This is off topic for the main thread (click quote link to go to it), so I put it here. I do want to point out that you should not force your girlfriend (or any significant other) to do something against her will. This could lead to some issues if you do it repeatedly.MXMLLN wrote: May 5th, 2026, 3:20 am I was forcing my girlfriend to play with automata the other day and was decided to use B2/S34.
Thread for your miscellaneous posts and discussions
Re: Thread for your miscellaneous posts and discussions
Periods discovered:
All evens ≤128 except 52,58,78,82,92,94,98,104,118,122
5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576
Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
Re: Thread for your miscellaneous posts and discussions
Beluchenko's p13
Code: Select all
x = 16, y = 16, rule = B3/S23
bobo2bobob2obo$2obobo8bo$6bo2b4o$o2b2obo2b2o3bo$o2bo3b2o4b3o$4b2obo2b
2obo$ob2o4bob2ob3o$2bo3bo2b2o$4bo3b2o2bob2o$obobob2o5b2o$b3o8bobo$5bo
3bo4bo$o3bobobob2o$ob2o3b2ob4obo$b5ob2o5bo$3o5bo3bo2bo!
Code: Select all
x = 16, y = 16, rule = B3/S23
o2bob2o$o3b2ob2o2bob2o$bo2bo4bo3bobo$10b4o$2b2obo3bobobo$o4b4o3bob2o$
4b2o2b3o2bo$b2o2bo2bo6bo$4b2o2b2o3bobo$3o2b2o2b2o4bo$ob2ob2o2b2obo$o2b
obo4b2obo$3ob2ob2o4b3o$o2bob2o2bo3bobo$3o4bo3b2ob2o$b2obo2b4obo2bo!
Code: Select all
x = 16, y = 16, rule = B3/S23
4obo6b2o$obobo3bo2b3o$bob4obo2b2o$3b2o4bobob3o$2bob3obo2bobo$2b2o2b3o
bo2b3o$3o6b3obo$b2ob2o5bo$bo5bob2o3bo$3bob4ob3o2bo$bobob2o3bob2o$ob2o
b2obo4bo$2b2o6bobo$o3b8obobo$4bo5bobo$bo3bo9bo!
Edit (20:51 2026/05/30): Orion
Code: Select all
x = 16, y = 16, rule = B3/S23
2b2o4bo3bob2o$bobo2b4o2b2o$obo3b2o2bobob2o$o2b3obo6bo$3b2o8bobo$2o3bo
3bo2b2obo$bobob2ob3ob2o$bo2b2o5b2o2bo$6bo$b2o2b2o2bobobobo$3o4bo4bo$2o
6bob2obo$bobo6bo2b3o$2b3ob2o2bob3o$o3bo8bobo$2o2b2o3b2obo!
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
Re: Thread for your miscellaneous posts and discussions
For the case of Beluchenko's P13 or 42P9, couldn't you just directly roll the object as a "soup"?hibiscus wrote: May 30th, 2026, 2:03 pm Objects that could theoretically appear in b3s23/C1 but which have not occurred yet:
Fractal thread: https://conwaylife.com/forums/viewtopic.php?f=12&t=6675
- I6_I6
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Re: Thread for your miscellaneous posts and discussions
Clean:hibiscus wrote: May 30th, 2026, 2:03 pm Objects that could theoretically appear in b3s23/C1 but which have not occurred yet:
(...)
42P9(...)Code: Select all
x = 16, y = 16, rule = B3/S23 4obo6b2o$obobo3bo2b3o$bob4obo2b2o$3b2o4bobob3o$2bob3obo2bobo$2b2o2b3o bo2b3o$3o6b3obo$b2ob2o5bo$bo5bob2o3bo$3bob4ob3o2bo$bobob2o3bob2o$ob2o b2obo4bo$2b2o6bobo$o3b8obobo$4bo5bobo$bo3bo9bo!
