NNlk05's Junkyard

A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

This thread is now on fire. :fire:
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
I6_I6
Posts: 999
Joined: July 26th, 2025, 8:44 pm
Location: Here, there, somewhere, anywhere, everywhere.
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Re: NNlk05's Junkyard

Post by I6_I6 »

NNlk05 wrote: July 9th, 2026, 4:14 am This thread is now on fire. :fire:
Oh no! Here's some water to put it out!
πŸ’¦πŸ’§πŸŒŠπŸŒŠπŸŒŠπŸ’¦πŸ’§πŸ’§πŸ§ŠπŸš°πŸ’§πŸŒŠπŸ³πŸ¬πŸ’§πŸŸπŸŸπŸ πŸŒŠπŸ’¦πŸ‹πŸ”«

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

I6_I6 wrote: July 9th, 2026, 4:25 am Oh no! Here's some water to put it out!
πŸ’¦πŸ’§πŸŒŠπŸŒŠπŸŒŠπŸ’¦πŸ’§πŸ’§πŸ§ŠπŸš°πŸ’§πŸŒŠπŸ³πŸ¬πŸ’§πŸŸπŸŸπŸ πŸŒŠπŸ’¦πŸ‹πŸ”«
Here goes my multi-posting streak :sob: :sob:

NNlk05-Univ is fixed at the cost of more states:

Code: Select all

x = 1, y = 1, rule = NNlk05-univ-indev-2026-7-10-1
!
@RULE NNlk05-univ-indev-2026-7-10-1

Indev version of NNlk05's NNlk05-univ
7-10-2026

== STATES ==

0: Vacuum
1: Unit
2: North signal
3: East signal
4: South signal
5: West signal
6: Fire-primed unit

== Todos ==

- FIRE
- Reflect & Split
- Add TODOS

@TABLE
n_states: 7

neighborhood: moore
symmetries: none

var signals = {2, 3, 4, 5}
var unit1 = {0, 1}
var unit2 = unit1
var unit3 = unit1
var unit4 = unit1
var unit5 = unit1
var unit6 = unit1
var unit7 = unit1
var unit8 = unit1

var any1 = {0, 1, 2, 3, 4, 5, 6}
var any2 = any1
var any3 = any1
var any4 = any1
var any5 = any1
var any6 = any1
var any7 = any1
var any8 = any1
var any9 = any1

# C N,NE,E,SE,S,SW,W,NW C'

# Signals
  0 0,0,0,0,2,0,0,0 2
  0 0,0,3,0,0,0,0,0 3
  0 4,0,0,0,0,0,0,0 4
  0 0,0,5,0,2,0,0,0 5
# Units
  1 unit1,unit2,unit3,unit4,unit5,unit6,unit7,unit8 1
# Catch all
# Not working (? (Anyone help?))
  #any1 any2,any3,any4,any5,any6,any7,any8 0
  # Temp signal killer
  signals 0,0,0,0,0,0,0,0 0
  
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

Code: Select all

x = 1, y = 1, rule = NNlk05-univ-indev-2026-7-11-2-1
!
@RULE NNlk05-univ-indev-2026-7-11-2-1

Indev version of NNlk05's NNlk05-univ
(YYYY-MM-DD-NN-D#) v. 2026-7-11-2-1

== STATES ==

0: Vacuum
1: Unit
2: North signal
3: East signal
4: South signal
5: West signal
6: Fire-primed unit

== Todos ==

- FIRE
- Reflect & Split
- Add TODOS

@TABLE
n_states: 7

neighborhood: moore
symmetries: none

var signals = {2, 3, 4, 5}
var unit1 = {0, 1}
var unit2 = unit1
var unit3 = unit1
var unit4 = unit1
var unit5 = unit1
var unit6 = unit1
var unit7 = unit1
var unit8 = unit1

var any = {0, 1, 2, 3, 4, 5, 6}
var any1 = any
var any2 = any
var any3 = any
var any4 = any
var any5 = any
var any6 = any
var any7 = any
var any8 = any
var any9 = any

# C N,NE,E,SE,S,SW,W,NW C'

# Signals
  # Move
    0 0,0,0,0,2,0,0,0 2
    0 0,0,3,0,0,0,0,0 3
    0 4,0,0,0,0,0,0,0 4
    0 0,0,5,0,2,0,0,0 5
    
# Units
  # Stay still
    1 unit1,unit2,unit3,unit4,unit5,unit6,unit7,unit8 1
# Catch all
  any any1,any2,any3,any4,any5,any6,any7,any8 0

Code: Select all

x = 65, y = 15, rule = LifeHistory
8.D4.3D3.D.D4.D3.2D2.D3.D5.D11.2D4.2D$8.D3.D3.D2.D.D3.3D2.2D2.D2.D.D3.
4D.D.D.D2.D8.D$.D2.D3.D3.D.D.D.5D.D.D6.D2.D3.D.D6.3D3.D8.D$D.D.D3.D3.
D.D.D2.D.D3.3D4.D9.4D2.5D2.D8.D$D2.D4.D3.D.3D.5D3.D.D2.D10.D6.3D3.D8.
D$12.D6.D.D3.3D2.D2.2D8.4D.D.D.D2.D8.D$8.D4.4D2.D.D4.D3.D2.2D9.D11.2D
4.2D2$2.D3.5D.4D2.D3.D2.4D2.3D2.5D2.3D3.3D$2.D7.D5.D.D3.D.D5.D9.D.D3.
D.D3.D$2.D7.D5.D.D3.D.D5.D9.D.D3.D.D3.D$2.D3.5D2.3D3.4D2.3D2.4D5.D3.3D
3.3D$2.D3.D9.D5.D5.D.D3.D4.D2.D3.D5.D$2.D3.D9.D5.D5.D.D3.D3.D3.D3.D5.
D$2.D3.5D.4D6.D.4D3.3D4.D4.3D2.4D!
[[ GRID ]]
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
yyh_baboon
Posts: 528
Joined: March 28th, 2025, 5:07 am
Location: on a spaceship

