The Hunting of the Elementary Conduits

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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qqd
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Re: The Hunting of the Elementary Conduits

Post by qqd »

affamatodidio wrote: April 1st, 2024, 11:27 am G-X. Almost.

Code: Select all

x = 26, y = 29, rule = B3/S23
9bo$7b3o$bo4bo$2bo3b2o$3o$16bo$14b3o$13bo$13b2o8$22b2o$10b2o10bo$10b2o
8bobo$20b2o$15bo$14bobo6b2o$7bo6bobo7bo$6bobo6bo5b3o$6bobo12bo$7bo14b
2o$23bo$23bobo$24b2o!
The beehive spin works here, but unfortunately there is one row less room for an eater 2 to fit:

Code: Select all

x = 29, y = 32, rule = B3/S23
12bo$10b3o$4bo4bo$5bo3b2o$3b3o$19bo$17b3o$16bo$16b2o8$6b2o17b2o$3b2o2b
o5b2o10bo$b3ob2o6b2o8bobo$o22b2o$b3ob2o11bo$3bob2o10bobo6b2o$10bo6bob
o7bo$9bobo6bo5b3o$9bobo12bo$5b2o3bo14b2o$5b2o19bo$26bobo$27b2o2$8b2o$
8b2o!
Currently writing a utility in Lua that may be helpful for faster manual pattern manipulation.
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C_R_116
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Re: The Hunting of the Elementary Conduits

Post by C_R_116 »

Spartan E --> G + R. R-pentomino is not exactly accessible:

Code: Select all

x = 37, y = 31, rule = LifeHistory
35.2A$35.A$33.A.A$18.3A7.2D3.2A$17.2A10.D$18.2A7.3D3$2.2A$.A.A$.A33.
2A$2A33.A$33.A.A$29.A3.2A$28.A.A$28.A.A$29.A10$11.2A$11.2A$15.D$14.D$
14.3D!
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Anivec
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Re: The Hunting of the Elementary Conduits

Post by Anivec »

HFx116R, most likely known:

Code: Select all

x = 41, y = 54, rule = LifeHistory
D3.D.5D9.D5.D4.3D2.4D$D3.D.D12.2D4.2D3.D5.D3.D$D3.D.D5.D3.D3.D5.D3.D
5.D3.D$5D.3D4.D.D4.D5.D3.4D2.4D$D3.D.D7.D5.D5.D3.D3.D.D2.D$D3.D.D6.D.
D4.D5.D3.D3.D.D3.D$D3.D.D5.D3.D2.3D3.3D3.3D2.D3.D6$23.2A$16.2A6.A$16.
A5.A$17.3A.A.4A$19.A.A.A2.A$19.3BA3B$20.B.3B$19.5B$19.6B$17.8B2D$11.
4B.10B2D$10.16BDB$10.17B$11.15B$10.16B$8.17B$6.20B$6.2BC16B$5.3BCBC
15B$6.2B3C4B.10B$5.5BC4B2.9B$4.10B3.10B$3.4B12.7B$2.4B7.B2.9B$.4B7.6B
A2B$.3B4.2A2.5BABAB$.2B6.A3.4BABA2B$.B5.A7.3BA3B$7.2A6.7B$9.A2B2.8B$
7.3A12B$6.A2.7BA5B$6.2A3.4BABA4B4.A$10.5BABA3B3.3A$9.2A5BA4B2.A$8.A.A
B.6B.BA2.A$8.A5.7B4A$7.2A3.6B.2B$12.2A6.B2A$13.A8.A$10.3A9.A.A$10.A
12.2A!
LWSSONHWSSONLWSS
Posts: 409
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Re: The Hunting of the Elementary Conduits

Post by LWSSONHWSSONLWSS »

P to R
Known?

Code: Select all

x = 23, y = 20, rule = LifeHistory
6.2A$6.A2.2A$3.2A.A3.A$2.A2.A.3A$A2.A.A.A$2A.A.A$3.A.2A$2A.A$A2.A.2A$
2.2A.2A4$8.3A10.2A$8.A.A10.2A$8.A.A2$9.2D$10.2D$10.D!
Things that are a bit awkward about this:
1. It produces an R descendant instead of an actual R
2. The position where it produces the R descendant
Please click this okay?
Image
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Anivec
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Re: The Hunting of the Elementary Conduits

Post by Anivec »

LWSSONHWSSONLWSS wrote: January 8th, 2026, 12:58 am P to R
Known?