Code: Select all
x = 16, y = 16, rule = B3/S23
ob2obo6b2o$3obo3bo2b3o$2ob4obo2b2o$3b2o4bobob3o$2bob3obo2bobo$2b2o2b3o
bo2b3o$3o6b3obo$b2ob2o5bo$bo5bob2o3bo$3bob4ob3o2bo$bobob2o3bob2o$ob2o
b2obo4bo$2b2o6bobo$o3b8obobo$4bo5bobo$bo3bo9bo!
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
- Anivec
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Re: Thread for your miscellaneous posts and discussions
All of these have a chance of 2^16^2 = 2^256 ≈ 1.158*10^77, so it is theoretically possible but you'll probably die before you find them "naturally".hibiscus wrote: May 30th, 2026, 2:03 pm Objects that could theoretically appear in b3s23/C1 but which have not occurred yet:
Beluchenko's p13Two-engine cordershipCode: Select all
x = 16, y = 16, rule = B3/S23 bobo2bobob2obo$2obobo8bo$6bo2b4o$o2b2obo2b2o3bo$o2bo3b2o4b3o$4b2obo2b 2obo$ob2o4bob2ob3o$2bo3bo2b2o$4bo3b2o2bob2o$obobob2o5b2o$b3o8bobo$5bo 3bo4bo$o3bobobob2o$ob2o3b2ob4obo$b5ob2o5bo$3o5bo3bo2bo!42P9Code: Select all
x = 16, y = 16, rule = B3/S23 o2bob2o$o3b2ob2o2bob2o$bo2bo4bo3bobo$10b4o$2b2obo3bobobo$o4b4o3bob2o$ 4b2o2b3o2bo$b2o2bo2bo6bo$4b2o2b2o3bobo$3o2b2o2b2o4bo$ob2ob2o2b2obo$o2b obo4b2obo$3ob2ob2o4b3o$o2bob2o2bo3bobo$3o4bo3b2ob2o$b2obo2b4obo2bo!It'd be fun to see which oscillators could theoretically appear seminaturally.Code: Select all
x = 16, y = 16, rule = B3/S23 4obo6b2o$obobo3bo2b3o$bob4obo2b2o$3b2o4bobob3o$2bob3obo2bobo$2b2o2b3o bo2b3o$3o6b3obo$b2ob2o5bo$bo5bob2o3bo$3bob4ob3o2bo$bobob2o3bob2o$ob2o b2obo4bo$2b2o6bobo$o3b8obobo$4bo5bobo$bo3bo9bo!
Edit (20:51 2026/05/30): OrionCode: Select all
x = 16, y = 16, rule = B3/S23 2b2o4bo3bob2o$bobo2b4o2b2o$obo3b2o2bobob2o$o2b3obo6bo$3b2o8bobo$2o3bo 3bo2b2obo$bobob2ob3ob2o$bo2b2o5b2o2bo$6bo$b2o2b2o2bobobobo$3o4bo4bo$2o 6bob2obo$bobo6bo2b3o$2b3ob2o2bob3o$o3bo8bobo$2o2b2o3b2obo!
- I6_I6
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Re: Thread for your miscellaneous posts and discussions
Woah, that post got more likes than the original spaceship itself!dvgrn wrote: May 31st, 2026, 12:52 amI've been meaning to get back to this and pack a demo of the pattern into LifeViewer.iNoMed wrote: May 22nd, 2026, 6:20 am Very slight additional optimisation for speed (72c/178568d) and minpop compared to the 72c/179000d design (Minpop 7058 versus 7060), achieved by reducing the time taken between the block push instructions (used to move the to-be-built construction arm) and the start of the single-channel Simkin gun construction arm recipe...
Here is the northwest corner of the merge-based Demonoid. Change speeds and zoom in as you wish; LifeViewer should be able to handle the playback just fine on most systems. Pay no attention to the man behind the curtain, off to the southeast a little bit:
Code: Select all
snip
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
Re: Thread for your miscellaneous posts and discussions
Sigh...NNlk05 wrote: June 7th, 2026, 5:56 pm Yep. Not using LLM tools in 2026 means you are falling behind.
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
- NNlk05
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Re: Thread for your miscellaneous posts and discussions
I don't want to get too derailed, but the landscape is changing.