Re: NNlk05's Junkyard

Post by yyh_baboon »

I6_I6 wrote: July 9th, 2026, 4:25 am
NNlk05 wrote: July 9th, 2026, 4:14 am This thread is now on fire. :fire:
Oh no! Here's some water to put it out!
πŸ’¦πŸ’§πŸŒŠπŸŒŠπŸŒŠπŸ’¦πŸ’§πŸ’§πŸ§ŠπŸš°πŸ’§πŸŒŠπŸ³πŸ¬πŸ’§πŸŸπŸŸπŸ πŸŒŠπŸ’¦πŸ‹πŸ”«
🌊🌊🌊I guess you just flooded this thread🌊🌊🌊
Definitely not spam
Wondering when the P38 gun will be constructed.
Currently hand-searching spaceships.Γ”vΓ”

Code: Select all

 x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

yyh_baboon wrote: July 11th, 2026, 12:50 am 🌊🌊🌊I guess you just flooded this thread🌊🌊🌊
🧽🧽🧽
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

Here's a 5x7 font I made used for LifeHistory stamp collections, it can be used in both monospace and variable-width "modes" and covers all of the QWERTY keyboard. Most characters are monospace though.
Lowercase is WIP, I also plan to make a 3x5 version (with no lowercase) later.
This post will be regularly updated with new versions.
Suggestions are welcome.
characters that need work:
  • QΜΆ
  • {
  • }
  • \
  • \
  • J
  • ;
  • ,
  • N
  • M
  • W
  • N
  • Lowercase

Code: Select all

x = 144, y = 96, rule = LifeHistory
8$35.D4.3D3.D.D4.D3.2D2.D3.D5.D11.2D4.2D$35.D3.D3.D2.D.D3.3D2.2D2.D2.
D.D3.4D.D.D.D2.D8.D$28.D2.D3.D3.D.D.D.5D.D.D6.D2.D3.D.D6.3D3.D8.D7.5D
$27.D.D.D3.D3.D.D.D2.D.D3.3D4.D9.4D2.5D2.D8.D.5D$27.D2.D4.D3.D.3D.5D3.
D.D2.D10.D6.3D3.D8.D7.5D$39.D6.D.D3.3D2.D2.2D8.4D.D.D.D2.D8.D$35.D4.4D
2.D.D4.D3.D2.2D9.D11.2D4.2D2$35.D3.5D.4D2.D3.D.5D2.3D2.5D2.3D3.3D3.3D
$34.2D7.D5.D.D3.D.D5.D9.D.D3.D.D3.D.D2.2D9.D$33.D.D7.D5.D.D3.D.D5.D9.
D.D3.D.D3.D.D.D.D9.D$35.D3.5D2.3D3.4D.5D.4D5.D3.3D3.4D.D.D.D7.5D$35.D
3.D9.D5.D5.D.D3.D4.D2.D3.D5.D.D.D.D9.D$35.D3.D9.D5.D5.D.D3.D3.D3.D3.D
5.D.2D2.D9.D$35.D3.5D.4D6.D.5D2.3D4.D4.3D3.3D3.3D2.5D2$34.3D2.D3.D.5D
.4D2.5D.D3.D.D3.D.5D2.3D2.4D4.3D.3D5.D$33.D3.D.D.D.D.D5.D3.D3.D3.D3.D
.D3.D3.D3.D3.D.D3.D2.D7.D4.D$33.D3.D.D.D.D.D5.D3.D3.D3.D3.D.D3.D3.D3.
D3.D.D3.D2.D7.D4.D$33.D3.D.D.D.D.4D2.4D4.D4.3D2.D3.D3.D3.D3.D.4D2.2D7.
2D3.D$33.D.D.D.D.D.D.D5.2D6.D5.D3.D3.D3.D3.D3.D.D6.D7.D4.D$34.3D2.D.D
.D.D5.D.D5.D5.D3.D3.D3.D3.D3.D.D6.D7.D4.D$36.2D2.D.D2.5D.D2.2D3.D5.D4.
3D2.5D2.3D2.D7.3D.3D5.D2$33.59F.3D5.3D.D$33.59F.D9.D.D$33.59F.D9.D2.D
$33.59F.D9.D3.D$33.59F.D9.D4.D$33.59F.D9.D5.D$33.59F.3D5.3D5.D2$35.D4.
4D.4D2.5D2.4D.D3.D.5D.D3.D.D11.D.D$34.D.D2.D5.D3.D.D5.D5.D3.D3.D3.D2.
D2.D11.D.D$33.D3.D.D5.D3.D.D5.D5.D3.D3.D3.D.D3.D6.D$33.D3.D2.3D2.D3.D
.5D.D.2D2.5D3.D3.2D4.D$33.5D5.D.D3.D.D5.D3.D.D3.D3.D3.D.D3.D6.D$33.D3.
D5.D.D3.D.D5.D3.D.D3.D3.D3.D2.D2.D5.D$33.D3.D.4D2.4D2.D6.3D2.D3.D.2D4.
D3.D.5D2$33.53F8.D$33.53F8.D$33.53F2.D$33.53F$33.53F2.D$33.53F$33.53F
2$33.5D.D3.D2.4D.D3.D.4D2.2D2.D2.D.D15.3D$37.D2.D.D2.D5.D3.D.D3.D.D.D
.D.D.D.D4.2D.2D4.D3.D$36.D3.D.D2.D5.D3.D.D3.D.D.D.D.D.D.D2.2D5.2D2.D3.
D$35.D5.D3.D5.D3.D.4D2.D.D.D.D.D.D.D9.D4.D$34.D5.D.D2.D5.D3.D.D3.D.D.
D.D.D.D.D2.2D5.2D4.D$33.D6.D.D2.D6.D.D2.D3.D.D.D.D.D.D.D4.2D.2D$33.5D
.D3.D2.4D3.D3.4D2.D2.2D.D3.D15.D2$33.41F17.D$33.41F17.D$33.41F16.D$33.
41F15.D$33.41F3.D10.D$33.41F3.D9.D$33.41F2.D6.D3.D13$5.5D.D3.D.5D.4D2.
5D4.D.D4.D3.D3.D3.4D2.5D3.4D2.D3.D2.4D2.4D3.5D.2D2.D4.3D2.5D.5D.2D2.D
.4D$7.D3.D3.D.D5.D3.D.D7.D.D.D2.D.D2.D3.D3.D3.D.D7.D3.D.D3.D.D5.D9.D3.
D.D.D3.D3.D.D7.D3.D.D.D.D3.D$7.D3.D3.D.D5.D3.D.D7.D.D.D.D3.D.D3.D3.D3.
D.D7.D3.D.D3.D.D5.D9.D3.D.D.D3.D3.D.D7.D3.D.D.D.D3.D$7.D3.5D.4D2.4D2.
4D4.D.D.D.D3.D2.3D4.4D2.4D4.4D2.D3.D.D.2D3.3D6.D3.D.D.D3.D3.D.5D3.D3.
D.D.D.D3.D$7.D3.D3.D.D5.2D4.D7.D.D.D.5D3.D5.D3.D.D7.D3.D.D3.D.D3.D5.D
5.D3.D.D.D3.D.D.D.D7.D3.D.D.D.D3.D$7.D3.D3.D.D5.D.D3.D7.D.D.D.D3.D3.D
5.D3.D.D7.D3.D.D3.D.D3.D5.D5.D3.D.D.D4.3D2.D7.D3.D.D.D.D3.D$7.D3.D3.D
.5D.D2.2D.5D3.D3.D.D3.D3.D5.4D2.5D3.4D3.3D3.3D2.4D4.5D.D2.2D6.2D.D5.5D
.D2.2D.4D!

