Execution of Old Guns by Variable-Speed Firing Squad

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
WhiteHawk
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

jeremydover wrote: February 20th, 2026, 4:31 pm With stator reductions being accepted by Catagolue, I've run my stator minimization code against all of the guntrues up to about 180, and then some sporadic periods thereafter. I've uploaded all of the following improvements, with the number of stator cells reduced:
Reduced a couple of those
guntrue_125 - 1 cell

Code: Select all

x = 64, y = 56, rule = B3/S23
20b2o13bo$19bobo11b3o$13b2o3bo13bo$13bobobob2o11b2o$15bobobo2bo$15bob
2obo7bo$13b2o3bobo2bo3bobo$15bobo2bobo3bo2bo$13b2obo4bo5b2o$12bo$11bo
bo$12bo8$2b2o$3bo$3bobo$4b2o36bo$41b2o$12bobo26bobo$8b2ob3o$7bo2b2obo
$8bobo$9bo44b2o$2b2o36bo13b2o$bo2bo35b3o$bobo2b2o18b2o15bo$2ob2ob5o15b
o15b2o$o7b3o16bo35bo$b4ob2o18b2o33b3o$6b2o52bo$3bo2bo5b2o47bo$3b3o3bo
3bo46b2o$6b4o3bob2o42bo$5bo8bo2bo41b5o$6b2o7b2o46bo$8bo50b2o$8bo51bo$
6b2o22b3o26bo$5bo8b2o11b2o2bo27b2o$6b4o4bo12bobo$4bobo3bo4bo23bo3b2o9b
o$3bobo3b2o3b2o22bobo3bo6bobobo2bo$3bo6b2obo2b2o19bobo3bo5b3obob4o$2o
bo7bobo2bo16b2obobo3bo5bo5bo$bobo12b2ob2o12b2obo2b4obo3b2o6bo$bobob2o
3b2obo2bo20bobo3bobo9b2o$2bobo2bobobobo2b2o15b2ob2o2bo2bobo$4bo2b2obo
3b2o12bo5bobo2b2o3bo$3bo6bob2o2b4o9bo4bobo$3b2o5b2obo2bo2bo7b3o5bo!
guntrue_185 - 3 more cells

Code: Select all

x = 61, y = 51, rule = B3/S23
28bo11b2o$27bobo10b2o$19bo3b2o2bobo$18bobo2bo2b2ob2o$7b2o9bobo3bobo$7b
o6b2o3bob4o2bob2o$9bo5bo5bo3bobob2o$5b4obob3o5bo3bobo$5bo2bobobo6bo3b
obo$9bo9b2o3bo$35b2o$3b2o30b2o$4bo26b2o20bo$3bo26bo2bo17b3o$3b2o25bo2b
o16bo$o30bobo13b2o2bo$5o41bo2b3o$4bo42bo6b2o$2b2o44b3obo2bo$2bo47bob3o
$3bo$3o33b2o13b2o$o35bo14b2o$20b2o15b3o$20bo19bo$21b3o15b2o$8b2o14bo35b
o$8b2o13b2o33b3o$57bo$6b3obo47bo$5bo2bob3o44b2o$5b2o6bo42bo$9b3o2bo41b
5o$8bo3b2o13bobo30bo$7bob2o16bo2bo25b2o$7bobo17bo2bo26bo$6b2obo18b2o26b
o$10b2o12b2o30b2o$12bo11b2o$10b2obo22bo3b2o9bo$5b2o2bo3bo21bobo3bo6bo
bobo2bo$5b2ob3o2b2o19bobo3bo5b3obob4o$15bo14b2obobo3bo5bo5bo$14b3o13b
2obo2b4obo3b2o6bo$15bo18bobo3bobo9b2o$5b2ob3o2b2o15b2ob2o2bo2bobo$5b2o
2bo3bo17bobo2b2o3bo$10b2obo17bobo$12bo14bo4bo$12bobo13bo$13b2o11b3o!
EDIT:
jeremydover wrote: February 20th, 2026, 4:31 pm guntrue_75 - 3 cells
broken BB means that updated population can't be updated
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by I6_I6 »

jeremydover wrote: February 20th, 2026, 4:31 pm With stator reductions being accepted by Catagolue, I've run my stator minimization code against all of the guntrues up to about 180, and then some sporadic periods thereafter. I've uploaded all of the following improvements, with the number of stator cells reduced:
...
Nice! I'll work on updating the LifeWiki articles for some of those guns.
Here's a population reduction to the p14 glider gun by combining the old and new versions (the new version had an unnecessarily weld between the 42P14 and p7 pipsquirter):

Code: Select all

x = 72, y = 60, rule = B3/S23
38b2o3bo2bo2bo$38bo2b3o2b6o4b2o$39b2o3b2o6bo3bo$26b2o5bo2bo5b2o2b2o2b
2obo3bo2b2o$26bo6b7o3bo2bobo2bob4obo2bo$4b2o21bo12b3o4b2o2bo4bob2o$4b
obo4b2o3b2o6b4o2bo4b3ob2o2b4o4bo3b2obo$7bo3b2o2bobo6bo3b3o3bo3bobobo4b
6o3bobobo2bo$2o3b2obo6bobob2ob2o3bo5bob4obobob2o8bobo3b4o$bo2bobob7ob
obobobo5b6obobo2bo2bobob6obobo$o3bo2bo8bo3bo2bo4bo6bo2bo2b2o3b2o5b2ob
6o$4obo2b6o2b2ob6o5b5o3b2o10b2o3bo5bo$5b3o4bo2b3obo4bo8bo5bob2o7bo4bo
b4o$2o3bobobo4bo5bob2o10b2obobobobo7bo4bobo$o4bobobob10obo4bo6bo3bobo
2bo6b2o$b3ob2o2bo12bo3bobo5bo3bobobo$4bo4b4o2b2o2b2obob3obo4b5o3bo$b2o
bo7bo2bo4bo2bo4b2o2b5o$bobo7bo4bo3bo3b4o2bo5bo$10bob4o2b2ob3o4b2o5bo$
11bo4b2obobo3b2obobo3b2o4b2o$12b3obo9bobo2b2obo3bo2bo$14bo2b4o4bo2bo4b
o4b3o$15b2o4bo4b3ob3obo$17b5o7bob2o3b3o$17bob4o3b2obo4b2o3bo$4b2o8b2o
bo5bobobob2o4bo3bo$5bo8bo2bo2bo2bobo3bo2b2o3bob2o$5bobo7b2o2bobobo2bo
2bo6b2o3bo$6b3ob2o5b5ob3o2b2obo6b3o3b2o$8b2obo5bo4bo7b2obo4bo5bo2b2o$
8b3o7b3obob6o2b2o11bobo$4b2o3bo10bobobo9b2o8b2obo2b2o10b2o$4bo2bobo17b
2obo2bobo7bo3bobobo10bobob2o$6b2obo2bo8b3o3bo4bo2bo6b3ob2obo14bobobob
2o$10b2o16bo3bo2b2ob2o23b2o3bobo$29b2ob2o6bo5b2o4b2ob2o7bo3bo2bo$22bo
9b2o3bo2bo4b3o3b6o2b2o2bo5b2o$21b3o13bo2bo3bo13bo5b5o$11b2o7b5o12b2ob
o3b2o4bobo2bobo3bo6bo$11b2o6b2o3b2o4bo7bobo3bo3bobob2obob11o$10bo8b2o
b3o3bobo7bobobobobobobo14bo$9b3o8b4o5b2o8bobob2ob2o2bobob5o2b2o$19bo2b
o10bo7bo3bo4bob2o5bo2bo$34bo5b2o3bob3o5b2o2b2o$14b3o7bo7b3o11b2o8bo$15b
o7bobo28bo$13b2o9bo12bo16b2o$13b2o20bobo$36b2o$40bo$41bo$14b2o23b3o$14b
obo$15b2o27bo$42bobo$12b2o29b2o$13bo33bo$10b3o35bo$10bo35b3o!
Edit: The p25 reduction seems to be known, see here.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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WhiteHawk
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

guntrue_6930 reduced (3127 -> 2480)

Code: Select all

x = 62, y = 40, rule = B3/S23
45bob2obobo$45b2obob2obo$42bo5bo4b3o$41bobo4bob2o4bo$41bobo3b2obob4o$
40b2ob2obo5bo$39bo5b5obo2b4o$40b3ob2o4bobobo2bo$42bobob8o$50b3o$58b2o
$57bo2bo$36b2o19b2obo$37bo5bo16b2o$37bobo3b2o12b2o2bo$38b2o3b3o2b3o5b
o2b2o$18bo26b5o5bob2o$18b3o25bo9bo2b2o$21bo22bo13bo2bo$8bo11b2o20bo7b
o8b2o$9b2o31bo4b2obo$7b2o39b3o$9bo34bobob2o$12bo20b2o9bo$13bo19b2o10b
ob2o$8b2o36b3o$7b3o$8b5o$9bo2bo$10b3o11b2o$24b3o$2o23b2o$o2bob2o18b2o
b2o$b3obobo19bo$5bobo$3b2obo10b2o12b2o$2bobobobo9bo12bobo$3bo3b2o6b3o
8bo6bo19bo$15bo10bo6b2o19bo$26bo25b3o!
Previous gun for reference

Code: Select all

x = 59, y = 52, rule = B3/S23
15b2o$2o12bo2bo$bo13b2o$bobo24b2o$2b2o24bo3b2o$8bo12bo8bo2bo$7bobo10b
obo6b3o2b2o$8bo11bobo9b2o2bo$2b2o17bo7b3o2bobo$bobo25bo2b2obob2o$bo28b
2o3bo2bo$2o31b2ob2o$34bobo10bo$33bo2bo10bo$8b2o24b2o10b3o$8bo4b2o24b2o
$9bo3b2o23bobo$10bo27bo3bo3b3o$8bob5o24b4o4bo$7bobo4bo8bo23bo$7bobo2b
o9bobo22bo$8bo3b2o8bobo14b4o4bo$23bo14bo3bo3b3o$18b2o13b2o3bobo$17bob
o13bobo3b2o$17bo15bo12b3o$16b2o29bo$12bo34bo$12b3o36b2o4b2o$15bo35bob
o2bobo$14b2o37bo2bo$34b2o16bo4bo$5b2o25b3obo15bo4bo$4bobo24bo4bo15bo4b
o$4bo27b3ob2o16b2o$b2obo29b2o2bo$2bobob2o29b3o5bo$2bobob2o29b3o4bob2o
$b2obo7b2o20b2o2bo4b2ob5o$bo2b4o3bo2bo7b2o7b2obob2o5b2o$2b2o3bo4b2o8b
obo6b2obobo7bobo$4b2o18bo4bo2bobobo8b3o3bo$4bo19b2o3b3o3bo10b2ob3o$6b
o25b3o15bo$5b2o24bo$31b2o$38b2o$37bobo$37bo9b2o$25bo10b2o9bo$26bo21b3o
$24b3o23bo!
EDIT: Not my reduction, but the p55 helped finally get rid of the last period below 1000 with an overdensified BB - guntrue_660 (BB now down to 1680 cells)

Population reduction to this new gun

Code: Select all

x = 38, y = 40, rule = B3/S23
25b2o$23b3obo$16bo5bo4b3o$15bobo4bob2o4bo$15bobo3b2obob4o$14b2ob2o5bo
bo$13bo7b6ob4o$14b3obo9bo2bo$16bobob3o$21b2o4bo$25bo6b2o$31bo2bo$10b2o
19b2obo$11bo5b2o15b2o$11bobo2bo2bo3bo7b2o3bo$5bo6b2o3bo6bo5bo2b3o$2ob
3o18bo4bob2o$ob3o15bobo7bo2bo$b2o29b2o$17bo5bo$4bob2o13b2ob2o$3b2obob
o15bo$bo5bo11bob2obo$2b2obo12bobo2bo$3b4o12bo2bo$9b2o9bobo$2bo5b3o3bo
6bo8b8o$bobo4b3o19bob4obo$2bo6b2o19b8o$10b2o$5b2o4bo$5bo$3b2o2bo22bo6b
o$2bo2b3o24bo2bo$2b2o6bob2o18bo2bo$7b4ob2o18bo2bo$7bo22bo6bo$8b3ob2o13b
o$10b2o2bo13bo$13b2o11b3o!
Reduction to guntrue_440 (1840 -> 1440)

Code: Select all

x = 36, y = 40, rule = B3/S23
25b2o$23b3obo$16bo5bo4b3o$15bobo4bob2o4bo$15bobo3b2obob4o$14b2ob2o5bo
bo$13bo7b6ob4o$14b3obo9bo2bo$16bobob3o$21b2o4bo$25bo6b2o$31bo2bo$10b2o
19b2obo$11bo5b2o15b2o$11bobo2bo2bo3bo7b2o2bo$5bo6b2o3bo6bo5bo2b2o$2ob
3o18bo4bob2o$ob3o15bobo7bo2b2o$b2o29bo2bo$17bo5bo9b2o$4bob2o13b2ob2o$
3b2obobo15bo$bo5bo11bob2obo$2b2obo12bobo2bo$3b4o12bo2bo$9b2o9bobo$2bo
5b3o3bo6bo7b2o$bobo4b3o18b2o$2bo6b2o$10b2o$5b2o4bo17b3o$5bo24b2o$3b2o
2bo19b2o$2bo2b3o19b3o$2b2o6bob2o14bobo$7b4ob2o15b2o$7bo$8b3ob2o13bo$10b
2o2bo13bo$13b2o11b3o!
EDIT 2: Reduction to guntrue_1485 (3520 -> 2655) - Better weld?