========== Unrelated ==========
You even posted it in 2023:Anivec wrote: June 8th, 2026, 3:21 pm Is this conduit new? HB170HCode: Select all
x = 44, y = 33, rule = LifeHistory 34.A$33.A.A$33.A.A$32.2A.3A$33.B4.A$31.B2AB3A$27.3B.B2A.A$26.6B$25.6B $26.7B6.A$25.8B5.A.A$19.15B4.A.A$18.17B2.2A.3A$18.17B3.B4.A$19.16B.B2A B3A$18.16B2.B2A.A$14.B.21B$8.B.27B$3.13BC19B.B$.D14BCBC20B$B3D12B3C20B $.DBD14BC21B$3.D36BA.2A$5.2B2.30B.2A.A$10.27B$9.4B2.10B.9B$8.4B7.6B.9B $7.4B8.5B.11B$6.4B9.4B3.7B.B2A$5.4B11.2B6.4B2.BA.A$4.4B12.3B4.B2A2B5. A$3.4B13.B2AB4.2A7.2A$2.4B15.2A!
Anivec wrote: June 13th, 2023, 6:14 pm New H-to-H by Mvr:Code: Select all
x = 49, y = 40, rule = LifeHistory 39.A$38.A.A$38.A.A$37.2A.3A$38.B4.A$36.B2AB3A$32.3B.B2A.A$31.6B$30.6B $31.7B6.A$30.8B5.A.A$24.15B4.A.A$23.17B2.2A.3A$23.17B3.B4.A$24.16B.B 2AB3A$23.16B2.B2A.A$19.B.21B$13.B.27B$8.13BC19B$6.D14BCBC19B$5.B3D12B 3C20B$6.DBD14BC20B$8.D35B$10.2B2.28B.B2A$15.26B2.BA.A$14.4B2.10B.9B6. A$13.4B7.6B.9B6.2A$12.4B8.5B.11B$11.4B9.4B3.7B.B2A$10.4B11.2B6.4B2.BA .A$9.4B12.3B4.B2A2B5.A$8.4B13.B2AB4.2A7.2A$7.4B15.2A$6.4B$5.4B$4.4B$ 3.4B$2.4B$.4B$4B!
Code: Select all
x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
=3
- b-engine
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Re: Thread for your miscellaneous posts and discussions
POV: Pro-AI vs Anti-AI
Also, as a person who is anti-AI, the source code is my continuation of INT Minesweeper is mostly wrote by myself (a human [citation needed]), although I'm aware that dl-rs might have used LLM to write the base.
- NNlk05
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Re: Thread for your miscellaneous posts and discussions
(Offtopic in main thread)B468S02357 wrote: June 17th, 2026, 3:37 pm I'm from idaho the land of the potatoes not russia
I really wonder where you got that from
It is because your used a language using the Russian alphabet (forgot the name) in your sandbox thread.
Code: Select all
x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
=3
- B468S02357
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Re: Thread for your miscellaneous posts and discussions
Edit: Oh yeah when i named my fuggler бабушка
Pretty much it was a funny name and twice or thrice i tried to learn russian
Check out my bird-brained biblioraphy if you're interested.
Big fan of crawler ships
Re: Thread for your miscellaneous posts and discussions
I wonder who is the earliest done that.Bullet51 wrote: June 24th, 2026, 4:50 am Someone has already realized Bad Apple in B3/S23: https://www.bilibili.com/video/BV1Js411S7nF/
It seems that 2020 is a period that everyone had their time to do their own thing. I even started to miss it.
Besides, is there one in other rules? Glimmering Garden, Sticky, and some other rules have screens, too.
