BeefyLife
BeefyLife
I found a spaceship:
o2bo2$b2o!
period 1
mod 1
slope 0
speed c
heat 8
- I6_I6
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Re: BeefyLife
Welcome to the forums!J-NF373 wrote: February 19th, 2026, 2:06 pm new rule I made: B27/S63
I found a spaceship:
o2bo2$b2o!
period 1
mod 1
slope 0
speed c
heat 8
If you put RLE into pattern tags or code tags, other people can open it in LifeViewer and investigate it themselves.
To do this, press the '</>' button or 'pattern' button above the post edit box.
Here's the spaceship you were describing:
Code: Select all
x = 4, y = 3, rule = B27/S36
o2bo2$b2o!
Code: Select all
x = 4, y = 3, rule = B27/S36
3bo$o$b2o!
Code: Select all
x = 4, y = 2, rule = B27/S36
o2bo$b2o!
Also, those spaceships exist in lots and lots of rules. (The first from B2ak/S to B23-q45678/S1c2345678, the second from B2aek/S to B23-jq45678/S2-k345678.)
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
Re: BeefyLife
cells 4|20|12
active 64|0|64
bounding box 11x11
period 8
mod 8
heat 12|40|23
temp 0.36
volatility 1
bobo$obobo$bobo$obobo$bobo!
- I6_I6
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Re: BeefyLife
J-NF373 wrote: February 19th, 2026, 2:17 pm period 8 oscillator
cells 4|20|12
active 64|0|64
bounding box 11x11
period 8
mod 8
heat 12|40|23
temp 0.36
volatility 1
bobo$obobo$bobo$obobo$bobo!
Code: Select all
x = 3, y = 3, rule = B27/S36
obo2$obo!
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
-
Neocaridina
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Re: BeefyLife
Well, that's something.I6_I6 wrote: February 19th, 2026, 2:19 pmJ-NF373 wrote: February 19th, 2026, 2:17 pm period 8 oscillator
cells 4|20|12
active 64|0|64
bounding box 11x11
period 8
mod 8
heat 12|40|23
temp 0.36
volatility 1
bobo$obobo$bobo$obobo$bobo!Code: Select all
x = 3, y = 3, rule = B27/S36 obo2$obo!
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Neocaridina
- Posts: 116
- Joined: December 14th, 2025, 1:56 pm
Re: Updated BeefyLife
What? Also, use code tags or pattern tags, not LV tags.J-NF373 wrote: February 19th, 2026, 2:25 pm B2/S367
still lifeCode: Select all
x = 2, y = 2, rule = B7/S236 2o$bo!
Re: Updated BeefyLife
Is it though? Personally I don't think a single sparky oscillator warrants declaring a rule notable, especially if it really does nothing helpful due to the volatility of the rule (which in this super explosive rule I think is very likely)Neocaridina wrote: February 19th, 2026, 2:21 pmWell, that's something.I6_I6 wrote: February 19th, 2026, 2:19 pmJ-NF373 wrote: February 19th, 2026, 2:17 pm period 8 oscillator
cells 4|20|12
active 64|0|64
bounding box 11x11
period 8
mod 8
heat 12|40|23
temp 0.36
volatility 1
bobo$obobo$bobo$obobo$bobo!Code: Select all
x = 3, y = 3, rule = B27/S36 obo2$obo!![]()
Things I think would promote notability
A plethora of spaceships of different speeds, natural or engineered
Some rule emulation or unique wire capabilites
Some unique function (construction capabilities, universal computation abilities, etc.)
Also not a notable rule either for all reasons listed before
Pseudastur albicollis
Re: BeefyLife
ship, beehive, fishhook, also a still life in this rule
Code: Select all
x = 7, y = 4, rule = B7/S236
2b5o$bo4bo$bo$2o!Code: Select all
x = 3, y = 4, rule = B7/S236
bo$obo$3o$obo!
Code: Select all
x = 1, y = 1, rule = B7/S236
b2o$2o!Code: Select all
x = 1, y = 1, rule = B7/S236
3o$o2bo$2b2o!Code: Select all
x = 3, y = 4, rule = B7/S236
2bo$b2o$o$2o!
