My OTA rules

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Wngks Life
Posts: 37
Joined: August 12th, 2026, 8:13 am

My OTA rules

Post by Wngks Life »

Here, I will share my rules. Some of the rules may have already been discovered. And this is my favorite rule. However, this rule is a rule that has already been discovered.

Code: Select all

x = 85, y = 36, rule = B3ai4/S236a
41b2o$41b2o8$6b5o70b3o$6b2ob2o20b2o49b3o$6bo3bo20b2o9b3o37b3o$6b2ob2o
31bo2bo21b5o$6b5o31bo2bo21b2ob2o$b2o40b3o9b2o10bo3bo$4o51b2o10b2ob2o$
67b5o8$45b2o$45b2o7$22bo4b2o$21b4o2b2o$27b3o$28bo!
You think Conway’s Game of Life is difficult? You just need to know how to perform simple arithmetic operations!
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DroneBetter
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Re: My OTA rule (B3ai4/S236a)

Post by DroneBetter »

hey, i examined this rule almost 4 years ago, in /forums/viewtopic.php?p=162133#p154145 (the thread for B3ai4/S23; many patterns discovered there will be polyglottic to the +S6a version, see also my page User:DroneBetter/B3ai4/S23 with a pattern collection) :mrgreen:

(thank you to hotcrystal0 for DMing me to inform me of this rule)
miaow
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Wngks Life
Posts: 37
Joined: August 12th, 2026, 8:13 am

Re: My OTA rules

Post by Wngks Life »

Code: Select all

x = 0, y = 0, rule = B34/S2-a3
!
[[ RANDOMIZE ]]
Although this rule does not seem to cause infinite growth, in this pattern actually leads to infinite growth without any regularity.

Code: Select all

x = 5, y = 5, rule = B34/S2-a3
5o$2ob2o$2ob2o$b3o$2bo!
Last edited by Wngks Life on September 20th, 2026, 7:13 am, edited 2 times in total.
You think Conway’s Game of Life is difficult? You just need to know how to perform simple arithmetic operations!
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Wngks Life
Posts: 37
Joined: August 12th, 2026, 8:13 am

Re: My OTA rules

Post by Wngks Life »

LTL rules experimental life viewer.

Code: Select all

x = 50, y = 50, rule = R1,C2,S2-3,B3
2obobob2o3bobob3obo2b2o2bobo2b2o2bo2b2o2b2obob2o$bob3ob2o5bobo2bobobo
2bob2ob3o3bo3b3ob2o2bo$bob4obob5o3bobob2obo2b4o4b5ob4o2b2o$o2bobo3bob
4obo2bobobob2obobobo2bobob2o2bob2o$b2ob2o2b2obob10obobo4b2ob2o3b4o2bo
2b2o$ob2o3bobo5b2o2bobo4b2o2b4obo4b3o5bo$o3b3obo3b3o3bobo3bo3b7obobob
o2bo3bo$2b2ob4o2b5ob4o2bobobo3bob3ob3o4b3obo$b3o3bob6ob7ob2obo2b2o2bo
bo4b3o3bobo$bobo2b2o3bo2bo2bo2bob2o2bob3obo2b2ob3obo3bo$6bob2o3b3o3bo
bo2b4obob3o2bob2ob2obobob2o$b2ob3obo2b2o4bo3bob2obobobo2bo3b2obo2b4o$
o4bo4bo4bob2o4bob2obobo4b4o3bo2bo2b2o$o2bo3b2o2b2ob5o6b2o2bobob6obo3b
o2b3o$b2ob8o4b2obobobob2obobobo3bobo2bobobo2bo$obo2bo2bobo2bob2obob4o
2bob3obobo2bo5b3obo$2bobob2o2bobo3b2ob3ob2obobo2b7ob4o4bo$3b3ob8o5bob
o4b5o4bo2bo2bo5bo$2bob2o3b4o2b3obo2b2o2bo3b2ob2o2bo2b3o2bob3o$o6b5o3b
2obob2o3b3o3b3ob3o3b3o$2bo9bo2bo2b3o2bo3b3o3bob4o2bob3o2bo$ob3o3b2o2b
2ob2o5b3o3bobo3bo2b2ob3o5bo$4bo3bob3ob3ob2ob2ob2o2b2obo2b2o3b4obo3bo$
bob3ob5o4bobo2bo2b3o4b2ob6o3bobob2o$5bob2o2bo2b2o4b5obobo2bo2bobo2bo2b
o6bo$3bobo3b2ob8ob2o4b3obo3b2o2b4obo3bo$o2b2obobo2b3o5bobobob3o2bob2o
4bo2b2o3b4o$obo2bob7obo2bob9o9bo2bo4b2obo$b2obobo5bob3o5b3o2bob3o3bob
2o2b4obob2o$bo2bo2b4obob4obo2b2o2b3ob3ob4ob6o2bobo$4obo4bo3bobo2bobo4b
2o5b3o4bobo3b2o$4obobo2b2obo2b2obo7bo3bo3b2ob4o2b2o$ob3ob4obobo2b2o2b
3o5b5o2b2o6b3o2bo$5o2bo2bo2b2o2bobo5b4ob2o4bobob3o2b2o$o4bo3b2ob2o2b2o
3bobo3b6o2b4ob2ob6o$o7b2ob3o3b2o3b3obo2bo2b4ob2obo3bob4o$3b2ob3o4b2o2b
2ob2o2b7o3b2o2b4obobobobo$2b2o5bob3o3b4obob3o2bob4o5b3o2bo2bo$b2obob2o
2bobo2b3obobob2obo4b10o4bobobo$b2obo3b2obobobo4b4o2b3o4bo2bobobob5obo
$o2bo3bo2b3ob2o2b2obob3obo2b4obob3obo3b5o$8b7ob5o4bo4b2obobobo2b2o2bo
$3bo3b2o5b2o2b5o3bobob3obo3bo4bob2o2bo$b2ob9obo2b2o2b6obo2b2o3b5ob4ob
3o$3o2b4o2b3obo2b2o3b3o3b2o2bo3b2ob3ob3ob2o$5o2bobo4bobo2bobobobobo2b
2ob4obob9o$b4o6b3o2bob4obobobo3bobobo3bo2b5ob2o$b2o7bo2b2o3bo2bob2o3b
o3b2o3b2obobo3bo$bo5bo3b5o3b3ob6ob2ob3obobo4b2obo$2o2bo2bo3b2obobo2bo
bo2bo2bob2ob2obob2obo6b2o!
You think Conway’s Game of Life is difficult? You just need to know how to perform simple arithmetic operations!
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MDA
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Re: My OTA rules

Post by MDA »

Wngks Life wrote: September 19th, 2026, 10:42 am
[…]

Although this rule does not seem to cause infinite growth, in this pattern actually leads to infinite growth without any regularity.

Code: Select all

…
This is actually somewhat common among certain kinds of INT rules, an example being this rule I golfed for B468S02357.
My website (a database of Life objects, WIP).
GlidINT has been released!

Code: Select all

x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
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LuveelVoom
Posts: 647
Joined: April 27th, 2022, 7:59 pm

Re: My OTA rules

Post by LuveelVoom »

MDA wrote: September 20th, 2026, 6:55 am This is actually somewhat common among certain kinds of INT rules, an example being this rule I golfed for B468S02357.
There is, in fact, a forum thread on this: https://conwaylife.com/forums/viewtopic.php?t=2905
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