- Anivec
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Re: Thread for your miscellaneous posts and discussions
Code: Select all
x = 14, y = 14, rule = B3/S23
12b2o$12bo$10bobo$bo8b2o$obo2bo$bo3b3o$8bo$5b2ob3o$6b2o3bo$4bo4b2o$4b
5o$8bo$6bo$6b2o!Code: Select all
#C This works perfectly fine:
x = 14, y = 11, rule = B3/S23
12b2o$12bo$10bobo$bo8b2o$obo2bo$bo3b3o$8bo$3b4ob3o$3bo2bo4bo$8b3o$7b2o
!Re: Thread for your miscellaneous posts and discussions
I think that's because you have many things else to do. like Deltarune chapter 5tommyaweosme wrote: June 26th, 2026, 10:40 pmi seem not to suffer with it, i can spend days or even weeks at a time without CA even crossing my mind. maybe there could be a few other factors contributing to that fact, but in general it's best not to assume something is true for every case.qqd wrote: June 25th, 2026, 10:34 am Life Worker Withdrawal Syndrome can be powerful:synperiplanar wrote: June 10th, 2026, 10:45 am ...
if you're into CA, you WILL come back to conwaylife.com eventually, whether you want to or not. i came back around a year after i had an "argument" because i found real life so boring without any fake Life to play.
As for me, I have a boring life, so I can even spend hours of time to explore B3-n6n/S1e2-a3-ae4w5q by hand.
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Re: Thread for your miscellaneous posts and discussions
Interesting! Could you share your rule with us here in the Forums? (Preferably in the Thread For Your Unrecognised CA.)KeychainPerson wrote: June 28th, 2026, 11:49 am This wiki will expand quite quickly once I find out how to make pages; I have been a Life Enthusiast for quite a while and have discovered quite a few things, including a rule that I call the Whopper Rule![]()
Please note that you have to make sure that the rule (or anything else) has to be notable enough for you to create an article about it in LifeWiki.
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
Re: Thread for your miscellaneous posts and discussions
Will there also be a CA simulating “General purpose calculator” in Life, and also can be programmed by something like APGsembly language? Say, “Pi calculator for kids”, “Spartan universal computer-constructor for kids”?confocaloid wrote: October 31st, 2024, 5:54 amI'm not sure about the specific ruletable; however, I think the idea of "toy constructions" deserves discussion and more serious exploration.islptng wrote: October 9th, 2024, 10:30 pmCode: Select all
#C 8c/78 Mini Orthogonoid in a 10-state Moore rule
How about a "0E0P metacell for kids", or "DOGun SaGaQR for kids", or "RCT for kids"?
- NNlk05
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Re: Thread for your miscellaneous posts and discussions
Seems possible. I'll leave it to someone better at ruletables then me, though.aengmore wrote: June 29th, 2026, 1:26 am Will there also be a CA simulating “General purpose calculator” in Life, and also can be programmed by something like APGsembly language? Say, “Pi calculator for kids”?
Code: Select all
x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
=3
Re: Thread for your miscellaneous posts and discussions
- I6_I6
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Re: Thread for your miscellaneous posts and discussions
I wondered that myself, too!aengmore wrote: June 29th, 2026, 4:39 am I wonder if we could realize a ternary computer with a special CA
There's this rule:
islptng wrote: July 16th, 2025, 7:42 amDiode, probably needs optimization:Code: Select all
#R TernaBlip ! @RULE TernaBlip Balanced Ternary Bliptile. By islptng Each cell behaves like a 3-input gate, following rules: 111->1 ttt->1 1t*->0 tt0->1 110->t t00->t 100->1 @COLORS 0 0 0 0 1 0 0 255 Wire (0) 2 0 255 255 Positive(1) 3 255 0 255 Negative(T) 4 255 255 0 Tail @TABLE n_states:5 neighborhood:vonNeumann symmetries:permute var a = {0,1,2,3,4} var b = a var c = a var d = a var i = {0,1,4} var j = i var k = i var l = i # 1tt/1t0/1t1 = 1 1 2,3,a,b 1 # ttt/111 = 0 1 2,2,2,a 2 1 3,3,3,a 2 # 110 = t 1 2,2,a,b 3 # tt0 = 1 1 3,3,a,b 2 # 100 = 1 1 2,i,j,k 2 # t00 = 1 1 3,i,j,k 3 # Default 2 a,b,c,d 4 3 a,b,c,d 4 4 a,b,c,d 1Very large crossover:Code: Select all
x = 25, y = 6, rule = TernaBlip 7.11A$7.A2.A2.A3.A$9A.2A.A.3A$7.2A.15A$7.2A4.A$8.6A!Code: Select all
x = 23, y = 19, rule = TernaBlip 9.A$9.A$9.A$9.A$9.2A$9.4A$9.A2.A$9.A.2A$7.3A.2A$23A$9.A2.2A$9.A3.A$9. A.3A$9.5A$13.A$13.A$13.A$13.A$13.A!