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Neocaridina
- Posts: 116
- Joined: December 14th, 2025, 1:56 pm
Re: BeefyLife
Enclose all patterns within "pattern" tags. "LV" tags should only be used in extremely rare cases, primarily when the topic of the post is an animation displayed by LifeViewer waypoint commands included in the RLE comments. In those rare cases when using "LV" tags, the [[ THUMBNAIL ]] command should be used to reduce the amount of vertical space taken up by the viewer. Also, this is an academic forum, not a chat or microblogging platform. Please spend some time doing some research to familiarize yourself with what is and isn't already known about the Game of Life before posting your discoveries. Also, why is there "!!1!!" in your post??/??J-NF373 wrote: February 19th, 2026, 2:47 pm still lifes!!1!!
ship, beehive, fishhook, also a still life in this rule
(Five absurdly large LifeViewers)
Re: BeefyLife
Again, please use pattern tagsJ-NF373 wrote: February 19th, 2026, 2:47 pm still lifes!!1!!
ship, beehive, fishhook, also a still life in this rule
Also note that rules without B0, B1, B2, or B3 will have minimal activity (the cannot grow past their bounding boxes/diamonds) and aren't interesting for most CA-related purposes.
Lastly, the names you apply don't refer to what you show above. Please spend some time reviewing the wiki and the forums to gain an understanding of what Life and CA terms/rules/projects are of interest and of note.
Pseudastur albicollis
-
Neocaridina
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Re: BeefyLife
hibiscus wrote: February 19th, 2026, 2:20 pm c/3 orthogonal ship in B27/S36:Edit (2026/02/19 20:31): smallerCode: Select all
x = 24, y = 71, rule = B27/S36 8bobo2bobo$9bob2obo$6b2o2b4o2b2o$5bo2bo6bo2bo$8bobo2bobo$8b2o4b2o$6bo b2ob2ob2obo$3bo2bo4b2o4bo2bo$4bo5bo2bo5bo$6bo10bo$5bob4o2b4obo$5bo12b o$b5o12b5o$o4bo12bo4bo$7bo8bo$5bo12bo$6bo10bo$2bo5bo6bo5bo$4b2o12b2o$ 3bo2bo10bo2bo3$5b3o8b3o$5bo12bo$5b2o10b2o2$7b2o6b2o$4bo4bo4bo4bo$bo20b o$3bo16bo$2bobo2bo8bo2bobo$4bo3bo6bo3bo$4bo14bo$bo4b3obo2bob3o4bo$4bo bo4b2o4bobo$2bob2o2bobo2bobo2b2obo$3bo2bo3bo2bo3bo2bo$11b2o$6bobo2b2o 2bobo$2bobob3o6b3obobo$4b4o3b2o3b4o$8b2o4b2o$3bo16bo$9bo4bo$2bobo3bo6b o3bobo$4b2o3bo4bo3b2o$4bo2bo8bo2bo$2bo7b4o7bo$bo2b2o2b2o4b2o2b2o2bo$4b 3o3bo2bo3b3o$6bobo6bobo$3bo2bo3bo2bo3bo2bo$3bo3b2o6b2o3bo$3bo2b2o8b2o 2bo$3b4o10b4o$4bo14bo$5b2o2bo4bo2b2o$10bo2bo2$4bo14bo2$2bobobo10bobob o$3b3o12b3o3$3bobo12bobo2$bobobobo8bobobobo$4bo14bo$bo2bo2bo8bo2bo2bo $2b5o10b5o!Code: Select all
x = 28, y = 54, rule = B27/S36 10bobo2bobo$11bob2obo$8b2o2b4o2b2o$7bo2bo6bo2bo$10bobo2bobo$10b2o4b2o $8bob2ob2ob2obo$5bo2bo4b2o4bo2bo$6bo5bo2bo5bo$8bo10bo$7bob4o2b4obo$7b o12bo$3b5o12b5o$2bo4bo12bo4bo$9bo8bo$7bo12bo$8bo10bo$4bo5bo6bo5bo$6b2o 12b2o$5bo2bo10bo2bo3$7b3o8b3o$7bo12bo$7b2o10b2o2$9b2o6b2o$6bo4bo4bo4b o$3bo20bo$5bo16bo$4bobo14bobo$6bo14bo$7bo12bo$4b3ob2o8b2ob3o$6b2o2bo6b o2b2o$5bo16bo2$5b2o4bo4bo4b2o$4b2ob2o4b2o4b2ob2o$b3o4b3o6b3o4b3o$o4bo 5bo4bo5bo4bo$4bo4bobob2obobo4bo$11bob2obo$2bobo6b6o6bobo$5bob2o2bo4bo 2b2obo$3b2o2bo2bob4obo2bo2b2o$o5bo5bo2bo5bo5bo$2b2o4bo2bo4bo2bo4b2o$3b 2ob3o2bo4bo2b3ob2o$2bo2bob3o8b3obo2bo$bo4bo14bo4bo$12bo2bo$3b2o4bo8bo 4b2o$2bo2bo6bo2bo6bo2bo!
