Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

For discussion of other cellular automata.
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by I6_I6 »

Neocaridina wrote: February 17th, 2026, 10:53 am
I6_I6 wrote: February 17th, 2026, 10:46 am I don't have apgsearch or any soupsearching scripts.
Use web apgsearch and try a few close relatives to remove the infinite growth.
Edit: I found this weird complicated p192 when manually searching soups:

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x = 9, y = 12, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
o$o$3o5$5bobo$5b3o$2bo$2bo3b3o$2bo3bobo!
How do I use it?

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

I6_I6 wrote: February 17th, 2026, 11:05 am How do I use it?
Use a variant of the rule and not the original (such as B3-cnqy4j5e6en7c/S2-c3-ay4einryz6c) to avoid explosions. Post the results here as it does not upload to catagolue.

Rule: The rule to search. (e.g. b3-cnqy4j5e6en7cs2-c3-ay4einryz6c)
Symmetry: The symmetry to search (e.g. D8_1).
Soups/haul: The number of soups to search before stopping and outputting the results (e.g. 10000). Be careful as it can easily crash.
Seed: The seed to use. Does not need to be entered.
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by I6_I6 »

Neocaridina wrote: February 17th, 2026, 11:24 am
I6_I6 wrote: February 17th, 2026, 11:05 am How do I use it?
Use a variant of the rule and not the original (such as B3-cnqy4j5e6en7c/S2-c3-ay4einryz6c) to avoid explosions. Post the results here as it does not upload to catagolue.

Rule: The rule to search. (e.g. b3-cnqy4j5e6en7cs2-c3-ay4einryz6c)
Symmetry: The symmetry to search (e.g. D8_1).
Soups/haul: The number of soups to search before stopping and outputting the results (e.g. 10000). Be careful as it can easily crash.
Seed: The seed to use. Does not need to be entered.
Where do I find the output? Does it get put on catagolue?

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

I6_I6 wrote: February 17th, 2026, 11:34 am Where do I find the output? Does it get put on catagolue?
When it's finished searching, it shows a couple of code boxes, some of which contain the found pattern's apgcodes with links. Edit: It does not work on a samsung tablet running android with chrome.
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

Last edited by Neocaridina on February 21st, 2026, 5:07 pm, edited 1 time in total.
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

Two T-ships can non-trivially supress each other:

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x = 3, y = 6, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
3o$bo3$3o$bo!
Edit: another reflector:

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x = 28, y = 14, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
8bobo$8b3o$21b2o$8b3o10bo$8bobo9b2o$25bobo$25b3o2$25b3o$25bobo2$3bo$o
b2o$3bo!
Edit: p88+4n!

Code: Select all

x = 26, y = 22, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
6bobo$6b3o$19b2o$6b3o10bo$6bobo9b2o$23bobo$23b3o2$23b3o$23bobo2$18bo$
obo12bob2o$3o15bo2$3o$obo$6b2o9bobo$6bo10b3o$5b2o$17b3o$17bobo!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

T -> B:

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x = 40, y = 38, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
7$13bobo$13b3o$24b2o$13b3o8bo$13bobo7b2o$28bobo$28b3o2$28b3o$28bobo2$
9bo$6bob2o$9bo!
Edit: Reduced:

Code: Select all

x = 25, y = 13, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
6b2o$7bo10b2o$6bob2o8bo$6b2obo7b2o$22bobo$22b3o2$22b3o$22bobo2$3bo$ob
2o$3bo!
Edit: Reduced again:

Code: Select all

x = 25, y = 12, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
18b2o$6bob2o8bo$6b2obo7b2o$22bobo$22b3o2$22b3o$22bobo2$3bo$ob2o$3bo!
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Post by Neocaridina »

Last edited by Neocaridina on February 21st, 2026, 5:07 pm, edited 1 time in total.
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by I6_I6 »

Neocaridina wrote: February 17th, 2026, 2:25 pm 90 reflector:

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x = 27, y = 22, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
20b2o$8bob2o8bo$8b2obo7b2o$24bobo$24b3o2$24b3o$24bobo2$3bo$ob2o$3bo5$
12bo$12b3o$14bo$13bo$12bo$12b2o!
Brilliant!
Reduced, repeat time 96:

Code: Select all

x = 82, y = 21, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
75b2o$63bob2o8bo$63b2obo7b2o$79bobo$79b3o2$79b3o$79bobo2$3bo47bo$ob2o
44bob2o$3bo47bo7$59bo$57b3o$57bo!
Overclockable to 93.
That should give all periods ≥ 96 and 93! :D
Neocaridina wrote: February 17th, 2026, 2:13 pm T -> B:

Code: Select all

x = 40, y = 38, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
7$13bobo$13b3o$24b2o$13b3o8bo$13bobo7b2o$28bobo$28b3o2$28b3o$28bobo2$
9bo$6bob2o$9bo!
Using the B-to-rake, it's possible to make a T-to-rake, which can then be capped to make arbitrary splitters:

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x = 52, y = 79, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
30b2o$30bo$29b2o$34bobo$34b3o$45b2o$34b3o8bo$34bobo7b2o$49bobo$49b3o2$
49b3o$49bobo2$30bo$27bob2o$30bo12$37bobo$37b3o2$38b2o$39bo$39b2o43$b2o
$bo$2o!
It doesn't work with the reduced versions, since a catalyst is destroyed by a T.
The above version absorbs that T. Notice how it's the same as the conduit start. That means all those T conduits can have an alternate input direction!
Here's a 90-degree T reflector with a repeat time of only 29:

Code: Select all

x = 20, y = 32, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
obo$3o$13b2o$3o10bo$obo9b2o$17bobo$17b3o2$17b3o$17bobo6$15b3o$16bo2$16b
o11$16bo$15b3o$15b3o!
T -> B (also RT 29):

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x = 19, y = 17, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
12b2o$ob2o8bo$2obo7b2o$16bobo$16b3o2$16b3o$16bobo6$14b3o$15bo2$15bo!
180˚ reflector, RT 31:

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x = 25, y = 31, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
18b2o$6bob2o8bo$6b2obo7b2o$22bobo$22b3o2$22b3o$22bobo6$20b3o$21bo2$21b
o2$2bo$3o$o8$21bo$20b3o$20b3o!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by EvinZL »

82c/164

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x = 65, y = 28, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
61bo$62bo$59bo3bo$60bo3bo$58bobo3bo$58b7o2$58b7o$58bobo3bo$60bo3bo$59b
o3bo$62bo$61bo5$4bo$2bob3o$2o5bo$b2o4bo$5b3o2$5b3o$b2o4bo$2o5bo$2bob3o
$4bo!
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Post by Neocaridina »

Last edited by Neocaridina on February 21st, 2026, 5:07 pm, edited 1 time in total.
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by R2INT »

p116 and p38:

Code: Select all

x = 150, y = 57, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
3b2o$4bo$4b2o$19bo$17b3o90b2o$17bo93bo30b2o$111b2o29bo$141b2o$12b2o$12b
3o$13bo115bo$103bo25b3o$103b3o12bo12bo$105bo6b2o4b3o20b2o$2bo109b3o5b
o20b3o$3o110bo28bo$o$14b2o130bo$15bo130b3o$15b2o94b2o35bo$112bo$112b2o
$135b2o$135bo$134b2o13$136b2o8b2o$137bo8bo$137b2o6b2o6$145b2o$145b3o$
146bo7$139b2o6b2o$139bo8bo$138b2o8b2o!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by I6_I6 »

R2INT wrote: February 17th, 2026, 5:11 pm p116 and p38:

Code: Select all

x = 150, y = 57, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
3b2o$4bo$4b2o$19bo$17b3o90b2o$17bo93bo30b2o$111b2o29bo$141b2o$12b2o$12b
3o$13bo115bo$103bo25b3o$103b3o12bo12bo$105bo6b2o4b3o20b2o$2bo109b3o5b
o20b3o$3o110bo28bo$o$14b2o130bo$15bo130b3o$15b2o94b2o35bo$112bo$112b2o
$135b2o$135bo$134b2o13$136b2o8b2o$137bo8bo$137b2o6b2o6$145b2o$145b3o$
146bo7$139b2o6b2o$139bo8bo$138b2o8b2o!
Those're alternate stabilizations of known engines. A blinker stabilization would be smaller if one was found.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

I found an unstable p112 blinker and B-heptomino/Z-pentomino factory, which can probably attached to conduits:

Code: Select all

x = 11, y = 8, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
3o$2bo$2bo3$8bo$8bo$8b3o!
It can be stabilised into a period-224 oscillator with 2 blinkers:

Code: Select all

x = 29, y = 8, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
9b3o$11bo14b3o$11bo3$17bo$3o14bo$17b3o!
Compact p112 with four blinkers:

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x = 29, y = 22, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
13b3o7$9b3o$11bo14b3o$11bo3$17bo$3o14bo$17b3o7$13b3o!
It is probably monomerisable.
Edit: Another Isomer:

Code: Select all

x = 30, y = 22, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
13b3o7$9b3o$11bo15b3o$11bo3$18bo$3o15bo$18b3o7$14b3o!
Edit: I accidentally found another p112 factory that doesn't emit B-heptominoes:

Code: Select all

x = 30, y = 9, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
9b3o$11bo$11bo15b3o4$3o15bo$18bo$18b3o!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by splitterrules »

A c/4 from ikpx2:

Code: Select all

x = 23, y = 32, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
20bo$18b5o$17bo$17bobo$16b2obobo$16bo4b2o$12b2obo4bo$12bobo2b2o$12bo4b
obo$12bob2obobo$11b2o2bo$10bob2o$9bo$8bo$6bo2bo$5b3obo$4b2obo$b2o2bob
2o$bobobo2bo$2obob3o$o2bobo$bobob2o$3bob2o$2b2obo2bo$2bob2ob3o$5bobobo
$5bo3bo$3bobobo$b9o$6bo$4b4o$3b2o!
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Post by Neocaridina »

Last edited by Neocaridina on February 21st, 2026, 5:07 pm, edited 1 time in total.
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Rhombic »

A D2_+1-symmetric 34c/68o:

Code: Select all

x = 20, y = 29, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
o3$6b2o$b3obo2bo6b2o$2bo2bo8b2ob2o$2b3ob2o7bo2bo$2ob3ob2o7b3o$2o2b3o$
17b3o$19bo$16bo2bo$15bob2o$14b2o2$14b2o$15bob2o$16bo2bo$19bo$17b3o$2o
2b3o$2ob3ob2o7b3o$2b3ob2o7bo2bo$2bo2bo8b2ob2o$b3obo2bo6b2o$6b2o3$o!
A 40c/80o (left) from a comparatively tightly spaced Z puffer (right):

Code: Select all

x = 71, y = 61, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
61bo3bo$60b3ob3o$56b3obobobo2bo$55bo2bo5b4o$54bo3bo5b2ob2o$64b2obo$53b
o11b3o$66bo$54b2o$5b3ob3o45bo$2bo2bobobo2bo44bo$b3obobobo2bo43b2o$o2bo
5bo2b2o42bo8b2o$3o7bobo52b2o$10b3o52b2o$56b3o$19b3ob3o$19bobobobo2bo$
10bo7bo2bobobob3o$2bo6b4o5b3o6bob2o$2bo6bo3bo50b5o$2bo7bo2bo50bo2b2o$
10b3o52b3o$66bo2$2bo15bob2o$2bo15bo2bo5b2o$18b3o7b2o$28b2o2$28bo$28bo$
28bo2$9b2o54bo$8b2o2b2o51b2o$9bo3bo49b2o4bo$9bo2bo7b2o42b3obo$10b3o7b
2o43b3o$66bo$20b2o$17b2o2bo$17bo2bo$18b3o43b2o$64b2o$65bo$63b3o$63b2o$
13b2o53b3o$7b2o4bobo$8bo4bob2o51bo$8bobo2b3o53b2o$8b3o2bo49b3ob3o$64bo
3bo$65b3o$66bo3$64bo$64b3o$66bo!
As a bonus, the p116 is an eightfold gun in "PedestrianChasm", which has pretty unique dynamics too:

Code: Select all

x = 41, y = 36, rule = B3-cnqy4j5e6n7c8/S2-c3-ay4einryz6c
$21b2o$20b4o$19b4o$19b3o$20bo11$4bo32bo$4bo16b2o13b3o$7bo12b4o11b4o$5b
4o10b4o11b4o$4b2obo11b3o13b2o$4bo15bo2$12bo$11b3o15bo$12bo15b3o$11b2o
14b4o$10b2o2b2o10b4o$27b2o!
Removing S4e surprisingly changes the direction of the rake while preserving the mechanism:

Code: Select all

x = 13, y = 21, rule = B3-cnqy4j5e6n7c/S2-c3-ay4inryz6c
4b2o$3b2ob2o$2b2o4b3o$b2o6b2o$3o$bobobo$2b2obo$4b2o6$11bo$10b3o$10b3o
3$10b3o$10b3o$11bo!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

Rhombic wrote: February 17th, 2026, 8:09 pm A D2_+1-symmetric 34c/68o:

Code: Select all

x = 20, y = 29, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
o3$6b2o$b3obo2bo6b2o$2bo2bo8b2ob2o$2b3ob2o7bo2bo$2ob3ob2o7b3o$2o2b3o$
17b3o$19bo$16bo2bo$15bob2o$14b2o2$14b2o$15bob2o$16bo2bo$19bo$17b3o$2o
2b3o$2ob3ob2o7b3o$2b3ob2o7bo2bo$2bo2bo8b2ob2o$b3obo2bo6b2o$6b2o3$o!
A 40c/80o (left) from a comparatively tightly spaced Z puffer (right):

Code: Select all

x = 71, y = 61, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
61bo3bo$60b3ob3o$56b3obobobo2bo$55bo2bo5b4o$54bo3bo5b2ob2o$64b2obo$53b
o11b3o$66bo$54b2o$5b3ob3o45bo$2bo2bobobo2bo44bo$b3obobobo2bo43b2o$o2bo
5bo2b2o42bo8b2o$3o7bobo52b2o$10b3o52b2o$56b3o$19b3ob3o$19bobobobo2bo$
10bo7bo2bobobob3o$2bo6b4o5b3o6bob2o$2bo6bo3bo50b5o$2bo7bo2bo50bo2b2o$
10b3o52b3o$66bo2$2bo15bob2o$2bo15bo2bo5b2o$18b3o7b2o$28b2o2$28bo$28bo$
28bo2$9b2o54bo$8b2o2b2o51b2o$9bo3bo49b2o4bo$9bo2bo7b2o42b3obo$10b3o7b
2o43b3o$66bo$20b2o$17b2o2bo$17bo2bo$18b3o43b2o$64b2o$65bo$63b3o$63b2o$
13b2o53b3o$7b2o4bobo$8bo4bob2o51bo$8bobo2b3o53b2o$8b3o2bo49b3ob3o$64bo
3bo$65b3o$66bo3$64bo$64b3o$66bo!
As a bonus, the p116 is an eightfold gun in "PedestrianChasm", which has pretty unique dynamics too:

Code: Select all

x = 41, y = 36, rule = B3-cnqy4j5e6n7c8/S2-c3-ay4einryz6c
$21b2o$20b4o$19b4o$19b3o$20bo11$4bo32bo$4bo16b2o13b3o$7bo12b4o11b4o$5b
4o10b4o11b4o$4b2obo11b3o13b2o$4bo15bo2$12bo$11b3o15bo$12bo15b3o$11b2o
14b4o$10b2o2b2o10b4o$27b2o!
Removing S4e surprisingly changes the direction of the rake while preserving the mechanism:

Code: Select all

x = 13, y = 21, rule = B3-cnqy4j5e6n7c/S2-c3-ay4inryz6c
4b2o$3b2ob2o$2b2o4b3o$b2o6b2o$3o$bobobo$2b2obo$4b2o6$11bo$10b3o$10b3o
3$10b3o$10b3o$11bo!
GMOS:

Code: Select all

x = 3, y = 3, rule = B3-cnqy4j5e6n7c/S2-c3-ay4inryz6c
3o$obo$3o!
Spaceship:

Code: Select all

x = 135, y = 29, rule = B3-cnqy4j5e6n7c/S2-c3-ay4inryz6c
109b2o$109b3o$109b2o7$93b2o$92bo2$94bo4$98b2o$97b3o$39bo58b2o27bo3b2o
$39bo86b2o3bobo$39bo85b2o6b2o$131b3o2$132b2o$o77bo52bob2o$o77bo52bobo
$o19b2o56bo52b2o$19b3o107b3o$20b2o107bo!
p464:

Code: Select all

x = 44, y = 26, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
8bo15bo$7b3o13b3o$6bo2b2o11bo2b2o$6b2ob3o10b2ob3o$10b2o14b2o$10b2o14b
2o$2b2o4bo9b2o7b4o$bobo4b2o7bobo8b4o$2o4b2obo6b2o12b3o$b3o3b2o8b3o12b
2o$2b4o12b4o8bobo$3b3o13b4o7b2o$21bo$43bo$26b2o13b3o$25b3o13bo$17b2o6b
2o$16bob2o3b2o$16b2o4b3o$17bo4b2o$14b2o$14b2o$14b3ob2o$15b2o2bo$16b3o
$17bo!
Edit: Dimer:

Code: Select all

x = 34, y = 77, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
17bo$16b3o$15b2o2bo$14b3ob2o$14b2o$14b2o$17bo4b2o$16b2o4b3o$16bob2o3b
2o$17b2o6b2o$25b3o$26b2o2$21bo$3b3o13b4o7b2o$2b4o12b4o8bobo$b3o3b2o8b
3o12b2o$2o4b2obo6b2o12b3o$bobo4b2o7bobo8b4o$2b2o4bo9b2o7b4o$10b2o14b2o
$10b2o14b2o$6b2ob3o10b2ob3o$6bo2b2o11bo2b2o$7b3o13b3o$8bo15bo26$8bo15b
o$7b3o13b3o$6bo2b2o11bo2b2o$6b2ob3o10b2ob3o$10b2o14b2o$10b2o14b2o$2b2o
4bo9b2o7b4o$bobo4b2o7bobo8b4o$2o4b2obo6b2o12b3o$b3o3b2o8b3o12b2o$2b4o
12b4o8bobo$3b3o13b4o7b2o$21bo2$26b2o$25b3o$17b2o6b2o$16bob2o3b2o$16b2o
4b3o$17bo4b2o$14b2o$14b2o$14b3ob2o$15b2o2bo$16b3o$17bo!
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Neocaridina
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

30c/60:

Code: Select all

x = 6, y = 11, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
2o$bo$2o$5bo$2o2b2o$bo3bo$2o2$2o$bo$2o!
Edit: 180c/360:

Code: Select all

x = 33, y = 22, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
3b2o$4bo$3b2o$9bo$4b2o2b2o$5bo3bo$4b2o2$5b2o$3o3bo$5b2o$26b2o$27bo$26b
2o$32bo$27b2o2b2o$28bo3bo$27b2o2$29b2o$30bo$29b2o!
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by I6_I6 »

p192 10c/60d gun:

Code: Select all

x = 100, y = 100, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
5b3o11b3o$5bo15bo$5bo15bo2$5b2o13b2o$5bobo11bobo$5bo2bo9bo2bo$6bo2bo7b
o2bo$7bo2bo5bo2bo$8b3o5b3o3$47b2o$35bob2o8bo$35b2obo7b2o$2bo48bobo$2b
2obo45b3o$o$o50b3o$o50bobo2$32bo$29bob2o$32bo6$16b3o5b3o$15bo2bo5bo2bo
$14bo2bo7bo2bo$13bo2bo9bo2bo$13bobo11bobo$13b2o13b2o$39bobo$13bo15bo9b
3o$13bo15bo$13b3o11b3o10b2o$41bo$41b2o$23bo$23bo$23bo3$80b2ob2o$81bobo
$80b2ob2o3$87bo$85b3o$85bo4$59bo$59b3ob2o$61bobo$63b2o$85b2o$86bo$85bo
$85b2o3$76b3o$77bo2$61b3ob3o9bo$61bo3bo2bo$61bo4bo2bo$67bo2bo$68bobo$
69b2o$56b3o2$93b3ob3o$92bo2bo3bo$91bo2bo4bo$69b2o19bo2bo$68bobo19bobo$
67bo2bo19b2o$61bo4bo2bo$61bo3bo2bo$61b3ob3o3$90b2o$90bobo$90bo2bo$91bo
2bo4bo$92bo2bo3bo$83bo9b3ob3o2$83bo$83b2o2$80b3o!
Much smaller quadratic growth:

Code: Select all

x = 54, y = 44, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
30bo$30bo$30bo$11b2o$12bo$12b2o10b3o11b3o$24bo15bo$12b3o9bo15bo$12bobo
$24b2o13b2o$24bobo11bobo$24bo2bo9bo2bo$25bo2bo7bo2bo$26bo2bo5bo2bo$27b
3o5b3o6$21bo$21b2obo$21bo2$obo50bo$3o50bo$53bo$3o45bob2o$obo48bo$6b2o
7bob2o$6bo8b2obo$5b2o3$35b3o5b3o$34bo2bo5bo2bo$33bo2bo7bo2bo$32bo2bo9b
o2bo$32bobo11bobo$32b2o13b2o2$32bo15bo$32bo15bo$32b3o11b3o!
(Edit: reduced)
EDIT 2:
p2 2-object 1G seed for the rake:

Code: Select all

x = 11, y = 9, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
8b2o$8bo$9bo$3bo4b2o$ob2o$3bo3$8b3o!
Stable version:

Code: Select all

x = 10, y = 10, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
8b2o$8bo$9bo$3bo4b2o$ob2o$3bo2$9bo$7b3o$7bo!
EDIT 3:
Stuff from apgsearch:
D4_+4:
p9:

Code: Select all

x = 7, y = 12, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
2ob2o$bobo2bo$2o2b3o6$2o$bo2b3o$2obo2bo$3b2o!
p8:

Code: Select all

x = 2, y = 12, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
2o$2o$bo2$2o$o$o$2o2$bo$2o$2o!
4 new p3 rotors:

Code: Select all

x = 39, y = 10, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
obo6bobo4bobo4b2o4b2o4b2o$3o6b3o4b3o4bobo2bobo4bo$13b2o10bo2bo8b2o$4o
6b8o6bo4bo5bo2bo$3bo6bo6bo6bo4bo6bo$3bo21bo2bo7bo$4o19bobo2bobo4bo2bo
$23b2o4b2o6b2o$3o32bo$obo32b2o!
Two 26c/52s:

Code: Select all

x = 89, y = 50, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
3o2bo18bo2b3o28bo28bo$obob3o16b3obobo27b3ob3o18b3ob3o$3obob2o14b2obob
3o27bobobobo18bobobobo$b2obobo16bobob2o29b2ob3o18b3ob2o$b2o24b2o30bob
2o20b2obo$61b2o20b2o16$64bo16bo$64bo16bo$64bo16bo14$68b2o6b2o$66bob2o
6b2obo$65b2o3bo4bo3b2o$65bo5bo2bo5bo$65b3o2b2o2b2o2b3o$66bo2bo6bo2bo$
67bobo6bobo$67b3o6b3o3$64bo16bo$64bo16bo$64bo16bo!
Two 10c/20s (Edit 4: These are trivial; they're made from non-interacting p4 and p10 engines which mutually support each other):

Code: Select all

x = 49, y = 12, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
6b3o4b3o15bo2b3o4b3o2bo$2b3obobo4bobob3o10b3obobo4bobob3o$bo2bobo2bo2b
o2bobo2bo8bo2bobo2bo2bo2bobo2bo$bo2bo3b2o2b2o3bo2bo8b3o4b2o2b2o4b3o$2o
2bo12bo2b2o$2ob2o12b2ob2o$b3o14b3o12bo10bo$2bo16bo2$33bo10bo$30b3o12b
3o$30b3o12b3o!

A new p4 from C4_4:

Code: Select all

x = 6, y = 6, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
4bo$2ob2o$bo$4bo$b2ob2o$bo!
p3 from C4_1:

Code: Select all

x = 7, y = 7, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
2o3b2o$o3bobo$b2obo2$2bob2o$obo3bo$2o3b2o!
30c/60 from D4_+4:

Code: Select all

x = 11, y = 5, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
bo7bo$3o5b3o$obob3obobo$b2obobob2o$4bobo!
Last edited by I6_I6 on February 19th, 2026, 12:56 pm, edited 2 times in total.

