A 4-object factory - Beacon, block, beehive, and edgy tub
Code:
Select all
x = 39, y = 51, rule = B3/S23
19b2o$19b2o7$35bo$34bobo$34bobo$33b2ob2o$37bo$33b2obo$33b2obobo$37b2o
10$26b2o$26bo$2o25b3o$bo27bo$bobo$2b2o16b2o$20b2o4$20b2o$20b2o$2bo$2b
obo$2b3o$4bo9$13b2o$13b2o!
Remove the block (suppresses beehive) and there are paradoxically only 3 objects produced
Code:
Select all
x = 39, y = 51, rule = B3/S23
19b2o8$35bo$34bobo$34bobo$33b2ob2o$37bo$33b2obo$33b2obobo$37b2o10$26b
2o$26bo$2o25b3o$bo27bo$bobo$2b2o16b2o$20b2o4$20b2o$20b2o$2bo$2bobo$2b
3o$4bo9$13b2o$13b2o!
EDIT: and naturally eating that beacon is going to cost you double
Code:
Select all
x = 41, y = 51, rule = B3/S23
19b2o$19b2o7$35bo$34bobo$34bobo$33b2ob2o$37bo$33b2obo$33b2obobo$37b2o
5$34b2o$33bobo$33b2o4b2o$38bobo$38b2o$26b2o8b2o$26bo8bobo$2o25b3o5b2o
$bo27bo$bobo$2b2o16b2o$20b2o4$20b2o$20b2o$2bo$2bobo$2b3o$4bo9$13b2o$13b
2o!
Only Block and Blinker output
Code:
Select all
x = 41, y = 43, rule = B3/S23
35bo$34bobo$34bobo$33b2ob2o$37bo$33b2obo$33b2obobo$37b2o5$34b2o$33bob
o$33b2o4b2o$38bobo$38b2o$26b2o8b2o$26bo8bobo$2o25b3o5b2o$bo27bo$bobo$
2b2o16b2o$20b2o4$20b2o$20b2o$2bo$2bobo$2b3o$4bo9$13b2o$13b2o!
EDIT 2: Only tub & beehive
Code:
Select all
x = 66, y = 67, rule = B3/S23
44b2o$44b2o7$60bo$59bobo$59bobo$58b2ob2o$62bo$58b2obo$58b2obobo$62b2o
5$59b2o$58bobo$58b2o4b2o$63bobo$63b2o$51b2o8b2o$51bo8bobo$25b2o25b3o5b
2o$26bo27bo$26bobo$27b2o16b2o$45b2o4$45b2o$45b2o$27bo$27bobo$27b3o$29b
o5$4b2o$4bobo2b2o$bo4bo3bo$b5ob3o$5bobo30b2o$b3obobo13b2o15b2o$o2bob2o
14bo$2o17bobo$19b2o$7bo$6bobo$5bo2bo$6b2o2$3b2o13b2o$2bobo13bo$2bo12b
2obo$b2o4b2o6b2obob2o$8bo10bobo$5b3o3b2obob2obo$5bo5bob2obo2bo$17b2o!
EDIT 3: Singular beehive
Code:
Select all
x = 66, y = 71, rule = B3/S23
32b2o$33bo$33bobo$34b2o$45b2o$45b2o7$60bo$59bobo$59bobo$58b2ob2o$62bo
$58b2obo$58b2obobo$62b2o5$59b2o$58bobo$58b2o4b2o$63bobo$63b2o$51b2o8b
2o$51bo8bobo$25b2o25b3o5b2o$26bo27bo$26bobo$27b2o16b2o$45b2o4$45b2o$45b
2o$27bo$27bobo$27b3o$29bo5$4b2o$4bobo2b2o$bo4bo3bo$b5ob3o$5bobo30b2o$
b3obobo13b2o15b2o$o2bob2o14bo$2o17bobo$19b2o$7bo$6bobo$5bo2bo$6b2o2$3b
2o13b2o$2bobo13bo$2bo12b2obo$b2o4b2o6b2obob2o$8bo10bobo$5b3o3b2obob2o
bo$5bo5bob2obo2bo$17b2o!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.
Pseudastur albicollis