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Hashwar Series 700, beginning on 20th September, will be played on the updated Adversarial Conway algorithm, i.e. version 2.0. The updated algorithm contains the following adjustments to the core game mechanic:
■ SELECTION OF GLYPHS FOR 'HASHWAR'
Users must now explicitly flag their Glyphs to be accessible for the weekly group drawings. In the [ GLYPHS_REGISTERED ] tab, all Glyphs have a drop-down menu to choose from. "HW: OFF" (default) means that Glyphs will not be considered for group drawings.
■ CELL DECAY
Cells that were charged within the first 99 generations receive a "charge decay" with increasing probability depending on the longevity of the owning Glyph. This all but levels out scoring differences between Glyphs of the same weight class that have widely differing generational counts. (Consequently, mining for Glyphs with the maximum allowable generational count within the weight class is largely futile.)
■ NEW GAME MECHANIC: 'INTRUSION'
The "Peak" metric determines the number of "shield points" a Glyph has. Shield points are deducted for every overlapping cell when two Glyphs meet on the torus and the opponent Glyph is in OFFENSIVE mode. Once all shield points are deducted, the shieldless Glyph's evolution is halted.
■ NEW PLAYER MECHANIC: 'TACTICAL STANCE'
When making Glyphs accessible for group drawings, players assign their Glyphs one of three "tactical stances" (a "combat mode", so to speak): BALANCED, OFFENSIVE, and DEFENSIVE. Those stances have distinct advantages and disadvantages as follows:
- OFFENSIVE: Will inflict shield damage / trigger 'INTRUSION' when overlapping with the opponent on the torus
- BALANCED: 30% bonus for attacking the opponent's cells
- DEFENSIVE: 100% bonus for charging neutral cells but cannot flip cells belonging to the opponent, higher resistance to Intrusion