[[ GRID ]]
Updates:
  • 2026-7-4: Finished Q and changed 1 to be more readable.
Last edited by NNlk05 on July 14th, 2026, 9:24 am, edited 2 times in total.
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

AnotherVinyasa wrote: November 24th, 2025, 9:03 am Any chance https://conwaygame.life/ could get added to the "Web Browser Based Life Simulations" section? Thanks :)
So THAT's where that domain went...
(I was trying to register it.)
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

Ran strings on apgsearch because I'm bored:

Code: Select all

????????????????????????????????
                                
L+:E
0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ!^#$%&|*+,-~/:;<=>?_`@.
}
 Ut]

$o,
vRQ>
8STs
LwH'
N3apg17GenerationsMapperE
N3apg10RuleMapperE
N3apg13HistoryMapperE
N3apg14IdentityMapperE
N3apg16lifetree_genericIjLi2ENS_8lifemetaIjEEEE
N3apg17lifetree_abstractIjEE
N3apg16lifetree_genericIjLi1ENS_8lifemetaIjEEEE
N3apg8lifetreeIjLi1ENS_8lifemetaIjEEEE
N3apg8lifetreeIjLi2ENS_8lifemetaIjEEEE
N9happyhttp6WobblyE
ffffff
?ffffff
@333333
CUUUUUU
MbP?
////////
,,,,,,,,
Test
Mateon1_128x128_Mateon1_256x256_Mateon1_512x512_Mateon1_32x32_Test
Mateon1_64x64_Te4_5_Test
Mateon1_Glider8_5_6_Test
Mateon1_Glider6_
ring
#CLL state-numbe
UUUUUUU
333333
Instruction set 
AVX-512
AVX2
AVX1
SSE4.2
SSE4.1
SSSE3
SSE3
SSE2
[0m detected
b3s23-a5
istory
B3/S23History
LifeHistory
History
Life
b3s23
PedestrianLife
b38s23
DryLife
b37s23
HighLife
b36s23
00000
catagolue.hatsya.com
catagolue.appspot.com
gol.hatsya.co.uk
henceforth trying 
 instead of 
Connection
Content-Type
text/plain
User-Agent
Anaconda-urllib/2.7
Response incomplete.
Bad status: 
Internet does not exist; 
payosha256:get_token:
/payosha256
No response!
good
Invalid response from payosha256; 
payosha256:pay_token:
Mateon1_32x32_Test
Mateon1_64x64_Test
Mateon1_128x128_Test
Mateon1_256x256_Test
Mateon1_512x512_Test
Mateon1_1k_Test
Mateon1_2k_Test
Mateon1_4k_Test
Mateon1_8k_Test
:000
Digesting: 
Mateon1_Glider8_4_5_Test
Mateon1_Glider6_5_6_Test
=== === ===
Using Seed 
Mateon1_
C2_2
D2_xo
D2_x
D8_4
D8_1
D4_x4
D4_x1
8x32
4x64
2x128
1x256
10x10
C4_1
C4_4
D2_+1
D2_+2
D2_+1_gO1s0
D2_+1_gO1s1
D2_+1_gO1s2
C2_4
C2_1
D4_+4
D4_+2
D4_+1
stdin
C3_1
D6_1
D6_1o
abcdefghijkmnpqrstuvwxyzABCDEFGHJKLMNPQRSTUVWXYZ23456789
k_123456789012
PATHOLOGICAL
zz_REPLICATOR
zz_LINEAR
zz_EXPLOSIVE
zz_QUADRATIC
Failed to detect periodic behaviour!
verify_apgsearch_haul
Authentication failed.
8T_NNlk05_stdin
/verify
Received no response from /verify.
No more hauls to verify.
submit_verification
@MD5 
@PASSCODE 
@RULE 
@SYMMETRY 
8T_NNlk05_stdin/
Running 
 soups per haul:
 soups completed (
 soups/second current, 
 overall).
----------------------------------------------------------------------
 soups completed.
 tiles processed.
Attempting to contact Catagolue...
Connection was unsuccessful.
Connection was successful.
Continuing search...
Abort: apgsearch rule does not match lifelib rule
#anon
original seed
--rule
[1;33mapgluxe 
v5.43-ll2.5.9
[0m: 
Rule 
[1;34m
[0m is correctly configured.
[0m does not match desired rule 
[1;34m
[0m.
./immediate.sh
--symmetry
Symmetry 
[1;34m
[0m does not match desired symmetry 
[1;34m
Please enter number of soups per haul (minimum 10000000): 
Please enter payosha256 key (e.g. '#anon'): 
Please enter number of CPU threads to use (e.g. 4): 
Warning: parallelisation disabled for stdin searching.
Greetings, this is 
[1;33mapgluxe 
[0m, configured for 
[1;34m
[0m.
[32;1mLifelib version:
[0m 
ll2.5.9
[32;1mCompiler version:
[0m 
Apple LLVM 14.0.3 (clang-1403.0.22.14.1)
[32;1mPython version:
[0m 
'3.12.4 (v3.12.4:8e8a4baf65, Jun  6 2024, 17:33:18) [Clang 13.0.0 (clang-1300.0.29.30)]'
Universe count, 
, must be 4096 or 8192.
Soups per haul, 
, must be positive.
Soups per haul reduced to maximum of 10^10
Peer-reviewing hauls:
Peer-review complete; proceeding search.
Using seed 
New seed: 
; iterations = 
; quitByUser = 
Terminating...
basic_string
vector
0123456789abcdefghijklmnopqrstuvwxyz
Pathological object detected!!!
Linear-growth pattern detected: 
[1;32m
Chaotic-growth pattern detected: 
[1;32m
xq4_153
xs0_0
HEXAGONAL
SQUARE
Gave up attempting to separate 
 islands) into 
 subobjects.
Unreachable code!!!
Applying garbage collection from level 
 upwards:
 -- emptying tree...
 -- marking important nodes...
 -- removing surplus nodes...
 -- completed.
Hypertree memory reduced from 
 to 
 bytes.
[M2] (lifelib 
#CLL state-numbering lifelib
#FRAMES 
#FRAME 
#CLL state-numbering golly
x = 1, y = 1, rule = 
x = 
, y = 
, rule = 
Very bad
0123456789abcdefghijklmnopqrstuvwxyzABCDE
FGHIJKLMNOPQRSTUVWXYZ
golly
rule
#CLL
#CLL state-numbering
Warning: 
Invalid line: 
testing
post_apgsearch_haul
@VERSION 
@ROOT 
@NUM_SOUPS 
@NUM_OBJECTS 
@CENSUS TABLE
@SAMPLE_SOUPIDS
log.
.txt
Saving results to 
/apgsearch
[32;1m
[31;1m
3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o2$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o2$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$o2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$o2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2obo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2obo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$b2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$b2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$96o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$96o!
thread constructor failed
%02x
%s: %s
select
Invalid network address
socket()
connect()
request
happyhttp.cpp
value != 0
content-length
Content-Length
Request already issued
 HTTP/1.1
Host
Accept-Encoding
identity
putheader() failed
Cannot send header
send()
pump
m_Sock >0
recv()
r->completed()
used == a
getstatus
m_State != STATUSLINE
Connection closed unexpectedly
datasize != 0
m_Chunked == true
ProcessDataChunked
m_ChunkLeft >= 0
BadStatusLine (%s)
HTTP:/1.0
HTTP/1.
UnknownProtocol (%s)
transfer-encoding
chunked
HEAD
connection
close
keep-alive
Most of them can be explained but these stood out:
1) This weird RLE:

Code: Select all

3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o2$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o2$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$o2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$o2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2obo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2obo$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$b2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$b2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2ob2o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$24bo2bo2bo2bo2bo2bo2bo2bo3bo2bo2bo2bo2bo2bo2bo2bob2ob2ob2ob2ob2ob2ob2ob2o$96o$3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o3bo3bob2o3b2obob5o$2bo2bo2bo2bo2bo2bo2bo2b2ob2ob2ob2ob2ob2ob2ob2obob2ob2ob2ob2ob2ob2ob2ob26o$96o!
2) "post_apgsearch_haul" (???)
3) D2_+1_gO1s0, D2_+1_gO1s1, D2_+1_gO1s2.
4) Unreachable code!!!
4) ./immediate.sh
EDIT:
https://conwaylife.com/forums/viewtopic ... 488#p84488
EDIT2:
LifeWiki being funny:
This trick only works if there is something for the century cousin to crash into
You might notice that when you hit a loaf with a glider in a certain way, the loaf flips around:
A superstring is an infinite orthogonal row of cells stabilized on one side so that it moves at the speed of light
The AK-47 reaction, ..., is a reaction in which a honey farm predecessor catalysed by ... a block reappears at another location 47 generations later, ...
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

Phone rule golfing is so hard.
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
yyh_baboon
Posts: 528
Joined: March 28th, 2025, 5:07 am
Location: on a spaceship

