I think this is all of the 2T collisions:
Code: Select all
nothing:
x = 12, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9b3o8$bo$2o$bo!
x = 12, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
9bobo$10bo$10bo6$bo$2o$bo!
x = 12, y = 9, rule = B3-qr4k5cek6c/S23-a4er56aek
9bobo$10bo$10bo4$bo$2o$bo!
x = 12, y = 9, rule = B3-qr4k5cek6c/S23-a4er56aek
9b3o$9b3o$10bo4$bo$2o$bo!
x = 12, y = 8, rule = B3-qr4k5cek6c/S23-a4er56aek
9bobo$10bo$10bo3$bo$2o$bo!
x = 12, y = 7, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9b3o3$bo$2o$bo!
x = 14, y = 3, rule = B3-qr4k5cek6c/S23-a4er56aek
bo10bo$2o10b2o$bo10bo!
x = 15, y = 4, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o9bo$bo9bob2o$11bo!
x = 13, y = 4, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o10bo$bo8b2o$12bo!
x = 14, y = 5, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo10bo$12b2o$12bo!
x = 14, y = 5, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo10b2o$11b3o$12b2o!
x = 15, y = 3, rule = B3-qr4k5cek6c/S23-a4er56aek
bo11bo$2o11b2o$bo11bo!
x = 15, y = 4, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o11bo$bo11b2o$13bo!
x = 15, y = 5, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo11bo$13b2o$13bo!
x = 15, y = 6, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo$13bo$13b2o$13bo!
x = 16, y = 7, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo2$12bo$12bob2o$12bo!
x = 14, y = 7, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo2$13bo$11b2o$13bo!
T (same direction, eaten):
x = 12, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
9b3o$9b3o$10bo7$bo$2o$bo!
x = 12, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9b3o6$bo$2o$bo!
x = 12, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$10bo2$9b3o5$bo$2o$bo!
x = 12, y = 7, rule = B3-qr4k5cek6c/S23-a4er56aek
9b3o$9b3o$10bo2$bo$2o$bo!
x = 12, y = 6, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9b3o2$bo$2o$bo!
x = 12, y = 6, rule = B3-qr4k5cek6c/S23-a4er56aek
9b3o$9b3o$10bo$bo$2o$bo!
x = 14, y = 4, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o10b2o$bo9b3o$12b2o!
x = 15, y = 5, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo9bo$11bob2o$11bo!
x = 15, y = 5, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo9bo$11bob2o$11bo!
x = 14, y = 6, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo$12b2o$11b3o$12b2o!
x = 13, y = 6, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo$12bo$10b2o$12bo!
T (same direction, not eaten):
x = 15, y = 3, rule = B3-qr4k5cek6c/S23-a4er56aek
bo9bo$2o9bob2o$bo9bo!
x = 14, y = 3, rule = B3-qr4k5cek6c/S23-a4er56aek
bo10b2o$2o9b3o$bo10b2o!
x = 12, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$10bo2$9b3o6$bo$2o$bo!
glider:
x = 12, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
9b3o$9b3o$10bo6$bo$2o$bo!
x = 12, y = 6, rule = B3-qr4k5cek6c/S23-a4er56aek
9bobo$10bo$10bo$bo$2o$bo!
2 gliders:
x = 15, y = 7, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo2$13bo$13b2o$13bo!
big blinker:
x = 12, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$10bo2$9b3o7$bo$2o$bo!
x = 12, y = 8, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9b3o4$bo$2o$bo!
x = 12, y = 8, rule = B3-qr4k5cek6c/S23-a4er56aek
9b3o$9b3o$10bo3$bo$2o$bo!
x = 12, y = 9, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$10bo2$9b3o3$bo$2o$bo!
x = 13, y = 5, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo10bo$10b2o$12bo!
blinker:
x = 12, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$10bo2$9b3o4$bo$2o$bo!
tub:
x = 12, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
9bobo$10bo$10bo5$bo$2o$bo!
x = 12, y = 9, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9b3o5$bo$2o$bo!
x = 12, y = 7, rule = B3-qr4k5cek6c/S23-a4er56aek
9bobo$10bo$10bo2$bo$2o$bo!
x = 15, y = 7, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo2$13b2o$12b3o$13b2o!
p42:
x = 15, y = 6, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo$11bo$11bob2o$11bo!
2 blinkers:
x = 12, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
9b3o$9b3o$10bo5$bo$2o$bo!
x = 12, y = 8, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$10bo2$9b3o2$bo$2o$bo!
symmetric active region (2 Ts + 2 big blinkers):
x = 14, y = 3, rule = B3-qr4k5cek6c/S23-a4er56aek
bo10bo$2o10b2o$bo10bo!
4 big blinkers + 4 gliders:
x = 14, y = 6, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$2o$bo$12bo$12b2o$12bo!
