Code: Select all
x = 33, y = 15, rule = B3/S23
29bo$2o3b2o17bo3bobo$bobobo3bo2bo6b2o3bo4bo$b2ob2o2b2o3b2o4b2o2bobo$bo
bobo3bo2bo6b2o3bo$2o3b2o17bo2$29b2o$25b2obo$25b2o2bo2bo$30bobo$31bo2$
30b2o$30b2o!
Code: Select all
x = 32, y = 34, rule = B3/S23
22bo$20b2o$o3bo23bo$5o18bo3bobo$2bo4bobob2o5b2ob2obo3bo$bobo5bob3o3bo
2bo4bo$2bo4bobob2o5b2ob2obo$5o18bo$o3bo$25b4o$24bo4bo$24bo3bobo$25bo3b
obo$31bo$31bo$28bo2bo$29b2o$21b2o$21b2o$o3bo23bo$5o18bo3bobo$2bo4bobob
2o5b2ob2obo3bo$bobo5bob3o3bo2bo4bo$2bo4bobob2o5b2ob2obo$5o18bo$o3bo$
25b4o$24bo4bo$24bo3bobo$25bo3bobo$31bo$31bo$28bo2bo$29b2o!
I know that traffic light shuttles and beehive/loaf mechanisms can make more sparkers, like what I did with my newest p11 domino sparker, so what other low-period reactions or rephasable-looking mechanisms can be turned into useful sparkers? So far I know the beehive/loaf, interchange, sandwich, bi-block reaction, grin, pipsquirter catalyst, the reaction in the p16 beehive hassler, ship+eater, and two-blinkers-to-domino reaction are useful low-period reactions.