Re: NNlk05's Junkyard

Post by yyh_baboon »

NNlk05 wrote: July 14th, 2026, 12:43 am Phone rule golfing is so hard.
Yeah… I rulegolf on my phone too, and I keep misclicking the β€œClear Lifeviewer” button :|
Definitely not spam
Wondering when the P38 gun will be constructed.
Currently hand-searching spaceships.Γ”vΓ”

Code: Select all

 x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

Code: Select all

x = 34, y = 3, rule = B3/S23
bo7b3o9b2o3b2o3b3o$o8bobo3b3o2b2o5b2o2bobo$3o6bobo4bo4bo6bo!
[[ GRID ]]
I am learning Rust right now and WHY DO IT HAVE TO BE SUCH A PAIN TO WRITE!
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

Homepage wrote:Registered users: 1and0nlycordershippr, 8than888, Baidu [Spider], Bing [Bot], hotdogPi, NNlk05, Semrush [Bot]
Semrush page wrote:Semrush: Your Unfair Advantage for Growing Brand Visibility

Semrush is the leading platform to grow and measure brand visibility across AI search, SEO, PPC, social, and more.
What's it doing here???
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

Code: Select all

x = 29, y = 25, rule = B3acijn4j5cy6n/S2-in3aijnr4aw
8b2o$8b2o2b3o$12bo6b2o$13bo5b2o4$8b2o$8b2o11bo$19bobo$20b2o7$20bo$19b
o$19b3o$o$obo13b2o$2o14b2o$27b2o$27b2o!
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:

Re: NNlk05's Junkyard

Post by NNlk05 »

WIP "Besides wire rule"

Code: Select all

x = 24, y = 19, rule = 1e2eik3ekqry4jktz/2ce3aejr4a/3
19.AB$14.9A5$12A8.BA$A10.A2.10A$A10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$A
10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$12A2.A8.A$14.A8.A$13.2A
8.A$13.B10A!
[[ GRID ]]
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
yyh_baboon
Posts: 528
Joined: March 28th, 2025, 5:07 am
Location: on a spaceship

Re: NNlk05's Junkyard

Post by yyh_baboon »

NNlk05 wrote: July 23rd, 2026, 10:48 pm WIP "Besides wire rule"

Code: Select all

x = 24, y = 19, rule = 1e2eik3ekqry4jktz/2ce3aejr4a/3
19.AB$14.9A5$12A8.BA$A10.A2.10A$A10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$A
10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$12A2.A8.A$14.A8.A$13.2A
8.A$13.B10A!
[[ GRID ]]
Better:(decreased chance of loops self-destructing)

Code: Select all

 x = 24, y = 19, rule = S1e2eik3ekqry4ijkrtz5n/B2ce3aejr4a/3
19.AB$14.9A5$12A8.BA$A10.A2.10A$A10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$A
10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$A10.A2.A8.A$12A2.A8.A$14.A8.A$13.2A
8.A$13.B10A!
[[ GRID ]]

Code: Select all

 x = 14, y = 7, rule = 1e2eik3ekqry4ijkrtz5n/2ce3aejr4a/3
.BA7.AB$6A3.5A$A4.A3.A3.A$A4.A3.A3.A$A4.A3.A3.A$A4.A3.A3.A$6A3.5A!
Definitely not spam
Wondering when the P38 gun will be constructed.
Currently hand-searching spaceships.Γ”vΓ”

Code: Select all

 x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
User avatar
NNlk05
Posts: 613
Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
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Re: NNlk05's Junkyard

Post by NNlk05 »

Figuring out how to use WLTL

Code: Select all

#C 1 0 1 0 1
#C 0 0 0 0 0
#C 1 0 C 0 1
#C 0 0 0 0 0
#C 1 0 1 0 1
x = 5, y = 5, rule = R2,C2,S2,3,B3,NW1010100000100010000010101
2bobo2$obo2$2bo!

Code: Select all

#C 2 2 2 2 2 2 2
#C 2 3 3 3 3 3 2
#C 2 3 6 6 6 3 2
#C 2 3 6 C 6 3 2
#C 2 3 6 6 6 3 2
#C 2 3 3 3 3 3 2
#C 2 2 2 2 2 2 2
x = 64, y = 64, rule = R3,C2,S10-11,B11,NW2222222233333223666322360632236663223333322222222
! [[ RANDOMIZE ]]
EDIT:
Closer

Code: Select all

#C 1 1 1 1 1 1 1
#C 1 2 2 2 2 2 1
#C 1 2 8 8 8 2 1
#C 1 2 8 C 8 2 1
#C 1 2 8 8 8 2 1
#C 1 2 2 2 2 2 1
#C 1 1 1 1 1 1 1 
x = 64, y = 64, rule = R3,C2,S7-11,B9,11,NW1111111122222112888211280821128882112222211111111
! [[ RANDOMIZE ]]
EDIT2:
Even closer:

Code: Select all

#C 1 1 1 1 1 1 1
#C 1 2 2 2 2 2 1
#C 1 2 8 8 8 2 1
#C 1 2 8 C 8 2 1
#C 1 2 8 8 8 2 1
#C 1 2 2 2 2 2 1
#C 1 1 1 1 1 1 1 
x = 64, y = 64, rule = R3,C2,S2-7,10-11,B9,NW1111111122222112888211280821128882112222211111111
! [[ RANDOMIZE ]]
EDIT3:
Ugh.