Edit: 2G collisions:
Code: Select all
nothing:
x = 4, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$b3o$bo$2bo!
x = 5, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$2b3o$2bo$3bo!
x = 6, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o7$4bo$3b2o$3bobo!
x = 12, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9bo$9b3o6$3o$2bo$bo!
x = 10, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
8bo$7bo$7b3o6$3o$2bo$bo!
x = 8, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
6bo$5bo$5b3o6$3o$2bo$bo!
x = 6, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
4bo$3bo$3b3o6$3o$2bo$bo!
x = 5, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
3bo$2bo$2b3o6$3o$2bo$bo!
x = 4, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
2bo$bo$b3o6$3o$2bo$bo!
x = 8, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
6bo$5bo$5b3o7$3o$2bo$bo!
x = 15, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
13bo$12bo$12b3o9$2o$b2o$o!
x = 14, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
12bo$11bo$11b3o9$b2o$obo$2bo!
x = 11, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
9bo$8bo$8b3o9$2o$b2o$o!
x = 11, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
9bo$8bo$8b3o9$b2o$obo$2bo!
x = 6, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o8$3b2o$3bobo$3bo!
x = 6, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o5$3b3o$3bo$4bo!
x = 9, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
7bo$6bo$6b3o9$b2o$obo$2bo!
x = 10, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
8bo$7bo$7b3o9$2o$b2o$o!
x = 6, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$3b3o$3bo$4bo!
x = 3, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$3o$o$bo!
x = 7, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
5bo$4bo$4b3o8$2o$obo$o!
x = 5, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o5$2b3o$2bo$3bo!
x = 16, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
14bo$13bo$13b3o6$3o$2bo$bo!
x = 4, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
2bo$bo$b3o7$bo$2o$obo!
x = 3, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o8$2o$obo$o!
x = 5, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o8$2b2o$2bobo$2bo!
x = 3, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o7$bo$2o$obo!
x = 17, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
15bo$14bo$14b3o9$2o$b2o$o!
x = 5, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
3bo$2bo$2b3o7$bo$2o$obo!
x = 5, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$3bo$2b2o$2bobo!
x = 3, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o5$3o$o$bo!
x = 4, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o5$b3o$bo$2bo!
x = 13, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
11bo$10bo$10b3o9$b2o$obo$2bo!
x = 6, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
4bo$3bo$3b3o7$bo$2o$obo!
mini diehard:
x = 7, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o7$5bo$4b2o$4bobo!
x = 11, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
9bo$8bo$8b3o8$2o$b2o$o!
T:
x = 5, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o7$3bo$2b2o$2bobo!
x = 4, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
2bo$bo$b3o8$2o$obo$o!
x = 4, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$2bo$b2o$bobo!
x = 5, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
3bo$2bo$2b3o8$2o$obo$o!
x = 4, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o7$2bo$b2o$bobo!
x = 9, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
7bo$6bo$6b3o9$2o$b2o$o!
x = 8, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
6bo$5bo$5b3o9$b2o$obo$2bo!
x = 6, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
4bo$3bo$3b3o5$b2o$obo$2bo!
glider (eaten):
x = 8, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
6bo$5bo$5b3o9$2o$b2o$o!
x = 7, y = 10, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o5$4b3o$4bo$5bo!
big blinker:
x = 4, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
2bo$bo$b3o6$bo$2o$obo!
x = 13, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
11bo$10bo$10b3o9$2o$b2o$o!
x = 7, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
5bo$4bo$4b3o7$bo$2o$obo!
x = 7, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
5bo$4bo$4b3o8$2o$b2o$o!
x = 7, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$4b3o$4bo$5bo!
x = 12, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9bo$9b3o9$2o$b2o$o!
x = 9, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
7bo$6bo$6b3o8$2o$b2o$o!
blinker:
x = 6, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
4bo$3bo$3b3o8$2o$obo$o!
x = 7, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
5bo$4bo$4b3o9$2o$b2o$o!
tub:
x = 6, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
4bo$3bo$3b3o6$bo$2o$obo!
x = 4, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o8$b2o$bobo$bo!
beehive:
x = 7, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o8$4b2o$4bobo$4bo!
2 big blinkers:
x = 14, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
12bo$11bo$11b3o6$3o$2bo$bo!
x = 6, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
4bo$3bo$3b3o7$3o$2bo$bo!
T + big blinker:
x = 12, y = 14, rule = B3-qr4k5cek6c/S23-a4er56aek
10bo$9bo$9b3o9$b2o$obo$2bo!
2 blinkers:
x = 7, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
5bo$4bo$4b3o6$3o$2bo$bo!
fleet:
x = 10, y = 12, rule = B3-qr4k5cek6c/S23-a4er56aek
8bo$7bo$7b3o7$3o$2bo$bo!
active region (diehard):
x = 7, y = 7, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o2$5bo$4b2o$4bobo!
active region (big blinker + blinker):
x = 8, y = 13, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o8$5b2o$5bobo$5bo!
active region (T + blinker):
x = 3, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$bo$2o$obo!
active region (big blinker + blinker + tub):
x = 5, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
3bo$2bo$2b3o6$bo$2o$obo!
active region (tub):
x = 6, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
bo$o$3o6$4bo$3b2o$3bobo!
active region (2 tubs):
x = 9, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
7bo$6bo$6b3o6$3o$2bo$bo!
active region (2 blinkers + temporary eater 1s):
x = 7, y = 11, rule = B3-qr4k5cek6c/S23-a4er56aek
5bo$4bo$4b3o6$bo$2o$obo!