Thread for your chaos-edgeshooting reactions that can probably yield new conduits

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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TigerCub414
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by TigerCub414 »

A very simple chaos-edgeshooting reaction:

Code: Select all

x = 15, y = 13, rule = B3/S23
13b2o$13b2o8$o$obo$3o$2bo!

Code: Select all

x = 32, y = 32, rule = B3aijkr5j/S2aek3-acy4iz6c
8b3o$7bo2bo$7bo2bo$7b3o4$28b3o$28bo2bo$28bo2bo$29b3o11$3o$o2bo$o2bo$b
3o4$22b3o$21bo2bo$21bo2bo$21b3o!
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Entity Valkyrie 2 »

TigerCub414 wrote: October 21st, 2025, 11:12 pm A very simple chaos-edgeshooting reaction:

Code: Select all

x = 15, y = 13, rule = B3/S23
13b2o$13b2o8$o$obo$3o$2bo!
Here are two conduits from that:
H?104C (Herschel to century):

Code: Select all

x = 29, y = 22, rule = B3/S23
2o22bo$bo13b2o6bobo$bobo11b2o6bobo$2b2o18b2ob3o$28bo$22b2ob3o$22b2obo
4$2bo$2bobo$2b3o$4bo5$12b3o$14bobo$11bob2o$11b2o!
HF173B (Herschel to B-heptomino; currently p2, haven't found a p1 solution):

Code: Select all

x = 41, y = 38, rule = B3/S23
36bo$35bobo$35bobo$34b2ob3o$9b2o29bo$10bo13b2o8b2ob3o$10bobo11b2o8b2ob
o$11b2o6$37b2o$11bo25b2o$11bobo$11b3o$13bo4$2o$2o$17b2o$6bo12bo$6bo10b
2o$6bo10bo5$4bob2o$2b3ob2o$bo$2b3ob2o$4bobo$4bobo$5bo!
EDIT: HF104C is known
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Period1GliderGun
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Period1GliderGun »

Entity Valkyrie 2 wrote: October 26th, 2025, 10:53 pm HF173B (Herschel to B-heptomino; currently p2, haven't found a p1 solution):
p1 solution:

Code: Select all

x = 45, y = 39, rule = B3/S23
40bo$39bobo$39bobo$38b2ob3o$13b2o29bo$14bo13b2o8b2ob3o$14bobo11b2o8b2o
bo$15b2o6$41b2o$15bo25b2o$15bobo$15b3o$17bo6$2o19b2o$o2b2o18bo$bobo2b
2o13b2o$2o2bob2o13bo$2bobo$2bobo$3bo6$10b2o$11bo$8b3o$8bo!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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Anivec
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Anivec »

H-to-chaos_fueled_by_an_r_pentomino:

Code: Select all

x = 40, y = 38, rule = B3/S23
22bo$3bo16b3o7b2o6b2o$3b3o13bo11bo7bo$6bo12b2o10bob2ob3o$5b2o25bobobo
$2o$bo$bobo$2b2o12$28b2o$bo26b2o$bobo$b3o$3bo4$11bo$10bobo4b2o$11bo5b
2o2$6b2o$6b2o3b2o$11b2o5b2o$18bobob2o$16bobob2obo$16b2o!
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by I6_I6 »

Anivec wrote: January 14th, 2026, 8:54 pm H-to-chaos_fueled_by_an_r_pentomino:

Code: Select all

x = 40, y = 38, rule = B3/S23
22bo$3bo16b3o7b2o6b2o$3b3o13bo11bo7bo$6bo12b2o10bob2ob3o$5b2o25bobobo
$2o$bo$bobo$2b2o12$28b2o$bo26b2o$bobo$b3o$3bo4$11bo$10bobo4b2o$11bo5b
2o2$6b2o$6b2o3b2o$11b2o5b2o$18bobob2o$16bobob2obo$16b2o!
Useless H-to-Pi+H+beehive:

Code: Select all

x = 54, y = 45, rule = B3/S23
38bo$36b3o$35bo$35b2o4$22bo$3bo16b3o15b2o$3b3o13bo20bo$6bo12b2o17b2o$
5b2o$2o$bo$bobo$2b2o3$37b2o9bo$37b2o9bo$48b3ob2o$26bo23bob2o$27bo$25b
obo$26bo2$41b2o$41b2o$bo$bobo$b3o$3bo4$11bo17b2o$10bobo4b2o11bo$11bo5b
2o8b3o$27bo$6b2o$6b2o3b2o$11b2o5b2o$18bobob2o$16bobob2obo$16b2o!
The output herschel connection must be dependent. The pi has bad clearance, and the beehive looks very hard to remove.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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TigerCub414
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by TigerCub414 »

It can be connected to an independent conduit using the 7x9 eater. Also, the pi can be removed, but the annoying beehive persists.

