get_snackeTWO wrote: November 9th, 2025, 2:22 pm
i suggest that people search for transparent reactions which receive the "massively edgy spark", which can be formed like this, among many other ways
Code: Select all
x = 16, y = 13, rule = B3/S23
2o$b2o$2o2b2o$o3b2o3$14b2o$14b2o2$b2o$bo$2bo$b2o!
without any search program the best thing i could do is look for possible starts, here's one (r-pentomino):
Code: Select all
x = 28, y = 14, rule = B3/S23
25b2o$2o23bobo$b2o23bo$2o2b2o$o3b2o3$14b2o$14b2o2$b2o$bo$2bo$b2o!
this one is cool. a surprisingly clean herschel (only one natural glider available) + unfortunate glider which is fortunately able to be suppressed by a twit eater using the same block
Code: Select all
x = 15, y = 28, rule = B3/S23
2bob2o$2b3o6b2obo$3bo7bob2o2$4b2o$4b2o9$8b2o$8b2o3$10bo$9bobo$10bo$11b
3o$13bo3$2o$obo$bo!
another hopeful one
Code: Select all
x = 28, y = 13, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o2$2o$obo19b2o3bo$bo20b2o2b2o$25b2o$
26b2o!
i'll look for more boat starts and other still lives (i've already checked block to no avail; going to check all the Eonian still lifes later. that's everything more common than the fishhook, which is: beehive, loaf, ship, tub, pond, long boat, ship-tie, barge, half-bakery, mango. god i wish i had gencols)
edit:
i got bored of the boat so i moved to the cooler tub
moves the block by 1 cell and makes a temporary boat with tail (i forgot which orientation it was named) as well as a lom, lol if the block was transparent this would sure be one heck of a lucky reaction
Code: Select all
x = 25, y = 13, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o$bo$obo$bo17b2o3bo$19b2o2b2o$22b2o$23b
2o!
another r but in a kinda weird orientation
Code: Select all
x = 25, y = 15, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$19b2o3bo$19b2o2b2o$22b2o$bo21b2o$ob
o$bo!
r pentomino but it trolls you and flips in 2 ticks
Code: Select all
x = 29, y = 15, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$23b2o3bo$23b2o2b2o$bo24b2o$obo24b
2o$obo$bo!
eat the loaf with a fishhook then you just get a pi with the same gutter as the beehive
Code: Select all
x = 29, y = 14, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$23b2o3bo$23b2o2b2o$b2o23b2o$o2bo23b
2o$b2o!
it regenerates itself shifted (-2,-2) at gen 103, and its also decent chaos
Code: Select all
x = 28, y = 16, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$22b2o2b2o$25b2o$26b2o$b2o
$o2bo$b2o!
edgy pi
Code: Select all
x = 27, y = 16, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$25b2o$b2o
$o2bo$b2o!
wait another massively edgy spark? this gives me an idea
Code: Select all
x = 27, y = 15, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$b2o22b2o
$o2bo$b2o!
wait nvm the leftover block makes it pretty unsalvageable
oh well i GUESS we could use the double beehive push catalyst and do nothing (it doesnt even work because the beehive push catalysts need specific predecessors)
Code: Select all
x = 27, y = 13, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o$b2o$o2bo$b2o18b2o3bo$21b2o2b2o$24b
2o$25b2o!
bwit thing again, were gonna be seeing this a lot and its 90% not able to be stabilized
Code: Select all
x = 26, y = 13, rule = B3/S23
23b2o$23bo$24bo$23b2o2$10b2o$10b2o$b2o$o2bo$b2o17b2o3bo$20b2o2b2o$23b
2o$24b2o!
now we can actually use a beehive push catalyst yippee! omg guys our rather depressing first transparent object!
Code: Select all
x = 34, y = 20, rule = B3/S23
31b2o$31bo$32bo$4b2o25b2o$3bobo2b2o$2bo2bobobo8b2o$2b2obobo10b2o$5bob
2o$2b2obo$o2bobo22b2o3bo$2o2bo4b2o17b2o2b2o$8bo2bo19b2o$2o2bo4b2o21b2o
$o2bobo$2b2obo$5bob2o$2b2obobo$2bo2bobobo$3bobo2b2o$4b2o!
dslfvjkncx
Code: Select all
x = 28, y = 16, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$22b2o2b2o$25b2o$bo24b2o$
obo$obo$bo!
shifts (2,2) hahhahahah im going insaneee
Code: Select all
x = 28, y = 13, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o2$bo$obo19b2o3bo$obo19b2o2b2o$bo23b
2o$26b2o!
better be quick here
Code: Select all
x = 27, y = 13, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o$bo$obo$obo18b2o3bo$bo19b2o2b2o$24b
2o$25b2o!
u gotta be kidding (even if it wont do anything)
Code: Select all
x = 26, y = 13, rule = B3/S23
23b2o$23bo$24bo$23b2o2$10b2o$10b2o$bo$obo$obo17b2o3bo$bo18b2o2b2o$23b
2o$24b2o!
its reproducing!
Code: Select all
x = 25, y = 16, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$19b2o3bo$19b2o2b2o$22b2o$bo21b2o$ob
o$obo$bo!
ok from now on im just gonna skip over the no longer interesting boat with tail thingy
(1,1) shift again!