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
Neocaridina
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

New smallest 3c/6 (23 cells (tied) and smaller bounding box than the other one):

Code: Select all

x = 16, y = 6, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
9b3o$4b3o2bobob3o$3obobo2bobo2bo$bo2bo$14bo$bo!
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Neocaridina
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

Promising reaction for a 4c/29 spaceship:

Code: Select all

x = 19, y = 10, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
16b3o$18bo$18bo5$3bo5bo$ob2o5bo$3bo5b3o!
Many other reactions exist. Can someone find a failedrepship?
Edit: I think nonmoving objects might also work.
Edit: It period doubles:

Code: Select all

x = 82, y = 14, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c
12b2o19b2o19b2o$12b3o18b3o18b3o$12b2o19b2o19b2o2$79b3o$81bo$81bo5$3bo
20bo20bo20bo5bo$ob2o17bob2o17bob2o17bob2o5bo$3bo20bo20bo20bo5b3o!
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LuveelVoom
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by LuveelVoom »

Another gun in Pedestrian Chasm:

Code: Select all

x = 102, y = 18, rule = B3-cnqy4j5e6n7c8/S2-c3-ay4einryz6c
4bo46bo47bo$4b2obo40bob2o44bob2o$4bo31b2o13bo47bo$35b3o$36bo8$35b2o$34b
4o$33b4o$o32b3o17bo47bo$2obo30bo15bob2o44bob2o$o52bo47bo!
Neocaridina
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by Neocaridina »

Last edited by Neocaridina on February 21st, 2026, 5:08 pm, edited 1 time in total.
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Re: Chasm (B3-cnqy4j5e6n7c/S2-c3-ay4einryz6c)

Post by I6_I6 »

Neocaridina wrote: February 19th, 2026, 12:54 pm
LuveelVoom wrote: February 19th, 2026, 12:50 pm Another gun in Pedestrian Chasm:

Code: Select all

x = 102, y = 18, rule = B3-cnqy4j5e6n7c8/S2-c3-ay4einryz6c
4bo46bo47bo$4b2obo40bob2o44bob2o$4bo31b2o13bo47bo$35b3o$36bo8$35b2o$34b
4o$33b4o$o32b3o17bo47bo$2obo30bo15bob2o44bob2o$o52bo47bo!
The failedrep used creates T-ships with B8, allowing for many more.
Specifically, the pi spark evolves into a T:

Code: Select all

x = 3, y = 3, rule = B3-cnqy4j5e6n7c8/S2-c3-ay4einryz6c
3o$2bo$3o!
Which is produced by the failedrep.

EDIT:
Updated ship collection:

Code: Select all

x = 1001, y = 152, rule = B3-cnqy4j5e6n7c/S2-c3-ay4einryz6cSuper
3A2.3A2.3A5.3A2.A7.3A3.3A2.3A3.3A2.3A3.3A2.3A3.3A3.A7.A4.A19.A5.3A.3A
2.3A8.3A11.3A4.3A8.3A9.3A15.3A3.3A5.3A5.3A14.A16.3A4.3A11.3A19.A29.A
2.3A15.A3.A20.A26.A24.A28.A18.3A5.3A16.3A34.A7.A29.A3.A32.A50.3A.3A
29.3A22.A18.A31.3A37.2A.2A16.3A15.3A10.3A15.3A34.A63.3A$.A4.A4.A7.A2.
3A2.A4.A5.A4.A5.A4.A5.A4.A5.A3.3A.3A.3A2.3A.3A.3A.3A.3A.3A5.A3.A4.A3.
3A2.A2.A.3A3.3A.A.A4.A.A.3A5.A11.A17.A5.A7.A7.A3.A10.3A4.3A3.3A3.A6.A
13.A3.A15.3A14.3A10.3A.A.A14.3A.3A18.3A.3A16.3A.3A22.3A.3A18.3A.3A16.
A2.A2.A2.A2.A16.A31.A2.3A5.3A2.A24.3A.3A30.3A5.3A40.A2.A.A2.A29.A19.A
2.3A16.3A2.A28.A36.2A.A.A.2A14.A.2A13.2A.A10.A.2A13.2A.A32.4A62.A.2A$
22.A.A.3A46.3A.A.A.3A2.3A.A.A.A.A.A.A.A.A.3A19.A6.A2.A5.A2.A2.A2.A2.A
2.A61.3A8.A2.2A4.A3.A3.A26.3A9.3A2.3A.3A7.A3.A10.A2.A.A.2A12.2A.A.A.
2A16.2A.A.A2.A14.A2.A.A.2A20.2A.A.A2.A16.A2.A.A.2A15.A2.A.3A.A2.A47.
3A.A.2A3.2A.A.3A19.3A.A.A.A2.A28.2A2.A4.A2.A38.A3.A.A3.A44.A2.3A.A.A
16.A.A.3A2.A18.3A39.A3.A.A3.A10.4A2.A13.A2.4A4.4A2.A13.A2.4A28.A3.A
65.2A$.A9.A7.A6.3A3.A5.A4.A5.A4.A5.A4.A2.A2.A7.A.A10.A.A.A.A.A.A.A.A
9.A9.A8.A.A13.2A2.2A11.A11.A17.A6.A5.A8.A2.A2.A7.A3.A7.A3.2A2.A6.A13.
A2.A2.A5.A3.A7.A2.A5.3A13.4A4.2A10.A5.A20.A.A.A2.A14.A2.A.A.A22.A.A.A
2.A16.A2.A.A.A17.A3.A.A3.A18.A29.A.A.A.A5.A.A.A.A19.A.A5.A.2A28.A3.A
3.A2.2A38.A2.2A.2A2.A22.3A18.3A.A.A3.A.A12.A.A3.A.A.3A16.A2.A38.A11.A
9.A3.A.A13.A.A3.A4.A3.A.A13.A.A3.A28.A61.2A5.2A$5.3A5.3A41.A9.3A47.3A
6.2A6.2A.2A7.A14.A32.3A7.2A5.2A10.A.2A9.3A4.A34.A.2A4.3A11.A.A4.A2.A
2.A9.A3.A4.A17.A26.2A14.2A34.2A16.2A47.3A.3A.3A25.2A13.2A19.A2.A37.3A
6.A41.A3.A.A3.A22.A.A.3A13.2A.A9.A12.A9.A.2A14.A3.A.3A34.A2.A5.A2.A8.
2A3.A2.3A7.3A2.A3.2A2.2A3.A2.3A7.3A2.A3.2A26.2A3.2A57.A4.2A$6.A3.2A2.
A16.2A5.2A2.2A2.A2.2A2.2A.3A.2A2.2A.A.A.2A5.2A.2A8.2A.2A.2A.2A.2A.2A
9.2A7.2A.2A6.2A.2A25.2A.3A6.2A2.A2.3A4.A2.A.2A3.3A5.3A8.2A13.A22.2A2.
A2.3A7.2A6.A2.A2.A6.2A2.2A3.A2.A13.3A23.2A144.A.A.A.A.A.A26.A13.A20.
3A39.A5.A42.A4.A.A4.A19.2A2.A.A.A.3A21.2A12.2A32.A.A.3A30.3A7.3A8.A.
2A.A4.A7.A4.A.2A.A2.A.2A.A4.A7.A4.A.2A.A25.3A3.2A57.A.4A$11.A20.A2.A
2.A4.A.3A.A4.A.A.A.A4.A5.A7.A.A10.A.A3.A.A3.A.A11.A11.2A9.2A25.A.A.A.
3A3.A.3A2.A8.A.A3.2A9.2A18.2A12.A13.A.3A2.A16.2A.A12.2A3.A2.2A11.A
147.3D.3D18.A2.A.A.A.A2.A61.A43.2A2.A.A44.A.A24.A3.A5.A.A62.2A9.A.A
29.A4.A3.A4.A10.2A.A.A.A.2A.2A.A.A.A.2A8.2A.A.A.A.2A.2A.A.A.A.2A25.5A
4.A62.A$6.A7.A19.3A8.A.A70.2A50.A.A2.A6.A.A9.A.A6.A.3A.3A.A20.A28.A.A
22.2A8.2A6.3A13.3A6.3A138.D.D.D18.2A9.2A80.A3.A20.A3.A.A71.A3.A5.A2.A
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2A4.3A48.A$34.A.A81.2A50.A8.2A.A4.A5.2A.A5.2A.A.A.A.A.2A19.A28.A4.A
55.A6.A138.3D.D.D43.3D.D.D60.3A.3A19.A3.3A82.3A11.2A6.2A14.2A6.2A17.
2A9.3A24.5A2.A7.A2.5A7.2A.A.2A2.A.A2.2A.A.2A10.2A.A.2A2.A.A2.2A.A.2A
25.4A2.A.A47.3A$170.2A3.A6.A13.A6.A.A.A.A.A.A13.2A7.A26.A67.A12.3D.3D
121.D.D.D45.D.D.D50.2A.A5.2A.A.A.A.3A13.A6.A84.A13.2A4.2A16.2A4.2A30.
A25.A3.A.A2.A3.A2.A.A3.A85.A.2A50.A2.2A7.A$2.D178.2A13.A.A3.2A.7A.2A
13.A117.D3.D119.3D.3D43.3D.3D51.3A8.A5.A2.A21.A146.A36.2A3.A.A.3A.3A.
A.A3.2A36.A.2A14.A.2A25.A3.A50.2A2.A$2.D113.3D79.A4.A.A5.A.A130.3D.3D
