiB) Downloaded 5 times
Replicating or dying, that is a question.
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