- I6_I6
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Re: BeefyLife
Code: Select all
x = 11, y = 8, rule = B27/S36
o9bo$o9bo$o4bo4bo$o2bo3bo2bo2$2bob3obo2$3bo3bo!
Code: Select all
x = 12, y = 5, rule = B27/S36
b2o2b2o2b2o$o2bob2obo2bo2$5b2o$4bo2bo!
Code: Select all
#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
- actinophrys
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Re: BeefyLife
Code: Select all
# B2(678)/S3(45678) - closed ends decreasing length by 1
x=40, y=10, rule=B27/S36
3bo11bo$2bo4bo2bo4b2o6bo5bo2bo5bo$bob12o7b2o4b6o4b2o$4bo8bo10b4o6b4o$2o4bo17bo2bobo4bo2bo$6bo9b2o6bo2bobo4bo2bo$4bo8bo
10b4o6b4o$3b12obo5b2o4b6o4b2o$b2o4bo2bo4bo7bo5bo2bo5bo$2bo11bo!Code: Select all
x=61, y=15, rule=B27/S36
15bo7bo25bo6bo$7bobo3bo11bo3bobo14bo3bo4bo3bo$5bo5bobobo7bobobo5bo12b2o10b2o$3bobobo2bo17bo2bobobo10bo4bo2bo4bo$b2o8bo
3bo2b3o2bo3bo8b2o7bo4bo4bo4bo$ob2o6bo17bo6b2obo7bo4bo2bo4bo$2o5bo2bo3bo2bobobo2bo3bo2bo5b2o7bo12bo$bo4bo2bo7b2ob2o7bo
2bo4bo7b2ob3o4b3ob2o$2o5bo2bo3bo2bobobo2bo3bo2bo5b2o7bo12bo$ob2o6bo17bo6b2obo7bo4bo2bo4bo$b2o8bo3bo2b3o2bo3bo8b2o7bo4b
o4bo4bo$3bobobo2bo17bo2bobobo10bo4bo2bo4bo$5bo5bobobo7bobobo5bo12b2o10b2o$7bobo3bo11bo3bobo14bo3bo4bo3bo$15bo7bo25bo6b
o!Re: BeefyLife
I agree with the similarity assessment, which also provides a case against notability if this variant doesn't do anything notable compared to it's near relatives. Can this thread therefore be merged?actinophrys wrote: February 19th, 2026, 7:50 pm It doesn't look much different from B2/S3. That includes the simple p8 mentioned above and a series of domino tracks, which are xor oscillators so can be made for all even periods
Pseudastur albicollis
- unname4798
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Re: BeefyLife
Code: Select all
#R B2-a7/S063
!
Code: Select all
#R 27/63
!
- tommyaweosme
- Posts: 1581
- Joined: January 15th, 2024, 9:37 am
Re: BeefyLife
it is slightly interesting because it is 100% less explosive and only makes blinkers? also, you used the BFDI number (2763) in your postunname4798 wrote: February 20th, 2026, 12:01 pm -snip-
A slightly interesting BeefyLife:Code: Select all
#R 27/63 !