Code: Select all

#C 1 1 1 1 1 1 1
#C 1 2 2 2 2 2 1
#C 1 2 8 8 8 2 1
#C 1 2 8 C 8 2 1
#C 1 2 8 8 8 2 1
#C 1 2 2 2 2 2 1
#C 1 1 1 1 1 1 1 
x = 64, y = 64, rule = R3,C2,S2-7,10-11,B9,NW1111111122222112888211280821128882112222211111111
! [[ RANDOMIZE ]]
So close

Code: Select all

#C 1 1 1 1 1 1 1
#C 1 2 2 2 2 2 1
#C 1 2 8 8 8 2 1
#C 1 2 8 C 8 2 1
#C 1 2 8 8 8 2 1
#C 1 2 2 2 2 2 1
#C 1 1 1 1 1 1 1 
x = 64, y = 64, rule = R3,C2,S2-9,B9,NW1111111122222112888211280821128882112222211111111
! [[ RANDOMIZE ]]
Here we go.

Code: Select all

#C 1 1 1 1 1 1 1
#C 1 1 1 1 1 1 1
#C 1 2 8 8 8 2 1
#C 1 2 8 C 8 2 1
#C 1 2 8 8 8 2 1
#C 1 2 2 2 2 2 1
#C 1 1 1 1 1 1 1 
x = 64, y = 64, rule = R3,C2,S2-7,9,B9,NW1111111122222112888211280821128882112222211111111
! [[ RANDOMIZE ]]
EDIT4:
Even closer

Code: Select all

#C 1 1 1 1 1 1 1
#C 1 1 1 1 1 1 1
#C 1 2 8 8 8 2 1
#C 1 2 8 C 8 2 1
#C 1 2 8 8 8 2 1
#C 1 2 2 2 2 2 1
#C 1 1 1 1 1 1 1 
x = 64, y = 64, rule = R3,C2,S3-7,8-9,B9,NW1111111122222112888211280821128882112222211111111
! [[ RANDOMIZE ]]
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
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Re: NNlk05's Junkyard

Post by NNlk05 »

Code: Select all

#C Weighted HROT rule.
#C
#C 0 0 1 0 0
#C 0 2 2 2 0
#C 1 2 C 2 1
#C 0 2 2 2 0
#C 0 0 1 0 0
x = 64, y = 64, rule = R2,C2,S4-6,B6,NW0010002220120210222000100
!
[[ RANDOMIZE ]]
EDIT:
This is really cursed

Code: Select all

#C Weighted HROT rule.
x = 64, y = 64, rule = R3,C2,S4-6,B6,NW10000010000000002220000202000022200 00000001000001
!
[[ RANDOMIZE ]]

Code: Select all

x = 4, y = 4, rule = R3,C2,S4-6,B6,NW1000001000000000222000020200002220000000001000001
b3o$bobo$bobo!
c/24d

Code: Select all

x = 6, y = 5, rule = R3,C2,S4-6,B6,NW1000001000000000222000020200002220000000001000001
$2b2o$4bo$b2ob2o$2b3o!

Code: Select all

x = 64, y = 64, rule = R3,C2,S4,6,B6,NW10000010000000002220000202000022200 00000001000001
!
[[ RANDOMIZE ]]
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
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Re: NNlk05's Junkyard

Post by NNlk05 »

Acidental rep

Code: Select all

x = 3, y = 1, rule = R2,C2,S3-8,B6,NW0020003330230320333000200
3o!
Seeds like (In fact, it looks like its emulating a B2 rule)

Code: Select all

#C 0 0 2 0 0
#C 0 3 3 3 0
#C 2 3 C 3 2
#C 0 3 3 3 0
#C 0 0 2 0 0
x = 64, y = 64, rule = R2,C2,S5,B5,8,NW0020003330230320333000200
!
[[ RANDOMIZE ANGLE 45 ]]
B2, again

Code: Select all

#C 0 0 2 0 0
#C 0 3 3 3 0
#C 2 3 C 3 2
#C 0 3 3 3 0
#C 0 0 2 0 0
x = 64, y = 64, rule = R2,C2,S5,B6-8,NW0020003330230320333000200
!
[[ RANDOMIZE ]]
Finally, something that is half-interesting

Code: Select all

#C 0 0 2 0 0
#C 0 3 3 3 0
#C 2 3 C 3 2
#C 0 3 3 3 0
#C 0 0 2 0 0
x = 64, y = 64, rule = R2,C2,S5,B7-9,11,NW0020003330230320333000200
!
[[ RANDOMIZE ]]
This looks something out of a non-explosive B2a rule:

Code: Select all

x = 4, y = 4, rule = R2,C2,S5,B7-9,11,NW0020003330230320333000200
o$b2o$b2o$o!
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
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Re: NNlk05's Junkyard

Post by NNlk05 »

NNlk05 wrote: July 28th, 2026, 10:19 pm Brace yourself for some hauls in G1 later today.
Got a computer with a 4060.
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
Posts: 613
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Re: NNlk05's Junkyard

Post by NNlk05 »

28 cell version of C1 soup with seed c_IdPWg7zGZQtB92686111, the only megasized_71h in C1.

Code: Select all

x = 21, y = 19, rule = B3/S23
6bo$6bo$6bo$11bo$12bo$3o9b2o$11b2o$11bo4$13bo6bo$11bo3bo3b2o$11bo3bo$
11bo3bo$14b2o$16bo$16bo$14bobo!
messless_14h in 30 cells:

Code: Select all

x = 25, y = 17, rule = B3/S23
o$2o$bo2$22bo$21bobo$23b2o$22b3o2$21bo3$4b2o$5b2o5b3o$6bo5bo2b2o$12b2o
2bo$14b3o!
EDIT: Self-reminder: add all of your scripts to your list.
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
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Re: NNlk05's Junkyard

Post by NNlk05 »

Why isn't the variables working?

