Tables (B3/S23-q4i)

For discussion of other cellular automata.
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LuveelVoom
Posts: 743
Joined: April 27th, 2022, 7:59 pm

Re: Tables (B3/S23-q4i)

Post by LuveelVoom »

w13o max 3c/7 partial.

Code: Select all

x = 25, y = 22, rule = B3/S23-q4i
4b2o13b2o$3b2o15b2o$4b3o11b3o$6b2o4bo4b2o$3bo7bobo7bo$2b6o2bo3bo2b6o$
2b2o2b2o3bobo3b2o2b2o$2b2o3b2ob5ob2o3b2o$3bo4b2o5b2o4bo$4b2o3bo5bo3b2o
$5bo13bo$5b2o11b2o$4bo15bo$3bo2bo11bo2bo$2bo2b2ob2o5b2ob2o2bo$6bo3bo3b
o3bo$2bo2b2o2bo5bo2b2o2bo$2bo2b4o7b4o2bo$6bob2o5b2obo$2bobo2bo9bo2bob
o$3o4b2o7b2o4b3o$o3b2o3bo5bo3b2o3bo!
Edit: Due to a bug this is not actually the longest partial, but I still believe the search is exhaustive.
Last edited by LuveelVoom on October 10th, 2026, 5:30 pm, edited 1 time in total.
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Relintrian
Posts: 6
Joined: October 3rd, 2026, 7:38 pm

Re: Tables (B3/S23-q4i)

Post by Relintrian »

The introductory post for Tables has been updated. The biggest change is that the oscillator, spaceship/puffer/rake, glider synthesis, and wick/agar collections have all been changed to B3/S23-q4iHistory to show new objects (in yellow) in each collection. The collections will be updated weekly, when applicable.

Other changes:
  • A p21 that I had previously forgotten to add was added to the oscillator collection. Since it was already known, it is not in yellow.
  • The p23 partial has been completed, and as such removed from the list of partials.
  • One of the known p6s has been monomerized. Since the p6 was already known, it is not in yellow.
  • The sample synthesis for the small c/2o has been changed from 6 gliders to 5 gliders, to reflect the new smallest synthesis for it.
  • The combination of 3 crawlers releasing gliders has been added to the bottom of the original RLE of the crawler.
Credits:
  • P1GG found the new p11, p20, p21, and p23, as well as the reduction for the p148.
  • Pifricted found the 5g synthesis for the small c/2o.
  • Splitterrules found the combination of 3 crawlers that cleanly releases gliders.
  • LuveelVoom found the new c/5o, the new p5, one of the two new p3s, and two of the four new p6s.
  • PK22 found one of the four new p6s.
  • NNlk05 found the 3g LWSS synthesis.
  • I found the other new p3, the new p4, and one of the four new p6s.
If you feel like there are any improvements needed for the introductory post, please leave a suggestion. If you feel that you or something you found has been unduly left out of the credits here, just let me know.
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LuveelVoom
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Joined: April 27th, 2022, 7:59 pm

Re: Tables (B3/S23-q4i)

Post by LuveelVoom »

This seems extremely useful. Edit: obvious reduction

Code: Select all

x = 19, y = 14, rule = B3/S23-q4iHistory
15.2C$.2C12.C$.C.C11.2C$2.C2$17.D$18.D$16.3D$A.A.A$5A2$2.A$.A.A$2.A!
In addition, many sparky bait blocks:

