MDA wrote: July 25th, 2026, 3:36 pm
[...]
Could you please provide the Python version so I can try to get it working?
It's at the bottom of the thread.
EDIT (Aug 6):
Can somebody make a script which can identify a pattern's outer-totalistic rulespace in which it evolves in the same way as in the given rule for a set number of generations? (Preferably Golly-compatible.) I'm trying to track down the sources of the various uncited spaceships in the Star Trek article. I suspect they all came from gliderDB, meaning somebody likely posted it in the Spaceships in Life-like Cellular Automata thread. And since each entry includes the outer-totalistic rulespace of the spaceship (usually), I can use that to try and find the original post containing it.
I sure hope the phpBB forums search engine doesn't troll me or anything! That sort of thing would NEVER happen. *hint* Subtle forshadowing *hint*
I think a cool idea for a script would be a script that helps you find rules where some basic pattern occurs the most often in random soups. Like you input a base pattern, a min and max rule, a soup size, and a number of generations to check, and it'll run soups for rules across the space to find one where a large number of soups had the pattern develop. I think if it used genetic algorithms or simulated annealing it could be especially effective, since there is some real topology to rulespaces since many rules 1-3 transitions from life still have common gliders, but just random search could still be intriguing.
Docsy wrote: August 9th, 2026, 6:04 pm
I think a cool idea for a script would be a script that helps you find rules where some basic pattern occurs the most often in random soups. Like you input a base pattern, a min and max rule, a soup size, and a number of generations to check, and it'll run soups for rules across the space to find one where a large number of soups had the pattern develop. I think if it used genetic algorithms or simulated annealing it could be especially effective, since there is some real topology to rulespaces since many rules 1-3 transitions from life still have common gliders, but just random search could still be intriguing.
EPE can (somewhat) do that by making a low cell count pattern (ex: obo!) turn into the pattern you want. This is how “snowflake” rules work.