Rules with Mutant XWSSes

For discussion of other cellular automata.
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: Rules with Mutant XWSSes

Post by b-engine »

Puffer that puffs spinning LWSSes:

Code: Select all

x = 65, y = 23, rule = B2e3ai5j/S2-in3ijnr4i
22b3o$22bobo$22bo$4bo5bo5bo6bo$4bobo4bo5bobo2b2obo$4b3o13bo2b3o$6b2o$
17b3obo15b3o$17bo3bo15bobo$17b2ob2o15bo$25bo5bo6bo$16bo5bo3bobo3bobo2b
2obo$17bo5bo5bo5bo2b3o20bo$59b4o$59bo2b2o$33b2o23bobo$27b2o3b4o$26bo2b
o2bob2o7bo5bo5bo5bo$15b3o8b2obo2b2o6bobo3bobo3bobo3bobo2bo$2b2o11bobo
21bo5bo5bo5bo5b2o$2ob2o12bo44b2o$4o12b2o$b2o!
ThrashBin
Posts: 67
Joined: September 18th, 2024, 11:22 am

Re: Rules with Mutant XWSSes

Post by ThrashBin »

Almost a 2-state XWSSHaven...

Code: Select all

x = 26, y = 49, rule = B3-ceqy4knt5einr6ci/S2-c3-aqy5e
13bo2bo$12bo4bo$12bo4bo$12b6o14$bo2bo$o4bo$o4bo$6o2$6o$o4bo$o4bo$bo2b
o6$24bo$25bo$19bo5bo$20b6o4$24bo$25bo$20bo4bo$21b5o4$24bo$25bo$21bo3b
o$22b4o!

tetration is my favorite

Code: Select all

x = 18, y = 18, rule = 02i3i/2aen3iy4ct/3
5.9A$5.9B3$AB$AB14.BA$AB14.BA$AB14.BA$AB14.BA$AB14.BA$AB14.BA$AB14.BA
$AB14.BA$16.BA3$4.9B$4.9A!
User avatar
hotcrystal0
Posts: 4567
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Rules with Mutant XWSSes

Post by hotcrystal0 »

confocaloid wrote: February 27th, 2025, 10:59 pm EDIT: it is also possible to add glider 3736 to that, which also (unintentionally) adds an alien 3c/8o spaceship:

Code: Select all

x = 80, y = 37, rule = R2,C0,S163-294,585,B166,244-290,335,416-424,434-437,NW09010901090151515101095100510901515151010901090109
76b3o$76bobo$75b4o15$75b3o$73bo4bo$74b2o3bo$73bo4bo$75b3o10$75b2o$56bo
16bo4bo$3o18bo13bo2bo15bo3bo20bo$o21bo16bo19bo13bo5bo$o19b3o12bo3bo14b
o4bo14b6o$36b4o15b5o!
#C [[ GRID THEME MCell ]]
The overweight spaceship with a 3-cell “spark” works:

Code: Select all

x = 8, y = 5, rule = R2,C2,S163-294,585,B166,244-290,335,416-424,434-437,NW09010901090151515101095100510901515151010901090109
2b3o$o5bo$7bo$o6bo$b7o!
138 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
confocaloid
Posts: 6697
Joined: February 8th, 2022, 3:15 pm
Location: learn to protect yourself against stray gliders and sparks and self-destruct mechanisms

Re: Rules with Mutant XWSSes

Post by confocaloid »

edit: corrected ("heavyweight" -> "middleweight"), see next post.

Here are period-4 "lightweight oscillator" and "middleweight oscillator", I don't know whether there are any naturally occurring spaceships in this CA:

Code: Select all

x = 26, y = 5, rule = R3,C0,S26-51,144-168,248,260,262-285,377,379-402,494-519,611-636,728-753,845-870,962-987,1079-1104,1196-1221,1313-1338,1430-1455,1547-1572,1664-1689,1781-1806,1898-1923,2015-2040,2132-2157,2249-2274,2366-2391,B26-27,39-51,135,145,156-158,160-168,183,263,273,276,278-285,300,390-402,485,507-519,624-636,741-753,858-870,975-987,1092-1104,1209-1221,1326-1338,1443-1455,1560-1572,1677-1689,1794-1806,1911-1923,2028-2040,2145-2157,2262-2274,2379-2391,NW017575007575017575010001757575010D0D0D017500000D000D000075010D0D0D01757575010001757501757500757501
23bo$bo2bo16bo3bo$o19bo$o3bo15bo4bo$4o16b5o!
Here is a period-4 "heavyweight oscillator" coexisting with the glider and the block:

Code: Select all

x = 13, y = 20, rule = R3,C0,S51,152-176,276-311,430,555,651,682-801,937,1032,B157,277,301,426,527-542,631,776-777,906-926,1032,1162,1306,NW007D0005007D007D7D7D7D7D7D7D007D0119017D00057D1900197D05007D0119017D007D7D7D7D7D7D7D007D0005007D00
3b2o$bo4bo$o$o5bo$6o13$bo$o10b2o$3o8b2o!
p4 orthogonal c/2 "LWSS" spaceship

Code: Select all

x = 5, y = 4, rule = R3,C0,S249,378-391,508-522,613-639,730,B133,277,379-390,483,508-510,599,612,755,NW750175757501750100750D7500017575010D017575750D0D000D0D757575010D0175750100750D75000175017575750175
bo2bo$o$o3bo$4o!
p4 orthogonal c/2 "MWSS" spaceship:

Code: Select all

x = 6, y = 5, rule = R3,C0,S181-191,270,333,424,452-505,595-606,758,B101,261,271,344,352-369,416,432,506,587,659,678,759,NW00515101515100510151515101515151090909515101510900095101515109090951515101515151015100515101515100
3bo$bo3bo$o$o4bo$5o!
p4 diagonal c/4 "glider" spaceship:

Code: Select all

x = 3, y = 3, rule = R2,C0,S7-127,136,B8,132-136,151,NW197D007D197D0501057D00010001007D0501057D197D007D19
bo$o$3o!
Last edited by confocaloid on April 3rd, 2025, 12:55 pm, edited 1 time in total.
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: Rules with Mutant XWSSes

Post by b-engine »

confocaloid wrote: March 7th, 2025, 8:25 pm Here are period-4 "lightweight oscillator" and "heavyweight oscillator", I don't know whether there are any naturally occurring spaceships in this CA:
Correction: the oscillator at the right is middleweight.


