Tables (B3/S23-q4i)

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Period1GliderGun
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Re: Tables (B3/S23-q4i)

Post by Period1GliderGun »

LuveelVoom wrote: October 16th, 2026, 4:27 pm Differently timed bun turner, sadly not chainable (two eaters overlap)
this is the p148.
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
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NNlk05
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Re: Tables (B3/S23-q4i)

Post by NNlk05 »

Letting this monster of a command run overnight...

Code: Select all

systemd-run --scope -p MemoryHigh=10G -p MemoryMax=16G ./qfind -r B3/S23-q4i -v 3c/7 -s o -w 14 --enable-subperiod --enable-deep-print --enable-longest -t 1
Will edit

EDIT: It's taking too long... maybe someone else can help me/
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Last edited by NNlk05 on October 17th, 2026, 9:10 am, edited 1 time in total.
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
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LuveelVoom
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Re: Tables (B3/S23-q4i)

Post by LuveelVoom »

NNlk05 wrote: October 17th, 2026, 1:30 am Letting this monster of a command run overnight...

Code: Select all

systemd-run --scope -p MemoryHigh=10G -p MemoryMax=16G ./qfind -r B3/S23-q4i -v 3c/7 -s o -w 14 --enable-subperiod --enable-deep-print --enable-longest -t 1
Will edit
I’m gonna assume this is w qlaudefind, since a w14 search would take about 8TB of ram otherwise?
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Re: Tables (B3/S23-q4i)

Post by rabbit »

yyh_baboon wrote: October 16th, 2026, 7:24 pm managed to cut a few cells off the oscillator:

Code: Select all

x = 8, y = 16, rule = B3/S23-q4i
2o3b2o$obobobo$2bobo$2b3o$2b3o7$2bobo$2b3o$5b2o$4bo2bo$5b2o!
Unless there's a smaller still life with a suitable edge, this should be the smallest form at 23 cells minpop:

Code: Select all

x = 7, y = 15, rule = B3/S23-q4i
2o3b2o$obobobo$2bobo$bo3bo$2bobo$3bo6$2bobo$2b2obo$5bo$5b2o!
That's the bunny.
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Re: Tables (B3/S23-q4i)

Post by MDA »

yyh_baboon wrote: October 16th, 2026, 7:24 pm
[…]

managed to cut a few cells off the oscillator:

Code: Select all

…
What about this?:

Code: Select all

x = 7, y = 16, rule = B3/S23-q4i
2o3b2o$obobobo$2bobo$2b3o$2b3o7$2bobo$2b3o2$2b3o$2bobo!
My website (a database of Life objects, WIP).
GlidINT has been released!
Currently working on a forum system for my website.

Code: Select all

x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
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Re: Tables (B3/S23-q4i)

Post by 1and0nlycordershippr »

MDA wrote: October 17th, 2026, 3:12 am
yyh_baboon wrote: October 16th, 2026, 7:24 pm
[…]

managed to cut a few cells off the oscillator:

Code: Select all

…
What about this?:

Code: Select all

x = 7, y = 16, rule = B3/S23-q4i
2o3b2o$obobobo$2bobo$2b3o$2b3o7$2bobo$2b3o2$2b3o$2bobo!
That one has 25 cells minimum.
weird

Code: Select all

x = 8, y = 12, rule = R4,C2,S2-3,B3,N@000000038181c0000005
obo$b2o$bo8$6b2o$6b2o!
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Re: Tables (B3/S23-q4i)

Post by pifricted »

p6 and p7 that not in the collection.

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x = 12, y = 26, rule = B3/S23-q4iHistory
7.A$6.A.A$7.A$4.3A$4.A$3.A$.A.A$A.A$.A7$8.A$8.3A$11.A$6.3A.A$5.A3.2A$
4.A.2A$4.A.2A$.2A.A$2.A2.A$2.A.2A$3.A!
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Relintrian
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Re: Tables (B3/S23-q4i)

Post by Relintrian »

pifricted wrote: October 17th, 2026, 7:38 am p6 and p7 that not in the collection.

Code: Select all

x = 12, y = 26, rule = B3/S23-q4iHistory
7.A$6.A.A$7.A$4.3A$4.A$3.A$.A.A$A.A$.A7$8.A$8.3A$11.A$6.3A.A$5.A3.2A$
4.A.2A$4.A.2A$.2A.A$2.A2.A$2.A.2A$3.A!
I had noticed the p7 and was going to add it to the collection today, but I hadn't noticed the p6. Thanks!

Additionally, here's a large p5 PK22 found that produces lightweight emulator sparks in the middle. Monomerization is unlikely, but I just wanted to put it out there.

Code: Select all

x = 22, y = 22, rule = B3/S23-q4i
4b2o10b2o$3bo2bo8bo2bo$3bob2o8b2obo$b2o2bobobo2bobobo2b2o$o4b3o6b3o4b
o$ob3o2bo2b2o2bo2b3obo$b2obo3b2o2b2o3bob2o$3b3o10b3o$6bo8bo$3bo2bo8bo
2bo$5bo10bo$5bo10bo$3bo2bo8bo2bo$6bo8bo$3b3o10b3o$b2obo3b2o2b2o3bob2o
$ob3o2bo2b2o2bo2b3obo$o4b3o6b3o4bo$b2o2bobobo2bobobo2b2o$3bob2o8b2obo
$3bo2bo8bo2bo$4b2o10b2o!
EDIT: The introductory post for Tables has been updated for this week. The biggest change is that nontrivial LCM oscillators have been added to the oscillator collection, on the conditions that they are the only oscillator in their period, and that that period is under 100.

Other changes:
  • For new oscillator periods and spaceship speeds, the period/speed itself will also be yellow to show that it is new.
  • The RLE for the p420 gun has been added under the Linear Growth section, and the text stating that "there are no guns in this rule" has been removed
  • The goal "find a gun" under the Goals section has been marked green with a timestamp of who completed it (PK22) and when it was completed (October 16th).
  • The RLE for the reactions involving buns and pis has been updated to replace the p6 pi->glider with a new, stable one.
  • The 2g->4g device in the RLE for the glider+TL reaction has been removed since it has been made obsolete, and its part of the text has been replaced as well.
  • Certain oscillators that were discovered previously but hadn't been noticed or added have now been added in green since they were already known.
  • The text for the oscillator and spaceship collections has been updated.
Credits:
  • PK22 found the p420 gun, the 4c/8o spaceship, the cross-short keys hybrid, 3 of the new p4s, 4 of the new p5s, the 2 new p8s, the new p10, the p17 in its original form, and the p22.
  • P1GG found the p3 domino sparker, a caterer-supported p3, 1 of the new p6s, the new p11, the new p12, the new p14, the p32, and the p51 LCM, as well as reducing the p17.
  • LuveelVoom found the stable pi->g, a previously not included p3 (in green), the p60, and the p132.
  • NNlk05 found the new 2c/4o spaceship and the 16c/32o spaceship.
  • Pifricted found the other new p6 as well as the synthesis for the 3c/14o spaceship.
  • I found 6 of the new p3s, including the p3 dot sparker, 4 of the new p4s, the other new p5, the new p7, the p15 LCM, the p30 LCM, and the p42 LCM (in green).
If you feel like there are any improvements needed for the introductory post, please leave a suggestion. If you feel that you or something you found has been unduly left out of the credits here, just let me know.
Last edited by Relintrian on October 17th, 2026, 8:28 pm, edited 4 times in total.
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LuveelVoom
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Re: Tables (B3/S23-q4i)

Post by LuveelVoom »

Relintrian wrote: October 17th, 2026, 10:53 am Additionally, here's a large p5 PK22 found that produces lightweight emulator sparks in the middle. Monomerization is unlikely, but I just wanted to put it out there.

Code: Select all

x = 22, y = 22, rule = B3/S23-q4i
4b2o10b2o$3bo2bo8bo2bo$3bob2o8b2obo$b2o2bobobo2bobobo2b2o$o4b3o6b3o4b
o$ob3o2bo2b2o2bo2b3obo$b2obo3b2o2b2o3bob2o$3b3o10b3o$6bo8bo$3bo2bo8bo
2bo$5bo10bo$5bo10bo$3bo2bo8bo2bo$6bo8bo$3b3o10b3o$b2obo3b2o2b2o3bob2o
$ob3o2bo2b2o2bo2b3obo$o4b3o6b3o4bo$b2o2bobobo2bobobo2b2o$3bob2o8b2obo
$3bo2bo8bo2bo$4b2o10b2o!
Monomerization looks possible with appropriate p5 supports. The only failure in a monomerized version is a single birth on the supporting still lifes that isn't suppressed; I don't think a p1 solution is possible since anything I tried created a birth there in a different generation, but a working p5 solution seems extremely possible to me. Anyone know how to use LLS? I sure don't.