Code: Select all

x = 59, y = 45, rule = B3/S23
19b2o26b2o$19bobo3b2o19bo2bo$20bo3bob2o15bo2bob2o$24bo3bo13bobobo11bo
$14b3o6bo3bo15bo2bo9b3o$23bo22b2o3b2o2bo$13bo3bo6b2o25bo4bo$13bo3bo4b
obo16bo9bob4o$23bo17b3o4bo2bo$14b3o6bo5b2o13bo2bobo3b2o$29b2o12b2o3bo
5bo$23bo30bobo$14b3o6bo31b2o$22bobo$13bo3bo5b3o6bo$13bo3bo5b3o6b3o$23b
o11bo$14b3o5b3o2bo6b2o8b3o$46bo$21bo22b3o$22bo3bo$23b3o4$11bo25b3o$11b
3o23bo$14bo22b3o8b2o$13b2o33bo$49b3o$4b2o45bo$3bobo$3bo23b2o$2ob2o22b
obo$bobobo3bo19bo5bo3b2o$bobob2o3bo18b2o3bobo2bo$2obo7b2o19bo2bo4b3o$
o2b4o2bob2o8b2o4b4obo9bo$b2o2bo4b2o9bobo3bo4bo$3b2o18bo4bo2b2o3b2o$3b
o19bob3o9bo2bo$5bo18b2o11bobobo$4b2o13bo14b2obo2bo$20bo13bo2bo$18b3o14b
2o!
guntrue_495 (2160 -> 2112) and multiples also get reduced, though guntrue_990 may have an alternate option using the p25 gun catalyst

Additional reductions
guntrue_1980 (3025 -> 2915)
guntrue_1320 (BROKEN 1886 (1978) -> 1848)
guntrue_3960 (3318 -> 2915) - used a GGG reaction
guntrue_5940 (3752 -> 3657)
guntrue_2576 (2162 -> 2115)
Last edited by WhiteHawk on March 5th, 2026, 2:15 pm, edited 4 times in total.
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by Entity Valkyrie 2 »

WhiteHawk wrote: March 3rd, 2026, 6:58 pm EDIT 2: Reduction to guntrue_1485 (3520 -> 2655) - Better weld?

Code: Select all

x = 59, y = 45, rule = B3/S23
19b2o26b2o$19bobo3b2o19bo2bo$20bo3bob2o15bo2bob2o$24bo3bo13bobobo11bo
$14b3o6bo3bo15bo2bo9b3o$23bo22b2o3b2o2bo$13bo3bo6b2o25bo4bo$13bo3bo4b
obo16bo9bob4o$23bo17b3o4bo2bo$14b3o6bo5b2o13bo2bobo3b2o$29b2o12b2o3bo
5bo$23bo30bobo$14b3o6bo31b2o$22bobo$13bo3bo5b3o6bo$13bo3bo5b3o6b3o$23b
o11bo$14b3o5b3o2bo6b2o8b3o$46bo$21bo22b3o$22bo3bo$23b3o4$11bo25b3o$11b
3o23bo$14bo22b3o8b2o$13b2o33bo$49b3o$4b2o45bo$3bobo$3bo23b2o$2ob2o22b
obo$bobobo3bo19bo5bo3b2o$bobob2o3bo18b2o3bobo2bo$2obo7b2o19bo2bo4b3o$
o2b4o2bob2o8b2o4b4obo9bo$b2o2bo4b2o9bobo3bo4bo$3b2o18bo4bo2b2o3b2o$3b
o19bob3o9bo2bo$5bo18b2o11bobobo$4b2o13bo14b2obo2bo$20bo13bo2bo$18b3o14b
2o!
Reduction:

Code: Select all

x = 58, y = 45, rule = B3/S23
18b2o26b2o$18bobo24bo2bo$19bo22bo2bob2o$14bo26bobobo$14bo27bo2bo9b2o$
45b2o2b3o2bo2bo$14bo37bo2b2o$13bobo24bo10bob2o$22bo17b3o4bob2obo2b2o$
13b3o5bobo4b2o13bo2bobo3b2obo$24bo3b2o12b2o3bo5bobo$21bobo29bob2o$13b
3o6bo29b2obo$55bo$13bobo15bo23b2o$14bo16b3o$34bo$14bo18b2o8bo$14bo29b
2o$39bo4bo$32b2o5bo3b3o$32b2o$35b2o8b2o$48b2o$11bo24b3o3bo5b2o$11b3o
23bo4bo$14bo21b2o$13b2o23bo8b2o$47bo$4b2o42b3o$3bobo44bo$3bo$2obo24b2o
$bobob2o5b2o10b2o2bo$bobob2o5b2o10bobobo5bo3b2o$2obo22bob2o3bobo2bo$o
2b4o14b2o2b2o2bob2obo4b3o$b2o3bo14bobo3b2obo10bo$3b2o18b2obo2bo$3bo19b
o3bo2b3o2b2o$5bo18b3o9bo2bo$4b2o30bobobo$26b3o4b2obo2bo$26bo2bo3bo2bo$
27b2o5b2o!
Bx222 IS MY WORST ENEMY.

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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by ElijahKen »

Entity Valkyrie 2 wrote: March 5th, 2026, 7:58 am
WhiteHawk wrote: March 3rd, 2026, 6:58 pm EDIT 2: Reduction to guntrue_1485 (3520 -> 2655) - Better weld?
Reduction:

Code: Select all

x = 58, y = 45, rule = B3/S23
18b2o26b2o$18bobo24bo2bo$19bo22bo2bob2o$14bo26bobobo$14bo27bo2bo9b2o$
45b2o2b3o2bo2bo$14bo37bo2b2o$13bobo24bo10bob2o$22bo17b3o4bob2obo2b2o$
13b3o5bobo4b2o13bo2bobo3b2obo$24bo3b2o12b2o3bo5bobo$21bobo29bob2o$13b
3o6bo29b2obo$55bo$13bobo15bo23b2o$14bo16b3o$34bo$14bo18b2o8bo$14bo29b
2o$39bo4bo$32b2o5bo3b3o$32b2o$35b2o8b2o$48b2o$11bo24b3o3bo5b2o$11b3o
23bo4bo$14bo21b2o$13b2o23bo8b2o$47bo$4b2o42b3o$3bobo44bo$3bo$2obo24b2o
$bobob2o5b2o10b2o2bo$bobob2o5b2o10bobobo5bo3b2o$2obo22bob2o3bobo2bo$o
2b4o14b2o2b2o2bob2obo4b3o$b2o3bo14bobo3b2obo10bo$3b2o18b2obo2bo$3bo19b
o3bo2b3o2b2o$5bo18b3o9bo2bo$4b2o30bobobo$26b3o4b2obo2bo$26bo2bo3bo2bo$
27b2o5b2o!
Another reduction (2565):

Code: Select all

x = 57, y = 45, rule = B3/S23
17b2o26b2o$17bobo24bo2bo$18bo22bo2bob2o$13bo26bobobo$13bo27bo2bo9b2o$
44b2o2b3o2bo2bo$13bo37bo2b2o$12bobo24bo10bob2o$21bo17b3o4bob2obo2b2o$
12b3o5bobo4b2o13bo2bobo3b2obo$23bo3b2o12b2o3bo5bobo$20bobo29bob2o$12b
3o6bo29b2obo$54bo$12bobo15bo23b2o$13bo16b3o$33bo$13bo18b2o8bo$13bo29b
2o$38bo4bo$31b2o5bo3b3o$31b2o$34b2o8b2o$11bo35b2o$11b3o21b3o3bo5b2o$14b
o21bo4bo$13b2o20b2o$37bo8b2o$4b2o40bo$3bobo41b3o$3bo45bo$2obo20b2o$bo
bob2o5b2o10bo2b2o$bobob2o5b2o11bobo$2obo20b2obo5bo3b2o$o2b4o14b2o4b2o
3bobo2bo$b2o3bo14bob3o2bob2obo4b3o$3b2o18bo2b2obo10bo$3bo19bobo2bo$5b
o18bobo2b3o2b2o$4b2o19bo9bo2bo$35bobobo$32b2obo2bo$32bo2bo$33b2o!
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by I6_I6 »

ElijahKen wrote: March 5th, 2026, 11:23 am
Entity Valkyrie 2 wrote: March 5th, 2026, 7:58 am
WhiteHawk wrote: March 3rd, 2026, 6:58 pm EDIT 2: Reduction to guntrue_1485 (3520 -> 2655) - Better weld?
Reduction:

Code: Select all

[snip]
Another reduction (2565):

Code: Select all

[snip]
Pretty obvious stator reduction by reverting back to WhiteHawk's smaller diamondback variant:

Code: Select all

x = 57, y = 45, rule = B3/S23
17b2o26b2o$17bobo3b2o19bo2bo$18bo3bob2o15bo2bob2o$22bo3bo13bobobo11bo
$12b3o6bo3bo15bo2bo9b3o$21bo22b2o3b2o2bo$11bo3bo6b2o25bo4bo$11bo3bo4b
obo16bo9bob4o$21bo17b3o4bo2bo$12b3o6bo5b2o13bo2bobo3b2o$27b2o12b2o3bo
5bo$21bo30bobo$12b3o6bo31b2o$20bobo$11bo3bo5b3o6bo$11bo3bo5b3o6b3o$21b
o11bo$12b3o5b3o2bo6b2o8b3o$44bo$19bo22b3o$20bo3bo$21b3o2$11bo$11b3o$14b
o20b3o$13b2o20bo$35b3o8b2o$4b2o40bo$3bobo41b3o$3bo45bo$2obo20b2o$bobo
b2o17bo2b2o$bobob2o18bobo$2obo7b2o11b2obo5bo3b2o$o2b4o3bo2bo7b2o4b2o3b
obo2bo$b2o3bo4b2o8bob3o4bo2bo4b3o$3b2o18bo2b3obo9bo$3bo19bobo4bo$5bo18b
obo2b2o3b2o$4b2o19bo9bo2bo$35bobobo$21bo10b2obo2bo$22bo9bo2bo$20b3o10b
2o!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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I6_I6
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by I6_I6 »

WhiteHawk wrote: March 5th, 2026, 12:00 pm
I6_I6 wrote: March 5th, 2026, 11:41 am blah blah blah
It's bigger in BB
500th post! :mrgreen: (Already??)
No, check again. They're both 57x45.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

I6_I6 wrote: March 5th, 2026, 12:05 pm
Actual BB reduction to 495n guns of this form
(2112 -> 2068)guntrue_495

Code: Select all

x = 44, y = 47, rule = B3/S23
6bo$5bobo$6bo2$4b5o9bobo$3bo4bo8bo$bo2b2o11bo11b2o$b2obobobo8bo3bob2o
4bo$4bob2obo14bo2bobo$4bobo3bo12bo3b2o$3b2obob2o$5bobo9b2ob2o$5bobo9b
o2b2o$6b2ob2o7b3o$8bobo8bo$8bo27b2o$7b2o27bo$25bo8bobo$24b3o7b2o$23b2o
2bo$23b2ob2o$35b2o$16b2o3bo12bobo$15bobo2bo14bo$15bo4b2obo3bo$14b2o11b
o8bo$27bo6b2obo$9b2o13bobo8bobo$9b2o25bo2bo$9b2o26bo2bo$10bo27b2o$9b3o
$8b2ob2o$7b2o3b2o25b3o$8b2ob2o24bob3o$37b4o$bo41bo$obo39b2o$2o2$7bo6b
o$6b2o6b2o$5b3o6b3o$6b2o6b2o$7bo6bo25bo$41bo$39b3o!
(2565 -> (EDIT: 2464)) guntrue_1485 - EDIT 2: looks like it's already been reduced

Code: Select all

x = 56, y = 44, rule = B3/S23
17b2o$17bobo3bo24b2o$18bo3bobo23bo$23b2o20bo4bo$23bo21b5obo$43b2o4bob
o2bo$12b3o5bobo19bo2b2o4bobobo$11bo3bo5bo17bo2b3o2b2o2bo2bo$10bo5bo4b
o17b3o3b2o3b2o$27b2o13bo2bobo$9bo7bo9b2o12b2o3bo$9bo7bo$21bo$10bo5bo4b
o$11bo3bo4bobo7bo$12b3o15b3o$23bo9bo9bo$23b2o7b2o7b2o$21bo2bo16b2o$21b
3o18bo$22bo19bobo3$11bo$11b3o21bobo$14bo22bo$13b2o22b2o$37b2o7b2o$4b2o
30bo9bo$3bobo41b3o$3bo45bo$2obo$bobob2o$bobob2o$2obo7b2o20bo3b2o$o2b4o
3bo2bo7b2o9bobo2bo$b2o3bo4b2o8bobo4b2o3b2o3b3o$3b2o18bo4bo2b2o2b3o2bo
$3bo19bob2obo4b2o2bo$5bo18bobobobo4b2o$4b2o20bobob5o$20bo5bo2bo4bo$21b
o3b2o4bo$19b3o8b2o!
EDIT:Pretty nice guntrue_5610 (undefined -> 2576)