I'm trying to add "heavyweight oscillator" and "featherweight oscillator", but the neighborhood specification is too complex for me to comprehend:

Code: Select all

x = 36, y = 5, rule = R3,C2,S26-51,144-168,248,260,262-285,377,379-402,494-519,611-636,728-753,845-870,962-987,1079-1104,1196-1221,1313-1338,1430-1455,1547-1572,1664-1689,1781-1806,1898-1923,2015-2040,2132-2157,2249-2274,2366-2391,B26-27,39-51,135,145,156-158,160-168,183,263,273,276,278-285,300,390-402,485,507-519,624-636,741-753,858-870,975-987,1092-1104,1209-1221,1326-1338,1443-1455,1560-1572,1677-1689,1794-1806,1911-1923,2028-2040,2145-2157,2262-2274,2379-2391,NW017575007575017575010001757575010d0d0d017500000d000d000075010d0d0d01757575010001757501757500757501
b6o6b5o6b4o6b2o$o5bo5bo4bo5bo3bo5bobo$6bo10bo9bo7bo$o4bo6bo3bo6bo2bo$
2b2o10bo!
Note to self: this is the neighborhood weight specification:

Code: Select all

01 75 75 00 75 75 01 
75 75 01 00 01 75 75 
75 01 0D 0D 0D 01 75 
00 00 0D 00 0D 00 00 
75 01 0D 0D 0D 01 75 
75 75 01 00 01 75 75 
01 75 75 00 75 75 01
EDIT:
A 18c/60 wave in a rule that supports "spinning LWSS":

Code: Select all

x = 13, y = 15, rule = B2ei3ai5j6n/S2-in3ijnr4i:T0,24
10b3o$12bo$10b3o2$b2o$4o$2ob2o$2b2o5$10b3o$12bo$10b3o!
User avatar
CARuler
Posts: 1347
Joined: July 30th, 2024, 5:38 pm
Location: A rule-verse in floor rule-verse of the CGOL skyscraper

Re: Rules with Mutant XWSSes

Post by CARuler »

b-engine wrote: April 3rd, 2025, 3:26 am

I'm trying to add "heavyweight oscillator" and "featherweight oscillator", but the neighborhood specification is too complex for me to comprehend:

Code: Select all

x = 36, y = 5, rule = R3,C2,S26-51,144-168,248,260,262-285,377,379-402,494-519,611-636,728-753,845-870,962-987,1079-1104,1196-1221,1313-1338,1430-1455,1547-1572,1664-1689,1781-1806,1898-1923,2015-2040,2132-2157,2249-2274,2366-2391,B26-27,39-51,135,145,156-158,160-168,183,263,273,276,278-285,300,390-402,485,507-519,624-636,741-753,858-870,975-987,1092-1104,1209-1221,1326-1338,1443-1455,1560-1572,1677-1689,1794-1806,1911-1923,2028-2040,2145-2157,2262-2274,2379-2391,NW017575007575017575010001757575010d0d0d017500000d000d000075010d0d0d01757575010001757501757500757501
b6o6b5o6b4o6b2o$o5bo5bo4bo5bo3bo5bobo$6bo10bo9bo7bo$o4bo6bo3bo6bo2bo$
2b2o10bo!
In said rule:

Code: Select all

x = 27, y = 11, rule = R3,C2,S26-51,144-168,248,260,262-285,377,379-402,494-519,611-636,728-753,845-870,962-987,1079-1104,1196-1221,1313-1338,1430-1455,1547-1572,1664-1689,1781-1806,1898-1923,2015-2040,2132-2157,2249-2274,2366-2391,B26-27,39-51,135,145,156-158,160-168,183,263,273,276,278-285,300,390-402,485,507-519,624-636,741-753,858-870,975-987,1092-1104,1209-1221,1326-1338,1443-1455,1560-1572,1677-1689,1794-1806,1911-1923,2028-2040,2145-2157,2262-2274,2379-2391,NW017575007575017575010001757575010d0d0d017500000d000d000075010d0d0d01757575010001757501757500757501
o2bo$o2bo$o2bo$2bo4$20bo3bo$18bo2bobo2bo$18bo2bobo2bo$20bo3bo!
likes interesting rules
vist my rules here
also likes weird growth patterns in CA
hyperbolic CA!!!
ADHD user
mostly inactive
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: Rules with Mutant XWSSes

Post by b-engine »

b-engine wrote: April 16th, 2025, 9:50 pm Uhh...this sawtooth-shuttle-puffer-like thing seems to grow at sqrt(t):

Code: Select all

x = 3, y = 3, rule = B3-r4z5ckqry6n8/S234k5i6a
o$b2o$bo!
A real LWSS and a faked p6 LWSS:

Code: Select all

x = 6, y = 11, rule = B3-r4z5ckqry6n8/S234k5i6a
2ob2o$b2ob2o$b4o$2b2o4$3b2o$b2ob2o$b4o$2b2o!
Offtopic: I think that square root growth should be the most interesting thing I've ever discovered. Teaser: CA rulestring generator on Scratch
Last edited by b-engine on April 17th, 2025, 8:53 am, edited 1 time in total.
User avatar
LittleLWSS
Posts: 152
Joined: August 1st, 2024, 10:39 pm
Location: In a mysterious, historic, and powerful country in the East Asia

Re: Rules with Mutant XWSSes

Post by LittleLWSS »

confocaloid wrote: March 7th, 2025, 8:25 pm p4 orthogonal c/2 "LWSS" spaceship

Code: Select all

Backward LWSS
p4 orthogonal c/2 "MWSS" spaceship:

Code: Select all

Backward MWSS
p4 diagonal c/4 "glider" spaceship:

Code: Select all

Backward Glider
I call them "deserters", from top to bottom, they're "LWDST(Lightweight deserter)", "MWDST(Middleweight deserter)" and "FWDST(Featherweight deserter)".
This is LittleLWSS.