Code: Select all

x = 36, y = 22, rule = B3/S23-q4iHistory
4.2A12.2A10.2A$3.A2.A10.A2.A8.A2.A$3.A.A.A9.A.A.A6.A.A.A$.2A2.A.A7.2A
2.A.2A4.2A.A2.2A$A4.A.2A5.A4.A.A2.2A2.A.A4.A$A.3AD8.A.3AD3.4A3.D3A.A$
.A13.A6.6A6.A$2.3A11.3A12.3A$3.A2.A10.A2.A8.A2.A$5.2A12.2A8.2A$4.3A11.
3A8.3A$4.3A11.3A8.3A$5.2A12.2A8.2A$3.A2.A10.A2.A8.A2.A$2.3A11.3A12.3A
$.A13.A6.6A6.A$A.3AD8.A.3AD3.4A3.D3A.A$A4.A.2A5.A4.A.A2.2A2.A.A4.A$.2A
2.A.A7.2A2.A.2A4.2A.A2.2A$3.A.A.A9.A.A.A6.A.A.A$3.A2.A10.A2.A8.A2.A$4.
2A12.2A10.2A!
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Re: Tables (B3/S23-q4i)

Post by Period1GliderGun »

p6 with volatility 0.97

Code: Select all

x = 11, y = 17, rule = B3/S23-q4i
8b3o3$7bo2bo$7b2o2$5b2o$3b2obo$3bo2bo3$b2o$b2o$b2o$bo$o$o!
two other isomers as well as a stabilization of the middle part

Code: Select all

x = 47, y = 18, rule = B3/S23-q4i
46bo$5b3o12b3o21b3o$43bo$43b2o$5bo2bo11bo2bo$7b2o13b2o17b2o$39b2obo$5b
2o13b2o17bo2bo$3b2obo11b2obo$3bo2bo11bo2bo$37b2o$38bo$b2o13b2o17b3o$b
2o13b2o17bo$b2o13b2o$bo15bo$o17bo$o17bo!
EDIT: found a catalyst that can get a spark out of the p17, leading to a p51 phase shifter

Code: Select all

x = 30, y = 28, rule = B3/S23-q4i
16bo$15bobo7b2o$16bo9bo$26bob2o$21bob2obobo$8b2ob2o2b2o4b2obobob2o$8b
2obo4bo4bob2obobo$11bo14bob2o$8b2obo3bo10bo$8bo4bo11b2o$6bobo$6b2o6b2o
bo$12bo3b2o$12b3o$15b3o$12b2o3bo$12bob2o6b2o$21bobo$3b2o11bo4bo$3bo10b
o3bob2o$2obo14bo$bobob2obo4bo4bob2o$2obobob2o4b2o2b2ob2o$bobob2obo$2o
bo$3bo9bo$3b2o7bobo$13bo!
EDIT2: fairly obvious p35 LCM

Code: Select all

x = 16, y = 22, rule = B3/S23-q4i
b2o$bobo2$2b2obo2$5bobo2$7bobo2$9bobo$9bo2bo$ob3o6b2o$3obo2b2o$5bo$3o
bo$ob3o2bo2bobo$8bobob3o$15bo$9b2ob3o$10bobo$10bobo$11bo!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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Re: Tables (B3/S23-q4i)

Post by Period1GliderGun »

double post, but big new topic. here are some small billiard-table-y oscillators, all related to each other (period 6,7,8,11,12) (EDIT: fixed the RLE, duh):

Code: Select all

x = 14, y = 69, rule = B3/S23-q4i
10b3o$4b2o3b3o$4bo$b2ob3o$2bo4bobo$2bob2ob3o$3bob2o$8b2o$9bo$8bo$8b2o
4$7b2ob2o$2b2o4bob2o$2bobo3bo$3bo3b2o2$b8o$bo6bo$4b2o$4b2o5$3b2o$3bo3b
o$2ob3o2bo$bo8bo$bob2ob5o$2bob2o$7b2o$8bo$7bo$7b2o5$12b2o$11bobo$11bo
$b2o7b2o$bobo3b2o$2b3o3bob2o$6bobob2o$3ob3obo$ob2o4bo$5b2ob2o$6bo$5b2o
6$12b2o$11bobo$11bo$b2o7b2o$bobo3b2o$2b3o3bob2o$6bobobo$7obobo$o8bo$3b
2o$3b2o!
tables is fairly similar to another rule that I had been investigating back in 2025, so much of the stuff I found in that rule works in this one. all of these are from there.

EDIT: the p11 is a sparker, which allows a p33 (emulator doesn't quite fit for a p44)

Code: Select all

x = 30, y = 24, rule = B3/S23-q4i
bo26bo$o3bo20bo3bo$o3bo20bo3bo$bobob2o16b2obobo$6bo16bo$7b2o5b2o5b2o$
6bo5bo4bo5bo2$6bo2bobob4obobo2bo$7b2o2bob4obo2b2o2$12bo4bo$14b2o6b2o$
21bobo$16bo4bo$11b2obo3bob2o$11bo6bo$12b3o3bob2o$16bobob2o$10b3ob3obo
$10bob2o4bo$15b2ob2o$16bo$15b2o!
Last edited by Period1GliderGun on October 17th, 2026, 7:51 pm, edited 3 times in total.
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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Re: Tables (B3/S23-q4i)

Post by Ninedlingss »

Period1GliderGun wrote: October 17th, 2026, 7:39 pm double post, but big new topic. here are some small billiard-table-y oscillators, all related to each other:

Code: Select all

x = 5, y = 9, rule = B3/S23-q4i
o3bo2$o3bo2$o3bo2$o3bo2$o3bo!
tables is fairly similar to another rule that I had been investigating back in 2025, so much of the stuff I found in that rule works in this one. all of these are from there.
Uhh I don’t think that’s the right rle(outdated statement)
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Re: Tables (B3/S23-q4i)

Post by LuveelVoom »

P1GG I refuse to believe you are finding these by hand. What is the trick to finding these (and things like the p17)?
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Re: Tables (B3/S23-q4i)

Post by NNlk05 »

weird p6

Code: Select all

x = 9, y = 5, rule = B3/S23-q4i
2ob3o$ob4o$2bo3bo$3b4obo$3b3ob2o!
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
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Relintrian
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Re: Tables (B3/S23-q4i)

Post by Relintrian »

Period1GliderGun wrote: October 17th, 2026, 6:38 pm EDIT: found a catalyst that can get a spark out of the p17, leading to a p51 phase shifter

Code: Select all

x = 30, y = 28, rule = B3/S23-q4i
16bo$15bobo7b2o$16bo9bo$26bob2o$21bob2obobo$8b2ob2o2b2o4b2obobob2o$8b
2obo4bo4bob2obobo$11bo14bob2o$8b2obo3bo10bo$8bo4bo11b2o$6bobo$6b2o6b2o
bo$12bo3b2o$12b3o$15b3o$12b2o3bo$12bob2o6b2o$21bobo$3b2o11bo4bo$3bo10b
o3bob2o$2obo14bo$bobob2obo4bo4bob2o$2obobob2o4b2o2b2ob2o$bobob2obo$2o
bo$3bo9bo$3b2o7bobo$13bo!
This catalyst seems like it could be very useful, since it works with just about any grin, as long as it is accessible enough. Here it is attached to a p13, a p16, a p18, and a p19 to make sparkers of each period.

Code: Select all

x = 105, y = 25, rule = B3/S23-q4i
35b2o$35bo$2o34b3ob2o$o37bob2o$b3ob2o16b2o$3bob2o16bo15b3o$20b2obo15b
obo2b2o3b2o$4b3o13bobo21bobobobo48b2o$4bobo2b2o3b2o25bo4bobo4bo7b2o22b
2o12bo$9bobobobo24bo5bobo5bo6bo23bo10b2obo$6bo4bobo26bo3b2o3b2o3bo7b3o
b2o18b3ob2o4bobo$5bo5bobo27bo3bobobo3bo10bob2o20bob2o$5bo5bobob2ob2ob
obo$6bo20bo37b3o21b3o$10bobob2ob2obobo5bo36bobo21bobo$20bobo5bo66bobo
bo$20bobo4bo39bo23bo11bo$18bobobobo41bo3bobo17bo5bobo5bo$18b2o3b2o41b
o3bo19bo5bobo5bo$11bobo27bo3bobobo3bo13bo3b2o4b2o12bo4bobo4bo$10bob2o
26bo3b2o3b2o3bo15b2o5b2o15bobobobo$10bo29bo5bobo5bo39b2o3b2o$9b2o30bo
4bobo4bo$44bobobobo$44b2o3b2o!
Here it is being used to make the first p76 with the p5 phase-shifting reaction.