Code: Select all

x = 23, y = 20, rule = LifeHistory
6.2A$6.A2.2A$3.2A.A3.A$2.A2.A.3A$A2.A.A.A$2A.A.A$3.A.2A$2A.A$A2.A.2A$
2.2A.2A4$8.3A10.2A$8.A.A10.2A$8.A.A2$9.2D$10.2D$10.D!
My Catforce search found that, but you’re the first to point it out.
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ElijahKen
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Re: The Hunting of the Elementary Conduits

Post by ElijahKen »

Similarly, pi to wing, with a slightly less awkward output location. Is it connectable to anything?

Code: Select all

x = 29, y = 16, rule = LifeHistory
6.2A$6.A2.2A$3.2A.A3.A$2.A2.A.3A$A2.A.A.A$2A.A.A$3.A.2A$2A.A$A2.A.2A$
2.2A.2A20.2A$16.3D8.2A$16.D.D$16.D2.D$8.3C6.D.D$8.C.C7.D$8.C.C!
Engineering macro-spaceships is hard.
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Anivec
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Re: The Hunting of the Elementary Conduits

Post by Anivec »

HL150R:

Code: Select all

x = 48, y = 41, rule = LifeHistory
12.4B$13.4B$14.4B$15.4B9.A$9.A6.4B6.3A$9.3A5.4B4.A$12.A5.4B3.2A$11.2A
4.10B$6.2A3.14B13.B$7.A5.14B10.6B$7.A.AB.15B5.12BD$8.2AB.15B3.13B3D$10.
19B.15BD$10.34B$10.32B$11.31B$9.33B$9.32B$9.32B$9.35B$10.15B2.14B2AB.
2A$9.15B3.10B.2BABA2B.A$7.17B7.3B.B4.BAB2.A$5.19B8.2B10.A$5.2BC15B22.
3A$4.3BCBC4B.7B25.A$5.2B3C4B2.6B$4.5BC4B2.7B$3.10B3.7B$2.4B11.7B$.4B12.
7B$4B12.BA4B.2B$3B13.ABA4B2A$2B13.2BA5B2AB$B12.B.11B$12.2A5B3.3B$12.2A
3B2AB4.2B$13.2B2.2A4.B2A$24.A.A.2A$22.A.A.2A.A$22.2A!
ElijahKen wrote: January 8th, 2026, 9:39 am Similarly, pi to wing, with a slightly less awkward output location. Is it connectable to anything?

Code: Select all

x = 29, y = 16, rule = LifeHistory
6.2A$6.A2.2A$3.2A.A3.A$2.A2.A.3A$A2.A.A.A$2A.A.A$3.A.2A$2A.A$A2.A.2A$
2.2A.2A20.2A$16.3D8.2A$16.D.D$16.D2.D$8.3C6.D.D$8.C.C7.D$8.C.C!
I have checked it a while back, catforce has not presented anything interesting
WhiteHawk
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Re: The Hunting of the Elementary Conduits

Post by WhiteHawk »

Anivec wrote: January 10th, 2026, 6:44 pm HL150R:

Code: Select all

x = 48, y = 41, rule = LifeHistory
12.4B$13.4B$14.4B$15.4B9.A$9.A6.4B6.3A$9.3A5.4B4.A$12.A5.4B3.2A$11.2A
4.10B$6.2A3.14B13.B$7.A5.14B10.6B$7.A.AB.15B5.12BD$8.2AB.15B3.13B3D$10.
19B.15BD$10.34B$10.32B$11.31B$9.33B$9.32B$9.32B$9.35B$10.15B2.14B2AB.
2A$9.15B3.10B.2BABA2B.A$7.17B7.3B.B4.BAB2.A$5.19B8.2B10.A$5.2BC15B22.
3A$4.3BCBC4B.7B25.A$5.2B3C4B2.6B$4.5BC4B2.7B$3.10B3.7B$2.4B11.7B$.4B12.
7B$4B12.BA4B.2B$3B13.ABA4B2A$2B13.2BA5B2AB$B12.B.11B$12.2A5B3.3B$12.2A
3B2AB4.2B$13.2B2.2A4.B2A$24.A.A.2A$22.A.A.2A.A$22.2A!
Is it connectable to any R-to-H component?
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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PK22
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Re: The Hunting of the Elementary Conduits

Post by PK22 »

WhiteHawk wrote: January 10th, 2026, 9:43 pm
Anivec wrote: January 10th, 2026, 6:44 pm HL150R:

Code: Select all

rle
Is it connectable to any R-to-H component?
Doesn't seem directly convertible, but it can connect to an RF28B and then a BFx59H:

Code: Select all

x = 68, y = 68, rule = LifeHistory
B$2B$3B53.B$4B51.3D$.4B50.BDB$2.4B48.2B3D$3.4B47.5B$4.4B46.6B$5.4B45.
6B$6.4B44.5B$7.4B42.6B$8.4B42.6B$9.4B40.7B$10.4B39.6B$11.4B38.6B$12.
4B37.6B$13.4B35.8B$14.4B35.8B$15.4B33.9B$16.4B32.9B$17.4B31.10B$18.4B
30.5B2A3B$19.4B29.5B2A4B$20.4B28.11B$21.4B27.4BD7BA.2A$22.4B28.B3D4B
2.2A.A$23.4B27.D2B2D2B$24.4B26.6B$25.4B25.6B$26.4B9.A14.7B$20.A6.4B6.
3A12.8B$20.3A5.4B4.A15.8B$23.A5.4B3.2A13.9B.BA$22.2A4.10B13.10BA.A$
17.2A3.14B13.4B.7B.2A$18.A5.14B10.13B$18.A.AB.15B5.12BD5B$19.2AB.15B
3.13B3D4B$21.19B.15BD2B$21.37B$21.32B$22.31B$20.33B$20.32B$20.32B$20.
35B$21.15B2.14B2AB.2A$20.15B3.10B.2BABA2B.A$18.17B7.3B.B4.BAB2.A$16.
19B8.2B10.A$16.2BC15B22.3A$15.3BCBC4B.7B25.A$16.2B3C4B2.6B$15.5BC4B2.
7B$14.10B3.7B$13.4B11.7B$12.4B12.7B$11.4B12.BA4B.2B$10.4B13.ABA4B2A$
9.4B13.2BA5B2AB$8.4B12.B.11B$7.4B12.2A5B3.3B$6.4B13.2A3B2AB4.2B$5.4B
15.2B2.2A4.B2A$4.4B27.A.A.2A$3.4B26.A.A.2A.A$2.4B27.2A$.4B!
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C28
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Re: The Hunting of the Elementary Conduits

Post by C28 »

pi to R with debatable usefulness

Code: Select all

x = 31, y = 16, rule = B3/S23
6b2o$6bo2b2o$3b2obo3bo$2bo2bob3o4b2o$o2bobobo6bo$2obobo9b3o11b2o$3bob
2o10bo11bo$2obo23bobo$o2bob2o20b2o$2b2ob2o4$8b3o$8bobo$8bobo!
mostly taking a break from CGoL for now
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I6_I6
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Re: The Hunting of the Elementary Conduits

Post by I6_I6 »

C28 wrote: January 13th, 2026, 1:47 pm pi to R with debatable usefulness

Code: Select all

x = 31, y = 16, rule = B3/S23
6b2o$6bo2b2o$3b2obo3bo$2bo2bob3o4b2o$o2bobobo6bo$2obobo9b3o11b2o$3bob
2o10bo11bo$2obo23bobo$o2bob2o20b2o$2b2ob2o4$8b3o$8bobo$8bobo!
Potentially useful conduit partial:

Code: Select all

x = 31, y = 16, rule = B3/S23
6b2o$6bo2b2o$3b2obo3bo$2bo2bob3o4b2o$o2bobobo6bo$2obobo9b3o$3bob2o10b
o$2obo$o2bob2o$2b2ob2o22b2o$29b2o3$8b3o$8bobo$8bobo!
EDIT:
Never mind, it was already found and posted here:
C28 wrote: January 13th, 2026, 1:52 pm pi to chaos i'll have to look into at a later point

Code: Select all

x = 31, y = 16, rule = B3/S23
6b2o$6bo2b2o$3b2obo3bo$2bo2bob3o4b2o$o2bobobo6bo$2obobo9b3o$3bob2o10b
o$2obo$o2bob2o$2b2ob2o22b2o$29b2o3$8b3o$8bobo$8bobo!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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ElijahKen
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Re: The Hunting of the Elementary Conduits

Post by ElijahKen »

Wing to R + G with bad input clearance. Also enters the r sequence unusually late.

Code: Select all

x = 20, y = 28, rule = LifeHistory
10.2A$8.2B2AB$8.4B6.2A$7.4B7.A$7.5B3.BA.A$8.5B2.B2A$6.10B$5.11B$5.4BC
6B$5.3BCBC5B$3.4BC2BC4B$2.3D2B3C4B$2.12B$2D12B$D12B$D13B$.D6BD5B$3.3B
DBD5B$3.4B2D5B$5.9B$5.B.8B$4.2A2.B.4B$4.A5.4B$6.A3.4B$5.2A4.2B$10.3B$
9.B2AB$10.2A!
If you eat the R, it is connectable to make a H to W to G:

Code: Select all

x = 47, y = 49, rule = LifeHistory
37.2A4.2D$36.B2AB2.DBD$37.3B.3BD$32.2A4.6B$33.A3.6B$31.A5.5B$31.2A2.B
.4B$32.B.8B$22.2A8.9B$23.A6.11B$23.A.AB3.11B$24.2AB.D12B$26.BD13B$26.
BD12B$20.2A4.B2D12B$10.A10.A5.14B$10.3A8.A.AB2.2B3D2B2D5B$13.A8.2AB.8B
DBD5B$12.2A10.12B2D5B$12.4B2.3B3.19B$14.29B$12.31B$12.28B2.B2A$11.28B
3.BA.A$10.28B7.A$10.29B6.2A$11.17B3.6B2AB$11.16B4.4B2.2A$8.14B.B8.3B$
2A6.15B9.4B$.A5.15B11.B2A$.A.AB2.15B12.A$2.2AB.15B14.3A$4.20B13.A$4.20B
$5.20B$4.22B$2.24B$25B$2BC13B.10B$2BCBC4B.7B2.2B4.2A$2B3C4B2.3B.B4.B4.
A$4BC4B4.2B2A3.2A4.3A$8B4.BA2.A4.A6.A$B12.3A5.A.A$22.2A$13.3A$13.A2.A
$15.2A!
Edit: I think this is NE1T122, which is not in the H to Gn converter collection (known lane, different timing).
Engineering macro-spaceships is hard.
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C28
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Re: The Hunting of the Elementary Conduits

Post by C28 »

H to G that might already be known but might also be new

Code: Select all

x = 20, y = 37, rule = B3/S23
2bo$2b3o$5bo$4b2o20$9bo$7b3o$7bobo9bo$7bo9b3o$16bo$15bobo$16b2o2$2b2o
12b2o$3bo13bo$3o4bobo6bo$o6b2obo5b2o$10bo$10b2o!
mostly taking a break from CGoL for now
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Anivec
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Re: The Hunting of the Elementary Conduits

Post by Anivec »

C28 wrote: January 20th, 2026, 3:15 pm H to G that might already be known but might also be new

Code: Select all

x = 20, y = 37, rule = B3/S23
2bo$2b3o$5bo$4b2o20$9bo$7b3o$7bobo9bo$7bo9b3o$16bo$15bobo$16b2o2$2b2o
12b2o$3bo13bo$3o4bobo6bo$o6b2obo5b2o$10bo$10b2o!
Check the collection of h-to-gs, it’s certainly in there already. This is systematically named NE23T140.
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C28
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Re: The Hunting of the Elementary Conduits

Post by C28 »

Anivec wrote: January 21st, 2026, 8:24 am
C28 wrote: January 20th, 2026, 3:15 pm H to G that might already be known but might also be new

Code: Select all

x = 20, y = 37, rule = B3/S23
2bo$2b3o$5bo$4b2o20$9bo$7b3o$7bobo9bo$7bo9b3o$16bo$15bobo$16b2o2$2b2o
12b2o$3bo13bo$3o4bobo6bo$o6b2obo5b2o$10bo$10b2o!
Check the collection of h-to-gs, it’s certainly in there already. This is systematically named NE23T140.
nah i'm too lazy to check
mostly taking a break from CGoL for now
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C28
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Re: The Hunting of the Elementary Conduits

Post by C28 »

Tawal wrote: February 15th, 2025, 3:34 am Edit:
EF92H 3 variants (solved dirty conduit)

Code: Select all

x = 184, y = 30, rule = LifeHistory
12.B10.2A37.B10.2A37.B10.2A37.B10.2A$10.5B7.B2AB34.5B7.B2AB34.5B7.B2A
B34.5B7.B2AB$9.7B6.3B34.7B6.3B34.7B6.3B34.7B6.3B$9.2B3C2B.2B4.B.2B32.
2B3C2B.2B4.B.2B32.2B3C2B.2B4.B.2B32.2B3C2B.2B4.B.2B$8.5B2C13B30.5B2C
13B30.5B2C13B30.5B2C13B$.3B3.5B2C15B22.3B3.5B2C15B22.3B3.5B2C15B22.3B
3.5B2C15B$5B.24B20.5B.24B20.5B.24B20.5B.24B$30B20.30B20.30B20.30B$29B
21.29B21.29B21.29B$29B21.29B21.29B21.29B$30BD19.30BD19.30BD19.30BD$
30BDBD17.30BDBD17.30BDBD17.30BDBD$.14B.3B2A9B3DB17.14B.3B2A9B3DB17.
14B.3B2A9B3DB17.14B.3B2A9B3DB$2.13B2.2B2A11BD19.13B2.2B2A11BD19.13B2.
2B2A11BD19.13B2.2B2A11BD$3.9B.B6.11B22.9B.B6.11B22.9B.B6.11B22.12B5.
11B$3.8B10.3B.B27.9B9.3B.B27.9B9.3B.B27.14B4.3B.B$3.8B42.9B41.9B41.
14B$4.7B43.8B.2B2.2A35.8B42.13B$6.4B13.2A31.6B2ABA2.A4.2A31.6B2A9.2A
31.9B.B2A$7.4B13.A36.ABAB3A6.A36.A2BA2.2A5.A32.6B3.BA.A2.2A$7.2B2AB9.
3A37.A.A7.3A37.ABAB3.A2.3A33.4B8.A3.A$6.A.A2BAB8.A37.3A.5A3.A40.A4B.A
.A36.2B2AB7.4A$4.3A.A.2AB45.A3.A4.A46.B2A.A2.A37.2A$3.A4.A2.4B43.2A2.
A.A49.BAB.A3.A46.2A$4.3A.A4.2A48.2A47.A4.A3.2A46.2A$6.2A5.A98.5A$14.
3A$16.A97.A$113.A.A$114.A!
Edit2: added a fourth variant :)
fourth variant can be reduced slightly