Code: Select all

x = 5, y = 4, rule = B3/S23
o2bo$4bo$o3bo$b4o!

Code: Select all

x = 5, y = 4, rule = B3-k7/S23-ck4q5y
o2bo$4bo$o3bo$b4o!

Code: Select all

x = 5, y = 4, rule = B3-y7e/S2-n3-cey4ei
o2bo$4bo$o3bo$b4o!
User avatar
hotcrystal0
Posts: 4567
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Rules with Mutant XWSSes

Post by hotcrystal0 »

Reposting this:
ThePlayzr wrote: May 18th, 2025, 4:33 am This rule supports the OWSS, because of this, is this rule notable? or any variant of it? Although, it is 4c/8 instead of 2c/4.

Code: Select all

x = 0, y = 0, rule = B3-ceqr4/S2eik3-q
bo5bo$o$o6bo$7o!
138 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
LittleLWSS
Posts: 152
Joined: August 1st, 2024, 10:39 pm
Location: In a mysterious, historic, and powerful country in the East Asia

Re: Rules with Mutant XWSSes

Post by LittleLWSS »

一个奇怪的规则, and I have a challenge to create a Mutant LWSS in it:

Code: Select all

x=64, y=64, rule=B3-k4z8/S2-n3-kq4z5i6aei7e
!
[[ RANDOMIZE ]]
This is LittleLWSS.

Code: Select all

x = 5, y = 4, rule = B3/S23
o2bo$4bo$o3bo$b4o!

Code: Select all

x = 5, y = 4, rule = B3-k7/S23-ck4q5y
o2bo$4bo$o3bo$b4o!

Code: Select all

x = 5, y = 4, rule = B3-y7e/S2-n3-cey4ei
o2bo$4bo$o3bo$b4o!
User avatar
hotcrystal0
Posts: 4567
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Rules with Mutant XWSSes

Post by hotcrystal0 »

LittleLWSS wrote: May 25th, 2025, 3:35 am 一个奇怪的规则
Translating: “A strange rule”
Does this break rule 2a?
138 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
hotcrystal0
Posts: 4567
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Rules with Mutant XWSSes

Post by hotcrystal0 »

Here are some mutants from B34/S23-a5j’s Catagolue page:

Code: Select all

x = 42, y = 48, rule = B34/S23-a5j
37bo2bo$41bo$38bo2bo$38b4o5$38bo$36bo3bo$41bo$38bo2bo$37b5o5$38bo$35b
2o3bo$33b2o6bo$33b2o3bo2bo$33b3ob5o$33b2o6$25bo$22bo3bo$26bo$22b7o7b3o
$24b5o5bo5bo$25b4o4bo7bo$22bo2bo7bo4bo2bo$24b2o8b8o2$19b3o13b3o$19b2o
bo$18bo3bo$18bo3bo2$20bo$bo$4o$o3bo$bo2bo$b3o!
138 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
ThePlayzr
Posts: 791
Joined: April 19th, 2025, 1:33 am
Location: Australia
Contact:

Re: Rules with Mutant XWSSes

Post by ThePlayzr »

b3-cknq/S2-n34eiq has a mutant XWSS:

Code: Select all

x = 7, y = 29, rule = B3-cknq/S2-n34eiq
bo2bo$o$o3bo$4o4$3bo$bo3bo$o$o4bo$5o4$3b2o$bo4bo$o$o5bo$6o5$bo3bo$o$o
4b2o$5o$2bo!
2 of the phases look nothing like an XWSS...
It still works if you remove S2c, but has different evolution:

Code: Select all

x = 7, y = 29, rule = B3-cknq/S2-cn34eiq
bo2bo$o$o3bo$4o4$3bo$bo3bo$o$o4bo$5o4$3b2o$bo4bo$o$o5bo$6o5$bo3bo$o$o
4b2o$5o$2bo!
Please visit my rules (found on my wiki page) and contribute!
User:ThePlayzr
I have LLS and qfind.
My avatar is the 80th most common pattern, and I have the 80th most posts on the forums.
User avatar
hotcrystal0
Posts: 4567
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Rules with Mutant XWSSes

Post by hotcrystal0 »

This looks strangely like a LWSS and I can't explain why.
b-engine wrote: March 5th, 2026, 5:45 pm I believe that this spaceship can exist in a strobing block rule:

Code: Select all

x = 6, y = 4, rule = B1c2a/S3a|B3i/S5i
2o2b2o$2o2b2o$4o$4o!
138 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
B468S02357
Posts: 449
Joined: December 30th, 2025, 9:23 pm

Re: Rules with Mutant XWSSes

Post by B468S02357 »

This rule's mwss has an extra cell in one phase so it counts

Code: Select all

x = 20, y = 7, rule = B3-eky4ijtz5cey6i7e8/S2-in3-aek4enqyz5jkqr6i|B34/S23
11bo$b3o6b3o$o2bo5b2obo$2ob2o4b3o$2ob2o4b3o6bo$bobo6b2o6b2o$2bo14bobo
!
I was born on march 23 (3/23). I was destined to be here, and here i am.
Check out my bird-brained biblioraphy if you're interested.
Big fan of crawler ships
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: Rules with Mutant XWSSes

Post by b-engine »

hotcrystal0 wrote: March 5th, 2026, 7:42 pm This looks strangely like a LWSS and I can't explain why.
Shrunk versions exist in these INT rules:
b-engine wrote: March 9th, 2026, 3:53 am Which emulates these ships:

Code: Select all

x = 3, y = 2, rule = B1e2c4r/S2a
obo$2o!