Code: Select all

x = 45, y = 20, rule = B3/S23-q4i
39b2o$25b2o12bo$25bo10b2obo$26b3ob2o4bobo$28bob2o$5b2o3b2o$5bobobobo16b
4o$7bobo10b2ob2o6bo$b2o3b2ob2o3b2o5bobo3bo9bo$b2o3bobobo3bo2bo2bo2bob
o10b3o$7b3o10bobo2bo2bo2bo3bobobo3b2o$8bo9bo3bobo5b2o3b2ob2o3b2o$14bo
6b2ob2o10bobo$14b4o16bobobobo$34b2o3b2o$14b2obo$7bobo4b2ob3o$6bob2o10b
o$6bo12b2o$5b2o!
(Note: this part of the post was originally an edit of the update post, but between the time I started and finished making the edit, multiple replies had appeared, so I moved this.)
NNlk05 wrote: October 17th, 2026, 8:21 pm weird p6

Code: Select all

x = 9, y = 5, rule = B3/S23-q4i
2ob3o$ob4o$2bo3bo$3b4obo$3b3ob2o!
This p6 is known and is in the oscillator collection. Notably, it produces two different sparks, which is why it is also in the RLE in the intro post showing off some useful sparkers.

EDIT:
Period1GliderGun wrote: October 17th, 2026, 6:38 pm p6 with volatility 0.97

Code: Select all

x = 11, y = 17, rule = B3/S23-q4i
8b3o3$7bo2bo$7b2o2$5b2o$3b2obo$3bo2bo3$b2o$b2o$b2o$bo$o$o!
The tip(s) of this p6 can also be monomerized with the p6 blocker-esque sparker.

Code: Select all

x = 33, y = 17, rule = B3/S23-q4i
30b3o3$10b3o16bo2bo$29b2o2$9bo2bo12b4o$9b2o9b2o2bo4bo$20b2o2b2o3bo$5b
4o15b2o2bo$2o2bo4bo$2o2b2o3bo9b2o$4b2o2bo10b2o$19b2o$19bo$18bo$18bo!
EDIT 2: P256 using the grin catalyst and the p64 bun hassler.

Code: Select all

x = 52, y = 20, rule = B3/S23-q4i
8b2o$8b2o18b2o11b2o$28bo12b2o$29b3ob2o$31bob2o$39bo$31b4o3b3o$23b2ob2o
6bo2b2o2bo$17b2o5bobo3bo8b3o$2o15bo2bo2bo2bobo21b2o$2o21bobo2bo2bo2bo
15b2o$10b3o8bo3bobo5b2o$10bo2b2o2bo6b2ob2o$11b3o3b4o$12bo$17b2obo$17b
2ob3o$9b2o12bo$9b2o11b2o18b2o$42b2o!
EDIT 3:
Period1GliderGun wrote: October 17th, 2026, 9:06 pm EDIT: p18 sparker (the p18 grin works)

Code: Select all

x = 18, y = 14, rule = B3/S23-q4i
10b2o$10bo2bo2b2o$11b3o2b2o$5b2o5bo$3bo2bo2$2bo$6bo$3b4o2$3bob2o$b3ob
2o$o$2o!
Already included in this very post (sorry if the quotations seem excessive).
Last edited by Relintrian on October 17th, 2026, 10:29 pm, edited 5 times in total.
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Re: Tables (B3/S23-q4i)

Post by Period1GliderGun »

LuveelVoom wrote: October 17th, 2026, 7:48 pm P1GG I refuse to believe you are finding these by hand. What is the trick to finding these (and things like the p17)?
it's more often than not just throwing things at a wall and seeing what works. I spent a lot of time on this rulefamily specifically.

so that the post has something in it, P10:

Code: Select all

x = 11, y = 11, rule = B3/S23-q4i
6b2o$7bo$6b2ob2o$2o5bobo$o2bo2b2ob2o$b3o3bo$5bobo$b5ob2o$bo$3bo$2b2o!
EDIT: p18 sparker (the p18 grin works)

Code: Select all

x = 18, y = 14, rule = B3/S23-q4i
10b2o$10bo2bo2b2o$11b3o2b2o$5b2o5bo$3bo2bo2$2bo$6bo$3b4o2$3bob2o$b3ob
2o$o$2o!
EDIT2: Something of a phase shifter stamp collection, including three ones that are not the classic 5n+6

Code: Select all

x = 178, y = 145, rule = B3/S23-q4i
bobobo16bo3bo$46bobobo16bobobo70bobobo2bobobo16bo2bobobo$5bo11bo4bo3b
o60bobobo16bobobo$46bo15bo4bo78bo2bo15bo4bo2bo3bo$bobobo2bobobo2bobob
o2bobobo60bo15bo8bo$46bobobo2bobobo2bobobo2bobobo70bobobo2bobobo2bobo
bo2bobobo2bo2bobobo$5bo2bo3bo4bo8bo60bobobo2bobobo2bobobo2bobobo$50bo
2bo3bo4bo4bo3bo70bo10bo2bo3bo4bo4bo6bo$bobobo2bo3bo13bo60bo3bo2bo3bo4b
o8bo$46bobobo2bo3bo9bobobo70bobobo2bobobo2bo3bo9bo2bobobo$87bobobo2bo
3bo9bobobo9$94bo$15bo144b2o$14bobo78b2o$15bo2bobo32bo44bo3bo56bo$18bo
75bo2bo2bo54b2o2b2o$16bo37b2obo37bo4bo54bo4bo$14bobo2bo32bo3b2o35bo4b
o57b4o2bo3b2o$18bobo31b3o38bo2bo2bo62bo4bo$19bo35b3o33bo3bo60b4o2bo3b
o$52b2o3bo39b2o56bo4bo6b3o$52bob2o99b2o2b2o8bo$99bo59bo$56bo$160b2o5$
25b2o$25bobo$22b2obobo$4b2o16bobobo$3bobo18bo$3bobob2o15b2o$4bobobo4b
o10b3o63bobo$6bo5bobo5bo3b3o2bo60b3o$5b2o6bo2bob3o3b3obobo$4b3o9bo3bo
3b3o2bo60b3o$bo2b3o3bo3bo9b3o63bobo$obob3o3b3obo2bo6b2o74b2ob2o$bo2b3o
3bo5bobo5bo68b2o6bobo$4b3o10bo4bobobo69bo3b2ob2o$5b2o15b2obobo64bo2bo
2bo$6bo18bobo65bo4bo$4bobobo16b2o64bo4bo$3bobob2o82bo2bo2bo$3bobo79b2o
b2o3bo$4b2o80bobo6b2o$85b2ob2o$97bobo$97b3o2$97b3o$97bobo9$98b2o$97bo
bo2$95bob2o2$93bobo2$91bobo2$89bobo$78b2o8bo2bo6b2o$78bo2bo6b2o8bobo$
79bobo10b2o$95bo3b2obo$81bobo7bo2bo2bo$92bo4bo4bobo$83bobo4bo4bo$90bo
2bo2bo7bobo$85bob2o3bo$94b2o10bobo$87bobo8b2o6bo2bo$88b2o6bo2bo8b2o$96b
obo2$94bobo2$92bobo2$89b2obo2$88bobo$88b2o7$103bo$102bobo$102bobo$101b
2ob3o$96bo10bo$96bo4b2ob3o$92bo7b3obo$92b4obob2o$97bob2o$85bo6b4obobo
$84bobo5bo$84bobo9bo9b2ob2o$82b3ob2o8bo10bobo$81bo25bobo$82b3ob2o9b2o
8bobo$84bob2o12bo3b2o5b2o$87b3o6bo2bo2bo4b3o$88b3o6bo4bo$95bo4bo6b3o$
88b3o4bo2bo2bo6b3o$85b2o5b2o3bo12b2obo$88bobo8b2o9b2ob3o$88bobo25bo$88b
obo10bo8b2ob3o$87b2ob2o9bo9bobo$105bo5bobo$98bobob4o6bo$97b2obo$97b2o
bob4o$93bob3o7bo$91b3ob2o4bo$90bo10bo$91b3ob2o$93bobo$93bobo$94bo!
EDIT3: p9 duoplet sparker from my collection in the other rule:

Code: Select all

x = 16, y = 13, rule = B3/S23-q4i
11b2o$12bo$12bob2o$9b2obo2bo$5b2o3bob2o$4b2o2bobo$3bo3b2obo$3b3o3bo$o
5b3o$5obo$4bo$2bobo$2b2o!
p25 partial

Code: Select all

x = 17, y = 21, rule = B3/S23-q4i
9bo$9b3o$4bo7bo$3bobo5b2o$3bobo$b3ob2o$o$b3ob2o$3bob2o$14b3o$9b3o2bob
o$14b3o6$11b2o$12bo$9b3o$9bo!
EDIT4: better p27

Code: Select all

x = 31, y = 34, rule = B3/S23-q4i
13bobobo$13b5o2$11b9o$11bobobobobo4$2o27b2o$bo27bo$bobo23bobo$2b2o23b
2o$6bo4b3o3b3o4bo$6bo4bobo3bobo4bo$6bo4b3o3b3o4bo5$6bo4b3o3b3o4bo$6bo
4bobo3bobo4bo$6bo4b3o3b3o4bo$2b2o23b2o$bobo23bobo$bo27bo$2o27b2o4$11b
obobobobo$11b9o2$13b5o$13bobobo!
p6

Code: Select all

x = 12, y = 12, rule = B3/S23-q4i
9bo$3b2o4bobo$3bobo2bobo$2obo2bo3bo$bob2ob2o$bo6bo$2b3ob3o$4b2o$7b2o$
8bo$7bo$7b2o!
EDIT5: p7 billiard table

Code: Select all

x = 14, y = 19, rule = B3/S23-q4i
6b2o$6bo$7bo$6b2o$3b2o$b3ob5o$o7bobo$b3ob2o3bo$3bob2o2b2ob2o$12bo$3bo
b2o2b2ob2o$b3ob2o3bo$o7bobo$b3ob5o$3b2o$6b2o$7bo$6bo$6b2o!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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Re: Tables (B3/S23-q4i)

Post by NNlk05 »

Weird reaction, sadly cannot be chained.

Code: Select all

x = 15, y = 8, rule = B3/S23-q4i
5b2ob2o$6bobo$5b2ob2o$6bobo$5b2ob2o$6bobo$2o2bobobobo2b2o$2o2b3ob3o2b
2o!

Code: Select all

#C https://catagolue.hatsya.com/hashsoup/C1/k_zRaqtkNCNyLJ284937/b3s23-q4i
x = 16, y = 16, rule = B3/S23-q4i
bobbboboooooobbb$
bbbbboobbbooobbo$
booooobooboooobo$
ooobbobobooooooo$
bbobbboboooooobo$
oobbboobobbbbbbb$
bobboobobooboobb$
bboobooobobbbbbb$
obobbbooobobbooo$
oboboobbooobbobo$
bobbbooobbboooob$
booboboooobbbobo$
oobbboboobooboob$
bobbbbbbbobbbboo$
obbbboboooobobob$
oboobbbboobbbboo!
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
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Re: Tables (B3/S23-q4i)

Post by Period1GliderGun »

p8 backrake:

Code: Select all

x = 19, y = 31, rule = B3/S23-q4i
b3o7b3o$bobo7bobo2$2ob2o5b2ob2o$5bo3bo$bo2b2obob2o2bo$2b2o3bo3b2o$2ob
obobobobob2o2$4b7o$b2obo5bob2o$5b5o$5bo3bo$6bobo$6bobo$6bobo2$5b2ob2o
6b3o$5b2ob2o5bo2bo$3bo2bobo2bo6bo$3b3o3b3o2bo3bo$2b2o7b2obo3bo$2b2o7b
2o5bo$2bo2bo3bo2bo2bobo2$3b2o5b2o3$13bo$11bobo$12b2o!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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Re: Tables (B3/S23-q4i)

Post by rabbit »

Period1GliderGun wrote: October 18th, 2026, 1:12 am p8 backrake:

Code: Select all

x = 19, y = 31, rule = B3/S23-q4i
b3o7b3o$bobo7bobo2$2ob2o5b2ob2o$5bo3bo$bo2b2obob2o2bo$2b2o3bo3b2o$2ob
obobobobob2o2$4b7o$b2obo5bob2o$5b5o$5bo3bo$6bobo$6bobo$6bobo2$5b2ob2o
6b3o$5b2ob2o5bo2bo$3bo2bobo2bo6bo$3b3o3b3o2bo3bo$2b2o7b2obo3bo$2b2o7b
2o5bo$2bo2bo3bo2bo2bobo2$3b2o5b2o3$13bo$11bobo$12b2o!
Swapping the HWSS for a MWSS leads to a p16 spaceship:

Code: Select all

x = 19, y = 28, rule = B3/S23-q4i
b3o7b3o$bobo7bobo2$2ob2o5b2ob2o$5bo3bo$bo2b2obob2o2bo$2b2o3bo3b2o$2ob
obobobobob2o2$4b7o$b2obo5bob2o$5b5o$5bo3bo$6bobo$6bobo$6bobo2$5b2ob2o
$5b2ob2o6b3o$3bo2bobo2bo3bo2bo$3bo2bobo2bo6bo$3b3o3b3o2bo3bo$18bo$15b
obo$11b3o$10bo2bo$3b2o5bo2bo$11b2o!
That's the bunny.
Check out my OCA exploration script, crule.lua!
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Re: Tables (B3/S23-q4i)

Post by Period1GliderGun »

finally managed to build an emulator that can create a p148 gun:

Code: Select all

x = 39, y = 28, rule = B3/S23-q4i
27b2ob2o$28bobo$27b2ob2o5$9bobo$9b3o2$9b3o$5b2obo2bo$5b2ob2o$8bo$8b2o
2$8b4o12b3o$7bo4bo11bo2bo$7b2obo2bo10bo2bo8bobo$13bo12bo9b3o$4b2o7bo$
bo3bobo5bo8b2o12b3o$bobo2b2o2bo2bo22bobo$obo9bo$2bo7bobobo$9bobob2o7b
o$9bobo11bo$10b2o9b3o!
EDIT: p30 completed from the partials collection

Code: Select all

x = 16, y = 23, rule = B3/S23-q4i
7b2o$5b6o$6bo2bo$4bo6bo$6bo2bo$5b6o$7b2o5b2o$14bo$8bo3bobo$7bobo2b2o$
6bo3bo$6bo3bo$7bobo$8bo2$2b2o$bobo$bo$2o2$5b2o2b2o$4bo2b2o2bo$5b2o2b2o
!
EDIT2: nontrivial p44!

Code: Select all

x = 35, y = 29, rule = B3/S23-q4i
13bo$13bo$13bo$6b2o11b2o$5bo2bo2b5o2bo2bo$5b3o2b7o2b3o$8b11o$7bo11bo$
7b2o9b2o2$12b3o$13bo6bo$6b2o5bo4b3o$7bo9bo10b2o$7bob2ob2o3b2o8bo2bo$8b
o18b2obo2bo$24bo5bobobo$10bo4bo7bobo4bo2bo$12b2ob2o6bo2bo2b2o$13b3o8b
2o$9b2o8b3o$4b2o2bo2bo6b2ob2o$bo2bo4bobo7bo4bo$obobo5bo$bo2bob2o18bo$
4bo2bo8b2o3b2ob2obo$5b2o10bo9bo$14b3o10b2o$14bo!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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Re: Tables (B3/S23-q4i)

Post by yyh_baboon »

Period1GliderGun wrote: October 18th, 2026, 1:12 am p8 backrake:

Code: Select all

x = 19, y = 31, rule = B3/S23-q4i
b3o7b3o$bobo7bobo2$2ob2o5b2ob2o$5bo3bo$bo2b2obob2o2bo$2b2o3bo3b2o$2ob
obobobobob2o2$4b7o$b2obo5bob2o$5b5o$5bo3bo$6bobo$6bobo$6bobo2$5b2ob2o
6b3o$5b2ob2o5bo2bo$3bo2bobo2bo6bo$3b3o3b3o2bo3bo$2b2o7b2obo3bo$2b2o7b
2o5bo$2bo2bo3bo2bo2bobo2$3b2o5b2o3$13bo$11bobo$12b2o!
Use LWSS for smaller population:

Code: Select all

x = 18, y = 24, rule = B3/S23-q4i
b3o7b3o$bobo7bobo2$2ob2o5b2ob2o$5bo3bo$bo2b2obob2o2bo$2b2o3bo3b2o$2ob
obobobobob2o2$4b7o$b2obo5bob2o$5b5o$5bo3bo$6bobo$6bobo$6bobo2$5b2ob2o
$5b2ob2o$3bo2bobo2bo3b3o$3bo2bobo2bo2bo2bo$3b3o3b3o5bo$17bo$14bobo!
Definitely not spam
P38 gun is constructed :) Now is P23 next?
Currently hand-searching spaceships.ÔvÔ

Code: Select all

 x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
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Re: Tables (B3/S23-q4i)

Post by Relintrian »

P57 LCM.

