Thread For Your Accidental Discoveries

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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I6_I6
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Re: Thread For Your Accidental Discoveries

Post by I6_I6 »

EvinZL wrote: July 31st, 2026, 9:42 pm [...]
Accidental transparent beehive and almost transparent block:

Code: Select all

x = 35, y = 42, rule = LifeHistory
28.B$27.2CB$25.2B2CB4.B$25.7B.2B$25.10B$24.11B$24.10B$20.B2.10B$18.15B
$17.16B$17.17B$17.16B$15.17B$14.5B2D11B$13.B.3BD2BD10B$12.3B.3B2D12B$
12.12B.8B$11.13B.7B$11.3BA18B$11.2BABA17B$12.BABA17B$13.BA18B$12.22B$
11.7B.15B$11.22B$12.20B$11.21B$9.22B$7.19B.2B$7.2BC15B$6.3BCBC4B.7B$7.
2B3C4B.7B4.2A$6.5BC4B2.6B4.A$5.10B4.4B2.BA.A$4.4B9.A.2B.B2.B2A$3.4B9.
A.A.BA.3B$2.4B11.A3.3AB$.4B19.A$4B15.4AB3A$3B16.A2.A4.A$2B22.3A$B22.2A
!
EDIT (unrelated):
Crazy blocker catalysis:

Code: Select all

x = 22, y = 18, rule = B3/S23
bobo$o$o$o2bo$3o3$16b2o$12b2o2b2o2b2o$3b4o5b2o2bo2bobo$2bo3bo11b3o$6b
o11b2o$2bo2bo2$6b4o$6bo3bo$6bo$7bo2bo!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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MDA
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Re: Thread For Your Accidental Discoveries

Post by MDA »

A glider collides with a B-heptomino and produces a hat:

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x = 7, y = 20, rule = B3/S23
A$2A$.2A$2A14$4.3A$6.A$5.A!
My website (a database of Life objects, WIP).
GlidINT has been released!

Code: Select all

x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
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Anivec
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Re: Thread For Your Accidental Discoveries

Post by Anivec »

Strange coincidence where the transparent block is in the same spot for three unrelated pi-to-x conduits:

Code: Select all

x = 51, y = 33, rule = TripleB3S23
6.2A$6.A.A$4.A.A.A$3.A.A2.A.2A$2.A2.A.A.A2.A$2.2A.A.A3.A.A$5.A.2A3.A$
2.2A.A$A2.A.A41.D$2A2.A4.2A4.2A29.D.D$8.A2.A2.A2.A28.D.D$2A2.A4.2A4.2A
28.2D.2D$A2.A.A38.D2.D$2.2A.A22.3G14.D.D$5.A.2A3.A15.G.G13.2D.D.2D$2.
2A.A.A3.A.A14.G.G12.D2.D.D.D$2.A2.A.A.A2.A30.2D3.D$3.A.A2.A.2A24.2G6.
D.D.D$4.A.A.A27.2G5.D2.2D$6.A.A34.2D$6.2A8.A$16.3A19.2B$19.A17.B2.B2.
2B$18.A2.A15.B.B4.B2.B$17.A.3A16.B5.B.B.B$17.A7.2B14.2B.B2.B$18.4A3.D
F14.B2.B$15.3A3.A.2BFD11.B4.B$15.A2.2A3.B14.5B$18.A4.2A$16.A.A4.A16.B
$16.2A6.3A12.B.B$26.A13.B!
Timelord Missionary
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Re: Thread For Your Accidental Discoveries

Post by Timelord Missionary »

Gun-based, period-tripled p102 traffic stop:

Code: Select all

 x = 55, y = 48, rule = B3/S23
35bo$34bobo$32b3obo$31bo4bob2o$31bobobobobo$26bo5b2obobo$26b3o7bobo$29b
o7bo$28bo$27bo10b3o$27b2o8bo3bo$36bo5bo$36bo5bo$36bo5bo$28b2o7bo3bo$5b
2o22bo8b3o$6bo2b2o18bob2o$6bobobo3bo15bo$7bo6b3o$17bo16bo2bob2obo$3b2o
6bo4b2o14b2o4b2ob2o4b2o$2bo2bo4b2o26bob2obo2bo$2bob2o4bobo$b2o24b2o21b
o$o3b2o6bo14b3o18b2obo$b3o2bo5b2o3b3o4b2o2b2o10b3o8bo$4b2obo4b2o3bob2o
2b3o2b2o9bo3bo7b2o$3bo2bo14bo2b2ob2o9bo5bo$3b2o14b2o4b3o10bo5bo$14bo11b
o11bo5bo$13b3o4b2o17bo3bo8b2o$12b2ob2o2bo20b3o10bo$11b2o2b3o2b2obo9b2o
17bo$11b2o2b2o4b3o9bobo7bo7bo$11b3o21bo6bobo7b3o$12b2o21b2o6bobob2o5b
o$28bobo10bobobobobo$29b2o10b2obo4bo$23b2o4bo14bob3o$23bo20bobo$24b3o
18bo$26bo3$33b2o$33bobo$32bo2bo$34bo!
Sadly, it isn’t eligible for SKOP.
Helloshe, I like pentadecathlons and small-period motifs.
I may not be very skilled in search programs, but I have many ideas.
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pifricted
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Re: Thread For Your Accidental Discoveries

Post by pifricted »

B + R -> Loaf back tie loaf:

Code: Select all

x = 8, y = 11, rule = B3/S23
bobo$bo2bo$o3bo$bo2bo$b3o3$5b3o$4bo2bo$4bo2bo$5bo!
...is enjoying his teenage time.
WhiteHawk
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Re: Thread For Your Accidental Discoveries

Post by WhiteHawk »

Bizarre catalyst discovered in B3/S238 soup

Code: Select all

x = 12, y = 6, rule = B3/S23
3bo6bo$b2obo4bobo$o4bo3bobo$o4bo4bo$o2bobo$bob2o!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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atanisaduts
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Re: Thread For Your Accidental Discoveries

Post by atanisaduts »

I once found this oscillator accidentally

Code: Select all

x = 11, y = 11,  rule = B3/S23
6b2o$2o3bobo$o$bobobo$$b2bobobo$8bo$bobo3b2o$b2o
WhiteHawk
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Re: Thread For Your Accidental Discoveries

Post by WhiteHawk »

atanisaduts wrote: September 2nd, 2026, 9:08 am I once found this oscillator accidentally
See xp2_031a080a6z6501058c

EDIT: For an alien variant (B4c triggered), see xp2_03l0k0k26z642020ac
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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Re: Thread For Your Accidental Discoveries

Post by Disaster16439 »

Code: Select all

x = 22, y = 21, rule = B3/S23
2bo$bobo$obo$bo3$14bo$13bo$13b3o3$13b2o$12bo2bo$13bo2bo$14b2o2$19b3o$
17bob3o$16bobobo$16bo2bo$17b2o!
A pattern that makes 2 LWSSes. I was just messing around with the g+mango, added a dot spark, realised it made a glider, added a mold to try to support it, and out came a LWSS. I tried to clean it up, and out spat another one.

I guess the only thing really notable is this corrolary dirty lwss seed:

Code: Select all

x = 8, y = 19, rule = B3/S23
2o4bo$b2o2bobo$o5b2o14$4b2o$3bobo$4bo!
I don’t know if this fits more in Useless or Accidental.

Code: Select all

x=0,y=0,rule=B34q/S23-k
14b3o$13bo3bo$13b2ob2o9$15bo$15bo$b2o12bo12b2o$obo25bobo$o10b3o3b3o10b
o$obo25bobo$b2o12bo12b2o$15bo$15bo9$13b2ob2o$13bo3bo$14b3o!
[[ LOOP 200 THEME POISON AUTOSTART T 0 PAUSE 0.3 ]]
I’m sandless :D
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Entity Valkyrie 2
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Re: Thread For Your Accidental Discoveries

Post by Entity Valkyrie 2 »

Accidental glider reflecting reaction (though it consumes the block):

Code: Select all

x = 39, y = 20, rule = B3/S23
16b2o$4bobobo2bo3bo2bob2o$3bob2ob4o2bob3obo$b3o10bo6b3o$o3b10ob2ob3o2b
o$b3obo7bobobo2bo7bo$3bo4b3o3b3o2bo9bo$8bo3bo3bo2bo10bo$9bo6b5o2bo5bo$
9bo3bo3bobobo3b4o$9bo3bo3bobobo3b4o$9bo6b5o2bo5bo$8bo3bo3bo2bo10bo5bob
o$3bo4b3o3b3o2bo9bo6b2o$b3obo7bobobo2bo7bo8bo$o3b10ob2ob3o2bo$b3o10bo
6b3o12b2o$3bob2ob4o2bob3obo15b2o$4bobobo2bo3bo2bob2o$16b2o!
Bx222 IS MY WORST ENEMY.

