Still Life Synthesis Thread

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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I6_I6
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Re: Still Life Synthesis Thread

Post by I6_I6 »

Timelord Missionary wrote: March 13th, 2026, 4:00 pm
I6_I6 wrote: March 13th, 2026, 3:36 pm xs35_039e0u1lmzxcab43z6513 in 9G from soup:

Code: Select all

x = 103, y = 33, rule = B3/S23
85bo$84bo$84b3o2$82bo$83bo8bo$81b3o9b2o$92b2o$102bo$100b2o$101b2o$93b
o$93b2o$92bobo$2bo$2o$b2o$81b2o11bo$81b2o10bobo$2bo90bobo$2b2o90bo$bo
bo4$66bo$66b2o$65bobo3$32b2o$32bobo$32bo!
Nice find! Isn't the right object at generation 42 a variation of Get_SmackeTWO's profile pic?

Code: Select all

x = 26, y = 36, rule = B3/S23
$8b2o$8bobo$9bobo$11b2o$5b3obo$4bob2obo9b2o$4bo5bo7bob2o$3b3ob2ob2o6b
o2bo$2b3o4bobo6bo4bo$3b2o5b3o5bo3b2o$2bo9bo$22bo$20bo10$14b2o$13bob2o
$13bo2bo$13bo4bo$13bo3b2o$17bo!
I wonder how Get_Smacked discovered this object...
That's exactly how I found it! I was messing around with their profile pic. Sadly, the active region doesn't form on its own because it interacts with the pi.
(Btw, it's get_snackeTWO, not Get_SmackeTWO.)

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Chris857
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Re: Still Life Synthesis Thread

Post by Chris857 »

xs23_9v0s4z1iu156 down 12G, to 42G.

Code: Select all

x = 113, y = 37, rule = B3/S23
104bo$103bo$103b3o6$102bo$100b2o$8b2o78b2ob2o8b2o$4bobo2bo3bo70bobo2b
obobo$o2bob3o4b2o66bo2bob3o4bo$4o8bobo65b4o18bo$4b4o76b4o13b2o$2bobo2b
o74bobo2bo13bobo$2b2o78b2o18$111b2o$110b2o$112bo!
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Re: Still Life Synthesis Thread

Post by I6_I6 »

xs41_md1e88bb8bbgz11d553w311, largest unsynthesized natural SL, in 26G:

Code: Select all

x = 707, y = 428, rule = B3/S23
638bo$636b2o$637b2o14$243bo$244b2o$243b2o12$588bo$586b2o$587b2o2$184bo
$182bobo$183b2o6$294bo$295b2o$294b2o13$235bo$236b2o$235b2o27$519bo$
517b2o$518b2o$555bo$553b2o$554b2o114$132bo$130bobo$131b2o6$144bobo$
139bobo2b2o$140b2o3bo$140bo$414b3o102bo$519bobo$519b2o2$149b2o248bo$
149bobo246bobo$149bo248b2o$705bo$704bo$704b3o$88bo$86bobo613bo$87b2o3b
obo41b2o261b2o300bobo$92b2o42b2o261b2o299bo2bo$93bo607b2o$87bo$88b2o
583bo$87b2o583bobob2o$137b2o261b2o270bobob2o$42bo94b2o261b2o269b2obo$
43b2o37b2o46b2o261b2o279bob2o$42b2o37bo2bo44bo2bo259bo2bo278bob2o$82bo
bo45bobo260bobo35b2o238b2obo$39bo37b2o4bo41b2o4bo256b2o4bo37b2o2bobo
231bobobo$39b2o36b2o46b2o261b2o41bo4b2o232bobob3o$38bobo2b3o391bo231b
2obo4bo$43bo628bob2obo$44bo627b2ob2o5$445b2o$444b2o$446bo5$45b2o36b2o
46b2o261b2o$5b2o38b2o36b2o46b2o261b2o$5bobo$5bo$b2o$obo$2bo163$204b2o$
203bobo$205bo!
The cleanup is horrible, but the reaction is very messy and I wasn't able to reduce it any further. I'm probably missing something tho.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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KtT
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Re: Still Life Synthesis Thread

Post by KtT »

xs39_caab8b9m4koz355d1dd in 13G from soup:

Code: Select all

x = 127, y = 140, rule = B3/S23
bo$2bo$3o26$15bo$16bo$14b3o29$69bo$70b2o$69b2o9$90bo$90bo$90bo6$78b2o
$78b2o15$107b3o$52b2o53bo$51bobo54bo$53bo2$88b2o16b2o$87b2o16b2o$89bo
17bo$122b2o$121b2o$123bo22$125b2o$124b2o$126bo9$103b2o$102b2o$104bo!
Chris857
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Re: Still Life Synthesis Thread

Post by Chris857 »

Only belatedly realized my synth also produces a block in the center (leading to xs148_0g04s0s2c84km1u0eigoz8ll5kkb43110125aq2qa4z0gbc1e8gw33wg8lmgnk8zwd55p1u1mkiar0v0si26zy0110121y01), but 48G using a different soup.