Code: Select all

x = 31, y = 30, rule = B3/S23-q4i
2o$2o2$bo$b2o$3bo21b2o$2bobo6b2o12bo$4b2ob2o2bo10b2obo$7b2o3b3ob2o4bo
bo$14bob2o$7b2o5bo$15b3o$6bo2bo4b2obo$6b4o12b3o$6bo2bo2bo$6bo2bo6b2o3b
o3bo3b2o$6b4o6b2o3bo3bo3b2o$6bo2bo12bobo$20bobobobo$7b2o11b2o3b2o2$7b
2o$4b2ob2o$2bobo$3bo$b2o$bo2$2o$2o!
In case that it hasn't been noted before, one of the p18s, the p24, and the p64 are all infinitely extensible.

Code: Select all

x = 85, y = 109, rule = B3/S23-q4i
69bo$67b3o$66bo$66b2o$44bo$42b3o$41bo16bo$20bo20b2o14bo$18b3o36bo11b2o
$17bo40bo5b2o3b2o$17b2o14bo29b2o$32bo30bo$15bo16bo11b2o$14b2o17bo5b2o
3b2o14bo$8b2o3b2o5bo17b2o19b2o$8b2o11bo16bo14b2o3b2o5bo$21bo31b2o11bo
$20bo14bo30bo$34b2o20b2o7bo$28b2o3b2o5bo$11b2o15b2o11bo14bo2bo$12bo28b
o$9b3o28bo9bo7b2o$9bo39bo$49bo11b2o$31b2o17bo5b2o3b2o$32bo22b2o$29b3o
23bo$29bo$52b2o$53bo$50b3o$50bo12$83b2o$83bo$46b2o33bobo$17b2o27bo34b
2o$17bo22bo3bobo22bo$15bobo19bob2o3b2o20bob2o7b2o$15b2o20b2o27b2o7b2o
bo$75bo$11b2o$4b2o3b2obo19b2o27b2o$3bobo3bo15b2o3b2obo20b2o3b2obo$3bo
20bobo3bo22bobo3bo$2b2o20bo28bo$23b2o27b2o16$9b2o$9b2o24b2o25b2o$35b2o
25b2o2$75b2o$11b2o62b2o$10bobo24b2o25b2o$10bobo23bobo24bobo$2o9bo24bo
bo24bobo$2o15b2o7b2o9bo15b2o9bo$17b2o7b2o15b2o8b2o$43b2o2$83b2o$73bo9b
2o$72bobo$72bobo$8b2o62b2o$8b2o4$23b2o25b2o22b2o$23b2o15b2o8b2o21bobo
$30bo9b2o15bo15bobo$29bobo24bobo15bo$29bobo24bobo21b2o$29b2o25b2o22b2o
4$31b2o25b2o$31b2o25b2o2$71b2o$71b2o!
EDIT: The seminatural block puffer can be combined with itself to make a variety of 6c/12o spaceships and rakes (and puffers too of course), albeit this isn't particularly useful because spaceships and rakes can be made from the puffers with HWSS's as well.

Code: Select all

x = 387, y = 129, rule = B3/S23-q4i
323b2o3bo$323b2o2b2o$327bobo4$323b2o$71b2o3bo246b2o$71b2o2b2o$75bobo253b
o$330b2o$330bobo$323b2o$71b2o250b2o$71b2o2$79bo$78b2o$78bobo242b2o9bo
$71b2o250b2o8b2o$71b2o260bobo4$323b2o$71b2o9bo240b2o$71b2o8b2o$81bobo
253bo$336b2o$336bobo$323b2o$71b2o250b2o$71b2o2$85bo$84b2o$84bobo236b2o
15bo$71b2o250b2o14b2o$71b2o266bobo4$323b2o$71b2o15bo234b2o$71b2o14b2o
$87bobo251b2o5b2o$326b2o5b2o5bobo5bobo$324bo2bo5bo2bo2b2o9b2o$324bo2b
o5bo2bo3b3o5b3o$71b2o251b2obo5bob2o5bo5bo5b2o$71b2o269b3ob3o5b2o$327b
2o3b2o$89b2o5b2o229bo5bo9b2ob2o24b2o5b2o$74b2o5b2o5bobo5bobo229b2ob2o
11bobo10b2o5b2o5bobo5bobo$72bo2bo5bo2bo2b2o9b2o244b3o8bo2bo5bo2bo2b2o
9b2o$72bo2bo5bo2bo3b3o5b3o230bobo13bo9bo2bo5bo2bo3b3o5b3o$72b2obo5bob
2o5bo5bo5b2o225b3o23b2obo5bob2o5bo5bo5b2o$90b3ob3o5b2o269b3ob3o5b2o$75b
2o3b2o276b2o3b2o$75bo5bo9b2ob2o262bo5bo9b2ob2o$76b2ob2o11bobo264b2ob2o
11bobo$92b3o280b3o$77bobo13bo8b2o256bobo13bo8b2o$77b3o22b2o256b3o22b2o
2$2b2o37b2o94b2o51b2o$b4o35b4o92b4o49b4o$obo2bo33bo2bobo90bobo2bo47bo
2bobo100b2o$ob3o35b3obo57b2o31bob3o49b3obo28b2o3bo65b4o88b2o$b2o39b2o
30b6o22b2o32b2o53b2o29b2o2b2o64bo2bobo59b6o22b2o$2bo39bo31b4o59bo53bo
34bobo64b3obo59b4o$78bo216b2o64bo$295bo$2o41b2o90b2o55b2o$2o41b2o57b2o
31b2o55b2o28b2o161b2o$6b2o29b2o35b2o26b2o37b2o43b2o34b2o72b2o59b2o26b
2o$6bobo27bobo35b2o65bobo41bobo108b2o59b2o$6bo31bo102bo45bo42bo59b2o$
80b3o146b2o58bobo71b3o$2o41b2o35bo54b2o55b2o35bobo59bo71bo$2o41b2o36b
o20b2o31b2o55b2o28b2o140bo20b2o$74b2o26b2o118b2o72b2o59b2o26b2o$74b2o
220b2o59b2o2$9b2o23b2o108b2o37b2o$2o7bobo21bobo7b2o90b2o7bobo35bobo7b
2o$2o7bo25bo7b2o57b2o31b2o7bo39bo7b2o28b2o9bo53b2o96b2o$74b2o7b3o16b2o
118b2o8b2o52bobo7b2o59b2o7b3o16b2o$74b2o7bo148bobo53bo7b2o59b2o7bo$84b
o282bo2$2o41b2o90b2o55b2o$2o41b2o57b2o31b2o55b2o28b2o161b2o$12b2o17b2o
41b2o26b2o43b2o31b2o40b2o72b2o59b2o26b2o$12bobo15bobo41b2o71bobo29bob
o114b2o59b2o$12bo19bo114bo33bo54bo47b2o$86b3o146b2o46bobo83b3o$2o41b2o
41bo48b2o55b2o41bobo47bo83bo$2o41b2o42bo14b2o31b2o55b2o28b2o146bo14b2o
$74b2o26b2o118b2o72b2o59b2o26b2o$74b2o220b2o59b2o2$15b2o11b2o120b2o25b
2o$2o13bobo9bobo13b2o90b2o13bobo23bobo13b2o$2o13bo13bo13b2o57b2o31b2o
13bo27bo13b2o28b2o15bo41b2o102b2o$74b2o13b3o10b2o118b2o14b2o40bobo13b
2o59b2o13b3o10b2o$74b2o13bo148bobo41bo13b2o59b2o13bo$90bo71bo3bo206bo
$161bobobobo$2o41b2o90b2o25b2ob2o25b2o$2o41b2o57b2o31b2o55b2o28b2o161b
2o$18b2o5b2o47b2o26b2o49b2o5b2o5b2o5b2o46b2o72b2o59b2o26b2o$18bobo3bo
bo47b2o77bobo3bo2bo3bo2bo3bobo120b2o59b2o$18bo7bo126bo9bobo9bo64b2o5b
2o29b2o$78bo5bo7b3o3b3o60b3ob3o57b2o5b2o5bobo5bobo27bobo81bo5bo7b3o3b
3o$2o41b2o31b3o5b3o4bo9b2o32b2o55b2o29bo2bo5bo2bo2b2o9b2o28bo79b3o5b3o
4bo9b2o$2o41b2o30b3obo3bob4o5bo3bo4bo31b2o55b2o29bo2bo5bo2bo3b3o5b3o108b
3obo3bob4o5bo3bo4bo$74bobo9bo3bo11b2o119b2obo5bob2o5bo5bo5b2o41b2o59b
obo9bo3bo11b2o$20bo3bo49b2o11b2obo3bo3bo56bo3bo9bo3bo67b3ob3o5b2o41b2o
59b2o11b2obo3bo3bo$20bo3bo70bobo57bo3bo9bo3bo52b2o3b2o145bobo$4b2o3b2o
8bo5bo8b2o3b2o39bobo10bobobobo39b2o3b2o8bo5bo7bo5bo8b2o3b2o36bo5bo9b2o
b2o26bo3bo85bobo10bobobobo$4bobobobo9b2ob2o9bobobobo52bo5bo39bobobobo
9b2ob2o9b2ob2o9bobobobo37b2ob2o11bobo27bo3bo98bo5bo$5bo3bo25bo3bo38bo
bobobo9b2ob2o41bo3bo39bo3bo54b3o11b2o3b2o8bo5bo8b2o3b2o67bobobobo9b2o
b2o$5b2ob2o11bobo11b2ob2o39bo3bo56b2ob2o11bobo11bobo11b2ob2o39bobo13b
o12bobobobo9b2ob2o9bobobobo68bo3bo$6bobo12b3o12bobo40b2ob2o11bobo43bo
bo12b3o11b3o12bobo40b3o27bo3bo25bo3bo69b2ob2o11bobo$6b3o27b3o41bobo12b
3o43b3o41b3o70b2ob2o11bobo11b2ob2o70bobo12b3o$7bo29bo42b3o59bo43bo72b
obo12b3o12bobo71b3o$81bo177b3o27b3o72bo$260bo29bo!
EDIT 2: 2-barreled p148 HWSS gun.