Code: Select all

x = 55, y = 46, rule = B3/S23
39b2o$39bo13bo$40b3o9bobo$42bo10bo$53bo$51b3o$18b4o$17bo4bo$17bo3bobo
27b3o$18bo3bobo28bo$24bo28bo$24bo5b2o21bo$21bo2bo3b2obo19bobo$22b2o27b
o$27bo2bo20bo$28bo22bo$51b3o$29bo2bo$32bo2bo$34bobo14b3o$22bo6b3o3b2o
14bo$20b3o28bo$19bo30bobo$6bo12b2o30bo$5bobo31bo$3b3obo27b4obo$2bo4b2o
26b3obobo$3b3o34bobo$5bob2o32bo$6b2o32b2o$5b2obo31b2o$4bobobo31b2o$2b
3obobo8b3o$bo4bobo8b2obo$bob2o2b3o6bo3bo$2obo2bob2o7b3o$o3b2ob3o7b3o$
b2obo3bo$2bobob2o$2bobobo9bo$3bo2bo8bobo$6b2o3b2obobo$10bobobobobo$10b
o4bobobo26bo$11b3obobobo27bo$13b2o3bo26b3o!
EDIT2: Reduction to guntrue_1530 (2365 -> 2279)

Code: Select all

x = 52, y = 43, rule = B3/S23
36b2o$36bo13bo$37b3o9bobo$39bo10bo$50bo$48b3o$15b4o$14bo4bo$14bo3bobo
27b3o$15bo3bobo28bo$21bo28bo$21bo8bo19bo$18bo2bo7b2o17bobo$19b2o5b2o10b
o9bo$25b4o5bob2obo8bo$24bo3bo3b2obo4bo7bo$25bob2o5bo2b2ob2o6b3o$27bo9b
2ob2o$38bob2o$39bo8b3o$48bo$48bo$47bobo$9b2o37bo$9b2o25bo$9b2o21b4obo
$10bo21b3obobo$9b3o25bobo$8b2ob2o25bo$7b2o3b2o23b2o$8b2ob2o24b2o$37b2o
$bo$obo$2o2$7bo6bo$6b2o6b2o$5b3o6b3o$6b2o6b2o$7bo6bo25bo$41bo$39b3o!
guntrue_2346 (2337 -> 2160)

Code: Select all

x = 60, y = 35, rule = B3/S23
5b3o4b3o$4bob3o2b4o$5b2ob4obo3bob4ob2o$16b4o2b3obo$16b3o4b3o2$15b2o2$
13b2ob2o$9b3o$8bo2b2o2bo$9b4obo3b2o$5b2o8b2o2bo10b4o$5bo9bo2bo10bo4bo
$3bobo4b2o4b3o9bobo3bo$3b2o4bobo15bobo3bo21b2o$9b2o16bo27bobo$27bo28b
o$27bo2bo5b2o$28b2o5b4o7b2o$34bobobo6bo2b2o8b2o$34b2ob3o4b6o8b2o$37b2o
bo5b4o$37b2obo$2b2o$b4o32b2obo$obo2bo31b2obo5b4o$2o2bobo29bo2bo4b6o8b
2o$5bobo29b2o6bo2b2o8b2o$7b2o4b2o22b2o7b2o$6b3o3b4o$5bobo3bo2bobo39bo
$5b2o3bobo2b2o21bo16bobo$9bobo27bo15b2o$10bo26b3o!
guntrue_4080 reduced with a weld (2496 -> 2400)

Code: Select all

x = 50, y = 48, rule = B3/S23
36b2o$32b2o2bo$28bo3bobobo$26b3o6bo$25bo$25b2o4b2o5b2o$32b2o3bo2bo$32b
o4b2obo$30b2o8b2o$15b3o5b2o5b2o5b2o3bo$16b3o3bo2bo5bo4bo2b3o$19bobo3b
o4bo4bob2o$18b4o2bo11bo2bo$14b5ob4o4bo9b2o$15b3o3bobo3b3o$5b2o9bo4b4o
b5o$5bo2bo11bo2b4o$6b2obo4bo4bo3bobo13bo$3b3o2bo4bo5bo2bo3b3o8b3o$2bo
3b2o5b2o5b2o5b3o6bo$3b2o8b2o21b2o$4bob2o4bo19bo$4bo2bo3b2o19b2o$5b2o5b
2o4b2o12b2o$19bo$9bo6b3o$8bobobo2bo2bobo$8bobob4o3b2o$7b2obo$11b3o21b
3o$14bo30bo2b2o$13b2o18bo5bo5b2o2bo$33bo5bo4b5o$4b2o26bo6bo$3bobo25b2o
$3bo29bob3o6b5o$2ob2o26b2o12b2o2bo$bobobo3bo17b2o16bo2b2o$bobob2o3bo15b
obo12b2o$2obo7b2o13bo$o2b4o2bob2o8b2o2b2o13bo3bo$b2o2bo4b2o9bobo15bo4b
o$3b2o18bob2o11bobobo$3bo19b2obo10bobobo$5bo29bo4bo$4b2o13bo15bo3bo$20b
o$18b3o16b2o!
Also reduces guntrue_8160 (3720 -> 3250)

EDIT 3: Reductions

guntrue_5478 (4728 -> 2640)
guntrue_1722 (4002 -> 3886)
guntrue_3690 (3009 -> (EDIT: 2646))

guntrue_4386 (5808 -> 5632)

guntrue_4182 (3312 -> 3216)
guntrue_8364 (3920 -> 3640)

guntrue_1428 (2420 -> 2268)
guntrue_7038 (3591 -> 3224)

guntrue_2500 (3162 -> 3060)
guntrue_4998 (4408 -> 4292)

guntrue_7040 (3015 -> 2744)

guntrue_8976 (4095 -> 3969)
guntrue_4488 (3848 -> 3843)
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
WhiteHawk
Posts: 1363
Joined: July 10th, 2024, 5:34 pm

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

reduction to guntrue_2016 (2107 -> 2058) - new post because i am not sure if it can't be reduced further

Code: Select all

x = 49, y = 42, rule = B3/S23
3$31bo$22b2o6b3o$22bobo4bo3bo13b2o$23b2o3bo2b2o14bo$19b2o7bob2o3b3o7b
obo$18bobo7b3o3b2obo7b2o$18bo14b2o2bo3b2o$17b2o13bo3bo4bobo$33b3o6b2o
$34bo$45b2o$45bobo$42b2obobo$42bobobo$44bo$43bo2bo$37b2o4bo$37b2o4bo3b
o$14b2o27bo$13bo2bo26bo2bo$12bobobo17b2o8bo$11b3obo17bob2o5bobobo$11b
3o18b2o7bobobobo$32b2o8bo2bobo$43b2obo$44bo$4b2o10b2o25bo2bo$3bobo9bo
2bo18bo6b2obo$3bo12b2o15bo3bo3b3o2bo$2obo7bo20bo2b2o4bo2b2o$bobob2o2b
3o20b3o7b2o$bobob2o2b2o32bo$2obo7bo30bo$o2b4o3bo10b2o4b2o13b2o$b2o3bo
3bo10bobo2bobo$3b2o18bo2bo$3bo13bo5b2obo$5bo12bo7bob2o$4b2o10b3o7b2ob
o!
(EDIT 3: reduced to (EDIT 4: 1932))

Code: Select all

x = 46, y = 39, rule = B3/S23
28bo$19b2o6b3o$19bobo4bo3bo13b2o$20b2o3bo2b2o14bo$16b2o7bob2o3b3o7bob
o$15bobo7b3o3b2obo7b2o$15bo14b2o2bo3b2o$14b2o13bo3bo4bobo$30b3o6b2o$31b
o$42b2o$42bobo$39b2obobo$39bobobo$41bo$40bo2bo$34b2o4bo$12b2o20b2o4bo
3bo$11b3o26bo$10bob2o26bo2bo$9bobo19b2o8bo$9bo2bo17bob2o5bobobo$10b2o
17b2o8b2obobo$4b2o10b2o11b2o11bobo$3bobo9bo2bo23b2o$3bo12b2o$2obo28bo
$bobob2o24bobo$bobob2o23bo2bo2b2o$2obo7b2o16b2o5b2o2b2o$o2b4o3bo2bo7b
2o6b2ob5o3b2o$b2o3bo4b2o8bobo7b2obo$3b2o18bo$3bo19b2o14b2o$5bo33b2obo
$4b2o36bo$20bo21bo$21bo17bo2bo$19b3o18b2o!
EDIT: More reductions
guntrue_5712 (3360 -> 3243)
guntrue_8568 (3120 -> 3055) - a new p3 banana thumb might help reduce the bounding box

EDIT 2: An idea - based off of this reduction to guntrue_3024 (2214 -> 1938)

Code: Select all

x = 51, y = 38, rule = B3/S23
44bo$23b2o9b2o6b3o$9bobo10bo2bo7bo2bo4bo$12bo9b3o2b5o2b3o4b2o$8bo4bo2b
2o7b2o5b2o5b3o$8b2obo2bob2o6bo9bo3bobo$12b2o10b2obo3bob2o3bo2bo$29bo9b
2o3$19bo9b2o$17b2obo8b2o$18bobo20b2o$17bo18b2o2b2o2bo$17b2o5b2o8bo4b2o
2b2o$19bo2b2obo8bo5bo2bo3b2o$17bobob4o10b2o3bo2bo5bo$19bo2bo16b2o2b2o
4bo$15b2o2bobo17bo2b2o2b2o$41b2o$11bo$11b3o$14bo$13b2o14bo$28bobo12b2o
$4b2o23bo12bo2bob2o$3bobo31b3o3bobobo2bo$3bo22bo17bo4b2o$2obo7bo13bob
o4b2ob2o$bobob2o2b3o12b2o2b2o2b2obobo5b2o$bobob2o2b2o14b2ob2o8bo4b2o2b
2o$2obo7bo13b3ob2o2bo4bo8bobo$o2b4o3bo10b2o5b3o2bo4bo10bo$b2o3bo3bo10b
obo3bobo4bo2b2o10b2o$3b2o18bo3b2o8b2o$3bo13bo5b2o$5bo12bo$4b2o10b3o!
reduces guntrue_1512 (2058 -> 1900)
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by Period1GliderGun »

rather boring gun_156 reduction (1764 -> 1632)

Code: Select all

x = 48, y = 34, rule = B3/S23
35b2o7bo$32b2o2bo5b3o$30b3ob2o5bo$25bo3bo11b2o$24bobo3b3ob2o$24bobo5b
ob2o2b3o$23b2ob2o9bo3bo$23bo13bo3bo$24bob2o10b3o$22bobob2o$22b2o8bo2b
o$32bo2bo$31bo3bo10b2o$33b2o11bo$33b3o8bobo$33b3o8b2o$11bo21bo2bo$11b
3o20b3o$14bo19b3o$13b2o7bo12b2o$21bo12bo3bo$4b2o15b3o10bo2bo$3bobo28b
o2bo8b2o$3bo38b2obobo$2obo7bo17b3o10b2obo$bobob2o2b3o16bo3bo13bo$bobo
b2o2b2o17bo3bo9b2ob2o$2obo7bo17b3o2b2obo5bobo$o2b4o3bo10b2o11b2ob3o3b
obo$b2o3bo3bo10bobo3b2o11bo3bo$3b2o18bo4bo5b2ob3o$3bo13bo5bob3o5bo2b2o
$5bo12bo5b2o7b2o$4b2o10b3o!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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Posts: 1363
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

Period1GliderGun wrote: April 6th, 2026, 9:03 pm rather boring gun_156 reduction (1764 -> 1632)
Is there a better guntrue_2028 reduction? (5625 -> 5550)