Code: Select all
#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!Re: BeefyLife
Not really, it seems really inactive.tommyaweosme wrote: February 20th, 2026, 7:41 pmit is slightly interesting because it is 100% less explosive and only makes blinkers? also, you used the BFDI number (2763) in your postunname4798 wrote: February 20th, 2026, 12:01 pm -snip-
A slightly interesting BeefyLife:Code: Select all
#R 27/63 !
Pseudastur albicollis
Re: BeefyLife
It seems like the entire point of this thread is a BFDI joke. There's no other reason why the OP would write it as B27/S63 rather than B27/S36. This rule is not notable.
Periods discovered:
All evens ≤128 except 52,58,78,82,92,94,98,104,118,122
5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576
Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
- unname4798
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Re: BeefyLife
Code: Select all
#R B27/6/3
!
[[ RANDOMIZE ]]
- b-engine
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Re: BeefyLife
I don't even know what is BFDI, and I doubt that the OP knows what is even BFDI.hotdogPi wrote: February 21st, 2026, 7:22 am There's no other reason why the OP would write it as B27/S63 rather than B27/S36. This rule is not notable.
-
Neocaridina
- Posts: 116
- Joined: December 14th, 2025, 1:56 pm
.
Re: BeefyLife
I think merging, deleting, or moving this thread to the sandbox is probably a good idea since it is therefore a joke thread and not serious CGOL discussion.hotdogPi wrote: February 21st, 2026, 7:22 amIt seems like the entire point of this thread is a BFDI joke. There's no other reason why the OP would write it as B27/S63 rather than B27/S36. This rule is not notable.
Done. --hotdogPi
Pseudastur albicollis
- MDA
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Re: BeefyLife
Code: Select all
x = 49, y = 170, rule = B27/S36
6bo2bo6bo2bo9bo2bo6bo2bo$5bobo2bo4bo2bobo7bobo2bo4bo2bobo$6bo3bo4bo3bo
9bo3bo4bo3bo$4b2o4b6o4b2o5b2o4b6o4b2o$8b3o4b3o13b3o4b3o$4bo4bobo2bobo
4bo5bo4bobo2bobo4bo$9b3o2b3o15b3o2b3o$7bo10bo11bo10bo$10bob2obo17bob2o
bo3$10bobo2b2ob2obo5bob2ob2o2bobo$10b2obob2o15b2obob2o$16bo15bo$10b3o
6bobob3obobo6b3o$7b4obo8b2o3b2o8bob4o$7bobo29bobo$6bo4bo3b4o3bo3bo3b4o
3bo4bo$18bo11bo$7bob2obo6bo9bo6bob2obo$8b2obo25bob2o$9bo5b4o11b4o5bo$
4bob2o9bo3bo5bo3bo9b2obo$10bo9bo2b3o2bo9bo$5b3o2bo2bo4bob2o5b2obo4bo2b
o2b3o$4bobobo7bobobo3bo3bobobo7bobobo$2bo6bo2b2obo5bo5bo5bob2o2bo6bo$
6bo2bo2bo7b2obobob2o7bo2bo2bo$3bo4bo7b2o3bo5bo3b2o7bo4bo$2bo3bobob4o3b