Code: Select all

x = 89, y = 73, rule = B3/S23-q4i
30b2ob2o$31bobo$30b2ob2o22b2ob2o$58bobo$57b2ob2o3$12bobo$12b3o$77bobo
$12b3o62b3o$8b2obo2bo15bo$8b2ob2o16bobo45b3o$11bo16bo48bo2bob2o$11b2o
16bo2bo46b2ob2o$32bo47bo$11b4o15b3o28b2o16b2o$10bo4bo44b2obo$10b2obo2b
o22bobo17b2obo14b4o$16bo22b3o33bo2bo2bo$7b2o7bo15b3o15bobo4bo2bo13bo2b
o2b2o$4bo3bobo5bo15b2o5b3o8b4o2b2o19bo3b3o$4bobo2b2o2bo2bo17bo4bobo11b
o3b3o13bo3bo4b2o$3bobo9bo16b3o15b3o5bo18bo3bo5bo$5bo7bobobo32bobo21bo
2bo3b2o2bobo$12bobob2o58bo9bobo$12bobo59bobobo7bo$13b2o59b2obobo$77bo
bo$77b2o3$32bo$33bo26bo$31b3o26bobo$60b2o2$27b2o$26bobo26b3o$28bo26bo
$56bo3$10b2o$9bobo$9bobob2o59b2o$2bo7bobobo59bobo$obo9bo58b2obobo$bob
o2b2o3bo2bo21bobo32bobobo7bo$bo5bo3bo18bo5b3o15b3o16bo9bobo$5b2o4bo3b
o13b3o3bo11bobo4bo17bo2bo2b2o2bobo$5b3o3bo19b2o2b4o8b3o5b2o15bo5bobo3b
o$7b2o2bo2bo13bo2bo4bobo15b3o15bo7b2o$7bo2bo2bo33b3o22bo$8b4o14bob2o17b
obo22bo2bob2o$25bob2o44bo4bo$8b2o16b2o28b3o15b4o$8bo47bo$5b2ob2o46bo2b
o16b2o$5b2obo2bo48bo16bo$9b3o45bobo16b2ob2o$58bo15bo2bob2o$9b3o62b3o$
9bobo$74b3o$74bobo3$27b2ob2o$28bobo$27b2ob2o22b2ob2o$55bobo$54b2ob2o!
EDIT 3: Any catalyst that could replace the beehives here?

Code: Select all

x = 27, y = 9, rule = B3/S23-q4i
b2o21b2o$o2bo19bo2bo$b2o21b2o$6b3o$8bo$6b3o$b2o21b2o$o2bo19bo2bo$b2o21b
2o!
EDIT 4: P888 c/2 gun

Code: Select all

x = 85, y = 80, rule = B3/S23-q4i
33b2ob2o18bo$34bobo17bobo$33b2ob2o17bobo$55bo$58bo$58bo7b2o$56bobo7b2o
$15bobo38b2o2b2o$15b3o42bobob4o$52b2o8bobobobob2o$15b3o33bo2bo7bo5bob
o$11b2obo2bo33b3o8bo4b2ob2o$11b2ob2o38b8o$14bo38bo2b5o$14b2o16b2o19b2o
2b3o$31bobo3bo$14b4o14bo4b2o$13bo4bo17bob2o$13b2o3b2o16bobo3bobo$18b3o
15b2o4b3o$10b3o5b3o$8bo4bo4b3o21b3o$6b2o4b2o4b2o22bobo$8b2o8bo$7bo8bo
bobo$15bobob2o27bo14bo$15bobo28b2o14bobo$16b2o29b2o14b2o11bobo$76b3o2$
31bobo25b3o14b3o$32b2o25bo2b2o12bobo$32bo27b3o$61bo3$56b2ob2o$57bobo$
56b2ob2o3$18b2ob2o39b2ob2o$19bobo41bobo$18b2ob2o39b2ob2o$19b2o3$19bo$
obo15b3o61bobo$3o17b2o60b3o$16bo3bo$3o12b2obo12b3o31b3o14b3o$obo11b2o
17bo31bobo14bobo$14bobo15bo31b2obo$15bo49b2o$56b2o7bo3bo$55b2o10bo$57b
o7$20bo$18bo3bob2o33b2o2b3o$17bo7bo33bo2b5o$23b2o35b8o$7b2ob2o4bob5o2b
3o29b3o8bo4b2ob2o$8bobo5b2o6bo2bo29bo2bo7bo5bobo$7b2obobobobo8b2o31b2o
8bobobobob2o$11b4obobo47bobob4o$17b3ob2o39b2o2b2o$11b2o6b2obo39bobo7b
2o$11b2o6b2o43bo7b2o$64bo$22bo38bo$23b2o36bobo$21b2o37bobo$23bo38bo!
and a p148 c/2 gun, which is much larger (neither is fully optimized I think).