Code: Select all

x = 75, y = 74, rule = B3/S23
48b2o7bo$45b2o2bo5b3o$43b3ob2o5bo$38bo3bo11b2o$37bobo3b3ob2o$37bobo5b
ob2o$35b3ob2o$34bo$35b3ob2o$37bob2o9b2o$50bobo$50bobo$48b3ob2o5b2o$47b
4obo6bo$51bo5bobo$39bo8b3o6b2o$24bo14bobo4b4o$24b3o12b2o4b3o$27bo16bo
$26b2o15bob4o$42b2ob3o$17b2o24bobo$16bobo24bobo$16bo12bo14b2o9b2obo$13b
2obo11bobo24b2ob3o$14bobob2o7bo3bo29bo$14bobob2o7bo3bo23b2ob3o$13b2ob
o10bo3bo15b2obo5bobo$13bo2b4o8bobo3b2o11b2ob3o3bobo$14b2o3bo9bo4bobo3b
2o11bo3bo$16b2o18bo4bo5b2ob3o$16bo19bob3o4bo2bobo$18bo18b2o6b2o$17b2o
23b2obo$42bo2bobo$44b2ob3o$50bo$44b2ob3o$44b2obo2$31b2o18b2o$31b2o18b
o$49bobo$49b2o4b2o$43b2o9bobo$42bo2bo8bo$42bo2bo7b2o$b2o40b2o$2bo66b2o
$bo67bo$b2o8bo30b2o23bobo$3bo6bobo29b2o23b2o$b3o5bobo$o8b2o$2o68b2o$31b
2o36bobo$31b2o36bo$68b2o2$8b2o61b2o$8b2o62bo$48b2o19b3o$34b2o13bo19bo
$35bo10b3o4b2o15b2o$34bo11bo6bo17bo$34b2o14b2obo6b2o5b2o2bob2o$50bo2b
3o3bo2bo4bobobob2o$51b2o3bo3bobo6bobo$53b4o4bo7bobo$53bo10b2o4bo$51bo
bob2o7bo$34bo16b2o2bo9b3o$35bo19bobo9bo$33b3o20b2o!
EDIT: Here's one (5106) - which provides an even-period reduction to both this x13 multiplier as well as the related x7 multiplier

Code: Select all

x = 69, y = 74, rule = B3/S23
42b2o7bo$39b2o2bo5b3o$37b3ob2o5bo$32bo3bo11b2o$31bobo3b3ob2o$31bobo5b
ob2o$29b3ob2o$28bo$29b3ob2o9bo$31bob2o8b3o$42bo3bo$43b3o$41b6o6b2o$41b
o3bo7bo$41bo9bobo$44b3o4b2o$18bo13bobo$18b3o11b2o3b3o$21bo11bo8bo$20b
2o16bo3bo$37b6o$11b2o25b3o$10bobo10bo13bo3bo$10bo11b3o13b3o8b2obo$7b2o
bo10b5o13bo9b2ob3o$8bobob2o6b2o3b2o28bo$8bobob2o5b3o3b3o21b2ob3o$7b2o
bo9b2o3b3o13b2obo5bobo$7bo2b4o7b5ob3o11b2ob3o3bobo$8b2o3bo8b3o3bobo3b
2o11bo3bo$10b2o11bo6bo4bo5b2ob3o$10bo19bob3o4bo2bobo$12bo18b2o6b2o$11b
2o23b2obo$36bo2bobo$38b2ob3o$44bo$38b2ob3o$38b2obo2$25b2o18b2o$25b2o18b
o$43bobo$43b2o4b2o$37b2o9bobo$36bo2bo8bo$10bo25bo2bo7b2o$3bo6bobo24b2o
$3b2o4bobo51b2o$3b2o6bo51bo$4bo31b2o23bobo$36b2o23b2o3$64b2o$25b2o36b
obo$2b2o21b2o36bo$bobo58b2o$bo$2o63b2o$66bo$42b2o19b3o$28b2o13bo19bo$
29bo10b3o4b2o15b2o$28bo11bo6bo17bo$28b2o14b2obo6b2o5b2o2bob2o$44bo2b3o
3bo2bo4bobobob2o$45b2o3bo3bobo6bobo$47b4o4bo7bobo$47bo10b2o4bo$45bobo
b2o7bo$30bo14b2o2bo9b3o$31bo17bobo9bo$29b3o18b2o!
See, for example, this reduction to guntrue_1666 (6375 -> 5934)

Code: Select all

x = 85, y = 69, rule = B3/S23
70bo$68b3o$67bo$58b3o6b2o$59b3o5$59bo$57b2o$59b2o$58bo$21b2o$21b2o$41b
2o$19b4o3bo14bobo5b2o$19bo2bo2bobo15bo4bobo$26bo12b4ob2o2bo$33b2o4bo2b
obobob2o$33bo8bobobobo$23b2o10bo7b2obobo$23b2o6b5o11bo$31bo$34b4o$34b
o2bo4b2o22b2o$29b2o11b2o22b2o$7b2o21bo$8bo21bobob2o37bob2o$8bobo20b2o
b2o3bo33b2obo7bo$9b2o27bobo15b2o24bobo$16b3o20bo16b2o25b2o$15bo3bo$20b
o$14bo4bo25b2o$14b2ob2o26bo$16bo29b3o7b2o3b2o$19bo28bo6bo2bo2b2o$18bo
bo34bo2bo$17b2obo35b2o$18b5o17b2ob2o29b2o$22bo22bo28bo$8b2o12bo6b2o7b
2o3bobo26bobo$8b2o18bobo7bo4bob2o25b2o$17b3o10bo7b2ob3o3bo28b2o$17bo20b
3o3b3o29bobo2b2o$17b2o18bo3b3ob2o31bo3bo$38b2obo4bo7b2obo16b4ob3o$39b
obo3b2o7bob2o16bo2bobo$11b2o8bo17bo37bobob3o$4b3o4b2o27b2ob2o33b2obo2b
o$o6bo75b2o$o2bobob2o$b3o6b3o6bobo2bo52bo$5b2obobo2bo3b3ob4o51bobo$6b
o6bo2bo3bo55bo2bo$b2o4b3o6b2o2bobo54b2o$b2o18b2o$80b2o$80bobo$82bo$61b
2o13b2o4b2o$62bo5bo7bo$59b3o4b3o3b2o3b3o$59bo5bo6bobo5bo$65b2o3bobob6o
$70b2o$76b2o$76b2o!
EDIT 2: For comparison, here is a reduction using the odd-period x7 multiplier (guntrue_2499 - 6375 -> 6290)

Code: Select all

x = 85, y = 74, rule = B3/S23
76b2o$76b2o$70b2o$65b2o3bobob6o$59bo5bo6bobo5bo$59b3o4b3o3b2o3b3o$62b
o5bo7bo$61b2o13b2o4b2o$82bo$80bobo$80b2o2$2b2o5bo12b2o53b2o$o2bo4bo8b
2o2bobo52bo2bo$9bo2b2o3bo3bo54bobo$6b2obobo2bo3b3ob4o51bo$o4b2o2b2o4b
o4bobo2bo$bo2bobob2o73b2o$2b2o2bo71b2obo2bo$7bo4bo2bo25b2o2bobo29bobo
b3o$6bo5b2o26bobo2bo2bo5bob2o16bo2bobo$40bo3bob2o6b2obo16b4ob3o$22bo16b
2ob2o34bo3bo$21b3o15bo2b2o32bobo2b2o$21b3o15b3o3b3o28b2o$17bo9bo15b2o
2bo24b2o$9b2o5b3o3bo3b3o14b2ob2o24bobo$9b2o4bob2o3bo3b2obo9b2obo3bo27b
o$14b2ob2o3bo3b2ob2o7bo2bo2bobo27b2o$15b4o7b4o9bobo2b2o$20bo3bo36bo$17b
2o7b2o20bo11bobo$18bo7bo19b3o11bobo$45bo15bo$45b2o3$56b2o$56b2o$10b2o
61b2obo$9bobo61bob2o$9bo25b2o$8b2o24bobo5b2o22b2o$34bo7b2o22b2o$33b2o
3$24b2o$24b2o$42b2ob2o$38b2o2b2obo3b2o$27bo10bo6bobo2bo$20bo2bo2bobo10b
7ob2o$20b4o3bo18bo$41b4obo$22b2o17bo2b2o$22b2o2$75b2o$59bob2o12bo$57b
3ob2o4b3o3bobo$56bo16b2o$57b3ob2o$59bobo$61bo$60b2ob2o$63bo$63bo$60b2o
b2o$60bobo$62bo5b2o$62b2o4bo10bo$69b3o8bo$71bo6b3o!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
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Entity Valkyrie 2
Posts: 2100
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by Entity Valkyrie 2 »

WhiteHawk wrote: April 11th, 2026, 9:40 pm Is there a better guntrue_2028 reduction? (5625 -> 5550)

Code: Select all

x = 75, y = 74, rule = B3/S23
48b2o7bo$45b2o2bo5b3o$43b3ob2o5bo$38bo3bo11b2o$37bobo3b3ob2o$37bobo5b
ob2o$35b3ob2o$34bo$35b3ob2o$37bob2o9b2o$50bobo$50bobo$48b3ob2o5b2o$47b
4obo6bo$51bo5bobo$39bo8b3o6b2o$24bo14bobo4b4o$24b3o12b2o4b3o$27bo16bo
$26b2o15bob4o$42b2ob3o$17b2o24bobo$16bobo24bobo$16bo12bo14b2o9b2obo$13b
2obo11bobo24b2ob3o$14bobob2o7bo3bo29bo$14bobob2o7bo3bo23b2ob3o$13b2ob
o10bo3bo15b2obo5bobo$13bo2b4o8bobo3b2o11b2ob3o3bobo$14b2o3bo9bo4bobo3b
2o11bo3bo$16b2o18bo4bo5b2ob3o$16bo19bob3o4bo2bobo$18bo18b2o6b2o$17b2o
23b2obo$42bo2bobo$44b2ob3o$50bo$44b2ob3o$44b2obo2$31b2o18b2o$31b2o18b
o$49bobo$49b2o4b2o$43b2o9bobo$42bo2bo8bo$42bo2bo7b2o$b2o40b2o$2bo66b2o
$bo67bo$b2o8bo30b2o23bobo$3bo6bobo29b2o23b2o$b3o5bobo$o8b2o$2o68b2o$31b
2o36bobo$31b2o36bo$68b2o2$8b2o61b2o$8b2o62bo$48b2o19b3o$34b2o13bo19bo
$35bo10b3o4b2o15b2o$34bo11bo6bo17bo$34b2o14b2obo6b2o5b2o2bob2o$50bo2b
3o3bo2bo4bobobob2o$51b2o3bo3bobo6bobo$53b4o4bo7bobo$53bo10b2o4bo$51bo
bob2o7bo$34bo16b2o2bo9b3o$35bo19bobo9bo$33b3o20b2o!
EDIT: Here's one (5106) - which provides an even-period reduction to both this x13 multiplier as well as the related x7 multiplier

Code: Select all

x = 69, y = 74, rule = B3/S23
42b2o7bo$39b2o2bo5b3o$37b3ob2o5bo$32bo3bo11b2o$31bobo3b3ob2o$31bobo5b
ob2o$29b3ob2o$28bo$29b3ob2o9bo$31bob2o8b3o$42bo3bo$43b3o$41b6o6b2o$41b
o3bo7bo$41bo9bobo$44b3o4b2o$18bo13bobo$18b3o11b2o3b3o$21bo11bo8bo$20b
2o16bo3bo$37b6o$11b2o25b3o$10bobo10bo13bo3bo$10bo11b3o13b3o8b2obo$7b2o
bo10b5o13bo9b2ob3o$8bobob2o6b2o3b2o28bo$8bobob2o5b3o3b3o21b2ob3o$7b2o
bo9b2o3b3o13b2obo5bobo$7bo2b4o7b5ob3o11b2ob3o3bobo$8b2o3bo8b3o3bobo3b
2o11bo3bo$10b2o11bo6bo4bo5b2ob3o$10bo19bob3o4bo2bobo$12bo18b2o6b2o$11b
2o23b2obo$36bo2bobo$38b2ob3o$44bo$38b2ob3o$38b2obo2$25b2o18b2o$25b2o18b
o$43bobo$43b2o4b2o$37b2o9bobo$36bo2bo8bo$10bo25bo2bo7b2o$3bo6bobo24b2o
$3b2o4bobo51b2o$3b2o6bo51bo$4bo31b2o23bobo$36b2o23b2o3$64b2o$25b2o36b
obo$2b2o21b2o36bo$bobo58b2o$bo$2o63b2o$66bo$42b2o19b3o$28b2o13bo19bo$
29bo10b3o4b2o15b2o$28bo11bo6bo17bo$28b2o14b2obo6b2o5b2o2bob2o$44bo2b3o
3bo2bo4bobobob2o$45b2o3bo3bobo6bobo$47b4o4bo7bobo$47bo10b2o4bo$45bobo
b2o7bo$30bo14b2o2bo9b3o$31bo17bobo9bo$29b3o18b2o!
Reduced further (5106 → 4914):

