get_snackeTWO wrote: November 9th, 2025, 2:22 pm
i suggest that people search for transparent reactions which receive the "massively edgy spark", which can be formed like this, among many other ways
Code: Select all
x = 16, y = 13, rule = B3/S23
2o$b2o$2o2b2o$o3b2o3$14b2o$14b2o2$b2o$bo$2bo$b2o!
without any search program the best thing i could do is look for possible starts, here's one (r-pentomino):
Code: Select all
x = 28, y = 14, rule = B3/S23
25b2o$2o23bobo$b2o23bo$2o2b2o$o3b2o3$14b2o$14b2o2$b2o$bo$2bo$b2o!
this one is cool. a surprisingly clean herschel (only one natural glider available) + unfortunate glider which is fortunately able to be suppressed by a twit eater using the same block
Code: Select all
x = 15, y = 28, rule = B3/S23
2bob2o$2b3o6b2obo$3bo7bob2o2$4b2o$4b2o9$8b2o$8b2o3$10bo$9bobo$10bo$11b
3o$13bo3$2o$obo$bo!
another hopeful one
Code: Select all
x = 28, y = 13, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o2$2o$obo19b2o3bo$bo20b2o2b2o$25b2o$
26b2o!
i'll look for more boat starts and other still lives (i've already checked block to no avail; going to check all the Eonian still lifes later. that's everything more common than the fishhook, which is: beehive, loaf, ship, tub, pond, long boat, ship-tie, barge, half-bakery, mango. god i wish i had gencols)
edit:
i got bored of the boat so i moved to the cooler tub
moves the block by 1 cell and makes a temporary boat with tail (i forgot which orientation it was named) as well as a lom, lol if the block was transparent this would sure be one heck of a lucky reaction
Code: Select all
x = 25, y = 13, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o$bo$obo$bo17b2o3bo$19b2o2b2o$22b2o$23b
2o!
another r but in a kinda weird orientation
Code: Select all
x = 25, y = 15, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$19b2o3bo$19b2o2b2o$22b2o$bo21b2o$ob
o$bo!
r pentomino but it trolls you and flips in 2 ticks
Code: Select all
x = 29, y = 15, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$23b2o3bo$23b2o2b2o$bo24b2o$obo24b
2o$obo$bo!
eat the loaf with a fishhook then you just get a pi with the same gutter as the beehive
Code: Select all
x = 29, y = 14, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$23b2o3bo$23b2o2b2o$b2o23b2o$o2bo23b
2o$b2o!
it regenerates itself shifted (-2,-2) at gen 103, and its also decent chaos
Code: Select all
x = 28, y = 16, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$22b2o2b2o$25b2o$26b2o$b2o
$o2bo$b2o!
edgy pi
Code: Select all
x = 27, y = 16, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$25b2o$b2o
$o2bo$b2o!
wait another massively edgy spark? this gives me an idea
Code: Select all
x = 27, y = 15, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$b2o22b2o
$o2bo$b2o!
wait nvm the leftover block makes it pretty unsalvageable
oh well i GUESS we could use the double beehive push catalyst and do nothing (it doesnt even work because the beehive push catalysts need specific predecessors)
Code: Select all
x = 27, y = 13, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o$b2o$o2bo$b2o18b2o3bo$21b2o2b2o$24b
2o$25b2o!
bwit thing again, were gonna be seeing this a lot and its 90% not able to be stabilized
Code: Select all
x = 26, y = 13, rule = B3/S23
23b2o$23bo$24bo$23b2o2$10b2o$10b2o$b2o$o2bo$b2o17b2o3bo$20b2o2b2o$23b
2o$24b2o!
now we can actually use a beehive push catalyst yippee! omg guys our rather depressing first transparent object!
Code: Select all
x = 34, y = 20, rule = B3/S23
31b2o$31bo$32bo$4b2o25b2o$3bobo2b2o$2bo2bobobo8b2o$2b2obobo10b2o$5bob
2o$2b2obo$o2bobo22b2o3bo$2o2bo4b2o17b2o2b2o$8bo2bo19b2o$2o2bo4b2o21b2o
$o2bobo$2b2obo$5bob2o$2b2obobo$2bo2bobobo$3bobo2b2o$4b2o!
dslfvjkncx
Code: Select all
x = 28, y = 16, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$22b2o2b2o$25b2o$bo24b2o$
obo$obo$bo!
shifts (2,2) hahhahahah im going insaneee
Code: Select all
x = 28, y = 13, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o2$bo$obo19b2o3bo$obo19b2o2b2o$bo23b
2o$26b2o!
better be quick here
Code: Select all
x = 27, y = 13, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o$bo$obo$obo18b2o3bo$bo19b2o2b2o$24b
2o$25b2o!
u gotta be kidding (even if it wont do anything)
Code: Select all
x = 26, y = 13, rule = B3/S23
23b2o$23bo$24bo$23b2o2$10b2o$10b2o$bo$obo$obo17b2o3bo$bo18b2o2b2o$23b
2o$24b2o!
its reproducing!
Code: Select all
x = 25, y = 16, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$19b2o3bo$19b2o2b2o$22b2o$bo21b2o$ob
o$obo$bo!
ok from now on im just gonna skip over the no longer interesting boat with tail thingy
(1,1) shift again!