Code: Select all

x = 137, y = 246, rule = B3/S23-q4i
75b2ob2o$76bobo$75b2ob2o5$57bobo$57b3o2$57b3o$53b2obo2bo$53b2ob2o$56b
o$56b2o11bo$67bo3bo$56b4o7b2o$55bo4bo5b2obo$55b2obo2bo5bobo14bobo$61b
o5b3o14b3o$52b2o7bo$49bo3bobo5bo22b3o$49bobo2b2o2bo2bo22bobo$48bobo9b
o$50bo7bobobo$57bobob2o$57bobo$58b2o9$60bo$58b2o$60b2o$59bo24bo$85b2o
$48b2o6b2o25b2o$48b2o6b2obo25bo$54b3ob2o27bo$48b4obobo30b2o7b2o$44b2o
bobobobo8b2o21bo9b2o$45bobo5b2o6bo2bo20b2o2b2o$44b2ob2o4bob5o2b3o24bo
bob4o$60b2o19b2o8bobobobob2o$54bo7bo11bo5bo2bobo3bobo5bobo$55bo3bob2o
10b3o4b3o8bo4b2ob2o$57bo15bob2o6b2o5bo$74b3o5bo2b5o$74b3o5b2o$56bo4bo
12b3o$55bobo4bo11b2o$60b3o2$56bo$55b3o23bo$54bo2bo23bobo3bo$54b2o25b2o
3bo$54b3o29b2o2bo$37bobo47bo2bo$37b3o49bo$89bo$37b3o49bo15bobo$37bobo
65b3o2$105b3o$105bobo2$55b2ob2o$56bobo$55b2ob2o$85b2ob2o$86bobo$85b2o
b2o6$53b2ob2o$54bobo$53b2ob2o$83b2ob2o$84bobo$83b2ob2o2$35bobo$35b3o2$
35b3o65bobo$35bobo15bo49b3o$53bo$53bo49b3o$52bo2bo47bobo$52bo2b2o29b3o
$56bo3b2o25b2o$55bo3bobo23bo2bo$61bo23b3o$86bo2$80b3o$67b2o11bo4bobo$
66b3o12bo4bo$59b2o5b3o$53b5o2bo5b3o$52bo5b2o6b2obo15bo$42b2ob2o4bo8b3o
4b3o10b2obo3bo$43bobo5bobo3bobo2bo5bo11bo7bo$42b2obobobobo8b2o19b2o$46b
4obobo24b3o2b5obo4b2ob2o$52b2o2b2o20bo2bo6b2o5bobo$46b2o9bo21b2o8bobo
bobob2o$46b2o7b2o30bobob4o$36b2ob2o14bo27b2ob3o16bo$37bobo17bo25bob2o
6b2o8bobo$36b2ob2o17b2o25b2o6b2o9bobo$56b2o46bo$58bo24bo23bo$81b2o24b
o7b2o$83b2o20bobo7b2o$18bobo61bo22b2o2b2o$18b3o88bobob4o$101b2o8bobob
obob2o$18b3o79bo2bo7bo5bobo$14b2obo2bo79b3o8bo4b2ob2o$14b2ob2o7bo76b8o
$17bo7bo76bo2b5o$17b2o6bobobo72b2o2b3o$26bo3bo$17b4o10bo81b2o$16bo4bo
6bobo81bo2bo$16b2o3b2o6bo15bobo65bo$21b3o21b3o62bo$13b3o5b3o85bo3bo$11b
o4bo4b3o21b3o62bobo$9b2o4b2o4b2o22bobo63bo$11b2o8bo$10bo8bobobo$18bob
ob2o$18bobo$19b2o104bobo$125b3o2$125b3o$125bobo5$105b2ob2o$106bobo$105b
2ob2o10$74bo$72b2o$73b2o3$57bobo$58b2o$58bo19$57b3o$59bo$58bo2$82b2o$
81b2o$83bo10$18b2ob2o91b2ob2o$19bobo93bobo$18b2ob2o91b2ob2o5$obo131bo
bo$3o131b3o2$3o131b3o$obo131bobo3$17b2o$16bobo$17bo4bo97bo$21b3o95bob
o$20bo2bo94bo3bo$21b2o96bo$122bo$121bo2bo$122b2o$20bo$18bo3bob2o85b2o
2b3o$17bo7bo85bo2b5o$23b2o87b8o$7b2ob2o4bob5o2b3o81b3o8bo4b2ob2o$8bob
o5b2o6bo2bo81bo2bo7bo5bobo$7b2obobobobo8b2o83b2o8bobobobob2o$11b4obob
o99bobob4o$17b3ob2o91b2o2b2o$11b2o6b2obo91bobo7b2o$11b2o6b2o95bo7b2o$
116bo$22bo90bo$23b2o88bobo$21b2o89bobo$23bo90bo!
User avatar
Relintrian
Posts: 14
Joined: October 3rd, 2026, 7:38 pm

Re: Tables (B3/S23-q4i)

Post by Relintrian »

My most sincere apologies for the doublepost, but I figured this was important enough to get its own post.

Here is a sawtooth based on the p148 c/2 gun above.

Code: Select all

x = 188, y = 332, rule = B3/S23-q4i
75b2ob2o$76bobo$75b2ob2o5$57bobo$57b3o2$57b3o$53b2obo2bo$53b2ob2o$56b
o$56b2o11bo$67bo3bo$56b4o7b2o$55bo4bo5b2obo$55b2obo2bo5bobo14bobo$61b
o5b3o14b3o$52b2o7bo$49bo3bobo5bo22b3o$49bobo2b2o2bo2bo22bobo$48bobo9b
o$50bo7bobobo$57bobob2o$57bobo$58b2o9$60bo$58b2o$60b2o$59bo24bo$85b2o
$48b2o6b2o25b2o$48b2o6b2obo25bo$54b3ob2o27bo$48b4obobo30b2o7b2o$44b2o
bobobobo8b2o21bo9b2o$45bobo5b2o6bo2bo20b2o2b2o$44b2ob2o4bob5o2b3o24bo
bob4o$60b2o19b2o8bobobobob2o$54bo7bo11bo5bo2bobo3bobo5bobo$55bo3bob2o
10b3o4b3o8bo4b2ob2o$57bo15bob2o6b2o5bo$74b3o5bo2b5o$74b3o5b2o$56bo4bo
12b3o$55bobo4bo11b2o$60b3o2$56bo$55b3o23bo$54bo2bo23bobo3bo$54b2o25b2o
3bo$54b3o29b2o2bo$37bobo47bo2bo$37b3o49bo$89bo$37b3o49bo15bobo$37bobo
65b3o2$105b3o$105bobo2$55b2ob2o$56bobo$55b2ob2o$85b2ob2o$86bobo$85b2o
b2o6$53b2ob2o$54bobo$53b2ob2o$83b2ob2o$84bobo$83b2ob2o2$35bobo$35b3o2$
35b3o65bobo$35bobo15bo49b3o$53bo$53bo49b3o$52bo2bo47bobo$52bo2b2o29b3o
$56bo3b2o25b2o$55bo3bobo23bo2bo$61bo23b3o$86bo2$80b3o$67b2o11bo4bobo$
66b3o12bo4bo$59b2o5b3o$53b5o2bo5b3o$52bo5b2o6b2obo15bo$42b2ob2o4bo8b3o
4b3o10b2obo3bo$43bobo5bobo3bobo2bo5bo11bo7bo$42b2obobobobo8b2o19b2o$46b
4obobo24b3o2b5obo4b2ob2o$52b2o2b2o20bo2bo6b2o5bobo$46b2o9bo21b2o8bobo
bobob2o$46b2o7b2o30bobob4o$36b2ob2o14bo27b2ob3o16bo$37bobo17bo25bob2o
6b2o8bobo$36b2ob2o17b2o25b2o6b2o9bobo$56b2o46bo$58bo24bo23bo$81b2o24b
o7b2o$83b2o20bobo7b2o$18bobo61bo22b2o2b2o$18b3o88bobob4o$101b2o8bobob
obob2o$18b3o79bo2bo7bo5bobo$14b2obo2bo79b3o8bo4b2ob2o$14b2ob2o7bo76b8o
$17bo7bo76bo2b5o$17b2o6bobobo72b2o2b3o$26bo3bo$17b4o10bo81b2o$16bo4bo
6bobo81bo2bo$16b2o3b2o6bo15bobo65bo$21b3o21b3o62bo$13b3o5b3o85bo3bo$11b
o4bo4b3o21b3o62bobo$9b2o4b2o4b2o22bobo63bo$11b2o8bo$10bo8bobobo$18bob
ob2o$18bobo$19b2o104bobo$125b3o2$125b3o$125bobo5$105b2ob2o$106bobo$105b
2ob2o10$74bo$72b2o$73b2o3$57bobo$58b2o$58bo9$156b2ob2o$157bobo$156b2o
b2o5$176bobo$176b3o2$57b3o116b3o$59bo116bo2bob2o$58bo119b2ob2o$179bo$
82b2o94b2o$81b2o$83bo80bo11b4o$163bobo8bo2bo2bo$149bobo11b2o8bo2bo2b2o
$149b3o24bo3b3o$167bo4bo3bo4b2o$149b3o14bobo7bo3bo5bo$149bobo13b2obo4b
o2bo3b2o2bobo$166b2o7bo9bobo$173bobobo7bo$173b2obobo$18b2ob2o91b2ob2o
57bobo$19bobo93bobo58b2o$18b2ob2o91b2ob2o5$obo131bobo$3o131b3o2$3o131b
3o$obo65b2ob2o61bobo$69bobo$69b3o$17b2o51bo$16bobo$17bo4bo97bo$21b3o95b
obo$20bo2bo94bo3bo$21b2o96bo$122bo$121bo2bo$122b2o$20bo$18bo3bob2o85b
2o2b3o$17bo7bo85bo2b5o$23b2o87b8o$7b2ob2o4bob5o2b3o81b3o8bo4b2ob2o$8b
obo5b2o6bo2bo81bo2bo7bo5bobo$7b2obobobobo8b2o83b2o8bobobobob2o$11b4ob
obo99bobob4o$17b3ob2o91b2o2b2o13bo$11b2o6b2obo91bobo7b2o7bobo$11b2o6b
2o95bo7b2o7b2o$116bo$22bo90bo$23b2o88bobo$21b2o89bobo$23bo90bo66$61b2o
$62bo$59b3o$59bo$75bo$74bo$69bo5bo2bo$69b4o2bo$70bobo4bobo$78bo$67bob
o8b3o$68bo11b3o$68bo11bo$80b3o$76b2o3b2o$75b5ob2o$79bo2$74bobo4bobo$75b
o6bo$75bo6bo!
In it, a c/2o ship hits a c/4o spaceship, making a beehive. The next c/2o in the stream turns the beehive into a bi-block, which the following c/2os in the stream pull into the gun. A capped glider stream destroys the bi-block before it can reach the interior of the gun, allowing the c/2os to reach the c/4o again, restarting the cycle.

