jayden678910’s rules

For discussion of other cellular automata.
jayden678910
Posts: 642
Joined: November 12th, 2023, 10:21 am

jayden678910’s rules

Post by jayden678910 »

here

Code: Select all

x = 1, y = 1, rule = some
!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
User avatar
hotcrystal0
Posts: 4641
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: jayden678910’s rules

Post by hotcrystal0 »

Some sort of glider eater:

Code: Select all

x = 11, y = 10, rule = some
7.A.A$6.A.B.A$7.A.A5$2A$.2A$A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
110 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
Resu
Posts: 820
Joined: May 23rd, 2025, 10:47 am
Location: UTC+14:00
Contact:

Re: jayden678910’s rules

Post by Resu »

hotcrystal0 wrote: July 22nd, 2025, 8:29 am
Very sparky:

Code: Select all

x = 11, y = 11, rule = some
7.A.A$6.A.B.A$7.A.A6$.A$.2A$A.A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
jayden678910
Posts: 642
Joined: November 12th, 2023, 10:21 am

Re: jayden678910’s rules

Post by jayden678910 »

this p8

Code: Select all

x = 6, y = 6, rule = some
.C.A$4.AC$.A2.A$2.3A$C$4.C!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
User avatar
Resu
Posts: 820
Joined: May 23rd, 2025, 10:47 am
Location: UTC+14:00
Contact:

Re: jayden678910’s rules

Post by Resu »

What can the protons do?

Code: Select all

x = 19, y = 22, rule = some
8.A$8.A$8.A6$8.B$3A4.DEDB$7.B8.3A$9.B8$10.A$10.A$10.A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
User avatar
hotcrystal0
Posts: 4641
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: jayden678910’s rules

Post by hotcrystal0 »

3-cell glider-to-Herschel:

Code: Select all

x = 4, y = 13, rule = some
A$.2A$2A6$2.FB4$3.B!

@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
110 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
jayden678910
Posts: 642
Joined: November 12th, 2023, 10:21 am

Re: jayden678910’s rules

Post by jayden678910 »

Updated:

Code: Select all

x = 0, y = 0, rule = some
!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
User avatar
Resu
Posts: 820
Joined: May 23rd, 2025, 10:47 am
Location: UTC+14:00
Contact:

Re: jayden678910’s rules

Post by Resu »

P3 "sparker":

Code: Select all

x = 5, y = 6, rule = some
3.A$2.A.A2$4.A$B.B$2.C!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

User avatar
hotcrystal0
Posts: 4641
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: jayden678910’s rules

Post by hotcrystal0 »

I have uploaded the 4-state and 7-state versions of this rule under Rule:Some4s and Rule:Some7s to LifeWiki. Future updates will be uploaded when they come.
110 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
hotcrystal0
Posts: 4641
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: jayden678910’s rules

Post by hotcrystal0 »

I guess I should crosspost jayden678910's rule-in-development "Cellife" here:
R2INT wrote: November 7th, 2025, 11:09 pm fixed

Code: Select all

x = 22, y = 21, rule = Cellife
18.3A$17.A3.A$3.2A7.B4.A.C.A$3.2A12.A3.A$18.3A4$8.B5.B$18.B$.B2A2$7.B
5.B$17.B3$.2B$B2.B$C.B$B2.B$.2B!
@RULE Cellife
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var b1 = a1
var c1 = a1
var d1 = a1
var e1 = a1
var f1 = a1
var g1 = a1
var h1 = a1
var a0 = {0,1,2,3}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var a2 = {1,2,3}
var b2 = a2
var c2 = a2
0, 2,b,c,d,e,f,g,h, 1
0, a,2,c,d,e,f,g,h, 1
0,1,1,0,3,3,3,0,1,3
0,3,2,0,0,0,0,0,2,3
2,0,2,0,0,3,0,0,0,3
a, 3,b0,c0,d0,e0,f0,g0,h0, 2
a0, 2,b,2,d,2,f,2,h, 3
a0, 1,b0,1,d0,1,f0,1,h0, 2
1, 1,1,2,1,1,f,g,h, 2
2, a,1,1,1,1,1,1,1, 1
2, 1,0,0,0,0,0,0,0, 2
# 1, 1,1,1,d,e,f,g,h, 1
1,1,1,1,a1,b1,c1,d1,e1,1
1,1,1,1,1,a1,b1,c1,d1,1
0,1,1,0,1,1,1,0,0,2
2,2,0,0,0,0,0,0,0,2
2,2,2,2,d,e,f,g,h,2
0,2,2,0,0,0,2,2,0,2
2,0,2,0,2,0,2,0,0,3
# Death
1,a0,b0,c0,d0,e0,f0,g0,h0,0
2,a0,b0,c0,d0,e0,f0,g0,h0,0
3,a0,b0,c0,d0,e0,f0,g0,h0,0
@COLORS
1 0 0 255
2 255 255 0
3 180 0 255
110 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
jayden678910
Posts: 642
Joined: November 12th, 2023, 10:21 am