Code: Select all

x = 16, y = 23, rule = B3/S23
14b2o$14b2o2$2b3o$4b2o$3b2o7$10b2o$10b2o5$8b2o3b2o$8bobobobo$10bobo$2o
8bobo$2o9bo!
mostly taking a break from CGoL for now
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C28
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Re: The Hunting of the Elementary Conduits

Post by C28 »

unrelated to the above: pi to G

Code: Select all

x = 38, y = 27, rule = B3/S23
29b2o$29bo3b2o$14b2o9b2o4bo2bo$10bo3bo5b2o3b2o3b4o$6b2obobo3b3obobo$6b
ob2obo5bobo10b2o$3b2obo4b3o4b2o10bobo$2bo2bob4o3bo16b2o$o2bobobo2bo2b
2o$2obobo$3bob2o$2obo$o2bob2o$2b2ob2o16b2o$22bo2bo$23b2o2$8b3o$8bobo23b
2o$8bobo15bo7bobo$25bobo8bo$26bobob2o4b2o$24bobobobobo$24b2obo4bo$27b
ob3o$27bobo$28bo!
mostly taking a break from CGoL for now
MathAndCode
Posts: 5269
Joined: August 31st, 2020, 5:58 pm

Re: The Hunting of the Elementary Conduits

Post by MathAndCode »

Jormungant wrote: February 20th, 2026, 10:05 amThere is a way to manage that natural block, with that outbound glider of course:

Code: Select all

x = 62, y = 70, rule = LifeHistory
52.4B$51.4B$11.2A37.4B$10.B2AB5.2A28.4B$11.3B5.A28.4B$12.B3.BA.A27.4B
$8.7B.B2A27.4B$7.10B28.4B$7.7B2AB27.4B$7.6BA2BA26.4B$5.2AB.5B2AB25.4B
$4.A.AB.8B24.4B$4.A4.8B3.2B18.4B$3.2A5.12B17.4B$10.14B14.4B$10.15B12.
4B$8.18B10.4B$6.21B8.4B$6.2BC19B6.4B$5.3BCBC19B3.5B$6.2B3C20B.7B$5.5B
C29B$4.10B.25B.2B$3.4B9.26B2A$2.4B10.24B.B2A$.4B12.23B2.B$4B13.24B$3B
16.23B$2B17.24B$B18.23B5.A$18.25B3.A.A4.A$18.6B3.15B3.2BAB3.A.A$19.4B
5.14B4.2B2.B2.A$19.4B5.16B.3B.4B$26.2AB.9B3D3B3D6B3.B$25.A.AB4.5BD3BD
BD3BD6B.B2A$25.A8.4BD3BDBD3BD4B2A2B2A$24.2A8.4BD3BDBD3BD4B2AB.B$33.6B
3D3B3D3B2.2B$33.18B$33.6B3D3B3D2B$34.4BD3BDBD3BDB$32.6BD3BDBD3BDB$32.
6BD3BDBD3BDB$30.2AB.5B3D2B.3D.B2A$26.2A.A.AB3.8B.3B.BA.A$26.2A.A6.7B
3.B5.A$29.A7.6B9.2A$29.A.2A4.6B$30.A.A4.7B$28.A.A.A.AB.8B5.2A$28.2A3.
2AB2.8B3.B2AB$35.12B3.2B$35.8B.4B.2B$36.8B.7B$37.8B.7B$38.16B$37.3B3D
10B$36.4BD12B$37.B.3D5B2D3B$47.2D!

