Code: Select all
x = 51, y = 37, rule = UnnameThingy
6.AC30.3A$43.A5.A$7.A28.3A4.2A.A.3A$3.C27.A7.C.2A2.2A3.B$3.A15.C10.2A
10.A3.A$19.A2.A9.2A.A.2A.2A.3A$19.A.3A8.A2.C2.A.A3.A$13.B2.C2A$19.A3.
A$19.A11.A$4.B2.C3.C2.A.AC.C11.C$3.C.A13.C3.C3.C$3.C3.C3.C3.C3.C3.C3.
C$B2.2B2.2B2.2B2.2B2.2B2.2B2.2B4.B5.B$.C3.C3.C3.C3.C3.C3.C3.C2.BA2.B3A
$.A3.A3.A3.A3.A3.A.A.A3.A3.2A3.A$.C3.C3.C3.C3.C3.C3.C2.B.B3.B3$.A3.A3.
A3.A3.A3.A$.C3.C3.C3.C3.C3.C3$.A3.A3.A3.A3.A$.C3.C3.C3.C3.C3$.A3.A3.A
3.A$.C3.C3.C3.C3$.A3.A3.A$.C3.C3.C3$.A3.A$.C3.C!
@RULE UnnameThingy
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var b1 = a1
var c1 = a1
var d1 = a1
var e1 = a1
var f1 = a1
var g1 = a1
var h1 = a1
var a0 = {0,1,2,3}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
0, 2,b,c,d,e,f,g,h, 1
# Added by Unname4798
2,1,a0,b0,c0,d0,e0,f0,g0,1
2,a0,1,b0,c0,d0,e0,f0,g0,1
0,1,1,0,0,0,0,0,0,2
0,1,2,0,0,0,0,0,0,2
0,1,1,0,0,0,1,1,0,2
0,3,3,2,3,3,0,0,0,2
2,0,3,3,3,3,3,3,3,3
3,3,2,3,0,0,0,0,0,0
3,3,3,2,3,3,0,0,0,0
0,3,0,0,0,0,0,0,0,3
3,1,0,0,0,0,0,0,0,1
2,2,2,2,0,0,0,0,0,3
2,2,0,0,2,0,0,0,0,3
3,a1,b1,c1,d1,e1,f1,g1,h1,1
# Death
1,a0,b0,c0,d0,e0,f0,g0,h0,0
@COLORS
1 255 0 0
2 0 255 180
3 180 0 255