Code: Select all
x = 24, y = 18, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$18b2o2b2o$21b2o$22b2o2$bo$
obo$obo$bo!
going back to check some block stuff i missed now
snarky
Code: Select all
x = 28, y = 13, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$2o20b2o3bo$2o20b2o2b2o$25b2o$26b2o
!
centuryey
Code: Select all
x = 27, y = 13, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$2o19b2o3bo$2o19b2o2b2o$24b2o$25b2o
!
am running out of stuff to say
Code: Select all
x = 27, y = 13, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$2o22b2o$2o23b2o
!
thingy
Code: Select all
x = 25, y = 16, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$19b2o3bo$19b2o2b2o$22b2o$23b2o2$2o$
2o!
i forgot if u could make a block from this but im just posting it anyways
Code: Select all
x = 24, y = 13, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$2o16b2o2b2o$2o19b2o$22b2o!
i wonder whos still reading this at this point
useless transparent block
Code: Select all
x = 41, y = 30, rule = B3/S23
9bo$8bobo27b2o$8bobo27bo$6b3ob2o3b2o22bo$5bo9b2o21b2o$6b3ob2o$8bob2o13b
2o$25b2o3$35b2o3bo$18b2o15b2o2b2o$18b2o18b2o$39b2o5$2o5bo$o5bobo15b2o
$b3o2bobo14bobo$3bo3bo15bo$b2o19b2o2bo$bo15b2obo3b3o$2bo14b2ob4o$b2o21b
o$17b6obo$17bo5bo$19bobo$18b2ob2o!
ok thats it for today
edit: loaf
leaves a block in place of the loaf and makes a herschel (b-heptomino)
Code: Select all
x = 30, y = 15, rule = B3/S23
27b2o$27bo$28bo$27b2o2$14b2o$14b2o3$24b2o3bo$24b2o2b2o$2bo24b2o$bobo24b
2o$o2bo$b2o!
wow ok that was quick
Code: Select all
x = 29, y = 13, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$2bo20b2o3bo$bobo19b2o2b2o$o2bo22b
2o$b2o24b2o!
d
Code: Select all
x = 29, y = 16, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$23b2o3bo$23b2o2b2o$26b2o$2bo24b2o
$bobo$o2bo$b2o!
e
Code: Select all
x = 27, y = 17, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$25b2o$2b
o$bobo$o2bo$b2o!
B
Code: Select all
x = 26, y = 13, rule = B3/S23
23b2o$23bo$24bo$23b2o2$10b2o$10b2o3$2bo17b2o3bo$bobo16b2o2b2o$o2bo19b
2o$b2o21b2o!
edgy
Code: Select all
x = 24, y = 19, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$18b2o2b2o$21b2o$22b2o3$2bo
$bobo$o2bo$b2o!
decent cleanness
Code: Select all
x = 24, y = 18, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$18b2o2b2o$21b2o$22b2o2$2bo
$bobo$o2bo$b2o!
pie
Code: Select all
x = 24, y = 17, rule = B3/S23
21b2o$21bo$22bo$21b2o2$8b2o$8b2o3$18b2o3bo$18b2o2b2o$21b2o$22b2o$2bo$
bobo$o2bo$b2o!
there it is, the partial
Code: Select all
x = 30, y = 25, rule = B3/S23
2b2o$2b2o23b2o$27bo$28bo$27b2o2$14b2o$14b2o2$b2o$o2bo20b2o3bo$bobo20b
2o2b2o$2bo24b2o$28b2o9$2bo$bobo$b2o!
thats a lot of loafs at once, none of them in the right orientation or position unfortunately
Code: Select all
x = 29, y = 14, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$23b2o3bo$b2o20b2o2b2o$o2bo22b2o$b
obo23b2o$2bo!
thing
Code: Select all
x = 29, y = 13, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$b2o20b2o3bo$o2bo19b2o2b2o$bobo22b
2o$2bo24b2o!
other thing
Code: Select all
x = 29, y = 13, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o2$b2o$o2bo19b2o3bo$bobo19b2o2b2o$2b
o23b2o$27b2o!
other other thing
Code: Select all
x = 28, y = 13, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$b2o9b2o$o2bo$bobo$2bo19b2o3bo$22b2o2b2o$
25b2o$26b2o!
other other other thing
Code: Select all
x = 28, y = 14, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$b2o19b2o2b2o$o2bo21b2o$b
obo22b2o$2bo!
other other other other thing
Code: Select all
x = 27, y = 14, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$b2o18b2o2b2o$o2bo20b2o$b
obo21b2o$2bo!
very close to.. a block factory. on the bright side it gives off an edgy speboe i guess
Code: Select all
x = 28, y = 16, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$22b2o2b2o$25b2o$b2o23b2o
$o2bo$obo$bo!
xcxczzvxccv
Code: Select all
x = 27, y = 16, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$b2o22b2o
$o2bo$obo$bo!
the starting block is double transparent here
Code: Select all
x = 25, y = 13, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$b2o16b2o3bo$o2bo15b2o2b2o$obo19b2o$
bo21b2o!
x
Code: Select all
x = 25, y = 19, rule = B3/S23
22b2o$22bo$23bo$22b2o2$9b2o$9b2o3$19b2o3bo$19b2o2b2o$22b2o$23b2o3$b2o
$o2bo$obo$bo!
R jumpscare
Code: Select all
x = 29, y = 13, rule = B3/S23
26b2o$26bo$27bo$26b2o2$13b2o$13b2o3$bo21b2o3bo$obo20b2o2b2o$o2bo22b2o
$b2o24b2o!
idk what you do with this
Code: Select all
x = 28, y = 15, rule = B3/S23
25b2o$25bo$26bo$25b2o2$12b2o$12b2o3$22b2o3bo$22b2o2b2o$bo23b2o$obo23b
2o$o2bo$b2o!
other x
Code: Select all
x = 27, y = 16, rule = B3/S23
24b2o$24bo$25bo$24b2o2$11b2o$11b2o3$21b2o3bo$21b2o2b2o$24b2o$bo23b2o$
obo$o2bo$b2o!
ok thats the loaf finished and me finished for today