Code: Select all

x = 811, y = 148, rule = B3/S23
595bo$595bobo$595b2o$101bo$101bobo$101b2o2$458bo$459bo$100bo356b3o$98b
2o$99b2o13$43bo$41bobo$42b2o233bobo514bo$278b2o513bo$278bo514b3o2$42b
o$43bo$41b3o5$279bo$280bo$278b3o2$bo705bo$2bo702bobo44bo$3o703b2o45b2o
$6bobo103bo6bo632b2o$7b2o103bobo3bo391bobo$7bo104b2o4b3o162bobo20b2o203b
2o23b2o$284b2o20b2o203bo24b2o$284bo$520bo$348bo172b2o$335bo10b2o172b2o
$318b2o15bobo9b2o199b2o$317bobo15b2o210bobo9bo$317b2o228b2o8b2o$279b2o
228b2o30bo16b2o$279bobo46bo180bobo29bo$280b2o44b2o182b2o29bo$327b2o$537b
3o$773b3o$739bo$739bo5b2o$512b3o38bobo183bo5b2o13b2o$553b2o205b2o$516b
o37bo$516bo256b2o$273b2o228b2o11bo256b2o$273b2o228b2o250bo$751b2obobo
4bo$752bobob3obobob2o$749bo2bobo4b2obobo$749b3o2bob2o4bobo2bo$754bobo
b3obo2b3o24bobo$749b5obo4bobo29b2o$742b2o4bo5bo6bob5o25bo$742b2o5b2ob
2o8bo5bo$750bobo10b2ob2o$749bo2bo4b2o5bobo$327b2o228b2o190bobo5b2o4bo
2bo$327b2o216bo11b2o189b2ob2o10bobo$545bo201bo5bo8b2ob2o5b2o$507bo37b
o176bo25b5obo6bo5bo4b2o$507b2o213b2o29bobo4bob5o$506bobo38b3o171bobo24b
3o2bob3obobo$748bo2bobo4b2obo2b3o$751bobob2o4bobo2bo$750b2obobob3obob
o$522b3o229bo4bobob2o$273b2o485bo$274b2o44b2o198bo29b2o189b2o$273bo46b
obo197bo29bobo188b2o$321b2o179b2o16bo30b2o$283b2o218b2o8b2o239b2o$265b
2o15bobo217bo9bobo239b2o13b2o5bo$253b2o9bobo15b2o228b2o255b2o5bo$254b
2o10bo273b2o234bo$253bo285b2o199b3o$541bo$317bo$294b2o20b2o206b2o24bo
$21b3o4b2o104bo159b2o20bobo205b2o23b2o$23bo3bobo103b2o414bobo$22bo6bo
103bobo$139b3o$139bo$140bo2$321b3o$321bo$322bo3$762b2o$761b2o45b2o$98b
3o662bo44bobo$98bo709bo$99bo2$323bo$322b2o$98b2o222bobo$98bobo$98bo6$
720b3o$722bo$721bo5$41b2o$42b2o$41bo560b3o$602bo$603bo2$39b2o$38bobo$
40bo$465b2o$464bobo$466bo!
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I6_I6
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Re: Still Life Synthesis Thread

Post by I6_I6 »

xs72_xg8hf0330fh8gzrq221y4122qrz622ak8gy0g8ka226zy147066074 in 24G:

Code: Select all

x = 173, y = 48, rule = B3/S23
157bo$157bobo$73bo83b2o$72bo80b2o$67bo4b3o77bo2bo$68b2o82bobo$67b2o84b
o$74bo$72b2o$73b2o4$63bo17b2o43bo$bobo58bobo15bo2bo43bo$2b2o3bo11bo42b
obo16b2o42b3o17b2ob2ob2o$2bo3bo10b2o44bo82bob2obo$6b3o9b2o109bo16bo4bo
$76bo13bobo35bobo13bobo4bobo$68b2o5bobo12b2o36bo2bo11bobo6bobo$16b2o
49bo2bo4bobo13bo37b2o9bo3bo8bo3bo$16bobo49b2o6bo63b4o10b4o$16bo36bo2bo
bo$51bobo3b2o29bo3b2o46b2o14b2o$52b2o3bo29b2o3bobo45b2o14b2o$3bo83bobo
2bo$bobo65bo6b2o62b4o10b4o$2b2o50bo13bobo4bo2bo61bo3bo8bo3bo9b2o$54b2o
12bobo5b2o65bobo6bobo11bo2bo$53bobo13bo74bobo4bobo13bobo$2o9b3o132bo4b
o16bo$b2o10bo3bo64bo63bob2obo$o11bo3b2o45b2o16bobo61b2ob2ob2o17b3o$16b
obo43bo2bo15bobo86bo$63b2o17bo88bo4$71b2o$72b2o$71bo$77b2o65bo$76b2o
65bobo$71b3o4bo63bo2bo$73bo69b2o$72bo66b2o$138bobo$140bo!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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synperiplanar
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Re: Still Life Synthesis Thread

Post by synperiplanar »

bumping this:
get_Snacked wrote: January 1st, 2025, 8:38 pm B-heptomino + spark that hotdogPi probably has a name for + boat = boat tie ship long double claw + beehive + block + loaf

Code: Select all

x = 9, y = 14, rule = B3/S23
3bo$2bobo$2b2o6$3o$2bo2b2o$b2ob2ob2o$bo3bo2bo$5bo2bo$6b2o!
this can certainly reduce the current synthesis for the large SL.
also, on an unrelated note: i feel like there should be a "SL synthesis supply thread" that gives seeds for still lifes.
pls? seems like a pretty easy reduction (id even bet its doable in less than 10g)
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Re: Still Life Synthesis Thread

Post by I6_I6 »

get_snackeTWO wrote: March 23rd, 2026, 1:33 pm bumping this:
get_Snacked wrote: January 1st, 2025, 8:38 pm B-heptomino + spark that hotdogPi probably has a name for + boat = boat tie ship long double claw + beehive + block + loaf

Code: Select all

x = 9, y = 14, rule = B3/S23
3bo$2bobo$2b2o6$3o$2bo2b2o$b2ob2ob2o$bo3bo2bo$5bo2bo$6b2o!
this can certainly reduce the current synthesis for the large SL.
also, on an unrelated note: i feel like there should be a "SL synthesis supply thread" that gives seeds for still lifes.
pls? seems like a pretty easy reduction (id even bet its doable in less than 10g)
xs29_ggw356o8gz123ck80g943zy111 in 16G from soup, down from 19G:

Code: Select all

x = 247, y = 90, rule = B3/S23
244bo$244bobo$244b2o6$229bo$74bo104bo38bo9bobo$72bobo105bo38b2o7bo2bo$
73b2o103b3o37b2o9b2o3$218b2o$218b2o5$bo$o218b2o$3o215bo2bo$219b2o2$36b
2o63b2o$2o33bo2bo61bo2bo112b2o$b2o32bo2bo53bobo5bo2bo111bo2bo$o35b2o
54b2o7b2o111bobo2bo$93bo120b2o4bo$212b2o7bo$211bobo5bobo$211b2o5bobo$
92bo125b2o$75b2o14b2o123b2o$76b2o13bobo115bo5bobo18bo$75bo11b2o119bobo
4b2o19bo$86bobo119bobo25bo$78b2o8bo18b2o100bo$77bobo27b2o129b3o$79bo
158bo$239bo2$36bo$34bobo$35b2o$94b2o$39b3o52b2o$39bo$40bo4$33b3o$35bo$
34bo32$146bo$145b2o$145bobo!
There's probably a much better way to make that active region.
(Edit: Fixed catagolue link)
Last edited by I6_I6 on March 25th, 2026, 11:41 am, edited 1 time in total.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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synperiplanar
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Re: Still Life Synthesis Thread

Post by synperiplanar »

maybe synthesize the b-heptomino, then an edgeshooter for the spark? i cant access octohash databases and im on my phone anyways but im sure theres at least one that works
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Re: Still Life Synthesis Thread

Post by I6_I6 »

get_snackeTWO wrote: March 24th, 2026, 9:21 am maybe synthesize the b-heptomino, then an edgeshooter for the spark? i cant access octohash databases and im on my phone anyways but im sure theres at least one that works
Maybe dot+R?

Code: Select all

#C [[ STOP 1 ]]
x = 12, y = 15, rule = B3/S23
6bo$5bobo$5b2o6$3b2o$4b2o2b2o$4bo3bobo$8bob2o$2b3o4b2o$7o2bo$2bobo!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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ElijahKen
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Re: Still Life Synthesis Thread

Post by ElijahKen »

get_snackeTWO wrote: March 24th, 2026, 9:21 am maybe synthesize the b-heptomino, then an edgeshooter for the spark? i cant access octohash databases and im on my phone anyways but im sure theres at least one that works
Here (octo3obj + octo3g):

Code: Select all

x = 279, y = 215, rule = B3/S23
189bo$188bo$188b3o$133bobo$134b2o$130bo3bo$131bo$129b3o7$278bo$276b2o
$277b2o$181bobo$181b2o$182bo10$141bo107b2o$140bobo106bobo$140bobo107b
2o$31bo109bo110b2o$32bo116bobo93b2o5bobo$30b3o116b2o94bobo5bobo$150bo
95b2o7bo$248b2o4bo4bo6b2o2bobo$248bobo2bo4bobo5b2o2b2o$249bo2bo5bobo10b
o$145bo104b2o7bo$33b3o101b2o5b2o$35bo102b2o4bobo$34bo102bo4$271b2o$270b
o2bo$270bobo$271bo12$181bo$180b2o$180bobo3$138b3o$140bo$139bo78$188bo
$187bo$187b3o$132bobo$133b2o$129bo3bo$130bo$128b3o7$56bo$56bo$56bo3b2o
$60b2o118bobo$180b2o$2bo178bo$2bobo$2b2o3$3o$o56b2o$bo55bobo$6b3o48bo
$6bo43b2o$7bo41bobo88bo$51bo88bo$140bo3b2o$144b2o3$145b2o$145bobo$138b
2o5bo$137bo2bo$138b2o22$180bo$179b2o$179bobo3$137b3o$139bo$138bo!
The bottom row is my original synthesis (octo3obj spark, octo3g B-hep, 3g boat from last synth).
The top row is where I replaced the glider + block + blinker + beehive with a beehive + octo3g pi & blinker.
Engineering macro-spaceships is hard.
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Re: Still Life Synthesis Thread

Post by I6_I6 »

ElijahKen wrote: March 24th, 2026, 5:05 pm
get_snackeTWO wrote: March 24th, 2026, 9:21 am maybe synthesize the b-heptomino, then an edgeshooter for the spark? i cant access octohash databases and im on my phone anyways but im sure theres at least one that works
Here (octo3obj + octo3g):

Code: Select all

x = 279, y = 215, rule = B3/S23
189bo$188bo$188b3o$133bobo$134b2o$130bo3bo$131bo$129b3o7$278bo$276b2o
$277b2o$181bobo$181b2o$182bo10$141bo107b2o$140bobo106bobo$140bobo107b
2o$31bo109bo110b2o$32bo116bobo93b2o5bobo$30b3o116b2o94bobo5bobo$150bo
95b2o7bo$248b2o4bo4bo6b2o2bobo$248bobo2bo4bobo5b2o2b2o$249bo2bo5bobo10b
o$145bo104b2o7bo$33b3o101b2o5b2o$35bo102b2o4bobo$34bo102bo4$271b2o$270b
o2bo$270bobo$271bo12$181bo$180b2o$180bobo3$138b3o$140bo$139bo78$188bo
$187bo$187b3o$132bobo$133b2o$129bo3bo$130bo$128b3o7$56bo$56bo$56bo3b2o
$60b2o118bobo$180b2o$2bo178bo$2bobo$2b2o3$3o$o56b2o$bo55bobo$6b3o48bo
$6bo43b2o$7bo41bobo88bo$51bo88bo$140bo3b2o$144b2o3$145b2o$145bobo$138b
2o5bo$137bo2bo$138b2o22$180bo$179b2o$179bobo3$137b3o$139bo$138bo!
The bottom row is my original synthesis (octo3obj spark, octo3g B-hep, 3g boat from last synth).
The top row is where I replaced the glider + block + blinker + beehive with a beehive + octo3g pi & blinker.
How do I set up and use octo3obj and octo3g? (MacOS)