obo2bo3bo2bobo3b4obobo3bo$bobo4bo4b2o4bo9bo4b2o4bo4bobo$6b2o12bo2bobo
2bo12b2o$4bo2bobo2bo9bobobo9bo2bobo2bo$5b2obo13b2ob2o13bob2o$3bobobo3b
o9bobobobo9bo3bobobo$3bobo16bo3bo16bobo$2bo19bo3bo19bo$4bo17b2ob2o17bo
$4bo2bo33bo2bo$3bo2bo9b5o7b5o9bo2bo$4bobo7bo4bo9bo4bo7bobo$6bob4o5bob
2o7b2obo5b4obo$11bo6bo11bo6bo$8b2o2bo23bo2b2o$9bobo6bo11bo6bobo$11bo9b
ob3obo9bo$18bobo7bobo$15bob2o2bobobobo2b2obo$17bobo2b2ob2o2bobo$17bo
13bo$18bob2o5b2obo$20b3o3b3o$21bo5bo$17bo2b2ob3ob2o2bo$24bo2$22bo3bo$
12b4o6b2ob2o6b4o$12bo4bo2bo7bo2bo4bo$11bo2bo8bobo8bo2bo$11b2o4bo2bo7bo
2bo4b2o$11b2o2bo6bo3bo6bo2b2o$23bobo$17b2obob2ob2obob2o$15bo6bobobo6bo
$11b2o2bo3bo2bobobo2bo3bo2b2o$10bobobobo5bobobo5bobobobo$11bo5b4obobob
ob4o5bo$7bobo6b2o3bo5bo3b2o6bobo$12bobobobo2bo5bo2bobobobo$8b2o2bo8bo
5bo8bo2b2o$8b2o2bo5bo11bo5bo2b2o$5b3o8bo5bo3bo5bo8b3o$5bo3bo5bo3b2o2bo
bo2b2o3bo5bo3bo$4bo7bo3b2obo9bob2o3bo7bo$4b2obobo5bo7bobo7bo5bobob2o$
4b2o7bo4bo11bo4bo7b2o$8bo4bo21bo4bo$7bobo3bo9bobo9bo3bobo$11bo25bo$10b
o7bo2bo5bo2bo7bo$14bo2bobo9bobo2bo$10b3o8bo5bo8b3o$13b3ob4o7b4ob3o$12b
2o6bo7bo6b2o$13b5o2b2o5b2o2b5o$12bo5bo11bo5bo$9bo3bo3bob2o7b2obo3bo3bo
$4bo2bo4bo3b2obo9bob2o3bo4bo2bo$3bobo3bo2bo23bo2bo3bobo$4bo2bo4bo7bobo
3bobo7bo4bo2bo$4bo4bobo25bobo4bo$2b3o3bo12bo5bo12bo3b3o$ob2o5bo29bo5b
2obo$ob2ob2o35b2ob2obo$3obo2bo13bob3obo13bo2bob3o$obo4b3o12bo3bo12b3o
4bobo$obo20bobo20bobo$2bo43bo$5bo37bo$6b2o16bo16b2o$6bo12b4obob4o12bo$
4bo2b2o2bo7bo4bo4bo7bo2b2o2bo$5bobo2bobo5bo2b2o3b2o2bo5bobo2bobo$11bo
6b3o7b3o6bo$11bob5o2bob2ob2obo2b5obo$4bo2bo3b2obo7b5o7bob2o3bo2bo$11b
3o5bobo2bo2bobo5b3o$11bob2obo2b4obob4o2bob2obo$19bo9bo$8bo4bo6bob5obo
6bo4bo$7bobo2b2ob3o2bo3bo3bo2b3ob2o2bobo$17b2o2bo2bo2bo2b2o$14b3ob3o7b
3ob3o$8bo31bo$18bobobo3bobobo$17b3o9b3o$14bo4bo3b3o3bo4bo$20bo3bo3bo$
18bo3b5o3bo$13bob2o4bo5bo4b2obo$16bobo2bo5bo2bobo$14b2o5b2obob2o5b2o$
14b4obo4bo4bob4o$11bo12bo12bo$16b2o13b2o$11b2o4bo3bobobobo3bo4b2o$5bob
2obo8bo9bo8bob2obo$8bo10bo9bo10bo$6bob4o2b4o13b4o2b4obo$8b2o4bo3bo3bo
3bo3bo3bo4b2o$5bo8bo9bo9bo8bo$2b3o4bo3b3obo2bo3bo3bo2bob3o3bo4b3o$2bo
12bo7bobo7bo12bo$bobobo5b2o2bo17bo2b2o5bobobo$5bobo5bo4bobo7bobo4bo5bo
bo$16b2o4bo3bo4b2o$14bobo2b3obobob3o2bobo$12bo3bo5bo3bo5bo3bo$12bobo3b
o3bobobo3bo3bobo$12b7o11b7o$12b2o8b5o8b2o$11bo4bo15bo4bo$12bobobo2b2o
3bo3b2o2bobobo$14bobobo3b2ob2o3bobobo$17bo2bo7bo2bo$17bob2o3bo3b2obo$
16bobo4bobo4bobo$19bo9bo$13bobo3b2o7b2o3bobo$19bob7obo$14bo5bo7bo5bo$
20b2ob3ob2o$24bo$24bo2$20bo2bobo2bo$17bobo9bobo$21bo2bo2bo$18bo5bo5bo$
21b7o$18bo2bo5bo2bo$21bo5bo$19bo9bo2$22b2ob2o2$21b2o3b2o$22bobobo$24bo
!