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gangdol
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Accidentially discovered gliders riding up the HWSS gun

Post by gangdol »

Found this pattern accidentally while experimenting with a HWSS gun...

Code: Select all

#C [[ ZOOM 2.2 GRID COLOR GRID 192 192 192 COLOR DEADRAMP 255 220 192 COLOR ALIVE 0 0 0 COLOR ALIVERAMP 0 0 0 COLOR DEAD 192 220 255 COLOR BACKGROUND 255 255 255 GPS 1200 WIDTH 937 HEIGHT 600 ]]
#C [[ AUTOSTART ]]
#C [[ LOOP 6000 ]]
x = 411, y = 77, rule = B3/S23
11$12b3o$15bo$11bo3bo$10bobo2bo$8bo2bobo$8bo3bo$8bo16b2o$9b3o13bo$23b
obo$2b2ob2o16b2o$2bo12bo$3b2o2bo6b4o$4b3o6bo2b2o$4b3o6bo4bo$3b2o2bo5b
2obob2o$2bo14b4o$2b2ob2o10b4o$16b5o386bo$15b2o2bo387bobo$16b3o388b2o$
8b2o7bo$9bo$9bobo$10b2o$6b2o$7bo$7bobo$8b2o2$11b2o$11b2o3$35b6o34b6o34b
6o34b6o34b6o34b6o34b6o34b6o34b6o$34bo5bo33bo5bo33bo5bo33bo5bo33bo5bo33b
o5bo33bo5bo33bo5bo33bo5bo$6bo2bobo28bo39bo39bo39bo39bo39bo39bo39bo39b
o$4b2obob3o22bo4bo34bo4bo34bo4bo34bo4bo34bo4bo34bo4bo34bo4bo34bo4bo34b
o4bo$5bo6bo23b2o38b2o38b2o38b2o38b2o38b2o38b2o38b2o38b2o$4b2o5bo$17b2o
$5bo5b2o3bobo$4bo6bo5bo$5b3obob2o$5bobo2bo!
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TheWayOfTheCon
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Re: Accidentially discovered gliders riding up the HWSS gun

Post by TheWayOfTheCon »

gangdol wrote: Today, 12:28 pm Found this pattern accidentally while experimenting with a HWSS gun...

Code: Select all

 #C [[ ZOOM 2.2 GRID COLOR GRID 192 192 192 COLOR DEADRAMP 255 220 192 COLOR ALIVE 0 0 0 COLOR ALIVERAMP 0 0 0 COLOR DEAD 192 220 255 COLOR BACKGROUND 255 255 255 GPS 1200 WIDTH 937 HEIGHT 600 ]]
#C [[ AUTOSTART ]]
#C [[ LOOP 6000 ]]
x = 411, y = 77, rule = B3/S23
11$12b3o$15bo$11bo3bo$10bobo2bo$8bo2bobo$8bo3bo$8bo16b2o$9b3o13bo$23b
obo$2b2ob2o16b2o$2bo12bo$3b2o2bo6b4o$4b3o6bo2b2o$4b3o6bo4bo$3b2o2bo5b
2obob2o$2bo14b4o$2b2ob2o10b4o$16b5o386bo$15b2o2bo387bobo$16b3o388b2o$
8b2o7bo$9bo$9bobo$10b2o$6b2o$7bo$7bobo$8b2o2$11b2o$11b2o3$35b6o34b6o34b
6o34b6o34b6o34b6o34b6o34b6o34b6o$34bo5bo33bo5bo33bo5bo33bo5bo33bo5bo33b
o5bo33bo5bo33bo5bo33bo5bo$6bo2bobo28bo39bo39bo39bo39bo39bo39bo39bo39b
o$4b2obob3o22bo4bo34bo4bo34bo4bo34bo4bo34bo4bo34bo4bo34bo4bo34bo4bo34b
o4bo$5bo6bo23b2o38b2o38b2o38b2o38b2o38b2o38b2o38b2o38b2o$4b2o5bo$17b2o
$5bo5b2o3bobo$4bo6bo5bo$5b3obob2o$5bobo2bo!

A pattern which moves up a spaceship stream like that is called a Crystal.
I could've chose a better username, but oh well.

Still learning the ropes of cellular automata, focused on one OCA at a time. My current interest is B35/S126 and range-two LTLs.
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