Code: Select all

#R NANDia-indev-2026-7-31-1
!
@RULE NANDia-indev-2026-7-31-1

Indev version of NANDia, a Sticky-like rule with a 1-cell NAND gate.
7-31-2026

== STATES ==

0: Vacuum
1: Unit
2: Head
3: Tail
4: NAND

@TABLE
n_states: 5
neighborhood: moore
symmetries: rotate4reflect

var any1 = {0, 1, 2, 3, 4}
var any2 = any1
var any3 = any1
var any4 = any1
var any5 = any1
var any6 = any1
var any7 = any1
var any8 = any1


# C N,NE,E,SE,S,SW,W,NW C'
# Signal
   # Tail dies
     3 any1,any2,any3,any4,any5,any6,any7,any8 0
# Catch all
  any1 0,0,0,0,0,0,0,0 0
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
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Joined: March 28th, 2025, 5:07 am
Location: on a spaceship

Re: NNlk05's Junkyard

Post by yyh_baboon »

Looks similar to life:

Code: Select all

 x = 64, y = 64, rule = R3,C2,S4-7,B6-7,NW1000001000000000222000020200002220000000001000001
2bo2bo3bobo2bob2ob2o2b2ob2o2bobo3b4ob2o2b4ob2o4bobob4o$2ob2ob3o4bo2bo
b2o2bo2bobo2b2o2bobobo2b2ob3ob3o4b4obo$ob2o3b7o2bobo2bob5obo3bo3bo2b5o
bo8bob2ob4o$4ob4o2bo4bo2bo4bobo2b6o2bob2obo7bo4b4obo$2b2ob3o3b7o2b3o4b
o4b3ob2o2bob2ob5o5b2ob4o$5bobob2o2bo2b2o4b3ob2ob5obo4b3obo4bob4ob4obo
$3o2bo5bob5o2b2o3b2obobobobob2obo3b2o3b5ob3obo2bobo$2ob3o2bo2bob2ob2o
b3ob3ob3ob3ob3ob2o2b3o2b3ob5ob2obobo$b2o2bo5bobo2bo2b2ob4o3b3ob2o4bob
obob3ob2o3b3o2b3o$2b3o3bob2obobobob4obo3bob7obo2bobo2b2o2bob2o2b2o4b2o
$bobo2bobob2obo2bob2o3bo2b3o2bobo3b2o3bobo2b2ob3o2b3o2bobo$b2o2bo3b2o
4bob2o3b2o2bob3obob2ob2o2bo2b4ob3o3bobobo2b2o$o2bobo2b2o2bobo4bobo2bo
4b6ob2o3b3o7b2obo3bo2b2o$b4o4bobo2bo2b2ob3o3bob2obobobo3bo5bo2bobo3b3o
b2ob3o$o2b9ob3o2bobo5b3ob3o2b2o3b2obo5bob3o3b3ob3o$b2o2bo3bo6b5ob3o2b
ob2o2bobobo2b3ob2ob2ob2ob3o3bobobo$o2b2o2bo4b3o3b2obobo2bob5o2b4o3b7o
bob2o3b3obobo$o2b6obo2bo2bobo3bo3b2obob4ob4o2b4o2bo6bo3b3o$b4o3bob2o2b
2obo2b3obo3b8o3bo3b2obo4b2obob4ob3o$2ob5o5bob2obo9bob2o2b2obo2bo4b2ob
o2bo4b2ob5o$o2bobo5bobo2b2ob4ob3o2bob4o3bobo3b2obobob2ob2ob4o2bo$2b3o
b4obo5b3o4bo3bobobobo3bo2bo2bobobobo5bob4obo$bob5o3b2ob2o7b2o2bob3o2b
o2b2o2bo4bob5ob4obobo$3bob3ob2ob2o2b2o2bobo4bo3b2o2bo5b2obo5b2o2b2ob5o
$2bob2obo3b3o2b2ob3obo2b6o2b2obobob2obob3obo2b3ob2ob2o$bobo3b2ob4o3b5o
b5ob2o2b7obo2bo3bo2bo4bobobo2bo$bobobob5o7bo2b2obo3bo4bo3b2obo3b2obo2b
o4bob2o$o2b2ob3obo5bo6b3ob4ob2o2bo5b2obo5b3o3b3o3bo$ob2obob3o3bo2bo2b
4o2b3obob2obo3b2obob4o3bob12o$2obobobobobo2b2obo2b2o3bobo2b2obob2obo2b
o4b5o2bob2obob4o$obobobob6ob4ob3obo3b2ob2ob2obobo2b2obo4b2obobo3bobo$
b2o6b4obo2b2ob3o3bob3obo3b2o2bo4b4ob2o4bo3bob2o$o2b2o2bobo2bo5b2o3b2o
b2ob5o2bo2bo3bob3obobo3b5ob3o$b3ob2obo6b3ob4ob11obob2o3bo2b2obobo3b4o
2bo$2bo6bo4bobobo2bobo3b2o2bo4bob3o2b5ob2o2bo4b2o$o3b4o2b6obo4bob2o2b
3o3b4obo3bobo3b3o7b2o2bo$3ob3ob5ob2o2bob3ob2ob3ob2ob4ob3ob2obo2b3obob
o2b6o$obob2ob3ob2o3bob2o4bob2o2bobob4ob2o2bo2b3o2bo3b2obo2bo$bobobo3b
4ob3o4bo5b2obo2b3obob2ob5ob2ob2ob2o6b2o$2b2o2bo2b4o2b2o2b2o2bo3b2obob
5ob2o2bobo2b2o2bob3obobo2bo$obo3bobobo3b2o5bobo3bob2o6bob3obobobo2bo3b
3o$b4o5b2obo2bob7o4b3ob3o3bob3obobobobo4bo2bob2o$2ob2o2bo2b4obo4bo5bo
bobob2o2bo3bo4b5ob2obo2b2o2bo$2o3b4o3b2o4b3obo2b5ob2o2bobob3ob2obo2b3o
b2ob5ob2o$2ob3obo2b2o3b2o2bo9bobobo2b3o2b4o2b4o7b2o3bo$bo2bobo2bob3ob
ob3o4b2o4b6obo6bo2bo3b2o4bobo2b2o$2bo2b2ob2obo3bob2ob3o3b9obobobo4bob
o3b6o2b2o2bo$2o4b2o2bo2b4ob2o2b4ob2o2bo3bo5b2o2b2o2bo2b2o6bobo$o4b5ob
obobo2b5o2b2ob3ob2obo2b2o2bo2bo2bobo4b2o4b2o$2o3b2o4bo3b2ob2ob5obob3o
bobo2b3obo8bo2bob2ob4o$bobo5b3o2b3ob2o2b3ob2o3b2obo2bobo2b2o2bo2b2o2b
ob2o2bob2o$o3bo3b2ob2o3b2o2b2o3bobob2obob3obo3b2o4b2o2bo4b3o2b2o$2obo
4b3o2b2o2b4obo8b2ob2o2b3ob3o7b5ob2obobo$bo2b3ob7o2b2o4bob8obo2bo5b3ob
o2b3obo4bob3o$b2obobobo2b6ob5o6b3o2b4o3b2o2b2o2b2obo2b2o2b2ob2o$bob2o
2bobo2bob2ob4ob2o2b2o2bo2b7obo2bobo2b2o2b3obobob3o$bob2obo2bob2obobob
4o2b2o2bobo3b2o3b4o2bo3b2ob2o2b2o2bob2o$bo2bo3b3o3bob4ob2o2b6o4b2ob4o
3bo3bob3o3b2ob2obo$o3b4o5bo2bobo2b2obo3bo2bo2b2o2b3o3bo3bobo2bob3ob3o
bo$bo2b3ob2obo9b5o2b3o2b2o2bo3bob3ob2o2b2obobo6bo$2bo2b4o3b3o2b2ob4ob
o2b2o3bobobo2b5o5b2o3bob2obob2o$4b2ob2o4bo4bo3bo6b2o2b2ob4ob2o3bo5bob
5ob4o$3o3bob5ob2o2bobob5ob3ob2obob4obo2bobo2bob2o2b4obo$2bob2obob2obo
6bob6o3bo3b7ob7obo8b3obo!
[[ RANDOMIZE ]]
Definitely not spam
Wondering when the P38 gun will be constructed.
Currently hand-searching spaceships.Γ”vΓ”