Old post:
MDA wrote: August 11th, 2026, 9:20 am c/3o found using LLSSS:
Code: Select all
x = 59, y = 104, rule = B27/S36 29bo$23b5obob5o$23bo2bob3obo2bo$22bo5b3o5bo$25bobobobobo$21bo4b3ob3o4b o$19bo2bobo9bobo2bo$18bo3bo2bo3bo3bo2bo3bo$21bo4bo2bo2bo4bo$23b5o3b5o$ 20bo6bo3bo6bo$20bobob3o5b3obobo$18bo2bo4bo5bo4bo2bo$20b2obo2bobobobo2b ob2o$17bo23bo$20b2o5bobobo5b2o$19bo3bo3bo3bo3bo3bo$16bo5bob2ob2ob2ob2o bo5bo$17bobob2o3bo5bo3b2obobo$24bobo5bobo$20b2o3bo7bo3b2o$19b2o5b2o3b 2o5b2o$22bo4bo3bo4bo$18bo6bo7bo6bo$19bo3bo4bobo4bo3bo$19bo2bo2bo2b3o2b o2bo2bo$19bo6bo2bo2bo6bo2$21bobobo7bobobo$23bo5bo5bo$23bo5bo5bo$20bo6b o3bo6bo$21b4obo5bob4o$17bo2bo5b2obob2o5bo2bo$16b2o4bobo2bo3bo2bobo4b2o $18b2o2b2o3b2ob2o3b2o2b2o$20bo3bo3bobo3bo3bo$16bob2o3bo11bo3b2obo$17bo bo19bobo$15bo4bo17bo4bo$14bob2o23b2obo$19bo2bo13bo2bo$16bo25bo2$19bobo 15bobo$19bo19bo$18bo3b3o9b3o3bo$15bo2b4o3bo7bo3b4o2bo$16bo4bo15bo4bo$ 14b3o25b3o$16bo25bo$11bo3b2o25b2o3bo$12b3o2b3o19b3o2b3o$8bo2bo2b2o4bo 17bo4b2o2bo2bo$7b2o3bobobo25bobobo3b2o$9b4o33b4o$7bo43bo$4b3obo2b3o31b 3o2bob3o$6b2ob3o35b3ob2o$4bo6b2obo29bob2o6bo$9bo39bo$3b2o4bo2bo33bo2bo 4b2o$2bob3o45b3obo$9bo39bo$5bo3bo39bo3bo2$4bo5bo37bo5bo$7bobob3o31b3ob obo$6bo2bo4bo29bo4bo2bo$3b5o2bo37bo2b5o$4bobo45bobo$bo4bo45bo4bo$4b4ob o39bob4o$2o4bobo41bobo4b2o$2b2o51b2o$6bo45bo$3bo3bo2bo37bo2bo3bo$6b2o 3bo35bo3b2o$3b2o2bo43bo2b2o$4bobo45bobo$6bo3bo37bo3bo$8b2o39b2o$7bobo 39bobo$6b2o3bo35bo3b2o$6bobo2bo2bo29bo2bo2bobo$6bo45bo$10b2obo31bob2o$ 12bo33bo$8bo2bo35bo2bo$4bo3bobo37bobo3bo$5b2o2b2o37b2o2b2o$4bo4b2o37b 2o4bo$3b2obo3bo37bo3bob2o$2bo2b2o45b2o2bo$7bob3o35b3obo$6bob2o2bo33bo 2b2obo$9b2o37b2o$8bobo2bo31bo2bobo$9bo4bo29bo4bo$11bo4bo25bo4bo$10bo4b o27bo4bo$12bo33bo$13b4o25b4o$13bo3bo23bo3bo!
GlidINT has been released!
Code: Select all
x = 5, y = 17, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-akHistory
C$2C$.2C$2C11$.3D$3.D$2.3D!
[[ STOP 72 ]]