One could instead turn that block predecessor-glider collision into a glider.

Code: Select all

x = 56, y = 74, rule = LifeHistory
8.2A$8.2A6.2A$16.A$14.A.A$14.2A2$11.2E$10.E2.E$2.2A7.2E$.A.A$.A$2A5$5.
C$5.C.C$5.3C$7.C2$39.2A$39.2A5$44.A$43.A.A4.A$44.A4.A.A$50.A2$23.2A11.
3D3.3D$22.A.A10.D3.D.D3.D8.2A$22.A12.D3.D.D3.D4.2A2.2A$21.2A12.D3.D.D
3.D4.2A$36.3D3.3D2$36.3D3.3D$35.D3.D.D3.D$35.D3.D.D3.D$35.D3.D.D3.D$27.
2A7.3D3.3D2.2A$26.A.A18.A.A$26.A22.A$25.2A22.2A3$26.A$26.3A$29.A$28.A
.A$29.A22.2A$50.A2.A$50.3A$30.2A5.3D$30.2A5.D12.3A$36.3D11.A2.A$52.2A
9$44.2A.A$44.2A.3A$50.A$44.2A.3A$45.A.A$45.A.A$46.A!
I haven't figured out how to get two separate outputs (one from the glider and one from the Herschel) but I have found a way to make a century and a way to make a B.

Code: Select all

x = 56, y = 81, rule = LifeHistory
8.2A$8.2A6.2A$16.A$14.A.A$14.2A2$11.2E$10.E2.E$2.2A7.2E$.A.A$.A$2A5$5.
C$5.C.C$5.3C$7.C2$39.2A$39.2A5$44.A$43.A.A4.A$44.A4.A.A$50.A2$23.2A11.
3D3.3D$22.A.A10.D3.D.D3.D8.2A$22.A12.D3.D.D3.D4.2A2.2A$21.2A12.D3.D.D
3.D4.2A$36.3D3.3D2$36.3D3.3D$35.D3.D.D3.D$35.D3.D.D3.D$35.D3.D.D3.D$27.
2A7.3D3.3D2.2A$26.A.A18.A.A$26.A22.A$25.2A22.2A3$26.A$26.3A$29.A$28.A
.A$29.A22.2A$50.A2.A$50.3A$30.2A5.3D$30.2A5.D12.3A$36.3D11.A2.A$52.2A
8$29.3D$29.D$29.2D.D$31.2D$46.2A$46.A.A$48.A$39.2A7.2A$38.A.A$38.2A2$
41.2A$41.A$42.3A$44.A!

Code: Select all

x = 56, y = 71, rule = LifeHistory
8.2A$8.2A6.2A$16.A$14.A.A$14.2A2$11.2E$10.E2.E$2.2A7.2E$.A.A$.A$2A5$5.
C$5.C.C$5.3C$7.C2$39.2A$39.2A5$44.A$43.A.A4.A$44.A4.A.A$50.A2$23.2A11.
3D3.3D$22.A.A10.D3.D.D3.D8.2A$22.A12.D3.D.D3.D4.2A2.2A$21.2A12.D3.D.D
3.D4.2A$36.3D3.3D2$36.3D3.3D$35.D3.D.D3.D$35.D3.D.D3.D$35.D3.D.D3.D$27.
2A7.3D3.3D2.2A$26.A.A18.A.A$26.A22.A$25.2A22.2A3$26.A$26.3A$29.A$28.A
.A$29.A22.2A$50.A2.A$50.3A$30.2A5.3D$30.2A5.D12.3A$36.3D11.A2.A$52.2A
2$49.2A$50.A$50.A.A$49.2A.3A$55.A$49.2A.3A$25.2A22.2A.A$25.2A$36.2D.D
$37.3D$38.D!
I am tentatively considering myself back.
mvr
Posts: 132
Joined: November 8th, 2009, 4:58 am

Re: The Hunting of the Elementary Conduits

Post by mvr »

HL127P

Code: Select all

x = 50, y = 31, rule = LifeHistory
26.3D$26.DBD$26.DBDB$23.7B$23.7B$22.8B4.B$18.3B.15B$17.20B$11.2A3.21B
$12.A4.21B$12.A.AB.21B$13.2AB.22B$15.24B$5.2A8.24B$6.A8.24B$6.A.AB6.
13B2E8B$7.2AB.3B3.12B2E8B$9.30B$9.30B2A$10.26B2.A2BA2.2A$9.25B4.ABAB
3.A2.A$7.20B.B3.B6.A4B.A.A.A$5.19B17.B2A.A2.A$5.2BC15B18.BAB.A$4.3BCB
C12B17.A4.A$5.2B3C4B2.6B17.5A$4.5BC4B3.6B$3.10B5.5B18.A$2.4B13.4B17.A
.A$.4B13.B2A2B18.A$4B15.2A!
HRx98B