11.3D.3D127.A9.A15.D3.D52.A9.A5.A.2A20.2A94.A34.A54.2A.2A3.A.A.A.A3.
2A.2A37.A2.A14.A2.A24.A.2A55.2A7.A18.A$2.D115.D83.2A.A5.A.2A20.3D38.D
.3D63.D5.D13.D.D102.9D19.A7.A14.3D3.D42.3A47.A94.2A2.2A26.2A2.2A53.A
3.A13.A3.A37.A17.A26.A67.3A16.3A$2.D113.3D49.3D32.A.A2.A2.A.A7.3D11.D
26.D.D.D9.D.D65.3D.3D11.3D.3D216.2A127.2A.3A26.3A.2A52.2A21.2A81.A85.
2A.2A$2.D113.D53.D23.D.D5.2A3.A.A3.2A6.D13.3D24.D.D.D9.D.3D81.D3.D.D
101.3D.3D42.9D57.2A.A129.A28.A57.A2.2A13.2A2.A78.2A2.A72.2A10.2A3.A$
116.3D49.3D23.D.D6.A.A5.A.A7.3D11.D.D24.D.3D9.D3.D62.9D10.3D.3D101.D
3.D.D109.3A17.D.D.3D88.3A73.3A31.2A7.2A83.A2.A74.A10.2A3.2A$5D165.D
23.3D5.2A.2A3.2A.2A8.D11.3D24.D3.D9.D.3D189.3D.D.D43.3D.3D60.A18.D.D
3.D191.2A4.A.A7.A.A4.2A76.A2.A75.A.A8.A$115.5D48.3D25.D7.A7.A8.3D38.D
3.D77.D.D.3D10.9D100.D.D.D.D43.D3.D.D79.3D.3D191.5A.A.A.2A.2A.A.A.5A
73.3A.A.2A75.2A8.A$.3D192.D7.2A5.2A20.7D34.9D61.D.D.D121.3D.3D43.3D.
3D68.3A10.D.D197.A.A4.A.A4.A.A77.A.A.A2.A$3.D112.D.D48.5D47.7D34.9D
75.3D.3D11.3D.3D151.D.D.D.D81.D.3D74.3D.3D116.A.2A.A.A.2A.A78.2A.A.A.
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5.D151.3D.3D160.D.D.D.D118.2A5.2A80.A.2A.A81.A8.A$.D114.3D49.3D33.A7.
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D7.3D.D.D39.3D.D38.D.D63.A16.A129.2A110.D.D.D117.2A7.2A82.A.A81.A$
118.D49.3D23.D.D8.A5.A8.D.D.D9.D.D24.3D.3D9.D.D.D39.D3.D36.3D.3D61.A
16.A147.3A8.3D.D.D74.3D.3D91.3A23.A.3A.3A.A81.A2.A2.2A$168.D.D23.3D
23.D.D.D9.D.3D22.D3.D.D7.3D.3D39.3D.D104.A16.A129.2A27.D.D.D.D173.A
26.A.A.A.A83.A.2A.A.A$168.3D23.D.D23.D.3D36.3D.3D309.A2.2A24.3D.3D72.
11D210.A.A.2A$194.3D122.9D250.3A6.A18.D.D3.D167.3A123.2A$579.A9.A16.
3D3.D73.D.3D.3D85.A.A.3A19.D97.A3.A.A$320.D.D.3D262.A96.D.D.D.D.D83.
2A2.A.A.A.3A15.D96.3A3.A$320.D.D3.D262.A96.D.3D.D.D31.3A8.3A38.A3.A5.
A.A15.D96.A85.3A$320.3D.3D259.A.2A96.D.D.D.D.D83.A3.A5.A2.A14.D97.5A
80.A.2A$322.D.D261.3A97.D.3D.3D94.3A14.D97.2A.A84.2A$322.D.3D260.A
202.A199.A.A$804.5D181.2A$717.2A28.2A154.D$717.2A28.2A56.3D95.D$717.A
30.A58.D95.D$805.3D95.D$577.A210.3A16.D95.D$435.2A4.2A133.2A2.3A222.
3D158.D.3D$435.3A2.3A133.A5.A318.5D60.D.D.D$430.A6.A2.A6.A129.6A383.D
.D.D$431.A4.2A2.2A4.A131.3A180.D.3D.3D132.D.D61.D.D.D$431.A3.A6.A3.A
142.2A170.D.D.D.D.D132.D.D61.D.3D$431.A4.A4.A4.A143.2A169.D.3D.D.D
132.3D$432.A3.A4.A3.A315.D.D.D.D.D134.D59.9D$433.3A6.3A316.D.3D.3D
134.D$498.A5.A224.A6.A228.3D.3D$430.A16.A51.A3.A82.2A171.13D193.D3.D.
D$430.A16.A47.A11.A77.2A143.A4.A229.3D.D.D$430.A16.A47.A3.A3.A3.A221.
3A2.3A23.3D.3D.3D194.D.D.D.D$494.2A.4A.4A.2A253.D.D3.D.D194.3D.3D$
499.A3.A256.3D.3D.D.D$495.A2.A5.A2.A59.D.D.3D188.D.D.D.D.D$496.3A5.3A
60.D.D.D.D186.3D.3D.3D$567.3D.D.D$569.D.D.D$569.D.3D72.3A.3A$646.A.A.
A.A$566.9D70.A2.A.A2.A$645.2A5.2A$567.3D.3D72.2A3.2A$567.D.D.D.D71.2A
5.2A$567.3D.D.D$567.D.D.D.D$567.3D.3D2$636.3D.3D$636.D.D3.D$636.3D.3D
$636.D.D.D$636.3D.3D2$634.11D2$635.D.3D.D.D$635.D.D3.D.D$635.D.3D.3D$
635.D.D.D3.D$635.D.3D3.D21$491.2A17.2A$492.A17.A$490.3A17.3A32$726.3A
8.3A5$712.D.3D.3D$712.D.D.D.D$712.D.D.D.3D$712.D.D.D3.D$712.D.3D.3D2$
711.11D2$712.3D.D.3D$714.D.D.D.D$712.3D.D.D.D$712.D3.D.D.D$712.3D.D.
3D!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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