Code: Select all

x = 102, y = 94, rule = B3/S23-q4i
11bo25bo25bo25bo$10bo25bo25bo25bo$10b3o23b3o23b3o23b3o2$2o50b2o$o13b2o
24b2o10bo13b2o24b2o$b3o10b2o12b2o10b2o11b3o10b2o12b2o10b2o$3bo3b2o18b
obo3b2o20bo3b2o18bobo3b2o$7b2o18bo5b2o24b2o18bo5b2o$26b2o50b2o3$10b2o
24b2o19b2o24b2o$10bo25bo21bo25bo$11b3o23b3o15b3o23b3o$13bo25bo15bo25b
o11$10bo24bo$o8bo15bo8bo$3o6b3o13b3o6b3o$3bo24bo$2b2o23b2o$13b2o23b2o
$13b2o23b2o$6b2o23b2o$6b2o23b2o4$9b2o18b2o$9bo20bo$10b3o14b3o$12bo14b
o11$11bo27bo27bo27bo$10bo27bo27bo27bo$10b3o25b3o25b3o25b3o2$2o54b2o$o
55bo$b3o26b2o25b3o26b2o$3bo3b2o5b2o13bobo3b2o5b2o15bo3b2o5b2o13bobo3b
2o5b2o$7b2o5bobo12bo5b2o5bobo18b2o5bobo12bo5b2o5bobo$16bo11b2o14bo27b
o11b2o14bo$16b2o26b2o26b2o26b2o2$10b2o26b2o21b2o26b2o$10bo27bo23bo27b
o$11b3o25b3o17b3o25b3o$13bo27bo17bo27bo11$10bo26bo$o8bo17bo8bo$3o6b3o
15b3o6b3o$3bo26bo$2b2o25b2o3$6b2o5b2o18b2o5b2o$6b2o5bobo17b2o5bobo$15b
o26bo$15b2o25b2o2$9b2o20b2o$9bo22bo$10b3o16b3o$12bo16bo!
Last edited by LuveelVoom on October 11th, 2026, 12:21 pm, edited 1 time in total.
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MDA
Posts: 283
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Location: In Haven (B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak)
Contact:

Re: Tables (B3/S23-q4i)

Post by MDA »

LuveelVoom wrote: Yesterday, 12:12 pm
[...]

Baits which leave a LOT of debris:

Code: Select all

x = 21, y = 100, rule = B3/S23-q4i
11bo$11b3o$14bo$13b2o4bo$18bo$18b3o2$9b2o2b2o$5b2o2bo3b2o$5bobob2o$7b
o2bo$7b2o32$16bo$15bo$15b3o2$3bo6b2o$2bobo5b2o$2bobo$3bo$3o11b2o$o13b
obo$16bo$16b2o23$7bo$6bobo$7bo8$12bo$11bo$11b3o2$6b2o$6b2o5$3bo$2bobo
$3bo!
The first bait (starting from the top) in your pattern doesn't leave any debris.

Edit (October 11th, 2026, 5:17 PM): Restored pattern in quote.
Last edited by MDA on October 11th, 2026, 12:17 pm, edited 1 time in total.
My website (a database of Life objects, WIP).
GlidINT has been released!
Currently working on a forum system for my website.

Code: Select all

x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
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LuveelVoom
Posts: 743
Joined: April 27th, 2022, 7:59 pm

Re: Tables (B3/S23-q4i)

Post by LuveelVoom »

MDA wrote: Yesterday, 12:16 pm The first bait (starting from the top) in your pattern doesn't leave any debris.
More importantly, I already posted all of them.

Also, two more:

Code: Select all

x = 56, y = 51, rule = B3/S23-q4i
10b2o$10b2o4$12bo$11bo$11b3o3$21b2o$21b2o$8b2o$8b2o5$2b2o$bobo$bo$2o13$
11bo32bo$10bo32bo$10b3o30b3o4$21bo32bo$7b2o11bobo17b2o11bobo$7b2o12bo
18b2o12bo2$bo32bo$obo30bobo$bo32bo3$8b2o32b2o$8b2o32b2o!
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Relintrian
Posts: 6
Joined: October 3rd, 2026, 7:38 pm

Re: Tables (B3/S23-q4i)

Post by Relintrian »

LuveelVoom wrote: Yesterday, 12:12 pm This seems extremely useful. Edit: obvious reduction

Code: Select all

x = 19, y = 14, rule = B3/S23-q4iHistory
15.2C$.2C12.C$.C.C11.2C$2.C2$17.D$18.D$16.3D$A.A.A$5A2$2.A$.A.A$2.A!
A hook with tail can be used in place of the extended short table, further reducing it.

Code: Select all

x = 19, y = 12, rule = B3/S23-q4iHistory
15.2C$.2C12.C$.C.C11.2C$2.C2$17.D$18.D$16.3D$A.A$2A.A$3.A$3.2A!
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