Code: Select all

x = 40, y = 31, rule = LifeHistory
12.A$11.A.A$12.A2$10.5A$9.A4.A$8.A.BAB12.A$5.A2.A.2AB10.3A7.A$4.A.A.A
.4BA7.A8.3A$5.A2.A3.BABA2.B.B.2A6.A$8.2A2.A2BA.7B6.2A6.2A$13.2A7B5.5B
6.A$15.8B4.3B5.BA.A$5.2A8.9B.9B.B2A$6.A8.13B2E6B$6.A.AB7.10BE2BE5B$7.
2AB.3B3.11B2E5B$9.27B$9.26B$10.16B.8B$9.15B4.8B$7.17B4.8B$5.19B4.7B$
5.2BC15B6.6B$4.3BCBC4B.7B8.5B$5.2B3C4B2.6B8.D2B2D$4.5BC4B3.6B8.3D$3.
10B5.5B9.D$2.4B13.4B$.4B13.B2A2B$4B15.2A!
User avatar
Entity Valkyrie 2
Posts: 2101
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: The Hunting of the Elementary Conduits

Post by Entity Valkyrie 2 »

mvr wrote: March 5th, 2026, 3:34 am HL127P

Code: Select all

x = 50, y = 31, rule = LifeHistory
26.3D$26.DBD$26.DBDB$23.7B$23.7B$22.8B4.B$18.3B.15B$17.20B$11.2A3.21B
$12.A4.21B$12.A.AB.21B$13.2AB.22B$15.24B$5.2A8.24B$6.A8.24B$6.A.AB6.
13B2E8B$7.2AB.3B3.12B2E8B$9.30B$9.30B2A$10.26B2.A2BA2.2A$9.25B4.ABAB
3.A2.A$7.20B.B3.B6.A4B.A.A.A$5.19B17.B2A.A2.A$5.2BC15B18.BAB.A$4.3BCB
C12B17.A4.A$5.2B3C4B2.6B17.5A$4.5BC4B3.6B$3.10B5.5B18.A$2.4B13.4B17.A
.A$.4B13.B2A2B18.A$4B15.2A!
Reduction:

Code: Select all

x = 45, y = 31, rule = LifeHistory
26.3D$26.DBD$26.DBDB$23.7B$23.7B$22.8B4.B$18.3B.15B$17.20B$11.2A3.21B
$12.A4.21B$12.A.AB.21B$13.2AB.22B$15.24B$5.2A8.24B$6.A8.24B$6.A.AB6.
13B2E8B3.2A$7.2AB.3B3.12B2E8B2.A.A$9.30B2.A$9.30B3A$10.26B2.AB2.2A$9.
25B3.B4A2.A$7.20B.B3.B4.3B.A.2A$5.19B14.2A.A$5.2BC15B16.A.A$4.3BCBC
12B15.A.A.2A$5.2B3C4B2.6B15.2A$4.5BC4B3.6B$3.10B5.5B$2.4B13.4B$.4B13.
B2A2B$4B15.2A!
Bx222 IS MY WORST ENEMY.

HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling

Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
User avatar
ray1234
Posts: 30
Joined: March 3rd, 2026, 1:43 am
Location: Somewhere in spacetime.

Re: The Hunting of the Elementary Conduits

Post by ray1234 »

That beehive is going to kill me...:

Code: Select all

x = 31, y = 36, rule = LifeHistory
14.2A$14.A10.A$9.A2.A.A8.3A$7.6A.2A6.A$6.A15.2A$6.7A.2A$12.A.2A11.2A$
3.2A3.2A17.2A$3.A.A.A.A$2A.A.A.A4.A$A2.A.A.2A2.A.A$2.2A.A4.A2.A$5.A5.
2A$5.A.A$6.2A4$11.C$11.C.C$11.3C$13.C4$5.2A$6.A$3.3A6.E$3.A7.E.E$11.E
.E$12.E3$28.2E$27.E2.E$28.2E!

Code: Select all

x = 37, y = 25, rule = B3/S23
20bo$18bobo$19b2o2$35b2o$9b2o24b2o$9b2o3$3b2o19b2o$3b2o19b2o8b2o$34b2o
5$2o$2o6$b2o$b2o!
Transparent objects drive me crazy.
User avatar
Anivec
Posts: 1981
Joined: January 28th, 2022, 7:18 pm
Location: In 4.3 miles, take a right onto Exit 54

Re: The Hunting of the Elementary Conduits

Post by Anivec »

Dependent H-to-pi, seems too simple to not be known, but I cannot find it.