Code: Select all

x = 53, y = 45, rule = LifeHistory
38.A$36.3A$35.A$35.2A$42.2A$42.A$40.A.A$22.A17.2A$3.A16.3A$3.3A13.A$
6.A12.2A$5.2A$2A$.A$.A.A$2.2A3$37.2A9.D$37.2A9.D.D$48.3D$26.D23.D$25.
D.D$25.D.D$26.D$46.A3.2A$41.2A2.A.A3.A$41.2A2.2A3.A$.C47.A$.C.C41.5A.
A$.3C41.A4.A.A$3.C43.A2.A.A$46.2A3.A3$11.A17.2A$10.A.A4.2A11.A$11.A5.
2A8.3A$27.A$6.2A$6.2A3.2A$11.2A5.2A$18.A.A.2A$16.A.A.2A.A$16.2A!

Code: Select all

x = 32, y = 32, rule = B3aijkr5j/S2aek3-acy4iz6c
8b3o$7bo2bo$7bo2bo$7b3o4$28b3o$28bo2bo$28bo2bo$29b3o11$3o$o2bo$o2bo$b
3o4$22b3o$21bo2bo$21bo2bo$21b3o!
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by I6_I6 »

Anivec wrote: August 9th, 2024, 11:15 am Possibly useful:

Code: Select all

x = 29, y = 19, rule = B3/S23
18b2o$18b2o14$o19b2o3b2o$obo17b2o3bobo$3o24bo$2bo24b2o!
...
NW31 variant that has higher input clearance that might be slightly easier to construct but with higher RT, might be known:

Code: Select all

x = 29, y = 34, rule = B3/S23
18b2o$18b2o14$o19b2o3b2o$obo17b2o3bobo$3o24bo$2bo24b2o14$8b2o$8b2o!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Period1GliderGun »

I6_I6 wrote: January 25th, 2026, 4:46 am
Anivec wrote: August 9th, 2024, 11:15 am Possibly useful:

Code: Select all

x = 29, y = 19, rule = B3/S23
18b2o$18b2o14$o19b2o3b2o$obo17b2o3bobo$3o24bo$2bo24b2o!
...
NW31 variant that has higher input clearance that might be slightly easier to construct but with higher RT, might be known:

Code: Select all

x = 29, y = 34, rule = B3/S23
18b2o$18b2o14$o19b2o3b2o$obo17b2o3bobo$3o24bo$2bo24b2o14$8b2o$8b2o!
It's also a spartan H-to-E - the E-to-H conduits I know about don't quite fit:

Code: Select all

x = 29, y = 25, rule = LifeHistory
18.2A$18.2A14$C19.2E3.2A$C.C17.2E3.A.A$3C24.A$2.C24.2A4$9.3D$8.2D$9.2D
!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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EvinZL
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by EvinZL »

Period1GliderGun wrote: January 27th, 2026, 2:24 am
I6_I6 wrote: January 25th, 2026, 4:46 am
Anivec wrote: August 9th, 2024, 11:15 am Possibly useful:

Code: Select all

x = 29, y = 19, rule = B3/S23
18b2o$18b2o14$o19b2o3b2o$obo17b2o3bobo$3o24bo$2bo24b2o!
...
It's also a spartan H-to-E - the E-to-H conduits I know about don't quite fit:

Code: Select all

x = 29, y = 25, rule = LifeHistory
18.2A$18.2A14$C19.2E3.2A$C.C17.2E3.A.A$3C24.A$2.C24.2A4$9.3D$8.2D$9.2D
!
This one fits, but it's unclear what the output can be used for