Code: Select all

x = 91, y = 54, rule = LifeHistory
18.2A36.A4.2A$17.2A2B19.A13.5A2.A$18.BA2B18.3A10.A5.A.A$19.4B12.2A6.A
8.A.5A.A.2A$20.4B10.B2AB4.2A8.A.A2B.A.A2.A$21.4B4.2A4.2B5.4B3.2B2A.4B
A.BA.A.2A$22.4B3.A.A4.2B6.BAB2.2BA.BABABA2B.AB.A$23.4B3.AB2.5B.B2.BAB
A.3B3A.A.2B.A.A2.A$24.4B3.3B2A2B.B2A.B2A2B.2BA.B.A.2A.2AB2A$25.4B2.2B
A2BA3B2A7B2.2A.A.A2.A$26.8BABAB.9B4.A.A.A2.A.4A$20.2A5.8BA2B3.7B4.A2.
A4.A4.A$18.2B2A2B4.4B2.3B5.6B2.B2.2A6.4A$18.6B5.4B.2B5.10B7.3A$17.8B
5.7B3.4B2.5B7.A2.A.2A$15.3B2A7B4.B3AB3.4B2.6B2.2B5.2A.2A$8.2A4.2A2B2A
8B3.3BAB2.4B3.11B5.B$9.A4.2A12B2.3BA7B4.2B2.8B2.B2AB2A$9.A.AB.14B.4B.
2B2A2B5.B4.8B.B2A.A2.A$5.A4.2AB.18B3.ABAB9.2B.11B3.2A$5.3A4.4B3A12B3.
3BA2B7.2A11B7.2A$8.A3.3BA2BA11B3.8B6.2AB.10B6.A$7.2A4.B2A2BA10B3.4B2.
4B6.B2.10B3.BA.A$7.4B3.A3BA9B3.4B4.4B8.12B.B2A4.2A$9.3B2.BA2BA9B2.4B
6.4B8.7B2A4B5.A.A$5.2A4B2AB.2BA9B.9B4.4B6.7BA2BA3B5.A$4.B2A3B2ABAB.
10B.11B4.4B6.6BA2BA3B4.2A$4.5BA6B3.4B3.12B5.4B7.5B2A2B5.2B$3.6BA4BAB
4.2B4.13B5.4B8.8B2.5B6.3B5.2A$.3B2A3B5A2B9.16B4.4B7.16B4.4B5.A$.3B2A
11B7.17B5.4B6.2B2AB.10B4.5B.BA.A$2A16B5.17B2A5.4B4.3B2A13B3.5B.B2A$2A
16B4.18B2A6.25B3.7B$.16B4.15B2A3B8.23B3.8B$.15B10.2B5A3B2A3B3.2A3.22B
3.8B4.2A$3.13B4.2B4.BA4BA6B6.A3.33B3.A.A$4.12B3.4B3.6BA5B5.B.A.2A33B
3.A$4.11B.10B.BAB2A3B2AB4.3A2BABAB2.30B.2A$5.9B.9BA2B.B2A4B2A5.B2A4.A
B4.B3.B2.B3.18B$9.3B2.9BA2BAB2.3B11.5A3.A13.18B3.2A$7.4B3.9BA3BA3.4B
7.A2B4.4A11.5B3.12B.B2.A$7.2A4.10BA2B2AB4.2A7.A2BAB2A15.2A7.12B3A$8.A
3.11BA2BA3B3.A9.A.A.A2.A14.A8.9B.BA$5.3A4.11B3A4B4.3A8.A3.2A11.3A4.2A
3.9B3.2A$5.A4.2AB.14B.B2A4.A7.2A16.A6.A4.9B4.A$9.A.AB.14B.BA.A33.2A.A
4.2B2A3B.B2A2.A.2A$9.A4.12B2A4.A33.A2.3A.2BA2BA2B.BA.A.A.2A$8.2A4.8B
2A2B2A4.2A33.2A2.BA3BABAB5.A.A$15.7B2A3B42.4A4BA4B3.A.A$17.8B44.A.4B
5.2A4.A$18.6B43.A.A.2A7.A$18.2B2A2B43.2A2.A9.3A$20.2A49.A.A9.A$72.2A!
WhiteHawk wrote: April 11th, 2026, 9:40 pm See, for example, this reduction to guntrue_1666 (6375 -> 5934)

Code: Select all

x = 85, y = 69, rule = B3/S23
70bo$68b3o$67bo$58b3o6b2o$59b3o5$59bo$57b2o$59b2o$58bo$21b2o$21b2o$41b
2o$19b4o3bo14bobo5b2o$19bo2bo2bobo15bo4bobo$26bo12b4ob2o2bo$33b2o4bo2b
obobob2o$33bo8bobobobo$23b2o10bo7b2obobo$23b2o6b5o11bo$31bo$34b4o$34b
o2bo4b2o22b2o$29b2o11b2o22b2o$7b2o21bo$8bo21bobob2o37bob2o$8bobo20b2o
b2o3bo33b2obo7bo$9b2o27bobo15b2o24bobo$16b3o20bo16b2o25b2o$15bo3bo$20b
o$14bo4bo25b2o$14b2ob2o26bo$16bo29b3o7b2o3b2o$19bo28bo6bo2bo2b2o$18bo
bo34bo2bo$17b2obo35b2o$18b5o17b2ob2o29b2o$22bo22bo28bo$8b2o12bo6b2o7b
2o3bobo26bobo$8b2o18bobo7bo4bob2o25b2o$17b3o10bo7b2ob3o3bo28b2o$17bo20b
3o3b3o29bobo2b2o$17b2o18bo3b3ob2o31bo3bo$38b2obo4bo7b2obo16b4ob3o$39b
obo3b2o7bob2o16bo2bobo$11b2o8bo17bo37bobob3o$4b3o4b2o27b2ob2o33b2obo2b
o$o6bo75b2o$o2bobob2o$b3o6b3o6bobo2bo52bo$5b2obobo2bo3b3ob4o51bobo$6b
o6bo2bo3bo55bo2bo$b2o4b3o6b2o2bobo54b2o$b2o18b2o$80b2o$80bobo$82bo$61b
2o13b2o4b2o$62bo5bo7bo$59b3o4b3o3b2o3b3o$59bo5bo6bobo5bo$65b2o3bobob6o
$70b2o$76b2o$76b2o!
Further reduction: (5934 → 4730)

Code: Select all

x = 86, y = 55, rule = LifeHistory
51.2A12.2A$50.2A2B11.A.A.2A$51.BA2B7.2A.A.A.A2.A$22.2A28.4B6.AB.A2BA
2.2A$22.2A29.4B7.AB.2B$54.4B5.3BAB$20.4A3.A27.4B4.B3A2B$20.A2.AB.A.A
22.2A3.4B4.6B.2A$21.2B.2B.A23.A5.4B6.2BA2.A$22.4B13.A12.A5.4B5.B2ABA
3.2A$21.5B13.3A7.4A6.4B6.B.A.A2.A$20.4B2AB15.A6.A10.4B4.2A.A.2A$19.5B
2A15.2A8.B3A6.4B3.AB.A$19.8B14.5B5.BA2.A6.7B2A.2A.A$19.7B17.9B2.2A6.
10BA.2A$18.9B6.2A2.AB3.10B12.8BA$16.BABA7B6.A2.A.AB.12B4.2A5.7B2A$8.
2A6.A3BA7B6.A.2A16B2.B2AB4.6B$9.A5.6BA6B7.A3.16B.3B5.6B$9.A.AB.A4B3A
7B7.2A8B2A3B.4B.B5.8B$10.2AB.A2BA10B9.A.7BABAB3.8B.8B$12.3B2A9B9.A4.
7BAB4.9BA7B$12.14B9.2A3.7B5.9BABA6B$12.13B14.7B6.9BABA7B$13.11B14.4B.
5B5.9BA7B$15.13B9.4B5.2A6.8B.7B$15.14B7.4B6.A8.16B4.2A$15.14B.B4.4B8.
3A6.3B.10B5.A$14.20B3AB11.A6.3B2.9B2.BA.A$14.5BA16BA20.B3.9B2.B2A$13.
7BA14BA3.2A2B.BA14.13B4.2A$10.B.6BA16B3.B3AB2A.A13.13B4.A.A2.2A$9.2AB
.23B2.A6B.A8.2A2.14B6.A3.A$9.2A5B2ABABA14B.6B2A.2A7.A2.A13B3.4A.3A$
10.2B.2BA5B2A17BA.2BAB.A2B7.2A.12B3.A2.A.A$13.2BA3B3A12B2.4BAB3.BA3B
11.5B.5B6.ABAB3A$15.BA3BA11B5.2BA.BA2B.A3B13.2B2.6B6.2ABA2.A$16.9B.5B
8.2A.2A6B17.7B4.4B2.2A$16.9B15.A.6BA17.16B$6.BAB3.2A2.9B15.A.2AB3AB
16.13BA2B$5.ABAB2.BABAB4.5B16.AB.2B2A13.16BABAB$.2BA2BA.2B2.B3A5.2B
37.17BA2BA$.B3ABABA5B2A4.4B36.18B2AB$B2A3B4A3B2AB4.A.A2.A34.21B$2A5BA
BAB3AB3.3A.4A36.17B.B2A$3AB2.2B.A2BA2B2.A3.A42.13B3.BA.A$BABAB2.BABA
6.2A2.A.A38.4B3.10B4.A$2.2A3.BAB12.2A38.2A6.4B3.2A4.2A$63.A5.A3.2B2.A
$60.3A4.3A2.B2A3.3A$60.A5.A6.A.A5.A$66.2A3.A.A.6A$71.2A$77.2A$77.2A!
Bx222 IS MY WORST ENEMY.

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iNoMed
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by iNoMed »

p330 gun reduced from 46x36 (1656-cell BB) to 45x32 (1440-cell BB) using a LCM(55,30) design instead of a period-sextupled p55 gun design:

Code: Select all

x = 45, y = 32, rule = B3/S23
23b2o$23b2o$37b2o$23bo13bo$22bobo13b3ob2o$22bo2bo2b2o10bob2o$12bo13bob
2o$12b3o9b2o14bob2o$15bo19b2o4bo2bo$14b2o17bo2bo6b2o$32bo$32bo$2o3b2o
25bo$obobobo26bo2bo$2bobo30b2o$bob2o27bo$bo2bo25bobo$2o29b2o$bobo2bob
2o4bo4bo$bobob2obo5bo2b2obo$2obo4bo8bo2bo$3bobobo9b3o$2obo4bo$bobob2ob
o$bobo2bob2o$2o14bo$bo2bo10bobo$bob2o6b2obobo$2bobo5bobobobobo$obobobo
3bo4bobobo$2o3b2o4b3obobobo$13b2o3bo!
p990 gun reduced from 48x47 (2256-cell BB) to 56x32 (1792-cell BB) by using a period-tripled LCM(55,30) design instead of a period-doubled LCM(55,45) design:

Code: Select all

x = 56, y = 32, rule = B3/S23
31b2o$31b2o3$31b3o$26b2o2bob2o$10b2o14b2o2b2o11bo$11bo18b2o9b3o$11bobo
6bobo17bo$12b2o6bo3bo15b2o$24bo$20bo4bo$24bo24b2o3b2o$11bo8bo3bo24bobo
bobo$11b3o6bobo28bobo$14bo36b2obo$13b2o36bo2bo$54b2o$4b2o30bo4bo4b2obo
2bobo$3bobo29bob2o2bo5bob2obobo$3bo31bo2bo8bo4bob2o$2obo32b3o9bobobo$b
obob2o5b2o33bo4bob2o$bobob2o5b2o33bob2obobo$2obo42b2obo2bobo$o2b4o14b
2o16bo14b2o$b2o3bo14bobo14bobo10bo2bo$3b2o18bo15bobob2o6b2obo$3bo19b2o
12bobobobobo5bobo$5bo30bobobo4bo3bobobobo$4b2o30bobobob3o4b2o3b2o$37bo
3b2o!