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
Re: Thread for your miscellaneous posts and discussions
Great minds think alike......
What a pity that it's shelved and no one gives full play to it
Re: Thread for your miscellaneous posts and discussions
- NNlk05
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Re: Thread for your miscellaneous posts and discussions
There's a rule called Maze.
Code: Select all
x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
=3
Re: Thread for your miscellaneous posts and discussions
I had this, a ternary version of NORworld, which is far better than that:
And a ternary version of JvN29:islptng wrote: December 22nd, 2024, 9:11 pm NORworld, but ternary.EDIT:Code: Select all
@RULE NORworld_Ternary @COLORS 0 0 0 0 1 255 0 0 2 0 0 255 3 0 255 0 @TABLE n_states:4 neighborhood:Moore symmetries:rotate4reflect var a = {0,1,2,3} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var w = {1,2,3} var x = w var y = w var z = w # Gate w,x,0,y,0,z,a,0,b,w 1,0,a,b,c,0,1,2,1,1 2,0,a,b,c,0,2,2,1,2 2,0,a,b,c,0,2,2,2,2 3,0,a,b,c,0,3,2,1,3 3,0,a,b,c,0,3,2,2,3 3,0,a,b,c,0,3,2,3,3 3,0,a,b,c,0,1,3,1,3 2,0,a,b,c,0,1,3,3,2 1,0,a,b,c,0,2,3,1,1 2,0,a,b,c,0,2,3,2,2 3,0,a,b,c,0,2,3,3,3 1,0,a,b,c,0,3,3,3,1 3,0,a,b,c,0,1,1,2,3 2,0,a,b,c,0,2,1,2,2 1,0,a,b,c,0,3,1,2,1 1,0,a,b,c,0,3,1,3,1 3,0,a,b,c,0,1,1,1,3 2,0,a,b,c,0,1,1,3,2 1,0,a,b,c,0,w,x,y,2 2,0,a,b,c,0,w,x,y,3 3,0,a,b,c,0,w,x,y,1 1,w,2,x,a,b,c,d,e,2 2,w,3,x,a,b,c,d,e,3 3,w,1,x,a,b,c,d,e,1 x,0,w,2,0,x,0,0,y,x 1,0,w,2,0,x,0,0,y,2 2,0,w,2,0,x,0,0,y,3 3,0,w,2,0,x,0,0,y,1 x,0,w,1,0,y,0,0,z,x x,0,w,3,0,y,0,0,z,x 1,0,2,0,a,b,c,d,e,2 2,0,3,0,a,b,c,d,e,3 3,0,1,0,a,b,c,d,e,1 1,a,b,c,d,e,0,2,0,2 2,a,b,c,d,e,0,3,0,3 3,a,b,c,d,e,0,1,0,1
dual-rail 3-trit decoder:Code: Select all