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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ElijahKen
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Re: Still Life Synthesis Thread

Post by ElijahKen »

I6_I6 wrote: March 24th, 2026, 5:19 pm How do I set up and use octo3obj and octo3g? (MacOS)
Since I didn't have golly at the time, I asked Chatgpt to rewrite both search scripts to work without golly.
You will need python installed. You can download the octo3g database from here, and the octo3obj database from here.
I set up my files like this:
octohash (folder):
- octo3gdatabase:
- - octohashes3g_0.txt
- - ...
- octo3objdatabase
- - new-09x11-p2-part1-hashes.txt
- - ...
- matches.txt
- pat.txt
- search_3g_database.py
- search_obj_database.py

I have attached the contents of search_3g_database.py and search_obj_database.py as .txt files (I cannot attach them as .py files).

Place your target pattern in pat.txt, and run the relevant script. search_3g_database.py will output matches as it finds them, and also output them all in one rle when it finishes. search_obj_database.py will write each match to a new line in matches.txt
This is what I use, and it works for me. Let me know if you would like something different!
EDIT: Patched the search_3g_database to include newlines in the output RLE.
Attachments
search_3g_database.txt
(15.54 KiB) Downloaded 50 times
search_obj_database.txt
(9.05 KiB) Downloaded 54 times
Last edited by ElijahKen on March 25th, 2026, 4:59 pm, edited 1 time in total.
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Re: Still Life Synthesis Thread

Post by I6_I6 »

ElijahKen wrote: March 24th, 2026, 5:58 pm
I6_I6 wrote: March 24th, 2026, 5:19 pm How do I set up and use octo3obj and octo3g? (MacOS)
Thank you soooo much!!!
I gave up downloading octo3obj because it's several gigabytes and I'm too lazy.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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ElijahKen
Posts: 273
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Re: Still Life Synthesis Thread

Post by ElijahKen »

I6_I6 wrote: March 25th, 2026, 6:16 am Thank you soooo much!!!
I gave up downloading octo3obj because it's several gigabytes and I'm too lazy.
You're welcome!
I6_I6 wrote: March 24th, 2026, 4:18 am xs29_ggw356o8gz123ck80g943zy111 in 16G from soup, down from 19G:
Note the extra space inside the catagolue tags; it broke the link, and took me to the page of an active region disguising as a still life.
(Edit: corrected spelling. Whoops.)
Last edited by ElijahKen on March 25th, 2026, 6:12 pm, edited 1 time in total.
Engineering macro-spaceships is hard.
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I6_I6
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Re: Still Life Synthesis Thread

Post by I6_I6 »

ElijahKen wrote: March 25th, 2026, 10:22 am
I6_I6 wrote: March 24th, 2026, 4:18 am xs29_ggw356o8gz123ck80g943zy111 in 16G from soup, down from 19G:
Note the extra space inside the catagolue tags; it broke the link, and took me to the page of an active region disguising as a still life.
Fixed.
When I run octo3g on just a boat, why is the full "all matches" RLE broken? It doesn't happen for other objects with less syntheses.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
User avatar
ElijahKen
Posts: 273
Joined: March 9th, 2024, 7:32 pm

Re: Still Life Synthesis Thread

Post by ElijahKen »

I6_I6 wrote: March 25th, 2026, 12:01 pm When I run octo3g on just a boat, why is the full "all matches" RLE broken? It doesn't happen for other objects with less syntheses.
It looks like it was because I was lazy about adding newlines to the rle string, and it was being directly generated. Thanks a lot for catching this!
It should work better if you change the code block after the "Output findings" comment like this:

Code: Select all

    # Output findings
    if outptr == 0:
        print(f"No matches found for {hv}")
    else:
        plural = "" if outptr == 1 else "s"
        all_matches = "!"
        print(f"Found {outptr} line{plural} matching {hv} in up to {NUMLINES} lines of the octo3obj database.")
        for idx, (patstr, cells, srcfile) in enumerate(matches, start=1):
            print(f"Match {idx}: {patstr}")
            if all_matches == "!":
                all_matches = patstr
            else:
                all_matches = all_matches[0:-1] + "20$" + patstr
        # Split rle body into lines of max 70 chars
        all_matches = re.sub(r'[\dabcdeo.$]{0,69}[abcdeo.$!]', r'\n\g<0>', all_matches, flags=re.IGNORECASE)
        if save_matches:
            # Write all_matches to output_dir
            with open(output_dir, "w") as f:
                f.write(all_matches)
            print(f"Wrote all matches to {output_dir}")
        else:
            print("All matches:")
            print(all_matches)
I also corrected the file in the last post with this patch. Thanks again!
Engineering macro-spaceships is hard.
Chris857
Posts: 743
Joined: June 10th, 2020, 11:26 pm

Re: Still Life Synthesis Thread

Post by Chris857 »

four hats in 24G, from a soup posted to discord

Code: Select all

x = 252, y = 93, rule = B3/S23
185bo$12bo173b2o$13bo59bo104bo6b2o$11b3o59bobo103bo57bobo$73b2o102b3o
57b2o$238bo7$88bo73bo$88bobo72b2o$88b2o72b2o2$2bo219bo$3bo217bo$b3o217b
3o23bo$247bobo$247b2o6$249bobo$249b2o$177bo72bo$175bobo$176b2o2$199b3o
8$219bo$219bo$219bo8$191bo$191bo$191bo8$209b3o2$233b2o$233bobo$160bo72b
o$160b2o$159bobo6$162b2o$161bobo$87b3o73bo23b3o$87bo101bo$88bo99bo2$b
2o244b2o$obo243b2o$2bo245bo7$172bo$16b2o154b2o57b3o$15bobo59b3o91bobo
57bo$17bo59bo146b2o6bo$78bo144b2o$225bo!
Edit: 20G