Re: jayden678910’s rules

Post by jayden678910 »

P470 glider gun:

Code: Select all

x = 6, y = 6, rule = some
A$AB2.B$A4.A$A4.A$AB2.B$A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
This sparker can eat a glider in the right phase and not get rephased:

Code: Select all

x = 18, y = 18, rule = some
16.F$8.FA.A2.2A$FA.A2.2A2.2A.A.A$2.2A.A.A2.F3.A.F$2.F3.A.F11$15.3A$15.
A$16.A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
jayden678910
Posts: 642
Joined: November 12th, 2023, 10:21 am

Re: jayden678910’s rules

Post by jayden678910 »

This P14:

Code: Select all

x = 13, y = 14, rule = some
2A.A$.3A$2.A7$.A.A6.A.A$2.B8.B3$2.B8.B!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
This P17 (found by resu):

Code: Select all

x = 17, y = 7, rule = some
A$2A$.2A12.B$2A12.A.A$14.A.A$15.B$6.F!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
“Methuselah stopper” catalyst:

Code: Select all

x = 12, y = 9, rule = some
9.2AC$10.AC$A8.2AC$2A8.AC$.2A6.2AC$2A8.AC$9.2AC$10.AC$9.2AC!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
And don’t forget the fish:

Code: Select all

x = 10, y = 5, rule = some
A6.2AC$2A4.A2.A$.2A4.B.A$2A4.A2.A$7.2AC!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
?????

Code: Select all

x = 20, y = 9, rule = some
A$2A$.2A$2A$17.2AC$16.A2.A$17.B.A$16.A2.A$17.2AC!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
jayden678910
Posts: 642
Joined: November 12th, 2023, 10:21 am

Re: jayden678910’s rules

Post by jayden678910 »

P44:

Code: Select all

x = 6, y = 8, rule = some
6A2$.B2.B$A.2C.A$A.2C.A$.B2.B2$6A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3,5}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
0, 4,0,4,0,0,0,0,0, 4
0, 0,5,4,5,0,0,0,0, 4
0, 4,0,0,0,4,0,0,0, 4
0, 4,0,0,4,0,0,0,0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
User avatar
I6_I6
Posts: 1062
Joined: July 26th, 2025, 8:44 pm
Location: Here, there, somewhere, anywhere, everywhere.
Contact:

Re: jayden678910’s rules

Post by I6_I6 »

jayden678910 wrote: July 21st, 2025, 4:45 pm here

Code: Select all

x = 1, y = 1, rule = some
!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
Can you explain how the rule works?

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
OCAfan55
Posts: 113
Joined: October 26th, 2025, 4:07 pm

Re: jayden678910’s rules

Post by OCAfan55 »

glider converts this p19 into a p11 with block catalyst.

Code: Select all

x = 24, y = 13, rule = some
21.A$21.A.A$21.2A2$2.2A.A.A$.A.5A$.A.A2F$2.A.3F$3.A2F$F.2A2.A$3F3A$2.
F.A$2.2F!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 13, y = 13, rule = B34ij5e6kn/S23-kn4nqtyz5j6a
$3bo$3bo$b3o6$10bo$9bobo$10bo!
I love unexpected catalysts
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: jayden678910’s rules

Post by b-engine »

OCAfan55 wrote: November 24th, 2025, 12:26 pm glider converts this p19 into a p11 with block catalyst.

Code: Select all

x = 24, y = 13, rule = some
21.A$21.A.A$21.2A2$2.2A.A.A$.A.5A$.A.A2F$2.A.3F$3.A2F$F.2A2.A$3F3A$2.
F.A$2.2F!
Would've been a memory cell if there is a way to read it:

Code: Select all

x = 40, y = 29, rule = some
37.A$37.A.A$37.2A14$21.A$21.A.A$21.2A2$2.2A.A.A$.A.5A$.A.A2F$2.A.3F$3.
A2F$F.2A2.A$3F3A$2.F.A$2.2F!