x = 49, y = 385, rule = NORworld_Ternary 11.A2.A3.A6.B2.B3.B$11.A2.A3.A6.B2.B3.B$11.A2.A3.A6.B2.B3.B$11.A2.A3. A6.B2.B3.B$11.A2.A3.A6.B2.B3.B$11.A2.A3.A6.B2.B3.B$11.A2.A3.A6.B2.B3. B$11.A2.A3.A3.BCB.2B2.BCB$11.A2.A3.A4.B2.2B3.B$11.A2.A3.A4.B.B2.2B2.B 3.B$11.A2.A3.A4.B.B3.2B2.B2.AB2A$11.A2.A3.A4.B.CB.2B.2B.B.B.C$3.C.2C 4.A2.A3.A4.B.B.B3.2B.2B3.10C$2C.C2.C.BCA.2A2.BCA4.B3.B2.B2.2B$3.C.2C 2.A2.2A3.A5.B3.B3.B$9.A.A2.2A2.A3.B4.B3.B2.2A3.10B$9.A.A3.BA2.A2.B.A 2.B.A2.BA2.A.B$9.A.CA.2A.2A.A.BA.A.BA.A.AB2.AC2A$9.A.B.A3.2A.B2AB2.2A B2.A2.B.B$9.A4.A.A2.2A3.B4.B3.B$10.A3.A2.A7.B2.B3.B$11.A2.A3.A3.BCB. 2B2.ACB$11.A2.A3.A4.B2.2B3.A$11.A2.A3.A4.B.B2.2B2.A3.B$11.A2.A3.A4.B. 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islptng wrote: November 22nd, 2024, 2:35 amCode: Select all
x = 132, y = 101, rule = TernaryJvN60 pS3.pS.pS73.2pS2.pS21.pS$pS3.pS7.pS3.pS63.pS.pS23.pS$pS.pS.pS.pS.2pS. pS.pS.pS64.pS.pS.pS2.2pS.2pS.pS3.pS2.2pS3.2pS$pS.pS.pS.pS.pS2.2pS3.pS 63.pS.pS.pS.pS.pS.pS.pS.pS.pS.pS.pS.pS.pS.pS$.pS.pS2.pS.pS3.2pS.pS64. 2pS2.pS2.2pS.pS.pS.pS2.pS2.pS.pS2.2pS2$85.R$85.R$.pS13.2pS13.pS13.pS 40.J7.2pS$2pS4.K2.H4.pS12.pS.3pS11.3pS39.N6.pS11.pS2.pS10.pS$.pS6.I.G 3.pS4.pS2.2pS2.pS3.pS2.2pS.pS.pS2.pS2.pS2.pS2.2pS29.KGKGpS4G2.pS3.2pS 2.pS2.pS2.pS3.pS2.pS.pS.pS.pS.2pS$.pS4.O2.J4.pS3.pS.pS.pS.pS2.pS2.pS 2.pS2.pS.pS.pS3.pS.pS.pS.pS34.J6.pS3.pS2.pS.pS2.pS2.pS.pS.pS.pS.pS.2pS 2.pS$.pS13.2pS2.pS2.pS.pS.pS3.pS2.pS3.2pS2.pS2.pS2.pS2.pS34.J7.2pS.pS 3.pS2.pS2.pS3.pS3.pS3.2pS.pS$85.J$85.J2$2pS12.pS11.pS7.2pS6.pS50.2pS 5.pS.pS2.pS2.pS$2.pS3.W2.T4.pS8.2pS8.pS7.3pS2.pS45.pS7.pS3.6pS2.pS$.pS 6.U.S3.pS4.pS2.pS.pS.pS2.pS3.pS.pS2.2pS2.pS2.pS.pS45.pS2.2pS2.pS.pS2. pS2.pS2.pS.pS.2pS$pS5.pC2.V4.pS3.pS.pS2.2pS.pS.pS4.pS.pS.pS.pS2.pS2. 2pS34.KGKOpS4G4.pS.pS.pS.pS.pS2.pS2.pS2.2pS2.pS$3pS11.3pS2.pS4.pS.pS 2.pS4.2pS2.2pS2.pS3.2pS37.J6.2pS2.2pS2.pS.pS2.pS2.pS3.2pS.pS$22.2pS 61.J10.pS$85.J$85.J$2pS12.2pS10.pS13.pS$2.pS3.pK2.pH4.pS.pS2.pS3.pS. 3pS11.3pS$.pS6.pI.pG3.pS.pS.pS.pS.pS3.pS2.2pS.pS.pS2.pS2.pS2.pS2.2pS$ 2.pS3.pO2.pJ4.pS.pS.2pS3.pS2.pS2.pS2.pS.pS.pS3.pS.pS.pS.pS$2pS12.2pS 3.2pS.pS3.pS2.pS3.2pS2.pS2.pS2.pS2.pS20$.2pS13.pS13.pS13.2pS10.pS13.pS 25.pS11.pS$pS12.pS.3pS11.3pS8.pS3.pS.pS2.pS3.pS.3pS11.3pS24.pS8.2pS$pS 4.pS2.2pS2.pS3.pS2.2pS.pS.pS2.pS2.pS4.pS.pS.pS4.pS.pS.pS.pS.pS3.pS2. 