Code: Select all

x = 35, y = 5, rule = B3/S23
4b2o3b2o3bo3b2ob2o3b2ob2o$2o2bobo3bo2bobobobobobobobobobo$obobo2bo2bob
o2bobo2bo2bobo3bobo$2bobo3bobobobo2bo5bobo3bobob2o$b2ob2o3b2ob2o3b2o3b
2ob2o3b2ob2o!
WhiteHawk
Posts: 1363
Joined: July 10th, 2024, 5:34 pm

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

Entity Valkyrie 2 wrote: April 12th, 2026, 4:51 am
WhiteHawk wrote: April 11th, 2026, 9:40 pm
Reduced further (5106 → 4914):
A glider-releasing mechanism which fits within this bounding box would be smaller (4914 -> 4588?) - the example below doesn't work but acts as a demonstration

Code: Select all

x = 74, y = 62, rule = B3/S23
7b2o$7b2o$13b2o$5b6obobo3b2o$4bo5bobo6bo5bo$5b3o3b2o3b3o4b3o$8bo7bo5b
o$b2o4b2o13b2o$2bo$2bobo$3b2o2$6b2o$5bo2bo39bo$6bobo38bobo11bo$7bo39b
obo9b3o$45b3ob2o7bo$2o42bo13b2o12b2o$o2bob2o22b2o14b3ob2o21bo$b3obobo
22bo16bob2o19bobo$5bobo2bo16b3o40b2o$3b3ob4o16bo16bo$2bo3bo26bo9bobo12b
o2bobo$2b2o2bobo22b3o9bobo12bob3obo$7b2o21bo6bo4b2ob2o11bo2b2ob2o$11b
2o17b2o4bobo22b2obo7b2o$10bobo23bobo3b2ob2o6b3o5bobo4b2obobo$10bo24b2o
b2o3bob2o4bobo5b3o6b2obo$9b2o30bo8bob2o18bo$27b2o6b2ob5o6b2ob2o2bo11b
2ob2o$26bo2bo5b2obo11bob3obo12bobo$22b2o2bo2bo10bo10bobo2bo12bobo$22b
2o3b2o10b2o29bo$43b2o$42bobo12bo6b2obo$42bo12b2o7b2ob3o$41b2o13b2o12b
o$41bo22b2ob3o$13b2o27b3o20bobo$13bo31bo19bobo$10b2obo30b2o20bo$10bo2b
ob2o28b3o$12bobo2bo14b2o12b3o$11b2obob2o14b2o11b5o$14bo29b2o3b2o$9b4o
bo2b3o23b3o3b3o$9bo4b3o2bo24b2o3b2o$11bo3b2o28b5o4b2o$12b2o2bo29b3o5b
obo$30b2o15bo8bo$30bobo23b2o$32bo$32b2o3$44b2ob2o$45bob2o2b2o$40b2obo
bo6bo$40bob2ob7o$44bo$44bob4o$45b2o2bo!
EDIT:
reduction to guntrue_2970 (2852 -> 2520)

Code: Select all

x = 56, y = 45, rule = B3/S23
23b2o$21bo2bo3$21b2obo$23bobo2b2o$12bo11bo4bo14b2o$12b3o10bo18bo$15bo
9bo2bo6b2o5bobo$6bo7b2o18bobo5b2o$5bobo25bo$3b3obo25bo2bo$2bo4b2o24bo
$3b3o28bobo7bo$5bob2o26b2o5b3o$18bo22bo$8bo8b3o21b2o$4bobob2o6b5o$2b3o
bob2o5bo5bo28b2o$bo4bo7b2o2bo2b2o27bobo$bob4o6b3obobob3o28bo$2obo2bo3b
o3b2o2bo2b2o29bob2o$o3b3o14bo27b2obobo$b2obo4bo10bo28b2obobo$2bobob2o
9bobo23b2o7bob2o$2bobobo8b2obo14b2o7bo2bo3b4o2bo$3bo2bo8bobo14bobo8b2o
4bo3b2o$6b2o3b2obobo8bo6bo18b2o$10bobobobobo6b3o3b2o19bo$10bo4bob2o9b
o21bo$11b3obo11b2o21b2o$13bobo$14bo3b2o$17bobo$17bo$14b2obo7bo$15bobo
b2o2b3o$15bobob2o2b2o$14b2obo7bo$14bo2b4o3bo10b2o$15b2o3bo3bo10bobo$17b
2o18bo$17bo13bo5b2o$19bo12bo$18b2o10b3o!
guntrue_8910 also reduced (3886 -> 3304)

EDIT 2: Interesting observation that, like the p201 gun, p129 guns can also benefit from p3 eaters

guntrue_7095 (undefined -> 3528)

Code: Select all

x = 84, y = 42, rule = B3/S23
73b2o$71b3obo$64bo5bo4b3o$8bo54bobo4bob2o4bo$8bo54bobo3b2obob4o$8bo53b
2ob2o2bo2bobo$5bobo53bo4bo4b2obob4o$b2o2b2obo53b5obobob5o2bo$ob6o56bo
6bo$o66b2o$b4o20bo54b2o$4bo18b3o53bo2bo$b2obo17bo35b2o19b2obo$4bo17b2o
35bo22b2o$bo57bobo17b2o2bo$o59b2o9b2o5bo2b2o$obo37bo31bo4bob2o$b2o37b
3o26bo8bo2b2o$26b2o15bo25b2o9bo2bo$26b3obobo9b2o25bobo9b2o$26b2obo40b
3o$27bo4bo35b2o2bo$28bobo39bobo$29bo25b2o14bo$55b2o10b3ob2o$33bo37b2o
$32bobo32b2o2bo$30bo4bo32bobo$33bob2o32bo$30bobob3o$35b2o5$39b2o9bo$40b
o9bo$37b3o8bob2o$37bo9b2o3bo$51bobo23bo$50bo2bo24bo$51b2o23b3o!
guntrue_1935 (3198 -> 3159)
guntrue_3612 (4257 -> 3003)
guntrue_5418 (3520 -> 3080)
guntrue_7224 (undefined -> 3080)

guntrue_4128 (4717 -> 4576)

Other reductions
guntrue_1419 (3285 ->3168) - is there a better weld?
guntrue_5670 (3431 -> 3174)
guntrue_2838 (4032 -> 3528)
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
WhiteHawk
Posts: 1363
Joined: July 10th, 2024, 5:34 pm

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

Doublepost for below 1000 gun

guntrue_861 gets a rather silly reduction (3417 -> 3009)

Code: Select all

x = 51, y = 59, rule = B3/S23
4b2obo3bo2bo$3bobob5o3bo28b2o$3b5obobo3bo19b2o7bobo$b2o4bo2bo3bo21bo9b
o$2bob4o2bo23bo5b2o4bob2o$bo2bo3bo16bo8b2o4bo5bob2o$o3bob2o17b3o9b2ob
o2b2obo$obobobo21bo5b2obobo4bob4o$b2obo2b3o17b2o5bo2bo6b2o4bo$4bo4bo9b
2o15b2o8b4o$4b2o3bobo7b2o25bo$10b2o24bo9bob2o$4b4o27b3o8bo$4bo2bo27bo
b2o10bo$16bob2o15bo14bo$16bo2bo15bo2bo9bobo$17bo20bo9b2o$19b2o15bo2$14b
o15b2o$b2o9bo20bo$obo9bo2bo15bo2bo$o14bo15b2obo$bo10b2obo27bo2bo$4bo8b
3o27b4o$b2obo9bo24b2o$4bo25b2o7bobo3b2o$b4o8b2o15b2o9bo3b2o$o4b2o6bo2b
o5b2o17b2o$b4obo4bobob2o5bo$4bob2o2bob2o9b3o13bo$b2obo5bo4b2o8bo12bob
o$b2obo4b2o5bo21bobo$4bo9bo6bo15b2ob2o$4bobo7b2o4bobo18bo$5b2o13bobo14b
4o$18b3ob2o12bo$17bo18bobo$18b3ob2o13b2o$20bob2o$40b2o$40bobo$25b2o15b
o$24bo2bo14b2o$24bobo$24b3o$18b2o$17bobo$17bo$16b2o5bo$22bo10bobo$22b
o3bob2ob2ob2o$24bob4o2bo3b2o$25bo6bob2o2bo$26bo9b3o$33bobo$23b2ob2o2b
4o2bo11bo$22bo6b3o3b2o12bo$22b2o23b3o!
Old design which used a block factory

Code: Select all

x = 67, y = 51, rule = B3/S23
6b2o13b2o5bo$3bobo2bo11bo3bo2bobob2o$3b2o2b2o11b2o2bo2bobob2o$b2o21bo
2bobo$o3b7ob2o11b3ob6o23bo$obobo5bobo12b2o5bo2bo20b2o4b2o$4bob2o4bo15b
obo3b2o20b2o2b2ob3o$o3bobobo3b2o16bo26bo8bo$4b2o2bo53b2obo$2ob2o3b3o6b
3o12bo24bobo3bobo$3bo7bo4bo2bo10b3o24bob2o$4o6b2o4b2o2bo8bo26bo8bo$bo
16b3o9bo21bo4b3ob2o2b2o$19b2o6b4o21b3o4b2o4b2o$b2o15b2o7bo5b2o20bo8bo
$b2o26bobo2bo19b2o$15bob3o8b2ob2o$15b3o$15b2o2b2o$9b2o2b3obobo15b2o3b
o$9b2o2b2o4bo15b2o2bobo$15b3o21bobo$15b3o10b2o5b4obo$11b3o14bobo3bo3b
o27bo$30bo2bobo3bo4bo19bobo$5b2o23b2o2bobo3bo3b3o18b2o$6bo28bo3b2o6bo
$6bobo14b3o20b2o$7b2o10b3o$19b3o$17bo4b2o2b2o21bo12bo$17bobob3o2b2o20b
3o11bo$16b2o2b2o26bob2o$19b3o28b2o$4b2ob2o8b3obo28b2o$2bo2bobo37bo4bo
2bo8b2o$2b2o5bo7b2o25bo8bo8bobo$6b4o6b2o26bo2bobo2bo11bo$6bo9b3o20b2o
3bo2bob3o12b2o$7bo8bo2b2o4b2o10bo2bo$4b3o10bo2bo4bo5b2o4bo2bo$4bo12b3o
6b3o2b2o4bobo16b2o$28bo21b2o4bobo$6bo16b2o25b2o6bo$b2o3bobo15bo33b2o$
bo2bo5b2o12bob2o$2b6ob3o11b2ob2o$7bobo2bo$4b2obobo2bo2b2o$4b2obobo2bo
3bo$8bo5b2o!
EDIT: More reductions

guntrue_9450 (3942 -> 3744)
guntrue_7740 (4692 -> 3560)
guntrue_3870 (3744 -> 3526)

guntrue_5100 (4134 -> 3015)
guntrue_3060 (2714 -> 2668)

EDIT 2:
Jormungant wrote: April 15th, 2026, 10:29 pm
ex: a p512 gun... and I think that one is smaller than known:
Smaller guntrue_512 (1980 cells)

Code: Select all

x = 43, y = 45, rule = B3/S23
2bo2bo$bo4bo27bo2bo$bo5bo14b2o9bo4bo$4b2ob2o13b2o8bo5bo$bo7bo21b2ob2o
$bobob3o2bo19bo7bo$2b2obob3o19bo2b3obobo$30b3obob2o$2b2obob3o$bobob3o
2bo19b3obob2o$bo7bo12b2o5bo2b3obobo$4b2ob2o7b3o3b2o6bo7bo$bo5bo23b2ob
2o$bo4bo9bobo13bo5bo$2bo2bo11bo15bo4bo$34bo2bo3$11bo4bobo$10bobo5bo$9b
o3bo3b2o10b2o$8bo3bo16b2o$7bo3bo$6bo3bo$7bobo28bo$8bo28bobo$12b2o24bo
$11b3o$10bob2o$9bobo20b2o$9bo2bo19b2o$10b2o$4b2o10b2o21b2o$3bobo9bo2b
o20bobo$3bo12b2o23bo$2obo7bo14b2o13b2o$bobob2o2b3o15bo$bobob2o2b2o13b
3o6b2o$2obo7bo12bo8b2o$o2b4o3bo10b2obo$b2o3bo3bo10bobob2o$3b2o18bo2bo
$3bo13bo5b2o$5bo12bo$4b2o10b3o!
guntrue_2048 (3024 -> 2684)
guntrue_8192 (3744 -> 3344)

EDIT 3: July

guntrue_2150 (5100 -> 3692)
Last edited by WhiteHawk on July 13th, 2026, 2:41 pm, edited 1 time in total.
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
Howard_Milano
Posts: 4
Joined: April 29th, 2026, 11:23 am

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by Howard_Milano »

This part of the forum appears to be discussing and collecting new glider guns up to period 1000. But it's impossible to weed through posts to collect them. Is Dieter and Peter's updated collection from Jason Summers still the "official" repository or is there another place. I'm willing to help organize and maintain such a list.
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I6_I6
Posts: 999
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Location: Here, there, somewhere, anywhere, everywhere.
Contact:

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by I6_I6 »

Howard_Milano wrote: May 3rd, 2026, 11:16 am This part of the forum appears to be discussing and collecting new glider guns up to period 1000. But it's impossible to weed through posts to collect them. Is Dieter and Peter's updated collection from Jason Summers still the "official" repository or is there another place. I'm willing to help organize and maintain such a list.
The collection is currently in catagolue:
https://catagolue.hatsya.com/census/b3s ... ffset=3200
It contains all guns with periods from 14~9999 (I think?), with pseudo-period guns if a true gun hasn't been found yet.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
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PK22
Posts: 612
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Location: United Kingdom
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by PK22 »

I6_I6 wrote: May 3rd, 2026, 11:21 am
Howard_Milano wrote: May 3rd, 2026, 11:16 am This part of the forum appears to be discussing and collecting new glider guns up to period 1000. But it's impossible to weed through posts to collect them. Is Dieter and Peter's updated collection from Jason Summers still the "official" repository or is there another place. I'm willing to help organize and maintain such a list.
The collection is currently in catagolue:
https://catagolue.hatsya.com/census/b3s ... ffset=3200
It contains all guns with periods from 14~9999 (I think?), with pseudo-period guns if a true gun hasn't been found yet.
Minor correction: the guntrue tabulation stores the smallest true-period gun for each period by bounding box (e.g guntrue_72 is the smallest true-period 72 gun), while the gun tabulation stores the smallest gun which produces a glider stream of each period, regardless of the period of the mechanism.
User:PK22
Learning miscellaneous programming languages.
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I6_I6
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Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by I6_I6 »

PK22 wrote: May 3rd, 2026, 11:46 am
I6_I6 wrote: May 3rd, 2026, 11:21 am ...
Minor correction: the guntrue tabulation stores the smallest true-period gun for each period by bounding box (e.g guntrue_72 is the smallest true-period 72 gun), while the gun tabulation stores the smallest gun which produces a glider stream of each period, regardless of the period of the mechanism.
Isn't that what I linked?

