Travelling Ts(b3s23-a5) and its variants

For discussion of other cellular automata.
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Drelectron8
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Re: Travelling Ts(b3s23-a5)

Post by Drelectron8 »

mmmmmmmmm wrote: June 13th, 2025, 9:00 pm

Code: Select all

  x = 0, y = 0, rule = b3s23-a5
2bo$2ob2o$bobo
would you guys agree that this spaceship needs a name? Perhaps rocket?
I don't really think it's necessary for it to have a name- considering it is quite common in other rules as well. But if you want to name it, we could perhaps call it "Wanderer" as a tribute to the name of the rule it's in "Travelling T's". Feel free to call it your own nickname though!

Also welcome! I've noticed you joined the forums quite recently, I hope you like the community around and enjoy your stay friend!
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Re: Travelling Ts(b3s23-a5)

Post by PK22 »

To make it easier to keep track of oscillator periods, I've made a Catagolue census to which you can upload literally anything from this rule.
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Re: Travelling Ts(b3s23-a5)

Post by Resu »

PK22 wrote: June 14th, 2025, 6:04 am To make it easier to keep track of oscillator periods, I've made a Catagolue census to which you can upload literally anything from this rule.
How?
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Re: Travelling Ts(b3s23-a5)

Post by PK22 »

If your question is 'How do I upload to the census?', see Tutorials/Catagolue stdin symmetry.
If your question is 'How does this help to keep track of oscillator periods?', the xp categories show what periods have been uploaded.
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Re: Travelling Ts(b3s23-a5)

Post by Resu »

PK22 wrote: June 14th, 2025, 7:00 am If your question is 'How do I upload to the census?', see Tutorials/Catagolue stdin symmetry.
If your question is 'How does this help to keep track of oscillator periods?', the xp categories show what periods have been uploaded.
How are the results in Catagolue sorted?
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Re: Travelling Ts(b3s23-a5)

Post by PK22 »

Like in any other census - first into the category of pattern (still life, oscillator, spaceship, linear growth, etc), and then into subcategories, usually by period or number of cells. If you check the the census, you can see the categories.

A Catagolue census is useful here since it shows the oscillator periods uploaded, so we can keep track of what periods from 1-100 are known.
Speaking of which, I would appreciate some help with getting the reflector loops for periods <100 built and uploaded, as well as any missing LCM oscillators - there has been a lot of searching on D8_1 and D8_4 (thanks to LuveelVoom and me), so there may be new sparkers.

Also, I love to see the enthusiasm - I said to upload 'literally anything', and someone did exactly that.

EDIT: One of the things we are missing is an accessible p9 sparker - I cannot find any p18 oscillators since all semi-natural p9s have D8_1 symmetry, leaving no space to squeeze a p2 or p6 to catch the internal sparks.
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Re: Travelling Ts(b3s23-a5)

Post by hibiscus »

If you clone qfind in the same directory as apgsearch, and pipe the output of an apgsearch, compiled for b3s23-a5/Travelling_Ts_Collections_stdin, then it will upload ships directly to the symmetry, with no need for moving text files and copying ships.
For example: three c/5o's, uploaded directly to the symmetry:

Code: Select all

x = 13, y = 15, rule = B3/S23-a5
4b2ob2o$2b2obobob2o$b3obobob3o$b3obobob3o$b2o2bobo2b2o$2bo2bobo2bo$2b
2obobob2o$3bobobobo$4bo3bo$b3o5b3o$bo9bo$2bo7bo2$b3o5b3o$2o9b2o!

Code: Select all

x = 13, y = 15, rule = B3/S23-a5
o11bo$3o7b3o$bo9bo$bob2o3b2obo$2b2obobob2o$2b2obobob2o$2b2obobob2o$5bobo$2b2o
bobob2o$5bobo$2bo2bobo2bo$2o3bobo3b2o$3bobobobo$bo3bobo3bo$3b3ob3o!

Code: Select all

x = 18, y = 15, rule = B3/S23-a5
4bo$2bo2b2o$b3ob2o6b3o$o3bobo4b6o$4ob3o2b2o2b3o$o2bo5bo7bo$b2o6b9o2$b2o6b9o$o
2bo5bo7bo$4ob3o2b2o2b3o$o3bobo4b6o$b3ob2o6b3o$2bo2b2o$4bo!
Edit: all c/4o ships below width 6 are certainly in the symmetry.
Last edited by hibiscus on June 14th, 2025, 3:42 pm, edited 1 time in total.