Code: Select all

x = 13, y = 14, rule = LifeHistory
3.3B$2.5B$2B3D4B.B$2BD7B2A$2BDCD5B2A$3BCBC5B$3B3C5B$5BC4B$.8B$2.B4.4B
$9.2A$9.A$10.3A$12.A!
User avatar
ray1234
Posts: 30
Joined: March 3rd, 2026, 1:43 am
Location: Somewhere in spacetime.

Re: The Hunting of the Elementary Conduits

Post by ray1234 »

Anivec wrote: March 13th, 2026, 4:44 pm Dependent H-to-pi, seems too simple to not be known, but I cannot find it.

Code: Select all

x = 13, y = 14, rule = LifeHistory
3.3B$2.5B$2B3D4B.B$2BD7B2A$2BDCD5B2A$3BCBC5B$3B3C5B$5BC4B$.8B$2.B4.4B
$9.2A$9.A$10.3A$12.A!
It doesn't seem to be connectable.

Code: Select all

x = 37, y = 25, rule = B3/S23
20bo$18bobo$19b2o2$35b2o$9b2o24b2o$9b2o3$3b2o19b2o$3b2o19b2o8b2o$34b2o
5$2o$2o6$b2o$b2o!
Transparent objects drive me crazy.
User avatar
Anivec
Posts: 1981
Joined: January 28th, 2022, 7:18 pm
Location: In 4.3 miles, take a right onto Exit 54

Re: The Hunting of the Elementary Conduits

Post by Anivec »

HFx117W_Fx179C, is this known?

Code: Select all

x = 83, y = 58, rule = LifeHistory
D3.D.5D9.D5.D3.5D.D3.D7.5D9.D3.5D2.3D3.3D$D3.D.D12.2D4.2D7.D.D3.D7.D12.
2D7.D.D3.D.D3.D$D3.D.D5.D3.D3.D5.D6.D2.D3.D7.D5.D3.D3.D6.D2.D3.D.D$5D
.3D4.D.D4.D5.D5.D3.D.D.D7.3D4.D.D4.D5.D4.4D.D$D3.D.D7.D5.D5.D4.D4.D.D
.D7.D7.D5.D4.D8.D.D$D3.D.D6.D.D4.D5.D3.D5.2D.2D7.D6.D.D4.D3.D9.D.D3.D
$D3.D.D5.D3.D2.3D3.3D2.D5.D3.D.5D.D5.D3.D2.3D2.D6.3D3.3D12$35.A$35.3A
10.A$38.A7.3A$37.2A6.A$37.5B3.2A$39.8B$37.8B$34.12B$34.12B7.A$34.12B5.
3A$36.11B3.A$36.BA11B.2A$35.BABA13B$35.BABA11B$35.2BA13B$32.B2.16B$31.
3B.13B2.B2A$28.B2.17B2.BA.A$25.19B.2B6.A$25.19B9.2A$25.20B$23.22B$22.
2D20B$22.DB2D17B$23.2BD17B$23.3D18B$24.2BC16B$23.3BCBC14B$24.2B3C13B$
23.5BC13B$22.10B.9B$21.4B9.4BD3B$20.4B8.6B2D2B$20.3B9.8BD2B$20.2B10.7B
2DB$20.B10.11B$31.12B$31.12B$31.10B$32.8B!
WhiteHawk
Posts: 1368
Joined: July 10th, 2024, 5:34 pm

Re: The Hunting of the Elementary Conduits

Post by WhiteHawk »

Anivec wrote: April 14th, 2026, 6:31 pm HFx117W_Fx179C, is this known?
I don't know if it's connectable, especially with regards to the century (wing may be possible)

EDIT: Ooh! So close to eating it!

Code: Select all

x = 36, y = 30, rule = LifeHistory
16.A$16.3A10.A$19.A7.3A$18.2A6.A$26.2A4$34.A$32.3A$31.A$18.A12.2A$17.
A.A$17.A.A$18.A2$32.2A$32.A.A$34.A$34.2A2$2A$2A$5.D$5.D$5.D$7.C$7.C.C
$7.3C$9.C!
EDIT 2: even closer

Code: Select all

x = 34, y = 30, rule = LifeHistory
14.A$14.3A10.A$17.A7.3A$16.2A6.A$24.2A4$32.A$30.3A$29.A$16.A12.2A$15.
A.A$15.A.A$16.A2$30.2A$30.A.A$32.A$2D30.2A$2E$2C5$5.C$5.C.C$5.3C$7.C!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

Pseudastur albicollis
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