Code: Select all

x = 38, y = 37, rule = LifeSuper
27.2A$27.2A14$9.C19.2E3.2A$9.C.C17.2E3.A.A$9.3C24.A$11.C24.2A4$18.3D$
2.D14.2D$D.D15.2D$3D$D6$28.2A$23.2A3.A$23.A5.3A$24.A6.A$23.2A!
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Anivec
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Anivec »

H-to-Chaos:

Code: Select all

x = 34, y = 27, rule = LifeHistory
20.A$18.3A$17.A$17.2A$2A23.A$.A21.3A$.A.A18.A$2.2A18.2A6$24.2A$2.A21.
A.A$2.A.A21.A$2.3A21.2A$4.A2$26.2A$8.2D15.A2.A$8.2D16.2A$16.2A$15.A2.
A11.2A$16.A.A11.A.A$17.A14.A$32.2A!
Is there a way to remove the block in red while still keeping the robustness?
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Anivec »

G-to-Chaos/False-Promises:

Code: Select all

x = 34, y = 50, rule = B3/S23
bo$2bo$3o5$23b2o$24bo$24bobo5b2o$25b2o5bo$30bobo$30b2o2$27b2o$26bo2bo
$26bobo$3b2o22bo$2bobo$2bo26b2o$b2o26bo$17b2o11b3o$17b2o13bo11$2b2o$3b
o$3bobo$4b2o$8b2o$7bobo$7b2o2$16b2o$12b2o3bo$12bo2bobobo$13b3obob3o$16b
2o4bo$13b2o3b4o$13bob3o2bo$17bo4bo$21b2o!
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Anivec
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Anivec »

Spartan H-to-Chaos:

Code: Select all

x = 30, y = 10, rule = LifeHistory
C16.A$C.C13.A.A$3C13.A.A$2.C14.A$23.2A$23.2A$28.A$27.A.A$23.2A3.A$23.
2A!
The block near the beehive is the main concern.
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Anivec »

R-to-Chaos incomplete conduits:

Code: Select all

x = 864, y = 105, rule = LifeHistory
380.A.A3.2A$377.A2.2A.A2.2A$377.3A3.A$381.2A.4A$A378.2A3.A2.A$3A375.A
3.2A$3.A373.A.3A$2.2A373.A3.A$374.2A.A6.2A$374.2A.2A4.A2.A$4.2A371.A5.
A.A$3.A2.A20.2A348.A.A4.A$4.2A21.2A349.2A$.3A8.2C73.2C73.2C73.2C19.2A
52.2C73.2C$.A2.2A7.2C73.2C73.2C73.2C19.A53.2C73.2C$4.A8.C74.C74.C74.C
20.A.2A50.C74.C$5.A246.2A2.2A.2A.A$4.2A246.A2.A.A$164.2A87.3A.A$164.2A
68.2A20.A61.A6.2A$88.A145.2A19.A61.A.A3.A2.A$87.A.A165.2A60.A.A3.3A$82.
2A3.A.A228.A7.3A$82.A5.A77.2A157.A3.A$79.2A.A80.2A2.A158.3A$79.A.2A.2A
76.A.3A3.A152.3A$84.A77.A4.4A152.A2.A$84.A.A74.2A3.A158.2A$85.2A79.A.
A$167.2A46$614.2A$102.A510.A2.A160.A$101.A.A510.2A160.A.A$101.A.A672.
A.A$100.2A.3A669.2A.3A$106.A674.A$16.2A82.2A.3A136.2A531.2A.3A$16.A.A
76.2A3.2A.A138.2A139.2A312.2A71.2A3.2A.A$17.A15.2A59.A2.A284.A.A312.2A
70.A2.A$33.A61.2A280.2A3.2A92.A293.2A$31.A.A343.2A96.A.A$31.2A442.A.A
$101.2A373.A299.2A$12.2C73.2C12.A.A58.2C73.2C73.2C73.2C73.2C73.2C73.2C
73.2C73.2C12.A.A58.2C$13.2C73.2C13.A59.2C73.2C73.2C73.2C73.2C73.2C73.
2C10.2A61.2C73.2C13.A59.2C$13.C74.C14.2A58.C74.C16.2A56.C74.C74.C10.2A
.A60.C74.C11.2A61.C74.C14.2A58.C$255.A.A216.2A.3A$257.A222.A49.2A324.
2A4.A$257.2A215.2A.3A49.A2.A323.2A3.A.A$85.A80.2A138.2A167.A.A52.2A3.
A158.2A64.A101.A$84.A.A79.2A138.2A167.A.A56.A.A157.2A63.A.A$13.A70.A.
A389.A57.A.A222.A.A$12.A.A70.A217.2A230.A224.A89.2A$12.A.A287.A.A4.2A
540.A$13.A288.A6.A538.3A$163.2A136.2A7.3A535.A$159.2A2.2A147.A$158.A.
A$158.A$157.2A!
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by NNlk05 »

NNlk05 wrote: September 22nd, 2026, 10:22 pm H-to-mango... known?