@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
User avatar
LuveelVoom
Posts: 709
Joined: April 27th, 2022, 7:59 pm

Re: jayden678910’s rules

Post by LuveelVoom »

Greatly reduced:

Code: Select all

x = 38, y = 29, rule = some
35.A$35.A.A$35.2A14$19.A$19.A.A$19.2A5$4.F$.A2F$2A2.A$4A$2.A$.F!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
Splitter:

Code: Select all

x = 9, y = 10, rule = some
.A$2.A$3A3$4.A2.A$4.4AF$4.4F2$F!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
OCAfan55
Posts: 113
Joined: October 26th, 2025, 4:07 pm

Re: jayden678910’s rules

Post by OCAfan55 »

small P554

Code: Select all

x = 12, y = 20, rule = some
8.F$7.F$5.A.B.C$4.A4.C$4.A$8.B2C$5.2A$3.A2.A$2.2A.A2.2B.B$.2A$2A2.3A4.
C$.2A.2A3.B$9.B$9.BFC$8.B$7.2B2$6.2A$7.CA$7.FA!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 13, y = 13, rule = B34ij5e6kn/S23-kn4nqtyz5j6a
$3bo$3bo$b3o6$10bo$9bobo$10bo!
I love unexpected catalysts
User avatar
hotcrystal0
Posts: 4641
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: jayden678910’s rules

Post by hotcrystal0 »

OCAfan55 wrote: November 25th, 2025, 5:31 pm small P554

Code: Select all

x = 12, y = 20, rule = some
8.F$7.F$5.A.B.C$4.A4.C$4.A$8.B2C$5.2A$3.A2.A$2.2A.A2.2B.B$.2A$2A2.3A4.
C$.2A.2A3.B$9.B$9.BFC$8.B$7.2B2$6.2A$7.CA$7.FA!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
How did you find it? Soup searching?
110 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
OCAfan55
Posts: 113
Joined: October 26th, 2025, 4:07 pm

Re: jayden678910’s rules

Post by OCAfan55 »

hotcrystal0 wrote: November 25th, 2025, 8:02 pm How did you find it? Soup searching?
Found it in a random soup in a much larger version, so I reduced it (I do not have the soup data nor the enlarged version).
EDIT: the P554 is also a 180-degree glider reflector.

Code: Select all

x = 151, y = 159, rule = some
A.A$.2A$.A137$147.F$146.F$144.A.B.C$143.A4.C$143.A$147.B2C$144.2A$142.
A2.A$141.2A.A2.2B.B$140.2A$139.2A2.3A4.C$140.2A.2A3.B$148.B$148.BFC$147.
B$146.2B2$145.2A$146.CA$146.FA!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

x = 13, y = 13, rule = B34ij5e6kn/S23-kn4nqtyz5j6a
$3bo$3bo$b3o6$10bo$9bobo$10bo!
I love unexpected catalysts
jayden678910
Posts: 642
Joined: November 12th, 2023, 10:21 am

Re: jayden678910’s rules

Post by jayden678910 »

OCAfan55 wrote: November 24th, 2025, 12:26 pm glider converts this p19 into a p11 with block catalyst.

Code: Select all

x = 24, y = 13, rule = some
21.A$21.A.A$21.2A2$2.2A.A.A$.A.5A$.A.A2F$2.A.3F$3.A2F$F.2A2.A$3F3A$2.
F.A$2.2F!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
LuveelVoom wrote: November 25th, 2025, 1:04 am Greatly reduced:

Code: Select all

x = 38, y = 29, rule = some
35.A$35.A.A$35.2A14$19.A$19.A.A$19.2A5$4.F$.A2F$2A2.A$4A$2.A$.F!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
Splitter:

Code: Select all

x = 9, y = 10, rule = some
.A$2.A$3A3$4.A2.A$4.4AF$4.4F2$F!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
This isn’t symbiosis.

