New rule:
B2ci3ac45n78/S02i3ak678
From 1 hour of C1 soups I got:
Code:
Select all
x = 3, y = 4, rule = B2ci3ac45n78/S02i3ak678
obo2$2bo$bo!
This P8
Two of them can interact in tons of ways, see
b2ci3ac45n78s02i3ak678/C1/xp8
Two of them hassling a dot, the most common SL
Code: Select all
x = 7, y = 10, rule = B2ci3ac45n78/S02i3ak678
2bo$b2o$3o$bo3$3bobo$4bo2$4bobo!
Diddo, but P16 this time
Code: Select all
x = 6, y = 5, rule = B2ci3ac45n78/S02i3ak678
obo2bo2$2bobo$bo$4bo!
Arrow spaceship that flys the way it points
Code: Select all
x = 5, y = 6, rule = B2ci3ac45n78/S02i3ak678
2bo$b3o$o3bo$2bo$2bo$2bo!
Code: Select all
x = 3, y = 10, rule = B2ci3ac45n78/S02i3ak678
bo$3o$obo2$obo$3o$bo3$2bo!
Dot puffer that looks quite like BLSE (DLSE?)
Another dot puffer
Code: Select all
x = 9, y = 6, rule = B2ci3ac45n78/S02i3ak678
obo3bobo$3b3o$obo3bo$7bo2$7bo!
Update:
A new P2 found in C4_4
Code: Select all
x = 8, y = 8, rule = B2ci3ac45n78/S02i3ak678
2bobo$3b3o$b5obo$7o$b7o$ob5o$2b3o$3bobo!
Four P8's hassling a blocks
Code: Select all
x = 12, y = 12, rule = B2ci3ac45n78/S02i3ak678
6b3o$5b3o$6bo$o$2o$3o2b2o3bo$bo3b2o2b3o$10b2o$11bo$5bo$4b3o$3b3o!
Hassling four dots
Code: Select all
x = 10, y = 10, rule = B2ci3ac45n78/S02i3ak678
obo6bo$6bo$2bobo2bobo$bo$7bo$2bo$8bo$obo2bobo$3bo$o6bobo!
Diddo, but different
Code: Select all
x = 12, y = 12, rule = B2ci3ac45n78/S02i3ak678
6bobo2$3bo4bo$obo4bobo$3bo$o$11bo$8bo$2bobo4bobo$3bo4bo2$3bobo!
Another update:
New p7:
Code: Select all
x = 14, y = 14, rule = B2ci3ac45n78/S02i3ak678
5bo2bo$bo10bo$5bo2bo3$obo8bobo3$obo8bobo3$5bo2bo$bo10bo$5bo2bo!
P14:
Code: Select all
x = 9, y = 8, rule = B2ci3ac45n78/S02i3ak678
obo3bobo2$2bo3bo$bo5bo$bo5bo$2bo3bo2$obo3bobo!
Update:
New p3:
Code: Select all
x = 10, y = 10, rule = B2ci3ac45n78/S02i3ak678
4b2o$4b2o$2b6o$2b2o2b2o$3ob2ob3o$3ob2ob3o$2b2o2b2o$2b6o$4b2o$4b2o!
2c/8 ship:
Code: Select all
x = 6, y = 16, rule = B2ci3ac45n78/S02i3ak678
2bo2$o2bo2$3bobo2$3bo$bo$bo$3bo2$3bobo2$o2bo2$2bo!