It works until 1e+100, so I imagine it keeps working for infinity. The p888 gun should also work in place of the p148 gun to make a slower sawtooth, although I haven't actually made that yet. I'm not sure what the expansion factor is, so if somebody could figure that out, it'd be much appreciated.

EDIT: Reduced the sawtooth by replacing the 2c/5o with a suitable c/4o.
Last edited by Relintrian on October 18th, 2026, 9:33 pm, edited 1 time in total.
User avatar
LuveelVoom
Posts: 841
Joined: April 27th, 2022, 7:59 pm

Re: Tables (B3/S23-q4i)

Post by LuveelVoom »

Weird p60:

Code: Select all

x = 27, y = 27, rule = B3/S23-q4i
7b2o4b2o$8bo4bo2b2o$8bob2ob2obobo2b2o$9bobobo2bobo3bo$2b2o9bob2o2b3o$
2bobo5b4o3bobo$4bo4bo4b4o$4b2o4b4o4bo7bo$2b2o3b3o4b3obo5b3o$bo3b2o2bo
b2obob3obo2bo$b4obob2obo2bo4bobo2bo$4bobobo2bobob3obobob2o$obo3bob4ob
o3bobobo$6obo6b2o3bob6o$5bobobo6b3obo3bobo$2b2obobob3o2b2o2bo2b2o$2bo
2bobo4bo2bob2obob4o$3bo2bob3obob2obo2b2o3bo$3o5bob3o4b3o3b2o$o7bo4b4o
4b2o$9b4o4bo4bo$7bobo3b4o5bobo$5b3o2b2obo9b2o$4bo3bobo2bobobo$4b2o2bo
bob2ob2obo$9b2o2bo4bo$12b2o4b2o!
User avatar
hotcrystal0
Posts: 4675
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Tables (B3/S23-q4i)

Post by hotcrystal0 »

LuveelVoom wrote: October 18th, 2026, 8:28 pm Weird p60:

Code: Select all

x = 27, y = 27, rule = B3/S23-q4i
7b2o4b2o$8bo4bo2b2o$8bob2ob2obobo2b2o$9bobobo2bobo3bo$2b2o9bob2o2b3o$
2bobo5b4o3bobo$4bo4bo4b4o$4b2o4b4o4bo7bo$2b2o3b3o4b3obo5b3o$bo3b2o2bo
b2obob3obo2bo$b4obob2obo2bo4bobo2bo$4bobobo2bobob3obobob2o$obo3bob4ob
o3bobobo$6obo6b2o3bob6o$5bobobo6b3obo3bobo$2b2obobob3o2b2o2bo2b2o$2bo
2bobo4bo2bob2obob4o$3bo2bob3obob2obo2b2o3bo$3o5bob3o4b3o3b2o$o7bo4b4o
4b2o$9b4o4bo4bo$7bobo3b4o5bobo$5b3o2b2obo9b2o$4bo3bobo2bobobo$4b2o2bo
bob2ob2obo$9b2o2bo4bo$12b2o4b2o!
You can put 2, 3, 4, 5, or 6 signals in a loop for oscillators of periods 30, 20, 15, 12, and 10 respectively:

Code: Select all

x = 163, y = 27, rule = B3/S23-q4i
7b2o4b2o26b2o4b2o26b2o4b2o26b2o4b2o26b2o4b2o$8bo4bo2b2o24bo4bo2b2o24b
o4bo2b2o24bo4bo2b2o24bo4bo2b2o$8bob2ob2obobo2b2o19bob2ob2obobo2b2o19b
ob2ob2obobo2b2o19bob2ob2obobo2b2o19bob2ob2obobo2b2o$9bobobo2bobo3bo20b
obobo2bobo3bo20bobobo2bobo3bo20bobobo2bobo3bo20bobobo2bobo3bo$2b2o9bo
b2o2b3o14b2o9b4o2b3o14b2o9bob2o2b3o14b2o6b2obob2o2b3o14b2o9b4o2b3o$2b
obo5b4o3bobo16bobo5b2obo3bobo16bobo5b4obobobo16bobo7b2o3bobo16bobo5b2o
bo3bobo$4bo4bo4b4o20bo4bo4b4o20bo4bo4bob2o20bo9b4o20bo4bo4b4o$4b2o4b4o
4bo7bo11b2o4b4o4bo7bo11b2o4b4o4bo7bo11b2o4b4o3bo8bo11b2o4b4o4bo7bo$2b
2o3b3o4b3obo5b3o9b2o3b3o4b3obo5b3o9b2o3b3o4b3obo5b3o9b2o3b3o4b4o6b3o9b
2o3b3o4b3ob2o4b3o$bo3b2o2bob2obob3obo2bo11bo3b2o2bob2obob3obo2bo11bo3b
2o2bob2obob3obo2bo11bo3b2o2bob2obob2o2bo2bo11bo3b2o2bob2obob4o3bo$b4o
bob2obo2bo4bobo2bo10b4obob2obo2bo4bobo2bo10b4obob2obo2bo4bobo2bo10b4o
bob2obo2bo4bobo2bo10b4obob2obo2bo4bo2bobo$4b2o2bo2bobob3obobob2o13bob
obo2bobob3obobob2o13b2o2bo2bobob3obobob2o13bobobo2bobob3obobob2o13b2o
2bo2bobob3obob4o$obo3bob4obo3bobobo12bobo3bob4obo3bobobo12bobo3bob4ob
o3bobobo12bobo3bob4obo3bobobo12bobo3bob4obo3bobobo$6obo6b2o3bob6o7b6o
bo6b2o3bob6o7b6obo6b2o3bob6o7b6obo6b2o3bob6o7b6obo6b2o3bob6o$5bobobo6b
3obo3bobo12bobobo6b3obo3bobo12bobobo6b3obo3bobo12bobobo6b3obo3bobo12b
obobo6b3obo3bobo$2b2obobob3o2b2o2bo2b2o13b4obob3o2b2o2bo2b2o13b2obobo
b3o2b2o2bo2b2o13b3o2bob3o2b2o2bo2b2o13b4obob3o2b2o2bo2b2o$2bo2bobo4bo
2bob2obob4o10bobo2bo4bo2bob2obob4o10bo2bobo4bo2bob2obob4o10bo2bobo4bo
2bob2obob4o10bobo2bo4bo2bob2obob4o$3bo2bob3obob2obo2b2o3bo11bo3b4obob
2obo2b2o3bo11bo2bob3obob2obo2b2o3bo11bo2bob3obob2obo2b2o3bo11bo3b4obo
b2obo2b2o3bo$3o5bob3o4b3o3b2o9b3o4b2ob3o4b3o3b2o9b3o5bob3o4b3o3b2o9b3o
5bob3o4b3o3b2o9b3o4b2ob3o4b3o3b2o$o7bo4b4o4b2o11bo7bo4b4o4b2o11bo7bo4b
4o4b2o11bo7bo4b4o4b2o11bo7bo4b4o4b2o$9b4o4bo4bo20b4o4bo4bo20b2obo4bo4b
o20b4o4bo4bo20b4o4bo4bo$7bobo3b4o5bobo16bobo3b4o5bobo16bobobob4o5bobo
16bobo3b4o5bobo16bobo3bob2o5bobo$5b3o2b2obo9b2o14b3o2b2obo9b2o14b3o2b
2obo9b2o14b3o2bob2o9b2o14b3o2b4o9b2o$4bo3bobo2bobobo20bo3bobo2bobobo20b
o3bobo2bobobo20bo3bobo2bobobo20bo3bobo2bobobo$4b2o2bobob2ob2obo19b2o2b
obob2ob2obo19b2o2bobob2ob2obo19b2o2bobob2ob2obo19b2o2bobob2ob2obo$9b2o
2bo4bo24b2o2bo4bo24b2o2bo4bo24b2o2bo4bo24b2o2bo4bo$12b2o4b2o26b2o4b2o
26b2o4b2o26b2o4b2o26b2o4b2o!
There's a lot you can do by just reassembling known components.
97 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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