Congratulations — an omniship that for every slope (p, q) “almost” reaches the maximum speed.
This raises a question for me (is this thread the right place for it? I’m not sure...):
For which slopes (p,q) are there one or more ships that reach exactly the maximum speed? I only know of 3 examples:
(1,0) xWSS
(1,1) glider
(2,1) “Sir Robin”
Are there any other?
Thread for basic questions
Re: Make a Spaceship With an Adjustable Slope
That's all right now, though a technically better example for (1,0) is 64P2H1V0jmnh wrote: October 20th, 2026, 4:31 pm Congratulations — an omniship that for every slope (p, q) “almost” reaches the maximum speed.
This raises a question for me (is this thread the right place for it? I’m not sure...):
For which slopes (p,q) are there one or more ships that reach exactly the maximum speed? I only know of 3 examples:
(1,0) xWSS
(1,1) glider
(2,1) “Sir Robin”
Are there any other?
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.
Pseudastur albicollis
Pseudastur albicollis
Re: Thread for basic questions
Does this count as a true hassler? And thus does it surpass the p576 R-pentomino Hassler for highest-period hassler?
(EDIT: Negating LW DYK 184: "...that the p576 R-pentomino hassler is the engine-based non-LCM oscillator with the highest known period?")
(Also not meaning to keep prying, but might an improved 2026 oscillator stamp collection be on the way?)
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.
Pseudastur albicollis
Pseudastur albicollis
Re: Thread for basic questions
This:
How many difference object(no derived objects) can do boat-bit?
Code: Select all
x = 78, y = 48, rule = B3/S23
7$37bo$37bobo$20bo17bobo4b2o$20b2o16bo2bo3b2o$11b2o2b2o4b2o15bobo$11b
2o2b2o4b3o13bobo$15b2o4b2o7bobo4bo$20b2o9b2o$20bo10bo5$38bo$39b2o$38b
2o6$45bobo$46b2o$46bo7b2o$54b2o$52b2o$52b2o!How many difference object(no derived objects) can do boat-bit?
Replicating or dying, that is a question.
Re: Thread for basic questions
Look this!
Can we use eater 1s on the same direction to turn the pattern a osc?
Code: Select all
x = 320, y = 284, rule = B3/S23
69$111b2o$110bobo2b2o$110bo4bobo$109b2o4bo21$212b2o$211bobo$211bo$210b
2o3$208b3o$210bo$209bo7$171b2o$171b2o5b2o$178b2o3$147b2o27b2o$147b2o27b
2o$182b2o$182b2o$141b2o$141b2o$145b2o$145b2o4$140b2o$140b2o4$174b3o$172b
2o3bo$151bo$150bo26bo$150b3o19bo3bo$173b3o5$187b2o$187b2o4$182b2o$182b
2o$186b2o$186b2o$145b2o$145b2o$151b2o27b2o$151b2o27b2o3$149b2o$149b2o
5b2o$156b2o4$181bo$179bobo$180b2o35$85b2o$84bobo$84bo$83b2o24$245bo$243b
obo$244b2o!
Replicating or dying, that is a question.
Re: Thread for basic questions
How can I get all census data for one rule and one symmetry in Catagolue?
Replicating or dying, that is a question.
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Re: Thread for basic questions
I've noticed that some 23-bit strict SLs don't have a synthesis on catagolue, even though all 23-bitters have been synthesized. Here's an example:
Where can I find their syntheses?
Code: Select all
x = 7, y = 11, rule = B3/S23
3bo$2bobo$3bo2$b5o$bo4bo$4b2o$bo2bo$obobo$obob2o$bo!
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
Re: Thread for basic questions
See the link in the first post of the 23-bit still life syntheses project thread.I6_I6 wrote: Today, 12:40 pm I've noticed that some 23-bit strict SLs don't have a synthesis on catagolue, even though all 23-bitters have been synthesized...
Where can I find their syntheses?