Code: Select all

x = 107, y = 107, rule = B3/S23
91bo$90bo$90b3o2$79bo$77b2o$78b2o2$14bo$15b2o$14b2o3$71bo$2bo67bo25bo
bo$obo67b3o23b2o$b2o94bo8$75bo$75bobo$75b2o$4bobo$5b2o$5bo19bo$26bo$24b
3o3$15bo$13bobo$14b2o34$91b2o$91bobo$91bo3$80b3o$80bo$81bo19bo$100b2o
$100bobo$30b2o$29bobo$31bo8$9bo94b2o$9b2o23b3o67bobo$8bobo25bo67bo$35b
o3$91b2o$90b2o$92bo2$27b2o$28b2o$27bo2$14b3o$16bo$15bo!
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I6_I6
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Re: Still Life Synthesis Thread

Post by I6_I6 »

ElijahKen wrote: March 25th, 2026, 4:59 pm
I6_I6 wrote: March 25th, 2026, 12:01 pm When I run octo3g on just a boat, why is the full "all matches" RLE broken? It doesn't happen for other objects with less syntheses.
It looks like it was because I was lazy about adding newlines to the rle string, and it was being directly generated. Thanks a lot for catching this!
It should work better if you change the code block after the "Output findings" comment like this:

Code: Select all

[snip]
I also corrected the file in the last post with this patch. Thanks again!
Note: You need to import re first.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Jormungant
Posts: 852
Joined: May 27th, 2016, 1:01 am

Re: Still Life Synthesis Thread

Post by Jormungant »

Chris857 wrote: March 25th, 2026, 11:57 pm four hats in 24G, from a soup posted to discord

Code: Select all

x = 252, y = 93, rule = B3/S23
185bo$12bo173b2o$13bo59bo104bo6b2o$11b3o59bobo103bo57bobo$73b2o102b3o
57b2o$238bo7$88bo73bo$88bobo72b2o$88b2o72b2o2$2bo219bo$3bo217bo$b3o217b
3o23bo$247bobo$247b2o6$249bobo$249b2o$177bo72bo$175bobo$176b2o2$199b3o
8$219bo$219bo$219bo8$191bo$191bo$191bo8$209b3o2$233b2o$233bobo$160bo72b
o$160b2o$159bobo6$162b2o$161bobo$87b3o73bo23b3o$87bo101bo$88bo99bo2$b
2o244b2o$obo243b2o$2bo245bo7$172bo$16b2o154b2o57b3o$15bobo59b3o91bobo
57bo$17bo59bo146b2o6bo$78bo144b2o$225bo!
Edit: 20G

Code: Select all

x = 107, y = 107, rule = B3/S23
91bo$90bo$90b3o2$79bo$77b2o$78b2o2$14bo$15b2o$14b2o3$71bo$2bo67bo25bo
bo$obo67b3o23b2o$b2o94bo8$75bo$75bobo$75b2o$4bobo$5b2o$5bo19bo$26bo$24b
3o3$15bo$13bobo$14b2o34$91b2o$91bobo$91bo3$80b3o$80bo$81bo19bo$100b2o
$100bobo$30b2o$29bobo$31bo8$9bo94b2o$9b2o23b3o67bobo$8bobo25bo67bo$35b
o3$91b2o$90b2o$92bo2$27b2o$28b2o$27bo2$14b3o$16bo$15bo!
The three hat one could see an improvement it seems, 21? (it is 29 currently):

Code: Select all

x = 32, y = 33, rule = B3/S23
$10bobo7bobo$11b2o7b2o$11bo9bo$13bo5bo$11b2obo3bob2o$10bo3bo3bo3bo$10b
o4bobo4bo$10b2o4bo4b2o$12bo7bo$6b3o5bo3bo5b3o$b3obo2bo5bo3bo5bo2bob3o$
5bo3bo13bo3bo$4bo10b3o10bo$5b2o3b2o9b2o3b2o$7bo5bo5bo5bo$8bo4bo5bo4bo$
7bo5bo5bo5bo$5b2o3b2o9b2o3b2o$4bo10b3o10bo$5bo3bo13bo3bo$b3obo2bo5bo3b
o5bo2bob3o$6b3o5bo3bo5b3o$12bo7bo$10b2o4bo4b2o$10bo4bobo4bo$10bo3bo3bo
3bo$11b2obo3bob2o$13bo5bo$11bo9bo$11bo9bo$11bo9bo!
Addendum:
ah?

Code: Select all

x = 41, y = 38, rule = B3/S23
3$20bo5bo$18bobo5bobo$19b2o5b2o2$20bo5bo$18b2obo3bob2o$17bo3bo3bo3bo$
17bo4bobo4bo$17b2o4bo4b2o$19bo7bo$13b3o5bo3bo5b3o$8b3obo2bo5bo3bo5bo2b
ob3o$12bo3bo13bo3bo$11bo10b3o10bo$12b2o3b2o9b2o3b2o$14bo5bo5bo5bo$15bo
4bo5bo4bo$14bo5bo5bo5bo$12b2o3b2o9b2o3b2o$11bo10b3o10bo$12bo3bo13bo3bo
$8b3obo2bo5bo3bo5bo2bob3o$13b3o5bo3bo5b3o$19bo7bo$17b2o4bo4b2o$17bo4bo
bo4bo$17bo3bo3bo3bo$18b2obo3bob2o$20bo5bo$18bo9bo$18bo9bo$18bo9bo!
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I6_I6
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Re: Still Life Synthesis Thread

