I6_I6 wrote: July 6th, 2026, 7:28 am
EDIT 3:
Finished spaceship collection:
I was kinda surprise to find that are were a lot more diagonals than orthogonals.
There are some other ships in the C1 census on Catagolue
17c/450o (x3)
Code:
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x = 64, y = 20, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
o62bo$2o60b2o$3o59bo$62b2o4$7bo$7b2o$7b3o$10bo$10b2o$10b3o38b3o$50b2o
bo4$17bo$17b2o$17b3o!
7c/146o
Code:
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x = 22, y = 10, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
b2o$obo$bo5$8b2o11bo$7bobo10b2o$8bo10b2o!
37c/1148o
Code:
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x = 53, y = 19, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
b2o$o2bo$bobo$2bo$5bo$5b2o$5bo$6bo4$10bobo$11b3o2$15b2o$14bo2bo$15bob
o34bo$16bo34b2o$50b2o!
12c/283o (x2)
Code:
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x = 36, y = 15, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
o$2o$3o3$35bo$34b2o$7bo25b2o$7b2o$7b3o3$28bo$27b2o$26b2o!
7c/414o
Code:
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x = 30, y = 5, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
2o$b2o25bo$2bo24bobo$26bo2bo$27b2o!
(11,6)c/234 (x1 & x2)
Code:
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x = 68, y = 29, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
6bo$5b3o$4b2obo$5bo2bo$6b2o54b3o$62bobo$62bo2b2o$66bo$64b3o3$16bo$15b
ob2o$15bo2b2o$16b3o40b2o$17bo40b3o$b2o56bo$obo$bo3$66b2o$65b3o$66bo3$
11b2o$10bobo$11bo!
(11,1)c/633
Code:
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x = 29, y = 30, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
27bo$23b4obo$23b2ob2o$25b2o$23b2o16$7b2o$7bobo$8bo5$2o$obo$bo!
(9,8)c/111
Code:
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x = 19, y = 19, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
4bo$3b2o$3bob2o$4b2o5$13bo$3o9bo$b2o9bo2b2o$2bo11bo2bo$13bobo2bo$18bo
$13b4o$13b3o2$16bo$14b3o!
(7,3)c/211
Code:
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x = 34, y = 39, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
31b3o$30bo2bo$30bo$30b2o4$24b3o$23bo2bo$23bo$23b2o21$5b3o$4b2obo$5b2o
2$bo$3o$obo$2o!
(12,15)c/199
Code:
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x = 13, y = 24, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
3b3o$3bobo$3bo2b2o$7bo$5b3o7$o$2o$b2o8$10bo$10b2o$11b2o!
period-doubled c/314 diagonal
Code:
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x = 30, y = 24, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
2o$b2o$2bo19$15bo11b2o$14b2o12b2o$15bo13bo!
3c/376d
Code:
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x = 12, y = 10, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
2o$obo8bo$bo8b2o$11bo$10bo4$4bobo$3b3o!
(EDIT 3: more ships)
10c/319o based on a glider forerake
Code:
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x = 36, y = 128, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
33b3o$35bo$31bo2b2o$31bobo$31b3o3$26b3o$28bo$24bo2b2o$24bobo$24b3o6$16b
3o$18bo$14bo2b2o$14bobo$14b3o3$9b3o$11bo$7bo2b2o$7bobo$7b3o4$2bo$2obo
$o$bobobo$6bo$3bobo$4b2o11$19bo$17b2obo$17bo$18bobobo$23bo$20bobo$21b
2o17$21b2o$20bobo$23bo$18bobobo$17bo$17b2obo$19bo11$4b2o$3bobo$6bo$bo
bobo$o$2obo$2bo4$7b3o$7bobo$7bo2b2o$11bo$9b3o3$14b3o$14bobo$14bo2b2o$
18bo$16b3o6$24b3o$24bobo$24bo2b2o$28bo$26b3o3$31b3o$31bobo$31bo2b2o$35b
o$33b3o!
61c/1639o
Code:
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x = 140, y = 28, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
31b2o74b2o$31bobo72bobo$32bo74bo3$b2o134b2o$3o134b3o$bo22b2o88b2o22bo
$24bobo86bobo$25bo88bo3$8b2o120b2o$7b3o120b3o$8bo122bo$17bobo100bobo$
17b3o100b3o$16bobo102bobo$16b2o104b2o$16bo106bo2$13bo112bo$11b2obo110b
ob2o$11bo116bo$12bobobo106bobobo$17bo104bo$14bobo106bobo$15b2o106b2o!
Rabbit's corderization of the 4c/407d
Code:
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x = 57, y = 61, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
40bo$39bobo$39bob2o11b3o$37b2obo$36bo2bo16bo$37b2o15b2o$38bo15b2o$33b
o20bobo$32bobo19b2o$32bob2o$30b2obo12bo$29bo2bo12bo$30b2o12b2ob2o$31b
o11b2o2b2o$43bobob3o$44b2o3bo$45bob3o$29b2o7bo2bo4b2o$25bo13b3o$24bob
o12bobo$23b2ob2o10b3o$25b4o3b3o$27b2o3bo$27bobo3bo3$44bo$41bob2o$25b2o
15bobo$24b2obo11bo$24bo15bo$25bo13bo$38b3o$37bo$34bob2o$18b2o15bobo$17b
2obo11bo$17bo15bo$15b2obo13bo$14b2obo13b3o$14bo$15bo11b2o$9b3o14bo2bo
$8b2obo14bobo$9b2o16bo2$5bo$4b3o$4bobo13b2o$4b2o13bo2bo$19bobo$20bo$b
2o$2obo$o$bo2$18bobo$16bo2b2o$17bob2o$18bo!
EDIT: a rake shooting 4 different spaceships
Code:
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x = 178, y = 52, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
29b3o114b3o$28bo2bo114bo2bo$4bo23bo120bo23bo$3bobo22b2o118b2o22bobo$2b
2obo166bob2o$4bob2o162b2obo$5bo2bo160bo2bo$6b2o14b3o128b3o14b2o$6bo14b
o2bo128bo2bo14bo$21bo134bo$21b2o132b2o31$27b3o118b3o$11bo14bo2bo118bo
2bo14bo$2bo7bobo13bo124bo13bobo7bo$bobo6bobo13b2o122b2o13bobo6bobo$2o
bo7bo154bo7bob2o$2bob2o166b2obo$3bo2bo164bo2bo$4b2o14b3o132b3o14b2o$4b
o14bo2bo132bo2bo14bo$19bo138bo$19b2o136b2o!
EDIT 2: An even more chaotic pufferrake
Code:
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x = 191, y = 52, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
29b3o127b3o$28bo2bo127bo2bo$4bo23bo133bo23bo$3bobo22b2o131b2o22bobo$2b
2obo179bob2o$4bob2o175b2obo$5bo2bo173bo2bo$6b2o14b3o141b3o14b2o$6bo14b
o2bo141bo2bo14bo$21bo147bo$21b2o145b2o31$27b3o131b3o$11bo14bo2bo131bo
2bo14bo$2bo7bobo13bo137bo13bobo7bo$bobo6bobo13b2o135b2o13bobo6bobo$2o
bo7bo167bo7bob2o$2bob2o179b2obo$3bo2bo177bo2bo$4b2o14b3o145b3o14b2o$4b
o14bo2bo145bo2bo14bo$19bo151bo$19b2o149b2o!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.
Pseudastur albicollis