Code: Select all

x = 32, y = 40, rule = LifeHistory
19.A$19.3A8.2A$22.A7.A$21.2A4.BA.A$21.5B.B2A$23.5B$22.6B$21.7B$17.B2D
7B$17.D2BD9B$16.D2BD11B$16.B2D12B$17.15B$18.14B$18.14B$10.2A6.13B$11.
A7.10B$11.A.AB4.9B.2B$12.2AB.14B2A$14.16B2A$14.14B.2B$15.13B$14.14B.2B
$12.18B2A$10.18B.B2A$10.2BE15B2.B$9.3BEBE4B.8B$10.2B3E4B2.7B$9.5BE4B2.
7B$8.10B3.7B$7.4B11.7B$6.4B12.7B$5.4B13.6B$4.4B15.5B$3.4B14.6B$2.4B15.
6B$.4B16.4B$DBDB17.2B2AB$2DB20.2A$.D!

Maybe?

Code: Select all

x = 32, y = 39, rule = LifeHistory
24.B$22.BD3B$21.DBD2B3D$20.D7BD$21.2D3B3D$22.5B$19.2BDBD3B$19.2BDBD3B
$19.3BD5B$19.10B$19.9B$19.2D5B2D$18.D7B2D$18.BDBD6B$10.2A6.2BD7B$11.A
7.9B$11.A.AB4.9B.2B$12.2AB.14B2A$14.16B2A$14.14B.2B$15.13B$14.14B.2B$
12.18B2A$10.18B.B2A$10.2BE15B2.B$9.3BEBE4B.8B$10.2B3E4B2.7B$9.5BE4B2.
7B$8.10B3.7B$7.4B11.7B$6.4B12.7B$5.4B13.6B$4.4B15.5B$3.4B14.6B$2.4B15.
6B$.4B16.4B$DBDB17.2B2AB$2DB20.2A$.D!
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

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WhiteHawk
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by WhiteHawk »

NNlk05 wrote: September 23rd, 2026, 11:05 am Maybe?
More maybe

Code: Select all

x = 36, y = 51, rule = LifeHistory
20.2A$20.2A4$33.D$32.3D$31.D2.2D6$15.B3.3D$13.BD3B.D.D$12.DBD2B3D2.D$
11.D7BD.2D$12.2D3B3D12.D$13.5B13.3D$10.2BDBD3B15.D$10.2BDBD3B$10.3BD5B
$10.10B$10.9B$10.2D5B2D$9.D7B2D8.2A$9.BDBD6B8.A$.2A6.2BD7B9.3A$2.A7.9B
11.A$2.A.AB4.9B.2B$3.2AB.14B2A$5.16B2A$5.14B.2B$6.13B$5.14B.2B$3.18B2A
$.18B.B2A$.2BE15B2.B$3BEBE4B.8B$.2B3E4B2.7B$3.2BE4B2.7B$3.6B3.7B$13.7B
$13.7B$13.6B$14.5B$12.6B$12.6B$12.4B$12.2B2AB$14.2A!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by I6_I6 »

NNlk05 wrote: September 23rd, 2026, 11:05 am [...]
Maybe?