Code: Select all

#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
The struggle itself toward the B3678/S23-a678 is enough to fill a man's heart...
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Re: Travelling Ts(b3s23-a5)

Post by PK22 »

How exactly do I pipe the output? What commands do I need to run?
EDIT: Nevermind, figured out how.
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Re: Travelling Ts(b3s23-a5)

Post by hibiscus »

Once qfind is compiled, and is in the same directory as apgmera, you can use a line of the following format:

Code: Select all

./qfind -r B3/S23-a5 -v 1 -w 2 -s a -t 3 | ./../apgluxe -n 4 -k [key]
where [key] is your own payosha256 key.

Code: Select all

#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
The struggle itself toward the B3678/S23-a678 is enough to fill a man's heart...
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Re: Travelling Ts(b3s23-a5)

Post by Resu »

How many extendable oscillators have been found that give an infinite number of periods?
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Re: Travelling Ts(b3s23-a5)

Post by PK22 »

I got it to work, and I found this very small tagalong for a T that has not even been found by ikpx2:

Code: Select all

x = 7, y = 9, rule = B3/S23-a5
b2ob2o$o3b2o$bo4bo$bob4o$3bobo3$3bo$2b3o!
Note to anyone doing similar searches: the haul size grows very fast - I did a search for c/3 spaceships, but even 2214 soups exceeded the 1500 KB uncompressed limit.

EDIT:
Resu wrote: June 14th, 2025, 4:13 pm How many extendable oscillators have been found that give an infinite number of periods?
As far as I am aware, extendable T loops make it possible to construct oscillators of periods 30+6n, 28+7n, 33+11n, 40+20n, and 32n. There are also period 32+16n and 8+16n loops based on 180 degree reflectors:

Code: Select all

x = 45, y = 47, rule = B3/S23-a5
8b2o$8b2o$6bo4bo23b2o$5bo6bo22b2o$6b2o2b2o21bo4bo$3bo2bo4bo2bo17bo6bo$
2bob2o6b2obo17b2o2b2o$4bo3b2o3bo16bo2bo4bo2bo$2o5bo2bo5b2o11bob2o6b2ob
o$2o5bo2bo5b2o5b2o6bo3b2o3bo$4bo3b2o3bo9b3ob2o5bo2bo5b2o$2bob2o6b2obo
7b2o2b2o5bo2bo5b2o$3bo2bo4bo2bo16bo3b2o3bo$6b2o2b2o17bob2o6b2obo$5bo6b
o17bo2bo4bo2bo$6bo4bo21b2o2b2o$8b2o22bo6bo$8b2o23bo4bo$35b2o$35b2o10$
10b2o$10b2o$8bo4bo$7bo6bo$8b2o2b2o18bob2obo$5bo2bo4bo2bo14bo2b2o2bo$4b
ob2o6b2obo13bo2b2o2bo$6bo3b2o3bo13b2obob2obob2o$2b2o5bo2bo5b2o4b2o2bo
2bo6bo2bo$2b2o5bo2bo5b2o3b3o8b2o$6bo3b2o3bo8b2o2b4obo2bob4o$4bob2o6b2o
bo10b4obo2bob4o$5bo2bo4bo2bo17b2o$8b2o2b2o14bo2bo6bo2bo$7bo6bo14b2obob
2obob2o$8bo4bo17bo2b2o2bo$10b2o19bo2b2o2bo$10b2o20bob2obo!
I would also check the iC1 census, just in case any Margolus oscillator periods have been missed.

There are currently 38/100 periods (if including still lives as period 1) from 1-100 in the Catagolue collection, but we can probably get that to 50/100 by filling in some of the missing periods with reflector loops.
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Re: Travelling Ts(b3s23-a5)

Post by Resu »

PK22 wrote: June 14th, 2025, 4:16 pm I got it to work, and I found this very small tagalong for a T that has not even been found by ikpx2:

Code: Select all

x = 7, y = 9, rule = B3/S23-a5
b2ob2o$o3b2o$bo4bo$bob4o$3bobo3$3bo$2b3o!
Note to anyone doing similar searches: the haul size grows very fast - I did a search for c/3 spaceships, but even 2214 soups exceeded the 1500 KB uncompressed limit.
Is there a way to sort objects in catagolue other than the period?
Also, do you think this can be fixed?