Code: Select all

x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
User avatar
hotcrystal0
Posts: 4641
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: jayden678910’s rules

Post by hotcrystal0 »

Crossposting this from an earlier version of the rule buried in jayden678910's sandbox thread:
jayden678910 wrote: June 9th, 2025, 5:28 pm P6:

Code: Select all

x = 8, y = 6, rule = some
6.A$2.B2.B.A3$A.B2.B$.A!
@RULE some
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
# Death
1,a,b,c,d,e,f,g,h,0
P12:

Code: Select all

x = 4, y = 7, rule = some
A$A.AC$3.A$.B.A$3.A$A.AC$A!
@RULE some
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
# Death
1,a,b,c,d,e,f,g,h,0
jayden678910 wrote: June 8th, 2025, 6:25 pm P4 small sparker:

Code: Select all

x = 5, y = 5, rule = some
C3AC$A3.A$A.B.A$A3.A$C3AC!
@RULE some
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
# Death
1,a,b,c,d,e,f,g,h,0
1 sided version:

Code: Select all

 x = 4, y = 5, rule = some
.2AC$A2.A$.B.A$A2.A$.2AC!
@RULE some
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
# Death
1,a,b,c,d,e,f,g,h,0
maybe I should call the 4 sided one a star and the 1 sided a fish and the P6 a TGPTPB (Two Guys Punching Two Punching Bags)
also the P12 can eat a glider:

Code: Select all

x = 10, y = 13, rule = some
2.A$A.A$.2A4$6.A$6.A.AC$9.A$7.B.A$9.A$6.A.AC$6.A!
@RULE some
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
# Death
1,a,b,c,d,e,f,g,h,0
Another P6:

Code: Select all

x = 4, y = 6, rule = some
.A$B.A2$.B.A$A$.A!
@RULE some
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
# Death
1,a,b,c,d,e,f,g,h,0
110 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
I6_I6
Posts: 1062
Joined: July 26th, 2025, 8:44 pm
Location: Here, there, somewhere, anywhere, everywhere.
Contact:

Re: jayden678910’s rules

Post by I6_I6 »

p109:

Code: Select all

x = 9, y = 6, rule = some
4.C$3.B2.F$.B2.A3.F$F6.B$4.A$C2.AB!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
Without a state 3 cell, it becomes an R factory:

Code: Select all

# [[ STOP 153 ]]
x = 9, y = 7, rule = some
4.C$3.B2.F$.B.A4.F$F6.B2$4.B2.A$3.A.A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
You can make more periods by combining them, as they're very good at surviving and being rephased:
p233:

Code: Select all

x = 37, y = 7, rule = some
4.C27.C$3.B2.F23.F2.B$.B.A4.F19.F4.A.B$F6.B21.B6.F2$4.B2.A21.A2.B$3.A
.A25.A.A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
p176:

Code: Select all

x = 9, y = 14, rule = some
4.C$3.B2.F$.B6.F$F6.B2$3.AB$3.A.A6$5.2A$5.2A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
RuleEdit: A .rule file editing tool
User avatar
hotcrystal0
Posts: 4641
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: jayden678910’s rules

Post by hotcrystal0 »

I6_I6 wrote: November 29th, 2025, 12:21 pm Without a state 3 cell, it becomes an R factory:

Code: Select all

# [[ STOP 153 ]]
x = 9, y = 7, rule = some
4.C$3.B2.F$.B.A4.F$F6.B2$4.B2.A$3.A.A!
@RULE some
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
var a1 = {0,3}
var a2 = a1
var a3 = a1
var a4 = a1
var a5 = a1
var a6 = a1
var a7 = a1
var a8 = a1
var a0 = {0,1,2,3,4,5,6}
var b0 = a0
var c0 = a0
var d0 = a0
var e0 = a0
var f0 = a0
var g0 = a0
var h0 = a0
var aa = {0,1,2,3}
var bb = aa
var cc = aa
var dd = aa
var ee = aa
var ff = aa
var gg = aa
var hh = aa
0, 1,1,1,0,0,0,0,0, 1
0, 1,1,0,1,0,0,0,0, 1
0, 1,1,0,0,1,0,0,0, 1
0, 1,1,0,0,0,1,0,0, 1
0, 1,1,0,0,0,0,1,0, 1
0, 1,1,0,0,0,0,0,1, 1
0, 1,0,1,0,1,0,0,0, 1
0, 1,0,1,0,0,1,0,0, 1
0, 1,0,0,1,0,1,0,0, 1
0, 0,1,0,1,0,1,0,0, 1
1, 1,1,0,0,0,0,0,0, 1
1, 1,0,1,0,0,0,0,0, 1
1, 1,0,0,1,0,0,0,0, 1
1, 1,0,0,0,1,0,0,0, 1
1, 0,1,0,1,0,0,0,0, 1
1, 0,1,0,0,0,1,0,0, 1
1, 1,1,1,0,0,0,0,0, 1
1, 1,1,0,1,0,0,0,0, 1
1, 1,1,0,0,1,0,0,0, 1
1, 1,1,0,0,0,1,0,0, 1
1, 1,1,0,0,0,0,1,0, 1
1, 1,1,0,0,0,0,0,1, 1
1, 1,0,1,0,1,0,0,0, 1
1, 1,0,1,0,0,1,0,0, 1
1, 1,0,0,1,0,1,0,0, 1
1, 0,1,0,1,0,1,0,0, 1
0, 2,1,0,0,0,0,0,0, 1
0, 2,0,1,0,0,0,0,0, 1
0, 2,0,0,1,0,0,0,0, 1
0, 2,0,0,0,1,0,0,0, 1
0, 0,2,0,1,0,0,0,0, 1
0, 0,2,0,0,0,1,0,0, 1
0, 1,2,0,0,0,0,0,0, 1
0, 1,0,2,0,0,0,0,0, 1
0, 1,0,0,2,0,0,0,0, 1
0, 1,0,0,0,2,0,0,0, 1
0, 0,1,0,2,0,0,0,0, 1
0, 0,1,0,0,0,2,0,0, 1
1, 2,1,0,0,0,0,0,0, 1
1, 2,0,1,0,0,0,0,0, 1
1, 2,0,0,1,0,0,0,0, 1
1, 2,0,0,0,1,0,0,0, 1
1, 0,2,0,1,0,0,0,0, 1
1, 0,2,0,0,0,1,0,0, 1
1, 1,2,0,0,0,0,0,0, 1
1, 1,0,2,0,0,0,0,0, 1
1, 1,0,0,2,0,0,0,0, 1
1, 1,0,0,0,2,0,0,0, 1
1, 0,1,0,2,0,0,0,0, 1
1, 0,1,0,0,0,2,0,0, 1
0, 1,1,1,a4,a5,a6,a7,a8, 1
0, 1,1,a3,1,a5,a6,a7,a8, 1
0, 1,1,a3,a4,1,a6,a7,a8, 1
0, 1,1,a3,a4,a5,1,a7,a8, 1
0, 1,1,a3,a4,a5,a6,1,a8, 1
0, 1,1,a3,a4,a5,a6,a7,1, 1
0, 1,a2,1,a4,1,a6,a7,a8, 1
0, 1,a2,1,a4,a5,1,a7,a8, 1
0, 1,a2,a3,1,a5,1,a7,a8, 1
0, a1,1,a3,1,a5,1,a7,a8, 1
3, 1,1,1,1,e0,f0,g0,h0, 0
1, 1,1,3,d,e,f,g,h, 0
1, 1,3,1,d,e,f,g,h, 0
1, 3,1,1,d,e,f,g,h, 0
1, a,1,1,3,e,f,g,h, 0
1, a,1,3,1,e,f,g,h, 0
1, a,3,1,1,e,f,g,h, 0
0, 4,bb,cc,dd,ee,ff,gg,hh, 4
4, a0,b0,c0,d0,e0,f0,g0,h0, 5
5, a0,b0,c0,d0,e0,f0,g0,h0, 0
0, a0,2,4,5,e0,f0,g0,h0, 4
# Death
1,a,b,c,d,e,f,g,h,0
@COLORS
1 255 0 0
2 255 128 0
3 255 255 0
4 0 255 0
5 0 180 0
6 0 0 255
Adding a state 6 turns it into a P153 gun:

Code: Select all

x = 14, y = 9, rule = some7s
4.C$3.B2.F$.B6.F$F.2A2.AB$2.A2.4A$4.B$5.A$4.A$13.F!
Edit: Unrelated, but state 3 boxes are indestructible from the inside:

Code: Select all

x = 58, y = 39, rule = some7s
58C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C
$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C28.2A26.C$C27.
2A27.C$C28.A27.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.C$C56.
C$C56.C$C56.C$C56.C$C56.C$C56.C$58C!
110 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
jayden678910
Posts: 642
Joined: November 12th, 2023, 10:21 am

Re: jayden678910’s rules

Post by jayden678910 »

This thing is indestructible and acts as a base for giant methuselahs

Code: Select all

x = 8, y = 7, rule = some7s
3.A.A$3.ACA$.2ACAC2A$2.CACAC$3ACAC2A$3.ACA$3.A.A!

Code: Select all

x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
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