Code: Select all

x = 32, y = 39, rule = LifeHistory
24.B$22.BD3B$21.DBD2B3D$20.D7BD$21.2D3B3D$22.5B$19.2BDBD3B$19.2BDBD3B
$19.3BD5B$19.10B$19.9B$19.2D5B2D$18.D7B2D$18.BDBD6B$10.2A6.2BD7B$11.A
7.9B$11.A.AB4.9B.2B$12.2AB.14B2A$14.16B2A$14.14B.2B$15.13B$14.14B.2B$
12.18B2A$10.18B.B2A$10.2BE15B2.B$9.3BEBE4B.8B$10.2B3E4B2.7B$9.5BE4B2.
7B$8.10B3.7B$7.4B11.7B$6.4B12.7B$5.4B13.6B$4.4B15.5B$3.4B14.6B$2.4B15.
6B$.4B16.4B$DBDB17.2B2AB$2DB20.2A$.D!
Almost conduit:

Code: Select all

x = 26, y = 53, rule = B3/S23
25bo$23b3o$22bo$22b2o5$4b2o$4b2o18$23b2o$23b2o$2o$bo$bobo$2b2o16b2o$20b
2o4$20b2o$20b2o$2bo$2bobo$2b3o$4bo9$13b2o$13b2o!
Unfortunately, the output herschel is in a very inconvenient position. Is there a possible connection?

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
WhiteHawk
Posts: 1452
Joined: July 10th, 2024, 5:34 pm

Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by WhiteHawk »

I6_I6 wrote: September 24th, 2026, 1:23 am
NNlk05 wrote: September 23rd, 2026, 11:05 am [...]
Maybe?
Almost conduit: Unfortunately, the output herschel is in a very inconvenient position. Is there a possible connection?
This dependent conduit (F166)+snark combo works (neo-spartan, would be thessalonic without the ash/replacement for the Snake)

Code: Select all

x = 61, y = 103, rule = B3/S23
35b2o$35bo$33b3o16$33b2o$33b2o16b2o$51bo$24b2obo24b3o$24bob2o26bo$43b
2o$43b2o$53b2o$53bo$51bobo$51b2o9$47b2o$47bobo$49bo$49b2o3$51bo$49b3o
$48bo$32b2o14b2o$32b2o2$56b2o$25bo31bo$23b3o31bob2o$22bo26b2o4b3o2bo$
22b2o25b2o3bo3b2o$54b4o$40b2o15bo$39bobo12b3o$39bo13bo$4b2o32b2o14b5o
$4b2o52bo$56bo$56b2o16$23b2o$23b2o$2o$bo$bobo$2b2o16b2o$20b2o4$20b2o$
20b2o$2bo$2bobo$2b3o$4bo9$13b2o$13b2o!
EDIT: The FNG from Lx200 can actually escape via the dependent conduit

Code: Select all

x = 61, y = 81, rule = B3/S23
12b2o24b2o3b2o$12bo25b2o3b2o$13bo$12b2o$50b2o$50bo$48bobo$48b2o2$9b2o
$9b2o4$45b2o$45bo$16b2o28b3o$16bo31bo$17bo$16b2o2$51bo$49b3o$48bo$32b
2o14b2o$32b2o2$56b2o$25bo31bo$23b3o31bob2o$22bo26b2o4b3o2bo$22b2o25b2o
3bo3b2o$54b4o$40b2o15bo$39bobo12b3o$39bo13bo$4b2o32b2o14b5o$4b2o52bo$
56bo$56b2o16$23b2o$23b2o$2o$bo$bobo$2b2o16b2o$20b2o4$20b2o$20b2o$2bo$
2bobo$2b3o$4bo9$13b2o$13b2o!
Both RT=277
Last edited by WhiteHawk on September 25th, 2026, 1:29 pm, edited 2 times in total.
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
User avatar
NNlk05
Posts: 752
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Location: Exploring in the Jungle of the INT Rulespace
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Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by NNlk05 »

Is this start for a b-hep known? This somehow (miraculously) gets rid of the block while consuming the FNG.

Code: Select all

x = 39, y = 45, rule = LifeHistory
30.2D$23.D5.DBD$22.BDB3.3BD$17.6BDB2.4B$16.14B$16.13B$15.13B$10.B4.12B
$8.2C2B3.12B$6.2B2C18B$3.24B$.26B$.2BE24B$2DB2E8BD15B$2D2B2E5B3D15B$.
2B2E6BDBD9B2D5B$3.8BD11B2D7B$4.29B$3.30B$3.31B$.32B$34B$.34B$35B$16B.
3B2D14B$.15B2.2B2D15B$.36B$2.B3.32B$6.33B$5.34B$6.32B$8.28B$9.2D24B$9.
DBD21B$10.DBDB.19B$11.DB2.19B$17.15B$18.BD11B$18.D13B$18.3D.11B$22.10B
$23.8B$24.6B$24.5B$26.2B!
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
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synperiplanar
Posts: 287
Joined: February 22nd, 2023, 4:01 pm
Location: nowhere but also everywhere (uncertainty principle)

Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by synperiplanar »

NNlk05 wrote: September 25th, 2026, 12:50 pm Is this start for a b-hep known? This somehow (miraculously) gets rid of the block while consuming the FNG.