Code: Select all
x = 24, y = 18, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$18b2o2b2o$21b2o$22b2o2$bo$
obo$obo$bo!
going back to check some block stuff i missed now
snarky
Code: Select all
x = 28, y = 13, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$2o20b2o3bo$2o20b2o2b2o$25b2o$26b2o
!
centuryey
Code: Select all
x = 27, y = 13, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$2o19b2o3bo$2o19b2o2b2o$24b2o$25b2o
!
am running out of stuff to say
Code: Select all
x = 27, y = 13, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$2o22b2o$2o23b2o
!
thingy
Code: Select all
x = 25, y = 16, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$19b2o3bo$19b2o2b2o$22b2o$23b2o2$2o$
2o!
i forgot if u could make a block from this but im just posting it anyways
Code: Select all
x = 24, y = 13, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$2o16b2o2b2o$2o19b2o$22b2o!
i wonder whos still reading this at this point
useless transparent block
Code: Select all
x = 41, y = 30, rule = B3/S23
9bo$8bobo27b2o$8bobo27bo$6b3ob2o3b2o22bo$5bo9b2o21b2o$6b3ob2o$8bob2o13b
2o$25b2o3$35b2o3bo$18b2o15b2o2b2o$18b2o18b2o$39b2o5$2o5bo$o5bobo15b2o
$b3o2bobo14bobo$3bo3bo15bo$b2o19b2o2bo$bo15b2obo3b3o$2bo14b2ob4o$b2o21b
o$17b6obo$17bo5bo$19bobo$18b2ob2o!
ok thats it for today
edit: loaf
leaves a block in place of the loaf and makes a herschel (b-heptomino)
Code: Select all
x = 30, y = 15, rule = B3/S23
27b2o$27bo$28bo$27b2o2$14b2o$14b2o3$24b2o3bo$24b2o2b2o$2bo24b2o$bobo24b
2o$o2bo$b2o!
wow ok that was quick
Code: Select all
x = 29, y = 13, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$2bo20b2o3bo$bobo19b2o2b2o$o2bo22b
2o$b2o24b2o!
d
Code: Select all
x = 29, y = 16, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$23b2o3bo$23b2o2b2o$26b2o$2bo24b2o
$bobo$o2bo$b2o!
e
Code: Select all
x = 27, y = 17, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$25b2o$2b
o$bobo$o2bo$b2o!
B
Code: Select all
x = 26, y = 13, rule = B3/S23
23b2o$23bo$24bo$23b2o2$10b2o$10b2o3$2bo17b2o3bo$bobo16b2o2b2o$o2bo19b
2o$b2o21b2o!
edgy
Code: Select all
x = 24, y = 19, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$18b2o2b2o$21b2o$22b2o3$2bo
$bobo$o2bo$b2o!
decent cleanness
Code: Select all
x = 24, y = 18, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$18b2o2b2o$21b2o$22b2o2$2bo
$bobo$o2bo$b2o!
pie
Code: Select all
x = 24, y = 17, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$18b2o2b2o$21b2o$22b2o$2bo$
bobo$o2bo$b2o!
there it is, the partial
Code: Select all
x = 30, y = 25, rule = B3/S23
2b2o$2b2o23b2o$27bo$28bo$27b2o2$14b2o$14b2o2$b2o$o2bo20b2o3bo$bobo20b
2o2b2o$2bo24b2o$28b2o9$2bo$bobo$b2o!
thats a lot of loafs at once, none of them in the right orientation or position unfortunately
Code: Select all
x = 29, y = 14, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$23b2o3bo$b2o20b2o2b2o$o2bo22b2o$b
obo23b2o$2bo!
thing
Code: Select all
x = 29, y = 13, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$b2o20b2o3bo$o2bo19b2o2b2o$bobo22b
2o$2bo24b2o!
other thing
Code: Select all
x = 29, y = 13, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o2$b2o$o2bo19b2o3bo$bobo19b2o2b2o$2b
o23b2o$27b2o!
other other thing
Code: Select all
x = 28, y = 13, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$b2o9b2o$o2bo$bobo$2bo19b2o3bo$22b2o2b2o$
25b2o$26b2o!
other other other thing
Code: Select all
x = 28, y = 14, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$b2o19b2o2b2o$o2bo21b2o$b
obo22b2o$2bo!
other other other other thing
Code: Select all
x = 27, y = 14, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$b2o18b2o2b2o$o2bo20b2o$b
obo21b2o$2bo!
very close to.. a block factory. on the bright side it gives off an edgy speboe i guess
Code: Select all
x = 28, y = 16, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$22b2o2b2o$25b2o$b2o23b2o
$o2bo$obo$bo!
xcxczzvxccv
Code: Select all
x = 27, y = 16, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$b2o22b2o
$o2bo$obo$bo!
the starting block is double transparent here
Code: Select all
x = 25, y = 13, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$b2o16b2o3bo$o2bo15b2o2b2o$obo19b2o$
bo21b2o!
x
Code: Select all
x = 25, y = 19, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$19b2o3bo$19b2o2b2o$22b2o$23b2o3$b2o
$o2bo$obo$bo!
R jumpscare
Code: Select all
x = 29, y = 13, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$bo21b2o3bo$obo20b2o2b2o$o2bo22b2o
$b2o24b2o!
idk what you do with this
Code: Select all
x = 28, y = 15, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$22b2o2b2o$bo23b2o$obo23b
2o$o2bo$b2o!
other x
Code: Select all
x = 27, y = 16, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$bo23b2o$
obo$o2bo$b2o!
ok thats the loaf finished and me finished for today
one wrong move and you might not have ended up in this forum. if you like this forum, be grateful that the stars aligned in your favor.