I would like to invite the community to join a fun challenge that I call searching for "Devote Parents" (Щирі Батьки by ukrainian).
For a given pattern P1, a Devote Parent is a strict phoenix configuration P0 (where no live cell survives to the next generation, i.e., every cell dies by underpopulation or overcrowding) that gives birth to pattern P1 in exactly one generation, while none of the parent's cells survive into P1.
I find finding minimal or interesting Devote Parents for various still lifes, oscillators, and spaceships to be a very intriguing problem. Below are 18 examples of Devote Parents that I have found for common patterns (tub, beehive, pond, loaf, block, boat, ship, aircraft carrier, glider phases, blinker, beacon, clock, toad, and pentadecathlon phases).
I invite anyone interested to try finding Devote Parents for other known structures or to minimize the population/bounding box of my examples!
Best regards,
Ruduj (Рудий)
Patterns (RLE Code Blocks)
01. Tub (5 cells)
Code: Select all
x = 3, y = 3, rule = B3/S23
obo$bo$obo!
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x = 5, y = 6, rule = B3/S23
2b2o2$2bobo$obo2$b2o!
Code: Select all
x = 4, y = 4, rule = B3/S23
o2bo$b2o$b2o$o2bo!
Code: Select all
x = 7, y = 6, rule = B3/S23
4b2o$b2o$4bobo$obobo2$3b2o!
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x = 6, y = 8, rule = B3/S23
ob2obo$b4o$2b2o$bo2bo2$2b2o$6o$2b2o!
Code: Select all
x = 7, y = 7, rule = B3/S23
2bo$2bo$5o$2bo$2bobobo$6bo$3b2o!
Code: Select all
x = 7, y = 7, rule = B3/S23
2bo$2bo$5o$2bo3bo$2bobo$5bo$3bo!
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x = 7, y = 10, rule = B3/S23
ob2o$b5o$2b2o$bo$3bobo$bobo$5bo$3b2o$b5o$3b2obo!
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x = 5, y = 5, rule = B3/S23
2bobo$o$ob2o2$2bo!
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x = 7, y = 5, rule = B3/S23
obo$o2b2o$3b4o$bo2bo$4bo!
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x = 4, y = 3, rule = B3/S23
2obo2$bo!
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x = 10, y = 10, rule = B3/S23
bo$2bobo$b3o3bo$ob3o2bo$4b2o$4b2o$2bo2b3obo$2bo3b3o$5bobo$8bo!
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x = 6, y = 12, rule = B3/S23
bo$bo$3obo$3obo$bo$o2bo$2bo2bo$4bo$bob3o$bob3o$4bo$4bo!
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x = 10, y = 12, rule = B3/S23
5bo2$3b5o$b4ob4o$3b5o3$2b5o$4ob4o$2b5o2$4bo!
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x = 6, y = 6, rule = B3/S23
3b2o2$o2bobo$obo2bo2$b2o!
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x = 11, y = 7, rule = B3/S23
3b2obobo$bo$bob2obobo$7bo2bo$2obo2bobo$3bo$2o!
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x = 10, y = 9, rule = B3/S23
bobo2bobo$4b2o$o2b4o2bo$b3o2b3o$b2o4b2o$b3o2b3o$o2b4o2bo$4b2o$bobo2bobo!
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x = 12, y = 5, rule = B3/S23
o2bo4bo2bo$b2o6b2o$b2o6b2o$b2o6b2o$o2bo4bo2bo!