Post by I6_I6 »

Jormungant wrote: March 26th, 2026, 12:28 pm
Chris857 wrote: March 25th, 2026, 11:57 pm
The three hat one could see an improvement it seems, 21? (it is 29 currently):

Code: Select all

x = 32, y = 33, rule = B3/S23
$10bobo7bobo$11b2o7b2o$11bo9bo$13bo5bo$11b2obo3bob2o$10bo3bo3bo3bo$10b
o4bobo4bo$10b2o4bo4b2o$12bo7bo$6b3o5bo3bo5b3o$b3obo2bo5bo3bo5bo2bob3o$
5bo3bo13bo3bo$4bo10b3o10bo$5b2o3b2o9b2o3b2o$7bo5bo5bo5bo$8bo4bo5bo4bo$
7bo5bo5bo5bo$5b2o3b2o9b2o3b2o$4bo10b3o10bo$5bo3bo13bo3bo$b3obo2bo5bo3b
o5bo2bob3o$6b3o5bo3bo5b3o$12bo7bo$10b2o4bo4b2o$10bo4bobo4bo$10bo3bo3bo
3bo$11b2obo3bob2o$13bo5bo$11bo9bo$11bo9bo$11bo9bo!
Addendum:
ah?

Code: Select all

x = 41, y = 38, rule = B3/S23
3$20bo5bo$18bobo5bobo$19b2o5b2o2$20bo5bo$18b2obo3bob2o$17bo3bo3bo3bo$
17bo4bobo4bo$17b2o4bo4b2o$19bo7bo$13b3o5bo3bo5b3o$8b3obo2bo5bo3bo5bo2b
ob3o$12bo3bo13bo3bo$11bo10b3o10bo$12b2o3b2o9b2o3b2o$14bo5bo5bo5bo$15bo
4bo5bo4bo$14bo5bo5bo5bo$12b2o3b2o9b2o3b2o$11bo10b3o10bo$12bo3bo13bo3bo
$8b3obo2bo5bo3bo5bo2bob3o$13b3o5bo3bo5b3o$19bo7bo$17b2o4bo4b2o$17bo4bo
bo4bo$17bo3bo3bo3bo$18b2obo3bob2o$20bo5bo$18bo9bo$18bo9bo$18bo9bo!
Three hats in 21G, down from 29G (Yes, I've tested all of these for rewindability):

Code: Select all

x = 116, y = 47, rule = B3/S23
9bo25bo$7bobo25bobo$8b2o25b2o2$25bo$25bobo$25b2o2$18bo$16bobo$17b2o2$
76bo37bo$77bo35bo$75b3o35b3o$o8bobo23bo$b2o6b2o24bobo41b3o27b3o$2o8bo
24b2o$39b2o$39bobo$39bo$29b2o$30b2o60bo5bo$29bo60b3o5b3o$89bo11bo$15b
o74b3o5b3o$13b2o77bo5bo$14b2o77b2ob2o$5bo88bobo$3bobo88bobo$4b2o89bo$
8b2o13bobo8bo8b2o$7bobo14b2o8b2o6b2o$9bo14bo8bobo8bo2$13bo$14b2o$13b2o
14b3o$29bo$30bo2$26b3o$28bo$27bo$14bo$14b2o$13bobo!
xs35_g88e1e8gzdlgg0ggd552zx343 in 19G:

Code: Select all

x = 45, y = 48, rule = B3/S23
9bo25bo$10b2o21b2o$9b2o23b2o3$25bo$25bobo$25b2o2$18bo$16bobo$17b2o5$o
8bobo23bo$b2o6b2o24bobo$2o8bo24b2o$39b2o$39bobo$39bo$29b2o$30b2o$29bo
2$15bo$13b2o$14b2o$5bo$3bobo$4b2o$8b2o13bobo8bo8b2o$7bobo14b2o8b2o6b2o
$9bo14bo8bobo8bo2$13bo$14b2o$13b2o14b3o$29bo$30bo2$26b3o$28bo$27bo$14b
o$14b2o$13bobo!
Different (cooler in my opinion) way to do it:

Code: Select all

x = 45, y = 47, rule = B3/S23
10bo23bo$8bobo23bobo$9b2o23b2o2$25bo$25bobo$25b2o2$18bo$16bobo$17b2o5$
o8bobo23bo$b2o6b2o24bobo$2o8bo24b2o$39b2o$39bobo$39bo$29b2o$30b2o$29b
o2$15bo$13b2o$14b2o$5bo$3bobo$4b2o$8b2o13bobo8bo8b2o$7bobo14b2o8b2o6b
2o$9bo14bo8bobo8bo2$13bo$14b2o$13b2o14b3o$29bo$30bo2$26b3o$28bo$27bo$
14bo$14b2o$13bobo!
EDIT:
That means an easy 18G synthesis for a miscellaneous pseudo-SL involving 2 long moose antlers:

Code: Select all

x = 45, y = 49, rule = B3/S23
10bo23bo$8bobo23bobo$9b2o23b2o2$25bo$25bobo$25b2o2$18bo$16bobo$17b2o5$
o8bobo23bo$b2o6b2o24bobo$2o8bo24b2o$39b2o$39bobo$39bo$29b2o$30b2o$29bo
2$15bo$13b2o$14b2o$5bo$3bobo$4b2o$8b2o24bo8b2o$7bobo24b2o6b2o$9bo23bob
o8bo5$26b2o$26bobo$26bo2$18b2o$17bobo$19bo2$9b2o23b2o$8bobo23bobo$10bo
23bo!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
Jormungant
Posts: 852
Joined: May 27th, 2016, 1:01 am

Re: Still Life Synthesis Thread

Post by Jormungant »

I6_I6 wrote: March 26th, 2026, 1:11 pm [...]