2pS.pS.pS2.pS2.pS25.pS4.pS2.pS.pS.pS2.pS$pS3.pS.pS.pS.pS2.pS2.pS2.pS 2.pS.pS.pS3.pS4.pS.pS2.pS3.pS.pS.2pS3.pS2.pS2.pS2.pS.pS.pS3.pS25.pS3. pS.pS2.2pS.pS.pS$.2pS2.pS2.pS.pS.pS3.pS2.pS3.2pS2.pS2.pS5.pS2.pS4.2pS 3.2pS.pS3.pS2.pS3.2pS2.pS2.pS25.3pS2.pS4.pS.pS2.pS$104.2pS4$112.3pS6. 2pS8.pS$113.pS7.pS.pS2.pS4.pS$G2.2GK10.S2.O2K10.pG2.2GO16.pKG6.pKS6.K pG24.G2KGOGS6G4.pS2.pS4.2pS2.pS.pS2.2pS$113.pS.pS.pS3.pS.pS.2pS2.pS.pS $113.pS2.pS4.pS.pS2.2pS2.2pS2$H2.OGK10.T2.2OK10.pH2.KGO16.pKH6.pKT6.K pH3$113.pS2.2pS2.2pS$I2.G2K10.U2.GOK10.pI2.G2O16.pKI6.pKU6.KpI40.pS.pS .pS.pS.pS.pS$96.G2K2OGS6G3.3pS.pS.pS.pS.pS$102.H9.pS.pS.pS.pS.pS.pS$ 102.L9.pS.pS.pS.pS.2pS$J2.KGK10.V2.KOK10.pJ2.OGO16.pKJ6.pKV6.KpJ30.H$ 102.H$102.L$102.H$pS2.3K48.pKpS16$32.2G3KGJ25.GOG2OGJ$GKGOGpSJ31.7G 25.S5G$5.7G20.2GKGOGH25.G2KO2GH3$3pS17.pS11.2pS6.pS6.pS17.pS.pS$.pS 11.pS5.3pS10.pS.pS4.3pS4.3pS2.pS12.pS.pS.pS$.pS2.2pS2.pS.pS.pS.pS.2pS 2.pS11.2pS3.pS2.pS2.2pS2.pS2.pS.pS11.pS.pS.pS2.2pS.pS.pS$.pS2.pS.pS.pS .pS.2pS2.pS3.pS11.pS.pS.pS.pS.pS.pS.pS2.pS2.2pS12.pS.pS.pS.pS.pS2.pS$ 3pS.pS.pS2.pS3.2pS.pS3.pS11.pS.pS2.pS2.pS2.2pS2.pS3.2pS11.pS.pS.pS2. 2pS.pS.pS! [[ ICONS ]]
Asperger, ISTP, using a Dvorak keyboard.
I love my new school life.
- NNlk05
- Posts: 597
- Joined: January 14th, 2026, 8:42 pm
- Location: Exploring in the Jungle of the INT Rulespace
- Contact:
Re: Thread for your miscellaneous posts and discussions
The maze made by B3/S12-k3-k4-tc5-ke should be solvable.aengmore wrote: June 29th, 2026, 5:55 amI mean, a “solvable” maze, which has an entrance and a goal, and a route from the entrance to the goal
Code: Select all
x = 64, y = 64, rule = B3/S12-k3-k4-tc5-ke
!
[[ RANDOMIZE ]]
Code: Select all
x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
=3