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
WhiteHawk
Posts: 1363
Joined: July 10th, 2024, 5:34 pm

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

guntrue_9130 reduction (3712 -> 2838)

Code: Select all

x = 66, y = 43, rule = B3/S23
55b2o$28b2o23b3obo$27bobo16bo5bo4b3o$27bo17bobo4bob2o4bo$26b2o17bobo3b
2obob4o$44b2ob2o$26b4o13bo4bo3b3obob4o$26bo2bo14b3o2b2o3b2ob2o2bo$28b
o17bo2b2obo$29b3o18bobo$31bo30b2o$61bo2bo$19b2o19b2o19b2obo$18b2ob2o18b
o22b2o$6b2o7b4ob3o4b2obo10bobo17b2o2bo$6b2o5b2ob2o2b2o5b2ob3o9b2o9b2o
5bo2b2o$16b2ob2o12bo16b2o2bo4bob2o$16b2obo7b2ob3o17bob2o6bo2b2o$17bob
o8bobo19bo2bo8bo2bo$14bo3bo9bobo20b4o8b2o$15b3o11bo21b4o$55bo$51bo$3b
o11b3o31bo$2bobo9bo3bo30bobo$2bobo8bobo$b2ob2o7bob2o31bo$bo10b2ob2o31b
o$2bob2o5b2o2b2ob2o$obob2o4b3ob4o$2o8b2ob2o12b2o$12b2o13b2o2$bo$b3o39b
2o$4bo35bobo2bo$3bo2bo31b3obob2o$3b4o17b2o11bo4bo$24bo13b3obo4b2o$5b2o
18bo14b2o5bo$5bo18b2o22b3o9bo$3bobo44bo10bo$3b2o54b3o!
Old design

Code: Select all

x = 64, y = 58, rule = B3/S23
37b2o$37bobo$41bo7b2o7bo$35b4o6b2obobo5b3o$34bo3bob2o3b2obo6bo$33bobo
4bo8bo6bo$33bob5o5b2obobobo3bo$34bo4bo5bob2o2bo$36bob5o3bo8bo$35b2o11b
o2b2ob2o$38bo$33b6o3bo15bobo$33bo4bo3bo15b2obo$34bob3o22bo$33b2obo4bo
6bo7b5ob2o$28b2o3bo2bob2o7bobo6bo5bo$25b2o2bo5b2obo10b2o7bobobo$23b3o
b2o9bo10b2o6bo4b2o$22bo9b2o4b2o7bobo7bo3bo$23b3ob2o3b2o13b2o3bo5b2obo
$25bob2o22bobo5bobobo$51bobo5bo2b2o$31b2o19bo5b2o$30bo2bo$15bo11bo3bo
bo3bo$14bobo9bobo3bo3bo8b2o$8b2o4bobo10bo8b3o7bo$8bo4b2ob3o24b3o$2o3b
2obo10bo3bo6b2o11bo$o4bobo5b2ob3o4b3o4b2o$b3obo7b2obo9bo$3bob2o18b2o$
35b2o$35bo$36b3o$38bo2$16bo9bo$15bob2o6b2o$16bob2o4b3o$12bo4bob2o2bo5b
2o$12bo5b2o2b2o5bo$11b2o5bo2b2obo4bo$15b3o4b2obo$15b2o6b2obo$15bo9bo5$
13b2o$13b2o20b2obo$25bob2o7bob3o$23b3ob2o5bobo4bo$22bo10bob2o3b2o$23b
3ob2o4bo19bo$25b2o2bo2b2o20bo$28b2o22b3o!
Also, reduction to guntrue_1722 (3886 -> 3213)

Code: Select all

x = 63, y = 51, rule = B3/S23
6b2o13b2o5bo$3bobo2bo11bo2bobobobob2o$3b2o2b2o11b2o3bobobob2o$b2o24bo
bo$obob7ob2o10b4ob6o$3obo5bobo15bo6bo$2bobob2o4bo15b3o3b2o$5obobo3b2o
16bo$bo3bo2bo$b2o5b3o13bo7bo$bob2o6bo10bobo5b3o$3o7b2o9bo7bo$21bobo6b
o$27b4o$o2bo18bo4bo5b2o$b2o18bo7bobo2bo7b2o$13bo2bo4bo6b2ob2o8bobo$12b
o4bo19b2o2bo$10b2o6bo18bobob2o$9bobo6bo20bo3bo$9bobobo4bo20bo2bo$14bo
2bo16bob2obo5b2o$28b2o4b2obo2b2o3b3o$28bobo6bo3bo5bo$30bo6b2o6b3o5b2o
$5b2o23b2o11b2ob2o3b2o2bo$6bo34b2obo7bob2o$6bobo32bo2b2o3b2ob2o$7b2o33b
2o5b3o6b2o$19bo2bo26bo5bo3bo$18bo4bobobo21b3o3b2o2bob2o$18bo6bobo22b2o
5bob2obo$18bo6b2o27bo2bo$19bo4bo28bo3bo$4b2ob2o6bo4bo2bo30b2obobo$2bo
2bobo7bo39bo2b2o$2b2o5bo4bo21b2o15bobo$6b4o23bobo2bo14b2o$6bo6bobo15b
3obob2o$7bo7bo9b2o3bo4bo$4b3o5bobo10bo5b3obo4b2o$4bo7bo13b3o4b2o5bo$28b
o12b3o$6bo16b2o18bo$b2o3b3o15bo$bo6bo15bob2o$2b6ob4o10b2ob2o$7bobo$4b
2obobobo3b2o42bo$4b2obobobobo2bo43bo$8bo5b2o42b3o!
Other guns, some of which I reduced earlier
guntrue_1632 (3450 -> 3350)
guntrue_6160 (3290 -> 3243)
guntrue_3080 (Unknown -> 3174)
guntrue_2244 (3564 -> 3520)
guntrue_4488 (3843 -> 3520)

The last two have this awful-looking weld (done by hand) if anyone wants to try and reduce it

Code: Select all

x = 20, y = 19, rule = B3/S23
2b2ob2o$bobobo2bo$3bo2bob3o7b2o$o2bob2o4bo2b2o3bo$2o6b4o2bo2bo$3ob3ob
o3b2o2b3o$bobo2bo4bo2b2o$3bobo2bo2bobo2b3o$3bob6obob2o2bo$2bo9bo3b2o$
3b2ob2o2b2ob2o$4bob2o2bo2bo$4bo6bo2bo$5b6ob2o$7bo2bobo$13bo$11b3o$10b
o$10b2o!
EDIT: More
guntrue_2772 (3876 -> 3752 -> 3619)
(following day)
guntrue_8976 (3969 -> 3600)
guntrue_1088 (2900 -> 2800)
guntrue_1287 (3243 -> 3128)
guntrue_4719 (7104 -> 4746)
guntrue_2156 (5168 -> 5092)

(EDIT 2: next day)
After all the work that went into this one, guntrue_1596 reduced in an unfortunately mundane & spacious manner (3834 -> 3392)

Code: Select all

x = 64, y = 53, rule = B3/S23
54b2o3b2o$42bo11bobobo2bo$42b3o11bob2obo$23bo21bo9b2obo2b2o$18b2o3b3o
18b2o14bo2bo$17bo2bo5bo34b2o$18b2o5bobo$20b4obobo8b2o2bo17b2o$16b3o2b
o2bo2bobo6bo2bobo16b2o$15bo3b2o4bobob3o5bob2o$12bo2b2o2bo7b2o3bo5bo$12b
3o2bobo2b3o2bob2obo6b2o8b2o$16b2ob2o4b3obo2b2o6bo8bobo$14b2o7b3obobob
o6bo11bo$13bo2bob2obob3o5bo6b2o4b2o$12bob2o2b2o2bo6b2o13b2o$12bobo2b4o
3bob2o$11b2ob3o4b2obo24b2o12bo$12bobo17bo16bo11bobo$12bobo3b2o10b3o17b
3o9b2o$13bo15bo15b2o6bo$29b2o14bobo4bobo$47bo2bo2bo$46b2obob2o$49bo$16b
obo27b2obo$46bo2bob2obo$14bo3b2o18bob3o4b2o2bob2o$18bobo16b2obobo8bo$
14bobo20b2ob2o8b2o$16bobo18b3o$12bobo$13b2o3bo22b3o$2o27b2o8b2ob2o$2o
12bobo12bo8bobob2o$26b2obo2b2o4b3obo$26bob2obo2bo$22bo8bob2o$20b3o8bo
$19bo9bobob2o$13b2o4bob2o6b2o2bo$3b3o11bo3bo2bo8bobo$3b2o3bob2o4bo6b2o
9b2o$4bobobo3b4ob2o$bo3bo4bo2b2o2bo2b2o$b4o4b2o2b2o3b2o2bo$7bo2b2o4bo
4bo$b2o6bo2b3o2b4o$2bo2b3o5b2o3bo$2bobo3b4o4bo$3bo2b2obo2b3ob2o$4b2ob
obobo2bo2bo$8b2ob2o2b2o!
Old (& more compact) version for comparison

Code: Select all

x = 71, y = 54, rule = B3/S23
40bo$13bo14bo2bo2bo5b3o$13b3o9bo2b7o8bo$16bo8b3o14b2o6bo$15b2o12bob2o
16bobo$3b2o5b2o15b3o3bob2o13bo$3b2o5b2o14bo4bobobo$18bo6bob2obo2bobo8b
2o$17b3o5bobo3bobobob2o5b2o$3b3o3b3o4b2o2bo3b2o2bob2obobob2o$bo4bobo4b
o2bo3bo5bobo4bobo$6bobo7bobo7bobobobo2bo$o3bobobobo3bo10b2obobobobo19b
2o$bo2bobobobo2bo3b2ob2o5bo4bob2o18b2o$2b3obobob3o6bo7bobob2o2bo$4b2o
3b2o7bo7b2obo3bo5b2o$16b2ob2o8b4o5bobo$23b2o2b2o9bo$19bobo7b2o6b2o$8b
2o7bo3bo4b2obo$9bo7bo2b2o5bobo$9bobo6b3o4bobob2o34b2o$10b2o7bo5b2o27b
2o9bo$15bo30b2o6bobo10bo$14bobo30bo6bo11b2o$14bo32bobo8bo5bo3b2o$14b2o
7bo24b2o9bo4b4o2bo$12bobo2bo6bo30b2o2bo7bob2o$7b2obobobob2o4b3o32bo2b
o3b2obobo$7bob2obobo43b2o4b2obobo$13b2o52bob2o$67bo$27bobo35bobo$20b2o
6b2o35b2o$19b3o6bo7b2o$18bob2o14b2o18b2o$17bobo36bo$17bo2bo13bo22b3o$
18b2o12bobo25bo$12b2o10b2o7b2o15b2ob2o4b2o$11bobo9bo2bo22bob2obo4bo$11b
o12b2o23bo4bob2obo$8b2ob2o25bo8b2ob4obobo2b2o$9bobobo3bo21b2o5bobo4bo
bo2bobo$9bobob2o3bo18bo2bo5bob2o2b2obob2o2bo$8b2obo7b2o13b2obo2bo4b2o
bobob2obo3b2o$8bo2b4o2bob2o8b2o3b2obo2bo2bo4b2o2b3o2b2o$9b2o2bo4b2o9b
obo6bobo2bob3o4bo5bo$11b2o18bo7bo3bo4b4o5bo$11bo19b2o12b2obo8b2o$13bo
22b2o8bobob2o$12b2o13bo9bo8bobob2o$28bo5b3o10bo$26b3o5bo!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
User avatar
yyh_baboon
Posts: 527
Joined: March 28th, 2025, 5:07 am
Location: on a spaceship

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by yyh_baboon »

WhiteHawk wrote: July 23rd, 2026, 12:35 pm The last two have this awful-looking weld (done by hand) if anyone wants to try and reduce it

Code: Select all

x = 20, y = 19, rule = B3/S23
2b2ob2o$bobobo2bo$3bo2bob3o7b2o$o2bob2o4bo2b2o3bo$2o6b4o2bo2bo$3ob3ob
o3b2o2b3o$bobo2bo4bo2b2o$3bobo2bo2bobo2b3o$3bob6obob2o2bo$2bo9bo3b2o$
3b2ob2o2b2ob2o$4bob2o2bo2bo$4bo6bo2bo$5b6ob2o$7bo2bobo$13bo$11b3o$10b
o$10b2o!
Reduction:

Code: Select all

 x = 20, y = 19, rule = B3/S23
2b2ob2o4b2o$bobobo5bobo$3bo2bo6bo4b2o$o2bob2o5bob2o3bo$2o9bo2bo2bo$3o
b3o3bob2o2b3o$bobo2bo4bo2b2o$3bobo3bobobo2b3o$3bob6obob2o2bo$2bo9bo3b
2o$3b6ob2ob2o$5bo2bobo2bo$7bo3bo2bo$8b3ob2o$10bobo$13bo$11b3o$10bo$10b
2o!