Code: Select all

x = 39, y = 45, rule = LifeHistory
30.2D$23.D5.DBD$22.BDB3.3BD$17.6BDB2.4B$16.14B$16.13B$15.13B$10.B4.12B
$8.2C2B3.12B$6.2B2C18B$3.24B$.26B$.2BE24B$2DB2E8BD15B$2D2B2E5B3D15B$.
2B2E6BDBD9B2D5B$3.8BD11B2D7B$4.29B$3.30B$3.31B$.32B$34B$.34B$35B$16B.
3B2D14B$.15B2.2B2D15B$.36B$2.B3.32B$6.33B$5.34B$6.32B$8.28B$9.2D24B$9.
DBD21B$10.DBDB.19B$11.DB2.19B$17.15B$18.BD11B$18.D13B$18.3D.11B$22.10B
$23.8B$24.6B$24.5B$26.2B!
well there's this and a lot more from where that came from
hotcrystal0 wrote: November 9th, 2025, 1:37 pm Edit: BRx236H from this lead:

Code: Select all

x = 49, y = 33, rule = LifeHistory
46.2A$38.2A6.2A$2.2A34.2A$3.A$2.A$2.2A2.2A39.A$5.A.A38.A.A$4A.A40.A.A
$A2.A.2A40.A11$43.2A$43.2A$4.2C$5.2C$4.2C$4.C3$9.2A$9.2A2$41.3D$29.2A
12.D$29.2A11.3D!
one wrong move and you might not have ended up in this forum. if you like this forum, be grateful that the stars aligned in your favor.
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Anivec
Posts: 2011
Joined: January 28th, 2022, 7:18 pm
Location: In 4.3 miles, take a right onto Exit 54

Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Anivec »

NNlk05 wrote: September 25th, 2026, 12:50 pm Is this start for a b-hep known? This somehow (miraculously) gets rid of the block while consuming the FNG.

Code: Select all

x = 39, y = 45, rule = LifeHistory
30.2D$23.D5.DBD$22.BDB3.3BD$17.6BDB2.4B$16.14B$16.13B$15.13B$10.B4.12B
$8.2C2B3.12B$6.2B2C18B$3.24B$.26B$.2BE24B$2DB2E8BD15B$2D2B2E5B3D15B$.
2B2E6BDBD9B2D5B$3.8BD11B2D7B$4.29B$3.30B$3.31B$.32B$34B$.34B$35B$16B.
3B2D14B$.15B2.2B2D15B$.36B$2.B3.32B$6.33B$5.34B$6.32B$8.28B$9.2D24B$9.
DBD21B$10.DBDB.19B$11.DB2.19B$17.15B$18.BD11B$18.D13B$18.3D.11B$22.10B
$23.8B$24.6B$24.5B$26.2B!
If you ever wonder if a start is known, the best place to look is in the elementary conduit collection.
Disaster16439
Posts: 340
Joined: June 30th, 2023, 9:17 am
Location: Teyvat

Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Disaster16439 »

Dirty r-PentOmIno:

Code: Select all

x = 31, y = 49, rule = B3/S23
15bo$15b3o$18bo$17b2o8$5b2o$5b2o3$o$2o$b2o$2o27$27b2o$27bo$28b3o$30bo!
Edit 1:

Erm… supressing the herschel output, eater head tie carrier?!

Code: Select all

x = 39, y = 49, rule = B3/S23
15bo$15b3o$18bo$17b2o8$5b2o$5b2o3$o$2o$b2o$2o21$37b2o$37b2o5$27b2o$27b
o$28b3o$30bo!