Code: Select all

x = 4, y = 3, rule = B2a3nr5n/S3n
4o$3bo$obo!
They look like gliders or LWSSes.
User avatar
ThePlayzr
Posts: 791
Joined: April 19th, 2025, 1:33 am
Location: Australia
Contact:

Re: Rules with Mutant XWSSes

Post by ThePlayzr »

This rule supports LWSS, MWSS, HWSS, 7WSS, 9WSS, 11WSS, 12WSS, mutant LWSS, and mutant HWSS:

Code: Select all

x = 27, y = 73, rule = B3-enqr4-aciqr5r6-a/S2-ac34n
bo2bo10bo2bo$o4bo8bo$o13bo3bo$5o9b4o4$17bo$15bo3bo$14bo$14bo4bo$14b5o
5$3b2o12b2o$bo4bo8bo4bo$o6bo6bo$o13bo5bo$7o7b6o6$17b3o$15bo5bo$14bo$14b
o6bo$14b7o7$17b5o$15bo7bo$14bo$14bo8bo$14b9o11$17b7o$15bo9bo$14bo$14b
o10bo$14b11o12$17b8o$15bo10bo$14bo$14bo11bo$14b12o!
It is a very boring rule though.
Please visit my rules (found on my wiki page) and contribute!
User:ThePlayzr
I have LLS and qfind.
My avatar is the 80th most common pattern, and I have the 80th most posts on the forums.
User avatar
LittleLWSS
Posts: 152
Joined: August 1st, 2024, 10:39 pm
Location: In a mysterious, historic, and powerful country in the East Asia

Re: Rules with Mutant XWSSes

Post by LittleLWSS »

I'm going to laugh my head off because of these XWSSes. My avatar is LWSS.

Anyway, manual found. Might be rediscover.

Code: Select all

x = 4, y = 5, rule = B3-e4jn6n/S2-c36n
b2o$3o$2obo$b3o$2bo!
I catalogued it and found it works from B3aij4jn/S2eik3aijnr6n to B2in3-e45-a67e8/S01e2-c34-aw5-jy6-k78.
This is LittleLWSS.

Code: Select all

x = 5, y = 4, rule = B3/S23
o2bo$4bo$o3bo$b4o!

Code: Select all

x = 5, y = 4, rule = B3-k7/S23-ck4q5y
o2bo$4bo$o3bo$b4o!

Code: Select all

x = 5, y = 4, rule = B3-y7e/S2-n3-cey4ei
o2bo$4bo$o3bo$b4o!
User avatar
MDA
Posts: 235
Joined: June 8th, 2026, 12:18 pm
Location: In Haven (B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak)
Contact:

Re: Rules with Mutant XWSSes

Post by MDA »

I found a mutant MWSS in B34a/S235j which reminds me of the sidecar:

Code: Select all

x = 7, y = 5, rule = B34a/S235j
3bo$bo3bo$o$o2bo2bo$4obo!
My website (a database of Life objects, WIP).
GlidINT has been released!

Code: Select all

x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
1and0nlycordershippr
Posts: 357
Joined: December 20th, 2025, 8:34 pm
Location: Vietnam
Contact:

Re: Rules with Mutant XWSSes

Post by 1and0nlycordershippr »

CasperWen8805181 wrote: January 17th, 2024, 9:25 pm

Code: Select all

x = 46, y = 25, rule = B2i3/S23-c
2b3o2bo2b3o$bo2b3ob3o2bo$o3bobobobo3bo$o5bobo5bo$2bo3bobo3bo$o5bobo5bo
$2bo2b2ob2o2bo$obo3b3o3bobo6$7bo5b3o27b3o$6bobo3bo2bo26bo2bo$5bo3bo5bo
12b3o14bo$6bobo2bo3bo12bo2bo9bo3bo$7bo3bo3bo3b2o7bo9bo2bo3bo$15bo2bob
2o6bo3bo4b3o5bo$12bobo2bo3b2o5bo3bo3b2o2bo3bo$13b3o4bob2obo2bo5b2obo2b
o$15bo2b3o3b2o2bo5b3o3b5o$13b2o9b2o2bo6b5o2b2o$18b3o8bo2b2o3bo$19b2o!

Code: Select all

x = 31, y = 44, rule = B2i3/S23-c
3bo$2b3o$b2obo13bo7b3o$b3o13b3o6bo2bo$b3o13bob2o5bo$b3o3b4o7b3o5bo3bo$
2b2o3b2o2bo6b3o5bo3bo$7bo4bobo3b3o2b2obo$3bobob2obo2b2o3b3obobo2bo$3bo
3bo10b5o6bo$3bo3b3o4bo3b2o2b2o5b2o$10bo11b3o$23bo$25bo$23b2o$24bo$24bo
$23bo2bo$26bo9$2b3o7bo7b3o$bo2bo6b3o5bo2bo$4bo5b2obo8bo$o3bo5b3o5bo3bo
$o3bo5b3o9bo$4bob2o2b3o3bobo3bo$3bo2bobob3o3b3o2bo$bo6b5o5b6o$2o5b2o2b
2o4b3o2bobo$6b3o13bobo$7bo10bo$5bo10b3o$6b2o$6bo10bobo$6bo13bo$4bo2bo
9bo2bo$4bo14bo!
All found by C_R_116
Corderized:

Code: Select all

x = 112, y = 452, rule = B2i3/S23-c
6b3o2bo2b3o78b3o2bo2b3o$5bo2b3ob3o2bo76bo2b3ob3o2bo$4bo3bobobobo3bo74b
o3bobobobo3bo$4bo5bobo5bo74bo5bobo5bo$6bo3bobo3bo78bo3bobo3bo$4bo5bob
o5bo74bo5bobo5bo$6bo2b2ob2o2bo78bo2b2ob2o2bo$4bobo3b3o3bobo74bobo3b3o
3bobo6$11bo5b3o27b3o12b3o27b3o5bo$10bobo3bo2bo26bo2bo12bo2bo26bo2bo3b
obo$9bo3bo5bo12b3o14bo12bo14b3o12bo5bo3bo$10bobo2bo3bo12bo2bo9bo3bo12b
o3bo9bo2bo12bo3bo2bobo$11bo3bo3bo3b2o7bo9bo2bo3bo12bo3bo2bo9bo7b2o3bo
3bo3bo$19bo2bob2o6bo3bo4b3o5bo12bo5b3o4bo3bo6b2obo2bo$16bobo2bo3b2o5b
o3bo3b2o2bo3bo14bo3bo2b2o3bo3bo5b2o3bo2bobo$17b3o4bob2obo2bo5b2obo2bo
22bo2bob2o5bo2bob2obo4b3o$19bo2b3o3b2o2bo5b3o3b5o14b5o3b3o5bo2b2o3b3o
2bo$17b2o9b2o2bo6b5o2b2o16b2o2b5o6bo2b2o9b2o$22b3o8bo2b2o3bo28bo3b2o2b
o8b3o$23b2o62b2o3$12bo86bo$13bo84bo$11b3o84b3o10$16bo78bo$17bo76bo$15b
3o76b3o10$20bo70bo$21bo68bo$19b3o68b3o10$24bo62bo$25bo60bo$23b3o60b3o
10$28bo54bo$29bo52bo$27b3o52b3o10$32bo46bo$33bo44bo$31b3o44b3o10$36bo
38bo$37bo36bo$35b3o36b3o10$40bo30bo$41bo28bo$39b3o28b3o10$44bo22bo$45b
o20bo$43b3o20b3o10$48bo14bo$49bo12bo$47b3o12b3o10$52bo6bo$53bo4bo$51b
3o4b3o6$55b2o$53b6o$53b2o2b2o$52bo6bo$53b2o2b2o$53b6o$55b2o2$52b2o4b2o
$49b2obo6bob2o2$49b2o10b2o3$51b2o6b2o$51b3o4b3o$50bo10bo6$51b3o4b3o16$
51b3o4b3o16$51b3o4b3o16$51b3o4b3o16$51b3o4b3o16$51b3o4b3o10$2b3o2bo2b
3o86b3o2bo2b3o$bo2b3ob3o2bo84bo2b3ob3o2bo$o3bobobobo3bo82bo3bobobobo3b
o$o5bobo5bo82bo5bobo5bo$2bo3bobo3bo86bo3bobo3bo$o5bobo5bo82bo5bobo5bo
$2bo2b2ob2o2bo38b3o4b3o38bo2b2ob2o2bo$obo3b3o3bobo82bobo3b3o3bobo6$7b
o5b3o27b3o20b3o27b3o5bo$6bobo3bo2bo26bo2bo20bo2bo26bo2bo3bobo$5bo3bo5b
o12b3o14bo20bo14b3o12bo5bo3bo$6bobo2bo3bo12bo2bo9bo3bo20bo3bo9bo2bo12b
o3bo2bobo$7bo3bo3bo3b2o7bo9bo2bo3bo20bo3bo2bo9bo7b2o3bo3bo3bo$15bo2bo
b2o6bo3bo4b3o5bo20bo5b3o4bo3bo6b2obo2bo$12bobo2bo3b2o5bo3bo3b2o2bo3bo
22bo3bo2b2o3bo3bo5b2o3bo2bobo$13b3o4bob2obo2bo5b2obo2bo30bo2bob2o5bo2b
ob2obo4b3o$15bo2b3o3b2o2bo5b3o3b5o22b5o3b3o5bo2b2o3b3o2bo$13b2o9b2o2b
o6b5o2b2o7b3o4b3o7b2o2b5o6bo2b2o9b2o$18b3o8bo2b2o3bo36bo3b2o2bo8b3o$19b
2o70b2o3$8bo94bo$9bo92bo$7b3o92b3o9$51b3o4b3o$12bo86bo$13bo84bo$11b3o
84b3o10$16bo78bo$17bo76bo$15b3o76b3o$51b3o4b3o9$20bo70bo$21bo68bo$19b
3o68b3o5$51b3o4b3o5$24bo62bo$25bo60bo$23b3o60b3o9$51b3o4b3o$28bo54bo$
29bo52bo$27b3o52b3o10$32bo46bo$33bo44bo$31b3o44b3o$51b3o4b3o9$36bo38b
o$37bo36bo$35b3o36b3o5$51b3o4b3o5$40bo30bo$41bo28bo$39b3o28b3o9$51b3o
4b3o$44bo22bo$45bo20bo$43b3o20b3o10$48bo14bo$49bo12bo$47b3o12b3o$51b3o
4b3o9$52bo6bo$53bo4bo$51b3o4b3o4$51b2o6b2o$51b2o6b2o12$49b3o8b3o2$52b
2o4b2o$48bo4bo4bo4bo$53bo4bo$49bo2bo6bo2bo$50bo10bo!
weird

Code: Select all

x = 8, y = 12, rule = R4,C2,S2-3,B3,N@000000038181c0000005
obo$b2o$bo8$6b2o$6b2o!
User avatar
MDA
Posts: 235
Joined: June 8th, 2026, 12:18 pm
Location: In Haven (B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak)
Contact:

Re: Rules with Mutant XWSSes

Post by MDA »

1and0nlycordershippr wrote: July 13th, 2026, 9:36 am
CasperWen8805181 wrote: January 17th, 2024, 9:25 pm

Code: Select all

...
[...]
Corderized:

Code: Select all

...
Isn't this smaller and more efficient (less engines)?:

Code: Select all

x = 97, y = 139, rule = B2i3/S23-c
84b3o2bo2b3o$2b3o2bo2b3o70bo2b3ob3o2bo$bo2b3ob3o2bo68bo3bobobobo3bo$o
3bobobobo3bo67bo5bobo5bo$o5bobo5bo69bo3bobo3bo$2bo3bobo3bo69bo5bobo5bo
$o5bobo5bo69bo2b2ob2o2bo$2bo2b2ob2o2bo69bobo3b3o3bobo$obo3b3o3bobo5$
51b3o27b3o5bo$7bo5b3o27b3o5bo2bo26bo2bo3bobo$6bobo3bo2bo26bo2bo5bo14b
3o12bo5bo3bo$5bo3bo5bo12b3o14bo5bo3bo9bo2bo12bo3bo2bobo$6bobo2bo3bo12b
o2bo9bo3bo5bo3bo2bo9bo7b2o3bo3bo3bo$7bo3bo3bo3b2o7bo9bo2bo3bo2bo2bo5b
3o4bo3bo6b2obo2bo$15bo2bob2o6bo3bo4b3o5bo6bo3bo2b2o3bo3bo5b2o3bo2bobo$
12bobo2bo3b2o5bo3bo3b2o2bo3bo11bo2bob2o5bo2bob2obo4b3o$13b3o4bob2obo2b
o5b2obo2bo11b5o3b3o5bo2b2o3b3o2bo$15bo2b3o3b2o2bo5b3o3b5o8b2o2b5o6bo2b
2o9b2o$13b2o9b2o2bo6b5o2b2o15bo3b2o2bo8b3o$18b3o8bo2b2o3bo38b2o$19b2o
2$88bo$8bo78bo$9bo77b3o$7b3o9$84bo$12bo70bo$13bo69b3o$11b3o9$80bo$16bo
62bo$17bo61b3o$15b3o9$76bo$20bo54bo$21bo53b3o$19b3o9$72bo$24bo46bo$25b
o45b3o$23b3o9$68bo$28bo38bo$29bo37b3o$27b3o9$64bo$32bo30bo$33bo29b3o$
31b3o9$60bo$36bo22bo$37bo21b3o$35b3o9$56bo$40bo14bo$41bo13b3o$39b3o9$
52bo$44bo6bo$45bo5b3o$43b3o!
My website (a database of Life objects, WIP).
GlidINT has been released!

Code: Select all

x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]
WhiteHawk
Posts: 1369
Joined: July 10th, 2024, 5:34 pm

Re: Rules with Mutant XWSSes

Post by WhiteHawk »

1and0nlycordershippr wrote: July 13th, 2026, 9:36 am Corderized:
Moving the first two engines to be 1 lane closer would save a lot of space (optimized version below, though I am sure there is a better cap for the rake)

Code: Select all

x = 97, y = 138, rule = B2i3/S23-c
2b3o2bo2b3o71b3o2bo2b3o$bo2b3ob3o2bo69bo2b3ob3o2bo$o3bobobobo3bo67bo3b
obobobo3bo$o5bobo5bo67bo5bobo5bo$2bo3bobo3bo71bo3bobo3bo$o5bobo5bo67b
o5bobo5bo$2bo2b2ob2o2bo71bo2b2ob2o2bo$obo3b3o3bobo67bobo3b3o3bobo6$7b
o5b3o27b3o5b3o27b3o5bo$6bobo3bo2bo26bo2bo5bo2bo26bo2bo3bobo$5bo3bo5bo
12b3o14bo5bo14b3o12bo5bo3bo$6bobo2bo3bo12bo2bo9bo3bo5bo3bo9bo2bo12bo3b
o2bobo$7bo3bo3bo3b2o7bo9bo2bo3bo5bo3bo2bo9bo7b2o3bo3bo3bo$15bo2bob2o6b
o3bo4b3o5bo5bo5b3o4bo3bo6b2obo2bo$12bobo2bo3b2o5bo3bo3b2o2bo3bo7bo3bo
2b2o3bo3bo5b2o3bo2bobo$13b3o4bob2obo2bo5b2obo2bo15bo2bob2o5bo2bob2obo
4b3o$15bo2b3o3b2o2bo5b3o3b5o7b5o3b3o5bo2b2o3b3o2bo$13b2o9b2o2bo6b5o2b
2o9b2o2b5o6bo2b2o9b2o$18b3o8bo2b2o3bo21bo3b2o2bo8b3o$19b2o55b2o3$8bo79b
o$9bo77bo$7b3o77b3o10$12bo71bo$13bo69bo$11b3o69b3o10$16bo63bo$17bo61b
o$15b3o61b3o10$20bo55bo$21bo53bo$19b3o53b3o10$24bo47bo$25bo45bo$23b3o
45b3o10$28bo39bo$29bo37bo$27b3o37b3o10$32bo31bo$33bo29bo$31b3o29b3o10$
36bo23bo$37bo21bo$35b3o21b3o10$40bo15bo$41bo13bo$39b3o13b3o10$44bo7bo
$45bo5bo$43b3o5b3o!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
1and0nlycordershippr
Posts: 357
Joined: December 20th, 2025, 8:34 pm
Location: Vietnam
Contact:

Re: Rules with Mutant XWSSes

Post by 1and0nlycordershippr »

1and0nlycordershippr wrote: July 13th, 2026, 9:36 am
CasperWen8805181 wrote: January 17th, 2024, 9:25 pm

Code: Select all

x = 46, y = 25, rule = B2i3/S23-c
2b3o2bo2b3o$bo2b3ob3o2bo$o3bobobobo3bo$o5bobo5bo$2bo3bobo3bo$o5bobo5bo
$2bo2b2ob2o2bo$obo3b3o3bobo6$7bo5b3o27b3o$6bobo3bo2bo26bo2bo$5bo3bo5bo
12b3o14bo$6bobo2bo3bo12bo2bo9bo3bo$7bo3bo3bo3b2o7bo9bo2bo3bo$15bo2bob
2o6bo3bo4b3o5bo$12bobo2bo3b2o5bo3bo3b2o2bo3bo$13b3o4bob2obo2bo5b2obo2b
o$15bo2b3o3b2o2bo5b3o3b5o$13b2o9b2o2bo6b5o2b2o$18b3o8bo2b2o3bo$19b2o!

