First discovery, the wiredecreaser:
Code: Select all
x = 10, y = 3, rule = 124/4567/2
8bo$10o$8bo!
Code: Select all
x = 38, y = 3, rule = 124/4567/2
37bo$38o$37bo!
Code: Select all
x = 35, y = 4, rule = B4567/S124
12bo$13b18o2b2o$31b3o$13o20b2o!Code: Select all
x = 10, y = 3, rule = 124/4567/2
8bo$10o$8bo!
Code: Select all
x = 38, y = 3, rule = 124/4567/2
37bo$38o$37bo!
Code: Select all
x = 35, y = 4, rule = B4567/S124
12bo$13b18o2b2o$31b3o$13o20b2o!Code: Select all
x = 9, y = 7, rule = 0/2/4
$4.A$3.A.A$3.BAB$4.B!
Code: Select all
x = 9, y = 7, rule = 0/2/4
$4.A$3.A.A$3.BAB$4.B!
I wouldn’t say so. The rule has very boring dynamics and the few fuses present aren’t interesting. Maybe if one of them was Reburnable or could be split, a W110 unit cell could be made, but at present this rule looks like a random outer-totalistic rule, and I don’t see what makes it significantly different from any nearby rule. When posting a new rule to the forums, you should probably post it in MDIOCA or Thread for your Unrecognized CA first, to see if people think it’s useful.
Code: Select all
x = 4, y = 28, rule = 124/4567/2
b3o$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2b2o$2b2o$2bo$2bo$2bo
$2bo$2bo$2bo$2bo$2bo$2bo$2bo$bo$bo$3o$obo!
Code: Select all
x = 9, y = 7, rule = 0/2/4
$4.A$3.A.A$3.BAB$4.B!
Please stop making new threads. At least find a rule that can escape it's bounding box, like this one, as an example:WRAPboi wrote: August 31st, 2025, 9:37 pm I still think it could be of some use.
i found this:Code: Select all
x = 4, y = 28, rule = 124/4567/2 b3o$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2bo$2b2o$2b2o$2bo$2bo$2bo $2bo$2bo$2bo$2bo$2bo$2bo$2bo$bo$bo$3o$obo!
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x = 0, y = 0, rule = 245/368
!
[[ RANDOMIZE ]]
Code: Select all
x = 4, y = 4, rule = B368/S245
bo$obo$3bo$2bo!