Code: Select all

 x = 20, y = 19, rule = B3/S23
2b2ob2o$bobobo$3bo2bo11b2o$o2bob2o7b2o3bo$2o12bo2bo$3ob3o5b2o2b3o$bob
o2bo4bo2b2o$3bobo5bobo2b3o$3bob2o2b2obob2o2bo$2bo2bo2bo3bo3b2o$3b2o2b
2ob2ob2o$8bobo2bo$7bo3bo2bo$8b3ob2o$10bobo$13bo$11b3o$10bo$10b2o!
Last edited by yyh_baboon on July 26th, 2026, 4:44 am, edited 3 times in total.
Definitely not spam
Wondering when the P38 gun will be constructed.
Currently hand-searching spaceships.ÔvÔ

Code: Select all

 x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
User avatar
iNoMed
Moderator
Posts: 772
Joined: August 29th, 2020, 3:05 pm
Location: Scotland

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by iNoMed »

Period-39 glider gun reduced from 29x40 (1160-cell BB) to 27x40 (1080-cell BB) with a manual stator reduction to a p3 rotor design that was already designed by C_R_116:

Code: Select all

x = 27, y = 40, rule = B3/S23
10bo3b2o$9bobobob3o$9bobobo4bo$b2o7bobobobobo$2bo9bobob2o4b2o$2bob2o5b
obo8bo$3bo8bo7bobo$20b2o$7bo$5b2o3bo$2o7bobo$2o6bo3bo7bo$9b3o9bo$19b3o
2$2b2o$bobo$bo$2o$5b2o8bo2b2o$6bo4bo3bo2b2o$3b3o3b3o2bo4bo$3bo5bo4bo2b
5o$11b2obo2bo2bobo$7bobobo10bo$3bo2bo4bo3b4obob2o$2bobo3bobo10bo2bo$o
2bob2ob2o4bob2o3bo2bo$2obo3b2o5b2o3b3o3b2o$3bobo6b2o4bobo2bobo$3bo7bob
ob2o2bo2b2obo$b2ob2ob2o2bobo4bobobo2b2o$obo2bobobobo2bo2b4o2bo2bo$o2b
2obo2bob2obo6bob2o$bobo3bobobo7bo2bo$2bo2bobo2bo2bobob2obobo$3b2ob2o3b
3obo4b2o$4bo9bob4o$2bobo8bo2bo2bo$2b2o10b2o!

Code: Select all

x = 35, y = 5, rule = B3/S23
4b2o3b2o3bo3b2ob2o3b2ob2o$2o2bobo3bo2bobobobobobobobobobo$obobo2bo2bob
o2bobo2bo2bobo3bobo$2bobo3bobobobo2bo5bobo3bobob2o$b2ob2o3b2ob2o3b2o3b
2ob2o3b2ob2o!
User avatar
hotcrystal0
Posts: 4564
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by hotcrystal0 »

C_R_116 wrote: July 26th, 2026, 12:57 am I actually might find a smaller p3 catalyst to reduce this gun.

edit: e.g.

Code: Select all

x = 40, y = 29, rule = B3/S23
10b2o6bo6b2obo3b2o$3bo6b2o4b3o6bob2o2bo2bo$3b3o9bo15b2o2bo$6bo9bo4b2o
3b5o2b2obo$5b2o5bo3bo4bo4bo4bobo2b3o$11bo7bobo5b2ob2ob3o3bo$10bo4bo3b
2o5b2o2bo2bo2bobo$10bo5b2o7bo2bo2b6ob2o$10bo3bob2o5bob2obo2bo5bo$b2o8b
o4b2o3b2o2bo2bo3b3o2bo$o2bo8b3o11bo8bob2o$b2o2bo14b2ob3o4b5obo$3b2obo
15b2o5bo3bo2bo$b2o2bo4bo12bo5b3ob4obo$o2b2o4bo10b3o4b2o3bobo2bobo$2o7b
obo8b3obo3bo2bo4bo2bo$bob2o3b2o15bob3obo3bob2o$bo2bo3bo12b3obo2bobobo
4bo$2b2o4b3o8bo4bobob3obob2obo$19bo4bo3bo5bo2b2o$6b2o12bo2bo2bo3b3ob3o
$7bo14bo3b3o4bo2bo$4b3o16b3ob2ob2o2b2o$4bo20bo3b2o$26b2o4bo$28b5o$28b
o$30bo$29b2o!
Smaller catalyst for 39x27:

Code: Select all

x = 39, y = 27, rule = B3/S23
10b2o6bo$3bo6b2o4b3o$3b3o9bo$6bo9bo4b2o3b2o$5b2o5bo3bo4bo4bo$11bo7bob
o5bo5b2o$10bo4bo3b2o5b3o4bobo$10bo5b2o7bo2b2obobo2bo$10bo3bob2o5bobo4b
obo2b2o$b2o8bo4b2o3b2o2bo3b2obobo2b2o$o2bo8b3o11b2o3b2ob2obo$b2o2bo14b
2ob3o2b2o2bo2bobo$3b2obo15b2o3bo2b3obo2b2o$b2o2bo4bo12bo4bobobo2b2o$o
2b2o4bo10b3o4b2o3b3o2b2o$2o7bobo8b3obo3bobo4bobo$bob2o3b2o15bob3obo2b
2obo$bo2bo3bo12b3obo2bobobo4b2o$2b2o4b3o8bo4bobob5obobo$19bo4bo3bo7bo
$6b2o12bo2bo2bo3b3obo2b2o$7bo14bo3b3o3bob2obo$4b3o16b3ob2ob2o5bo$4bo20b
o3b2o6b2o$26b2o4bo2b2o$28b4obo2bo$28bo2bob2o!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
WhiteHawk
Posts: 1363
Joined: July 10th, 2024, 5:34 pm

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by WhiteHawk »

hotcrystal0 wrote: July 26th, 2026, 12:49 pm Here’s a variant of the P39 gun that fires gliders in a different direction using a P3 catalyst instead of the chucklebait:
guntrue_78 down by almost half (3078 -> 1739) using overclocked CP semi-cenark

Code: Select all

x = 47, y = 37, rule = B3/S23
42b2o$42bo$30bo12bo$30b3o7b4o$33bo6bo$32b2o9b3o$43bo2bo$45b2o$28bo$27b
obo$4b2obo2bo11b2o3b2o$2bo2bob4o11bo2b2o$2b2o2bo4b2o10b2o2b2o8b2o7bo$
2o6b2o3bo11bo2bo8bobo4bobo$bo5b2o4b3o9b2o11bo6b2o$bob2obo3bo5bo$2o2bo
b2ob2ob2obo$2bo7bo3b2o2b2o$2b2ob2obobo3bobobo18b2o$2o2bobo6bob2o20bo$
bob2o2bo3b3o4bo8bo10b3o$bobo2b3o3bo2b2obo7b2o7b3o2bo$2o2b3o3b2o6bo6b2o
7bo3bo$2b2o4bobo4bo7b3o6bo2b3o$2o2bobobo2bo5bo5b3o6b3o7b2o$bobo5b2o2b
3obo4bo12bo6bo$bob2obo4b2o2bo2bo3b2o10bobo7bo$2o2bobob2o3b2obo5b2o10b
3o6b2o$2b3obo3bob2o2bo17b2o5bo$2bo2bob4o2b2o10b2o8b2o2bo2b2obo$3bobo3b
o2bo5b2o5bo10bo2bo2bob2o$4b2o4bo6bobo6b2o8bo2bo$12bo4bo9bo4b2o3b3o$11b
2o3b2o4b2o8bo7b2o$23bo3b2o4b3o3b3o$20b3o3bo2bo5bo5bobo$20bo6b2o13b2o!
Old design, showing the sole optimal use of the largest regular syringe catalyst as well as the best syringe catalyst variant to use when clearance is an issue on two sides

Code: Select all

x = 54, y = 57, rule = B3/S23
20b2obob2o15b2o5b2o$15bo3bo2b2obo2bob2obo7bo3bo2bobo$13b3o2bobo4bob2o
bob2o7b2o2bo2bo$12bo6bob5o19bo2bo$12b2o7bo4bob2o16b2o$20bo3bobob2o16b
3o$19bo3bobo$19b2o3bo23b2o$50bob2o$48b4obo$3b2o31b2o10bo3bo$3b2o13bo2b
o14bob2o9b3o$17bo3bo16b2o11bobo$17bo4bo13bob2o12b2o$17bo4bo13b2o8b2o$
2o16bo3bo22bo2bo$o5bo12bobo24b2obo$5bo43bo$bo3bo43b2o$3bo$35b2o$35bo$
7b2o11b2o14bo$20bobo12b2o$22bo$7bo14b2o$b2o3b3o$b2o5b3o$9b2o40b2o$10b
o40b2o$6b2o22b2o$6b2o23bo$17b2o12bobo$17bo14b2o$10bo7bo25b3o$11b2o4b2o
20bo4bo2bo$10b2o26bobo3bo3bo$3b2o33bobo7bo$4bo40bo$4bob2o37bob2o3b2o$
5bo2bo43b2o$6b2o$b2o39b2obo$2bo40b3o$2bob2o15b3o20bo4b2o$3b2obo11b2o2b
o26b2o$5bo12bobo$5bo24bo3b2o$5b2o22bobo3bo$3bobob2o19bobo3bo$b3ob2o17b
2obobo3bo$o3bo3b2o14b2obo2b4obo4b2o$b2obobob2o18bobo3b2o5bo$3bobobo16b
2ob2obobo5b3o$3bobo13bo5bobo3bob3o2bo$4b2o14bo4bobo4bo2bo$18b3o5bo6b2o
!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
User avatar
hotcrystal0
Posts: 4564
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Execution of Old Guns by Variable-Speed Firing Squad

Post by hotcrystal0 »

WhiteHawk wrote: July 26th, 2026, 12:58 pm guntrue_78 down by almost half (3078 -> 1739) using overclocked CP semi-cenark

Code: Select all

x = 47, y = 37, rule = B3/S23
42b2o$42bo$30bo12bo$30b3o7b4o$33bo6bo$32b2o9b3o$43bo2bo$45b2o$28bo$27b
obo$4b2obo2bo11b2o3b2o$2bo2bob4o11bo2b2o$2b2o2bo4b2o10b2o2b2o8b2o7bo$
2o6b2o3bo11bo2bo8bobo4bobo$bo5b2o4b3o9b2o11bo6b2o$bob2obo3bo5bo$2o2bo
b2ob2ob2obo$2bo7bo3b2o2b2o$2b2ob2obobo3bobobo18b2o$2o2bobo6bob2o20bo$
bob2o2bo3b3o4bo8bo10b3o$bobo2b3o3bo2b2obo7b2o7b3o2bo$2o2b3o3b2o6bo6b2o
7bo3bo$2b2o4bobo4bo7b3o6bo2b3o$2o2bobobo2bo5bo5b3o6b3o7b2o$bobo5b2o2b
3obo4bo12bo6bo$bob2obo4b2o2bo2bo3b2o10bobo7bo$2o2bobob2o3b2obo5b2o10b
3o6b2o$2b3obo3bob2o2bo17b2o5bo$2bo2bob4o2b2o10b2o8b2o2bo2b2obo$3bobo3b
o2bo5b2o5bo10bo2bo2bob2o$4b2o4bo6bobo6b2o8bo2bo$12bo4bo9bo4b2o3b3o$11b
2o3b2o4b2o8bo7b2o$23bo3b2o4b3o3b3o$20b3o3bo2bo5bo5bobo$20bo6b2o13b2o!
Slight population reduction:

Code: Select all

x = 47, y = 37, rule = B3/S23
42b2o$42bo$30bo12bo$30b3o7b4o$33bo6bo$32b2o9b3o$43bo2bo$45b2o$24b2o2b
o$24bo2bobo$4b2obo2bo14bob2o$2bo2bob4o15bo$2b2o2bo4b2o14b2o8b2o7bo$2o
6b2o3bo14bo8bobo4bobo$bo5b2o4b3o10bo11bo6b2o$bob2obo3bo5bo9b2o$2o2bob
2ob2ob2obo$2bo7bo3b2o2b2o$2b2ob2obobo3bobobo18b2o$2o2bobo6bob2o20bo$b
ob2o2bo3b3o4bo8bo10b3o$bobo2b3o3bo2b2obo7b2o7b3o2bo$2o2b3o3b2o6bo6b2o
7bo3bo$2b2o4bobo4bo7b3o6bo2b3o$2o2bobobo2bo5bo5b3o6b3o7b2o$bobo5b2o2b
3obo4bo12bo6bo$bob2obo4b2o2bo2bo3b2o10bobo7bo$2o2bobob2o3b2obo5b2o10b
3o6b2o$2b3obo3bob2o2bo17b2o5bo$2bo2bob4o2b2o10b2o8b2o2bo2b2obo$3bobo3b
o2bo5b2o5bo10bo2bo2bob2o$4b2o4bo6bobo6b2o8bo2bo$12bo4bo9bo4b2o3b3o$11b
2o3b2o4b2o8bo7b2o$23bo3b2o4b3o3b3o$20b3o3bo2bo5bo5bobo$20bo6b2o13b2o!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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