Code: Select all

x = 45, y = 48, rule = B3/S23
9bo25bo$10b2o21b2o$9b2o23b2o3$25bo$25bobo$25b2o2$18bo$16bobo$17b2o5$o
8bobo23bo$b2o6b2o24bobo$2o8bo24b2o$39b2o$39bobo$39bo$29b2o$30b2o$29bo
2$15bo$13b2o$14b2o$5bo$3bobo$4b2o$8b2o13bobo8bo8b2o$7bobo14b2o8b2o6b2o
$9bo14bo8bobo8bo2$13bo$14b2o$13b2o14b3o$29bo$30bo2$26b3o$28bo$27bo$14b
o$14b2o$13bobo!
Different (cooler in my opinion) way to do it:

Code: Select all

x = 45, y = 47, rule = B3/S23
10bo23bo$8bobo23bobo$9b2o23b2o2$25bo$25bobo$25b2o2$18bo$16bobo$17b2o5$
o8bobo23bo$b2o6b2o24bobo$2o8bo24b2o$39b2o$39bobo$39bo$29b2o$30b2o$29b
o2$15bo$13b2o$14b2o$5bo$3bobo$4b2o$8b2o13bobo8bo8b2o$7bobo14b2o8b2o6b
2o$9bo14bo8bobo8bo2$13bo$14b2o$13b2o14b3o$29bo$30bo2$26b3o$28bo$27bo$
14bo$14b2o$13bobo!
[...]

And if you combine the 2 of them, fun!

Code: Select all

x = 445, y = 98, rule = LifeHistory
16$114.A23.A$112.A.A23.A.A$113.2A23.2A$306.A23.A$129.A85.A23.A64.A.A
23.A.A$129.A.A81.A.A23.A.A63.2A23.2A$129.2A83.2A23.2A$33.A25.A261.A$
34.2A21.2A63.A107.A90.A.A72.A23.A$33.2A23.2A60.A.A107.A.A88.2A71.A.A
23.A.A$121.2A107.2A163.2A23.2A$149.A.A162.A$49.A99.2A72.A88.A.A96.A$
49.A.A98.A70.A.A89.2A96.A.A$49.2A171.2A117.A.A67.2A$104.A8.A.A86.A.A
45.A.A88.2A$42.A62.2A6.2A88.2A45.2A90.A61.A$40.A.A61.2A8.A88.A47.A
150.A.A$41.2A98.A154.A8.A.A77.A17.2A$69.A.A68.A156.2A6.2A79.A44.A.A$
69.2A69.3A153.2A8.A77.3A44.2A$70.A262.A98.A$242.A89.A$24.A8.A.A172.A
32.A90.3A$25.2A6.2A174.A31.3A$24.2A8.A84.A87.3A$61.A55.2A304.A$60.A
57.2A24.3A242.A32.A$60.3A46.A34.A166.A78.A31.3A$107.A.A35.A163.2A77.
3A$108.2A200.2A24.3A$112.2A13.A.A115.3A53.A34.A$111.A.A14.2A81.3A31.A
53.A.A35.A$39.A73.A14.A84.A32.A53.2A$37.2A173.A91.2A$38.2A24.3A50.A
32.A152.A.A120.3A$29.A34.A53.2A29.2A154.A86.3A31.A$27.A.A35.A51.2A14.
3A13.A.A242.A32.A$28.2A103.A208.A50.A$32.2A13.A.A84.A68.A47.A89.2A$
31.A.A14.2A153.2A45.2A89.A.A$33.A14.A81.3A69.A.A45.A.A69.2A$132.A98.
2A89.A.A$37.A32.A60.A99.A.A88.A109.A$38.2A29.2A47.A112.A152.3A44.2A$
37.2A14.3A13.A.A46.2A194.2A70.A44.A.A$53.A63.A.A103.2A88.A.A69.A26.2A
$54.A167.A.A90.A96.A.A$224.A187.A$50.3A252.2A23.2A$52.A161.2A23.2A63.
A.A23.A.A71.2A$51.A161.A.A23.A.A64.A23.A72.A.A$38.A176.A23.A165.A$38.
2A$37.A.A355.2A23.2A$394.A.A23.A.A$396.A23.A!

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KtT
Posts: 600
Joined: December 17th, 2022, 9:29 am

Re: Still Life Synthesis Thread

Post by KtT »

xs40_xggo8b5oz321eoxghn84czy01ad11 in 24G from soup:

Code: Select all

x = 188, y = 96, rule = B3/S23
14bo$12bobo$13b2o5$66bo$64b2o$65b2o2$22bo$20bobo71bo$21b2o70bo$93b3o$
17bo$18bo59bo$16b3o59bobo78bo$78b2o78bo$158b3o$35bo47bo$33bobo46bo$34b
2o46b3o6$159bo$7bobo148bobo$8b2o148bobo$8bo150bo2$74bo$73bo$73b3o6$155b
2o$156bo$155bo$128bo9b2o14bob3o$126bobo8bo2bo13bo3b3o$127b2o9b2o13b2o
6bobo$153bo6bob2o$150b2obo6bo$150bobo6b2o13b2o9b2o$153b3o3bo13bo2bo8b
obo$155b3obo14b2o9bo$158bo$157bo$157b2o6$20b3o$22bo$21bo2$87bo66bo$86b
2o65bobo$86bobo64bobo$154bo6$11b3o46b2o$13bo46bobo$12bo47bo$153b3o$16b
2o137bo$15bobo59b3o74bo$17bo59bo$78bo$3o$2bo70b2o$bo71bobo$73bo2$29b2o
$30b2o$29bo5$81b2o$81bobo$81bo!
2026-04-02:
xs22_6t1qb9k8zw1221 in 16G, down from 88G:

Code: Select all

x = 313, y = 176, rule = B3/S23
312bo$310b2o$311b2o3$88bo$89b2o$88b2o8$299bo$297b2o$298b2o9$128bo$129b
2o$128b2o4$288bo$286b2o$287b2o18$289bo$287b2o$288b2o6$157bo$155bobo$156b
2o29$56bo$55bo$49bo5b3o$47b2o$48b2o14$2o182b2o$2o182b2o4$b2o182b2o$o2b
o180bo2bo$obo181bobo$bo183bo9$204bo$203bobo$196b3o4bobo15bo$204bo15b2o
$220bobo$199b2o7b2o$198bo2bo5bo2bo$199b2o7b2o2$204bo$203bobo$203bobo$
204bo26$50b2o$49b2o$51bo2$53b3o$53bo$54bo3$131b2o$132b2o$131bo!
2025-04-05:
xs37_ca9mggwo48gz33034430fgld in 16G from soup:

Code: Select all

x = 299, y = 237, rule = B3/S23
29bo$27bobo$28b2o17$194bobo$194b2o$195bo23$268bobo$269b2o$269bo6$245b
obo$246b2o$227bobo16bo$228b2o$228bo3$237bobo$238b2o$238bo3$268bobo$269b
2o$269bo2$95bo$93bobo$94b2o$294b2o$294b2o7$271b2o$271b2o2$122b2o$121b
o2bo$122b2o2$263b2o$118b2o143b2o$118b2o3b2o$123b2o2$294b2o$294b2o3$296b
2o$295bo2bo$291b2o2bob2o$287b2obo2bobo$287b2obo2bobob2o$290b3o2bo2bo$
287b3o5bobo$287bo2bo5bo$288bobo$289bo3$91b2o$92b2o$91bo60b2o$152bobo133b
o$152bo134bobo$113b2o173bo$112bobo$114bo120$b2o$obo$2bo!
2026-04-08:
xs38_ca9mgmmgm9aczw122qq221 in 21G from soup:

Code: Select all

x = 166, y = 61, rule = B3/S23
87bo66bo$77bo10bo64bo10bo$78bo7b3o64b3o7bo$76b3o84b3o$98bo44bo$96bobo
44bobo$97b2o44b2o8$o$b2o$2o19$9b2o109b2o$8bo2bo107bo2bo$9b2o109b2o$4b
3o108b3o6b3o2$2bo110bo14bo$2bo110bo14bo$2bo92b2o16bo14bo16b2o$96b2o46b
2o$95bo50bo3$94b2o50b2o$95b2o48b2o$82b2o10bo52bo10b2o$83b2o72b2o$82bo
76bo3$43b2o$43bobo$43bo$37b2o$36b2o43b2o76b2o$38bo41bobo76bobo$82bo76b
o!
2026-04-11:
get_snackeTWO wrote: November 11th, 2025, 1:22 pm somebody else can clean up

Code: Select all

x = 102, y = 23, rule = B3/S23
87b2o$35b2o49bo2bo$4bo29bo2bo48bo2bo$5b2o27bo2bo49b2o$5bo29b2o2$99b3o
$78bo18b3o$26bo51bo$26bo51bo$26bo2$94bo$42bo51bo$42bo30b3o18bo$42bo28b
3o3$84b2o$bo30b2o49bo2bo$2o29bo2bo48bo2bo$2bo28bo2bo49b2o$32b2o!
xs64_0gillmzhaaaaahz19llllkcz04aaaaa4zw3552 in 18G:

Code: Select all

x = 288, y = 172, rule = B3/S23
277bo$277bobo$277b2o11$286bo$285bo$285b3o28$55bo$54bo$54b3o4$113bo$114b
2o$obo110b2o$b2o$bo4$5bobo$6b2o38bobo$6bo39b2o$47bo170bo$217bo$217b3o
8$157bobo$158b2o$158bo3$188b2o$187bo2bo$187bo2bo$188b2o4$179bo$179bo$
179bo3$37bo157bo$37bo157bo$37bo157bo4$27b2o156b2o$26bo2bo154bo2bo$26b
o2bo154bo2bo$27b2o156b2o3$216bo$215b2o$215bobo8$155b3o$157bo$156bo9$260b
2o$259b2o$261bo34$87b3o$89bo$88bo11$96b2o$95bobo$97bo!
Chris857
Posts: 743
Joined: June 10th, 2020, 11:26 pm

Re: Still Life Synthesis Thread

Post by Chris857 »

Anyone know of a way to synthesize xs29_0o8bq1mkk8zoi70641, maybe starting from xs22_8kkm1qb8ozx146? There's a p121 that uses it.

Code: Select all

x = 59, y = 10, rule = B3/S23
49b2o$31bo17bo$3b2o46bob2o$3bo28bo17b2obo$5bo45bo3bo$o2bob3o13bobobob
obobobo16bo2bob3o$4o4bo41b4o4bo$5b3o24bo22b3o$2b2obo46b2obo$2bobo26bo
20bobo!
User avatar
KtT
Posts: 600
Joined: December 17th, 2022, 9:29 am

Re: Still Life Synthesis Thread

Post by KtT »

xs24_3213or3on96 in 14G from soup, down from 20G:

Code: Select all

x = 330, y = 249, rule = B3/S23
126bo$124bobo$125b2o41$287bo40bo$285b2o40bo$286b2o39b3o14$2bo$obo$b2o
43bo$45bo$45b3o16$257bo$257bobo$257b2o5$231bo$231bo$231bo8$18b3o206b3o
5$28b2o207b2o$27bo2bo205bo2bo$18b3o7b2o197b3o7b2o54$302bo$301b2o$301b
obo21$147b2o$146bobo$148bo28$312b3o$312bo$313bo34$78b3o$80bo$79bo!
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