Code: Select all

x=0,y=0,rule=B34q/S23-k
14b3o$13bo3bo$13b2ob2o9$15bo$15bo$b2o12bo12b2o$obo25bobo$o10b3o3b3o10b
o$obo25bobo$b2o12bo12b2o$15bo$15bo9$13b2ob2o$13bo3bo$14b3o!
[[ LOOP 200 THEME POISON AUTOSTART T 0 PAUSE 0.3 ]]
I’m sandless :D
Disaster16439
Posts: 340
Joined: June 30th, 2023, 9:17 am
Location: Teyvat

Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Disaster16439 »

Transparent block, just posting here to not lose it, I’ll try to convert this into a conduit:

Code: Select all

x = 19, y = 32, rule = B3/S23
15bo$15b3o$18bo$17b2o8$5b2o$5b2o3$o$2o$b2o$2o12$5b2o$5b2o!

Code: Select all

x=0,y=0,rule=B34q/S23-k
14b3o$13bo3bo$13b2ob2o9$15bo$15bo$b2o12bo12b2o$obo25bobo$o10b3o3b3o10b
o$obo25bobo$b2o12bo12b2o$15bo$15bo9$13b2ob2o$13bo3bo$14b3o!
[[ LOOP 200 THEME POISON AUTOSTART T 0 PAUSE 0.3 ]]
I’m sandless :D
Jormungant
Posts: 858
Joined: May 27th, 2016, 1:01 am

Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by Jormungant »

Disaster16439 wrote: September 28th, 2026, 10:13 pm Transparent block, just posting here to not lose it, I’ll try to convert this into a conduit:

Code: Select all

x = 19, y = 32, rule = B3/S23
15bo$15b3o$18bo$17b2o8$5b2o$5b2o3$o$2o$b2o$2o12$5b2o$5b2o!
Managed to get a b-to-h+c with some kind of glidre cleanup... but it is not really working:

Code: Select all

x = 99, y = 122, rule = LifeHistory
6$18.4B9.4B$19.4B8.5B$20.4B6.7B$14.B6.4B4.9B$13.3D6.4B4.8B$13.BDB5.B.
4B3.9B$12.3D2B2.9B3D7B$12.16BD.7B$11.17B2DBD5B$11.18B.2D6B$12.5B.20B
7.2A$12.27B6.A$11.32BA.A$11.32B2A$10.33B$9.34B$10.4B2A27B$9.5B2A5B.
21B$9.11B4.19B$8.9B.B5.18B$9.8B6.20B$10.8B2.22B$10.30B.B2A$11.28B2.BA
.A$11.28B5.A$10.30B4.2A$11.7B2D19B$10.8B2D19B3.4A$9.20B2D7B3.A3.A$7.
2B2C18B2D5B5.2A$6.4B2C23B3.5B$6.3B2C24B2.4B$7.2BC24B2.7B$7.36B$9.35B$
12.2B2A30B$14.2A2B3.25B$16.B4.26B$21.27B$22.27B$22.27B$23.8B2.17B$33.
18B$29.B3.12B2A5B$26.2A5.12B2A5B$27.A6.19B$24.3A7.20B$24.A9.11B3.6B$
35.B.8B2.8B$36.10B.9B.B$35.2D18B.B2A$34.D22B2A$34.D2A.17B.2B$33.2D.A
3.15B$33.3A4.10B.4B$33.A6.11B.4B$38.2AB.10B.4B$37.A.AB2.10B.4B$37.A4.
7B.4B.4B17.2A$36.2A4.7BD.4B.4B13.2A2.A$40.A7B2.D.4B.4B13.A.A$36.5A2.
5B3.D.4B.4B11.A2.2A11.A$36.A6.2A2B5.D.4B.4B10.A.A2.B8.3A$38.A3.B2A2B.
BA3.D.4B.4B2.B7.A.2AB7.A$37.2A3.6BA.A3.D.4B.8B7.A.2B6.2A$43.B.3B.A.A
3.D.4B.9B5.A.AB.2BA4B3.2A$42.3B2.A.A2.A3.D.4B.8B6.2A3BABAB5.A$38.2A.A
.A.4A2.2A4.D.4B.8B6.3BA2BA2B.BA.A$38.A.2A.2A13.D.13B7.2B2A3B.B2A$42.A
3.A14.12B7.9B$39.2A2.A.2A15.10B8.9B$39.A.2A12.A7.11B5.10B$54.A.A6.12B
4.10B$54.A.A5.13B3.12B$53.2A.2AB4.6B.5B.14B$52.A2.A2.AB2.7B2.19B$51.A
.A.A.ABA8B3.2B2A14B$52.A.A.A.A14B2A13B$54.A.A.29B$53.A.BAB.2B2.13B.B
2.7B$53.B2A2B6.11B6.5B$54.2B7.12B8.2B$55.2B7.11B9.2B$54.B2AB7.9B9.B2A
B$55.2A8.7B12.2A$64.9B$60.A2.10B$47.2A9.3A3.8B$48.A8.A5.8B$45.3A3.A5.
2A3.9B$44.A3.4A3.4B2.8B$44.A.A.B3.5B3.4B2.B$45.2AB2A13B$48.2A12B$45.
2A3.11B$45.A4.10B$46.A3.9B$45.2A2.9B$49.9B5.2A$49.9B4.A.A$47.2AB.3B2A
2B4.A$46.A.AB.2BA2BA2B.3A$46.A5.BABA3BAB2.2A$45.2A3.4BA4B4A2.A$50.2A
5.4B.A.2A$51.A7.2A.A$48.3A9.A.A$48.A9.A.A.2A$58.2A!
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squareroot12621
Posts: 722
Joined: March 23rd, 2022, 4:53 pm

Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by squareroot12621 »

Wing-to-chaos that doesn’t look very useful (or accessible). I only kept it because of two double catalyses:

Code: Select all

x = 30, y = 28, rule = LifeHistory
18.2A$18.A$16.A.A$5.A6.2A2.2A$5.3A4.2A$8.A$7.2A$28.2A$28.A$17.D8.A.A$
17.D8.2A$17.D2$11.2A$2.D7.A2.A$.3D7.A.A$2D.2D7.2A$.3D5.D13.2A.A$2.D4.
3D13.2A.3A$6.D2.D19.A$6.3D14.2A.3A$19.2A3.A.A$19.A.A2.A$21.A3.A$11.2A
8.A.A.A$10.A.A7.2A.2A$10.A$9.2A!
WhiteHawk
Posts: 1452
Joined: July 10th, 2024, 5:34 pm

Re: Thread for your chaos-edgeshooting reactions that can probably yield new conduits

Post by WhiteHawk »

Jormungant wrote: September 28th, 2026, 10:54 pm
Disaster16439 wrote: September 28th, 2026, 10:13 pm Transparent block, just posting here to not lose it, I’ll try to convert this into a conduit:
Managed to get a b-to-h+c with some kind of glidre cleanup... but it is not really working:
Something a little better

Code: Select all

x = 84, y = 108, rule = B3/S23
5b2o$5b2o8$36b2o$36bo$34bobo$34b2o3$5b2o$5b2o5$33b2o$33bobo$35bo$35b2o
2$33b4o$32bo3bo$2o30b2o$b2o$2o$o3$5b2o$5b2o7$36b2o$17b2o17b2o$18bo$15b
3o$15bo3$48b2o$48b2o$26b2o$27bo$24b3o$24bo$29b2o$28bobo$28bo38b2o$27b
2o35b2o2bo$31bo33bobo$27b5o32bo2b2o11bo$27bo6b2o28bobo11b3o$29bo4b2o4b
o24bob2o8bo$28b2o9bobo25bo9b2o$40bobo24bobo4bo7b2o$38bobo2bo24b2o3bob
o6bo$29b2obobob4o2b2o28bo2bo4bobo$29bob2ob2o37b2o5b2o$33bo3bo$30b2o2b
ob2o$30bob2o12bo$45bobo$45bobo$44b2ob2o$43bo2bo2bo$42bobobobobo13b2o$
43bobobobo14b2o$45bobo$44bo2bo$45b2o3$46b2o27b2o$46b2o27b2o2$51bo$38b
2o9b3o$39bo8bo$36b3o3bo5b2o$35bo3b4o$35bobo$36b2ob2o$39b2o$36b2o$36bo
$37bo$36b2o$54b2o$53bobo$38b2o5b2o6bo$37bobo4bo2bo3b3o$37bo6bobo3bo3b
2o$36b2o7bo4b4o2bo$41b2o10bob2o$42bo7b2obo$39b3o9bobo$39bo9bobob2o$49b
2o!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
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