Code: Select all

 x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
User avatar
NNlk05
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Re: NNlk05's Junkyard

Post by NNlk05 »

Strange rep
What rule do it emulate?

Code: Select all

#C [[ GRAPH ]]
#C
#C 0 0 0 2 0 0 0
#C 0 0 0 3 0 0 0
#C 0 0 0 6 0 0 0
#C 2 3 6 * 6 3 2
#C 0 0 0 6 0 0 0
#C 0 0 0 3 0 0 0
#C 0 0 0 2 0 0 0
x = 3, y = 1, rule = R3,C2,S9-19,B10-13,NW0002000000300000060002360632000600000030000002000
3o!
Life like rule

Code: Select all

#C 0 0 0 2 0 0 0
#C 0 0 0 3 0 0 0
#C 0 0 0 6 0 0 0
#C 2 3 6 * 6 3 2
#C 0 0 0 6 0 0 0
#C 0 0 0 3 0 0 0
#C 0 0 0 2 0 0 0

#R R3,C2,S9-16,B10-13,NW0002000000300000060002360632000600000030000002000
!
[[ RANDOMIZE ]]
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
User avatar
NNlk05
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Location: Exploring in the Jungle of the INT Rulespace
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Re: NNlk05's Junkyard

Post by NNlk05 »

7725 gen methuselah

Code: Select all

x = 3, y = 4, rule = B2i3-e4c5n/S2-i34i7c
o$2o$b2o$2o!
Weird

Code: Select all

x = 3, y = 4, rule = B2i3-e4c5n/S2-i3-a4i7c8
o$2o$b2o$2o!
Failed p124 osc:

Code: Select all

x = 3, y = 4, rule = B2i3-e4c5n/S2-i3-a4i7c
o$2o$b2o$2o! [[ STOP 124 ]]
NNlk05 wrote: August 3rd, 2026, 5:07 am Strange rep
What rule do it emulate?

Code: Select all

#C [[ GRAPH ]]
#C
#C 0 0 0 2 0 0 0
#C 0 0 0 3 0 0 0
#C 0 0 0 6 0 0 0
#C 2 3 6 * 6 3 2
#C 0 0 0 6 0 0 0
#C 0 0 0 3 0 0 0
#C 0 0 0 2 0 0 0
x = 3, y = 1, rule = R3,C2,S9-19,B10-13,NW0002000000300000060002360632000600000030000002000
3o!
1d diagram to T21

Code: Select all

x = 43, y = 22, rule = B/S012345678
3o$5o$7o$3o3b3o$11o$3o7b3o$5o5b5o$7o3b7o$3o3b7o3b3o$9o3b9o$3o5b7o5b3o
$5o3b3o3b3o3b5o$27o$3o23b3o$5o21b5o$7o19b7o$3o3b3o17b3o3b3o$11o15b11o
$3o7b3o13b3o7b3o$5o5b5o11b5o5b5o$7o3b7o9b7o3b7o$7o3b7o9b7o3b7o
142351#p142351
Feci quod potui, faciant meliora potentes.

Code: Select all

x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io

=3
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