Code: Select all

x = 31, y = 44, rule = B2i3/S23-c
3bo$2b3o$b2obo13bo7b3o$b3o13b3o6bo2bo$b3o13bob2o5bo$b3o3b4o7b3o5bo3bo$
2b2o3b2o2bo6b3o5bo3bo$7bo4bobo3b3o2b2obo$3bobob2obo2b2o3b3obobo2bo$3bo
3bo10b5o6bo$3bo3b3o4bo3b2o2b2o5b2o$10bo11b3o$23bo$25bo$23b2o$24bo$24bo
$23bo2bo$26bo9$2b3o7bo7b3o$bo2bo6b3o5bo2bo$4bo5b2obo8bo$o3bo5b3o5bo3bo
$o3bo5b3o9bo$4bob2o2b3o3bobo3bo$3bo2bobob3o3b3o2bo$bo6b5o5b6o$2o5b2o2b
2o4b3o2bobo$6b3o13bobo$7bo10bo$5bo10b3o$6b2o$6bo10bobo$6bo13bo$4bo2bo
9bo2bo$4bo14bo!
All found by C_R_116
Corderized:

Code: Select all

x = 112, y = 452, rule = B2i3/S23-c
6b3o2bo2b3o78b3o2bo2b3o$5bo2b3ob3o2bo76bo2b3ob3o2bo$4bo3bobobobo3bo74b
o3bobobobo3bo$4bo5bobo5bo74bo5bobo5bo$6bo3bobo3bo78bo3bobo3bo$4bo5bob
o5bo74bo5bobo5bo$6bo2b2ob2o2bo78bo2b2ob2o2bo$4bobo3b3o3bobo74bobo3b3o
3bobo6$11bo5b3o27b3o12b3o27b3o5bo$10bobo3bo2bo26bo2bo12bo2bo26bo2bo3b
obo$9bo3bo5bo12b3o14bo12bo14b3o12bo5bo3bo$10bobo2bo3bo12bo2bo9bo3bo12b
o3bo9bo2bo12bo3bo2bobo$11bo3bo3bo3b2o7bo9bo2bo3bo12bo3bo2bo9bo7b2o3bo
3bo3bo$19bo2bob2o6bo3bo4b3o5bo12bo5b3o4bo3bo6b2obo2bo$16bobo2bo3b2o5b
o3bo3b2o2bo3bo14bo3bo2b2o3bo3bo5b2o3bo2bobo$17b3o4bob2obo2bo5b2obo2bo
22bo2bob2o5bo2bob2obo4b3o$19bo2b3o3b2o2bo5b3o3b5o14b5o3b3o5bo2b2o3b3o
2bo$17b2o9b2o2bo6b5o2b2o16b2o2b5o6bo2b2o9b2o$22b3o8bo2b2o3bo28bo3b2o2b
o8b3o$23b2o62b2o3$12bo86bo$13bo84bo$11b3o84b3o10$16bo78bo$17bo76bo$15b
3o76b3o10$20bo70bo$21bo68bo$19b3o68b3o10$24bo62bo$25bo60bo$23b3o60b3o
10$28bo54bo$29bo52bo$27b3o52b3o10$32bo46bo$33bo44bo$31b3o44b3o10$36bo
38bo$37bo36bo$35b3o36b3o10$40bo30bo$41bo28bo$39b3o28b3o10$44bo22bo$45b
o20bo$43b3o20b3o10$48bo14bo$49bo12bo$47b3o12b3o10$52bo6bo$53bo4bo$51b
3o4b3o6$55b2o$53b6o$53b2o2b2o$52bo6bo$53b2o2b2o$53b6o$55b2o2$52b2o4b2o
$49b2obo6bob2o2$49b2o10b2o3$51b2o6b2o$51b3o4b3o$50bo10bo6$51b3o4b3o16$
51b3o4b3o16$51b3o4b3o16$51b3o4b3o16$51b3o4b3o16$51b3o4b3o10$2b3o2bo2b
3o86b3o2bo2b3o$bo2b3ob3o2bo84bo2b3ob3o2bo$o3bobobobo3bo82bo3bobobobo3b
o$o5bobo5bo82bo5bobo5bo$2bo3bobo3bo86bo3bobo3bo$o5bobo5bo82bo5bobo5bo
$2bo2b2ob2o2bo38b3o4b3o38bo2b2ob2o2bo$obo3b3o3bobo82bobo3b3o3bobo6$7b
o5b3o27b3o20b3o27b3o5bo$6bobo3bo2bo26bo2bo20bo2bo26bo2bo3bobo$5bo3bo5b
o12b3o14bo20bo14b3o12bo5bo3bo$6bobo2bo3bo12bo2bo9bo3bo20bo3bo9bo2bo12b
o3bo2bobo$7bo3bo3bo3b2o7bo9bo2bo3bo20bo3bo2bo9bo7b2o3bo3bo3bo$15bo2bo
b2o6bo3bo4b3o5bo20bo5b3o4bo3bo6b2obo2bo$12bobo2bo3b2o5bo3bo3b2o2bo3bo
22bo3bo2b2o3bo3bo5b2o3bo2bobo$13b3o4bob2obo2bo5b2obo2bo30bo2bob2o5bo2b
ob2obo4b3o$15bo2b3o3b2o2bo5b3o3b5o22b5o3b3o5bo2b2o3b3o2bo$13b2o9b2o2b
o6b5o2b2o7b3o4b3o7b2o2b5o6bo2b2o9b2o$18b3o8bo2b2o3bo36bo3b2o2bo8b3o$19b
2o70b2o3$8bo94bo$9bo92bo$7b3o92b3o9$51b3o4b3o$12bo86bo$13bo84bo$11b3o
84b3o10$16bo78bo$17bo76bo$15b3o76b3o$51b3o4b3o9$20bo70bo$21bo68bo$19b
3o68b3o5$51b3o4b3o5$24bo62bo$25bo60bo$23b3o60b3o9$51b3o4b3o$28bo54bo$
29bo52bo$27b3o52b3o10$32bo46bo$33bo44bo$31b3o44b3o$51b3o4b3o9$36bo38b
o$37bo36bo$35b3o36b3o5$51b3o4b3o5$40bo30bo$41bo28bo$39b3o28b3o9$51b3o
4b3o$44bo22bo$45bo20bo$43b3o20b3o10$48bo14bo$49bo12bo$47b3o12b3o$51b3o
4b3o9$52bo6bo$53bo4bo$51b3o4b3o4$51b2o6b2o$51b2o6b2o12$49b3o8b3o2$52b
2o4b2o$48bo4bo4bo4bo$53bo4bo$49bo2bo6bo2bo$50bo10bo!
Reduced, 2 engines:

Code: Select all

x = 103, y = 27, rule = B2i3/S23-c
90b3o2bo2b3o$89bo2b3ob3o2bo$2b3o2bo2b3o75bo3bobobobo3bo$bo2b3ob3o2bo74b
o5bobo5bo$o3bobobobo3bo75bo3bobo3bo$o5bobo5bo73bo5bobo5bo$2bo3bobo3bo
77bo2b2ob2o2bo$o5bobo5bo73bobo3b3o3bobo$2bo2b2ob2o2bo$obo3b3o3bobo4$57b
3o27b3o5bo$57bo2bo26bo2bo3bobo$7bo5b3o27b3o11bo14b3o12bo5bo3bo$6bobo3b
o2bo26bo2bo11bo3bo9bo2bo12bo3bo2bobo$5bo3bo5bo12b3o14bo11bo3bo2bo9bo7b
2o3bo3bo3bo$6bobo2bo3bo12bo2bo9bo3bo11bo5b3o4bo3bo6b2obo2bo$7bo3bo3bo
3b2o7bo9bo2bo3bo12bo3bo2b2o3bo3bo5b2o3bo2bobo$15bo2bob2o6bo3bo4b3o5bo
16bo2bob2o5bo2bob2obo4b3o$12bobo2bo3b2o5bo3bo3b2o2bo3bo13b5o3b3o5bo2b
2o3b3o2bo$13b3o4bob2obo2bo5b2obo2bo18b2o2b5o6bo2b2o9b2o$15bo2b3o3b2o2b
o5b3o3b5o20bo3b2o2bo8b3o$13b2o9b2o2bo6b5o2b2o38b2o$18b3o8bo2b2o3bo$19b
2o!
Smaller:

Code: Select all

x = 73, y = 115, rule = B2i3/S23-c
2b3o2bo2b3o$bo2b3ob3o2bo$o3bobobobo3bo$o5bobo5bo$2bo3bobo3bo$o5bobo5b
o$2bo2b2ob2o2bo$obo3b3o3bobo6$7bo5b3o27b3o$6bobo3bo2bo26bo2bo$5bo3bo5b
o12b3o14bo$6bobo2bo3bo12bo2bo9bo3bo$7bo3bo3bo3b2o7bo9bo2bo3bo$15bo2bo
b2o6bo3bo4b3o5bo$12bobo2bo3b2o5bo3bo3b2o2bo3bo$13b3o4bob2obo2bo5b2obo
2bo$15bo2b3o3b2o2bo5b3o3b5o$13b2o9b2o2bo6b5o2b2o$18b3o8bo2b2o3bo$19b2o
$60b3o2bo2b3o$59bo2b3ob3o2bo$8bo49bo3bobobobo3bo$9bo48bo5bobo5bo$7b3o
50bo3bobo3bo$58bo5bobo5bo$60bo2b2ob2o2bo$58bobo3b3o3bobo6$27b3o27b3o5b
o$12bo14bo2bo26bo2bo3bobo$13bo13bo14b3o12bo5bo3bo$11b3o13bo3bo9bo2bo12b
o3bo2bobo$27bo3bo2bo9bo7b2o3bo3bo3bo$27bo5b3o4bo3bo6b2obo2bo$28bo3bo2b
2o3bo3bo5b2o3bo2bobo$32bo2bob2o5bo2bob2obo4b3o$28b5o3b3o5bo2b2o3b3o2b
o$29b2o2b5o6bo2b2o9b2o$35bo3b2o2bo8b3o$52b2o2$16bo$17bo46bo$15b3o45bo
$63b3o9$20bo$21bo38bo$19b3o37bo$59b3o9$24bo$25bo30bo$23b3o29bo$55b3o9$
28bo$29bo22bo$27b3o21bo$51b3o9$32bo$33bo14bo$31b3o13bo$47b3o9$36bo$37b
o6bo$35b3o5bo$43b3o!
The text after this was originally in a second post. --hotdogPi
Last edited by 1and0nlycordershippr on July 14th, 2026, 9:03 pm, edited 3 times in total.
weird

Code: Select all

x = 8, y = 12, rule = R4,C2,S2-3,B3,N@000000038181c0000005
obo$b2o$bo8$6b2o$6b2o!
WhiteHawk
Posts: 1369
Joined: July 10th, 2024, 5:34 pm

Re: Rules with Mutant XWSSes

Post by WhiteHawk »

1and0nlycordershippr wrote: July 13th, 2026, 9:15 pm
1and0nlycordershippr wrote: July 13th, 2026, 11:42 pm
Please remember rule 3a about doubleposting. (also rule 3d for your first post - you don't need to (and probably shouldn't) include whole long PATTERN CODE sequences in quotations) - additionally, note rule 4c (the second one, note the first) for your first post in regard to my previous post
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
CasperWen8805181
Posts: 236
Joined: November 5th, 2023, 10:57 pm
Location: La La Land

Re: Rules with Mutant XWSSes

Post by CasperWen8805181 »

Code: Select all

x = 23, y = 5, rule = 2aek3-aeky4it5cnr6aek/2k3-ek4ijknqwy6/3
.3A6.3A6.3A$.A2BA5.A2BA5.A2BA$BA.BA4.A.ABA4.BA.BA$.AB6.A2BA6.AB.A$9.A
2B9.AB!
Felt like these three were worthy of this thread.
My Rules:
Hash2F (R3,C2,S4,B5-6,N#)
Growth & Isolation (123/2cn345678/8|236/345678/8)
*unnamed rule* (2-a45678/35aei678/3|4568/2-ce35aei678/3)
*unnamed rule* (/2-e3ae/3)
I'm back after a 3 year break!
Post Reply