Code: Select all

x = 55, y = 64, rule = B3/S23-a5Super
12.2A11.2A$2A4.A2.A2.A11.A.A$.A2.6A4.A3.A5.A$.A.A6.4A.A.A.A2.A.A$2A.B
AB3A4.A.A.A.5A$.A.A.2A.2A2B2A.A.A$.A.2A3.A3.AB2A.7A$2A2.A.A.4A4.A6.A$
2.A.A.2A4.3A.B.4A$2.A2.A3.3A2.2A.2A2.A.A$.2A3.3A2.A10.A.A.2A$8.A7.B7.
A.A.A$16.A6.A2.A.A$23.2A.A.2A$24.2A2$15.D8.2A$14.3D6.2A.A.2A$23.A2.A.
A$24.A.A.A$22.A.A.2A$17.3D2.2A$18.D9$17.3D$18.D3$14.H.H30.2A$15.H31.A
.A.2A$15.H33.A.A.A$47.ABA.A.A$16.2C29.2AB.A.2A$16.C24.D5.4A$14.C.C4.H
19.2D$14.2C5.2H18.D5.4A$21.H25.2AB.A.2A$47.ABA.A.A$13.3A33.A.A.A$15.A
31.A.A.2A$14.A27.3D2.2A$43.D2$42.3D$37.D5.D$36.2D$37.D3$37.2A9.2A$37.
A2.2A3.2A2.A$38.2A.2A.2A.2A$42.A.A$38.4A3.4A$38.A9.A$39.3A3.3A$41.A3.
A!
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Re: Travelling Ts(b3s23-a5)

Post by PK22 »

1). No, but collecting them all in one census makes it fairly easy to go through manually and find a pattern with the property you want.
2). I doubt it - you need to phase-shift one of the gliders one time more than the other, but since both of them will use the same number of reflectors, this is difficult. The 180 degree reflection mechanism I showed does not put the T on the right lane.
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Re: Travelling Ts(b3s23-a5)

Post by ThePlayzr »

For the 2 small c/2 spaceships, the smaller one may be labelled rocket, if Resu agrees with this name, but for now, refer to them as 7P2H1V0 and 10P2H1V0.
Also, Resu, could you please add a collection of smallest spaceships by population? Spaceships are normally sorted by population, as that is how they do it in CGoL, and bounding box is only used as a tiebreaker. We can still keep the bounding box collection, but we need a population collection. To help you, here is a link to the smallest c/3 spaceship by population: https://catagolue.hatsya.com/object/xq3 ... f/b3s23-a5.
We have achieved three large reductions of the smallest spaceships by population, we have reduced c/3 from 217 to 101, c/5 from 82 to 58, and now 2c/5 from 272 to 229! Keep up the good work team!
Last edited by ThePlayzr on June 15th, 2025, 3:38 am, edited 2 times in total.
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Re: Travelling Ts(b3s23-a5)

Post by mmmmmmmmm »

PK22 wrote: June 14th, 2025, 4:16 pm Note to anyone doing similar searches: the haul size grows very fast - I did a search for c/3 spaceships, but even 2214 soups exceeded the 1500 KB uncompressed limit.
Is there a way to limit the population of spaceships when you do that, perhaps by deleting ones over a certain population?
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Re: Travelling Ts(b3s23-a5)

Post by ThePlayzr »

PK22 wrote: June 14th, 2025, 4:16 pm
Resu wrote: June 14th, 2025, 4:13 pm How many extendable oscillators have been found that give an infinite number of periods?
As far as I am aware, extendable T loops make it possible to construct oscillators of periods 30+6n, 28+7n, 33+11n, 40+20n, and 32n. There are also period 32+16n and 8+16n loops based on 180 degree reflectors
You can actually make a p16 using 180-degree reflectors, so it's 16+16n.
hibiscus wrote: June 14th, 2025, 3:23 pm For example: three c/5o's, uploaded directly to the symmetry:

Code: Select all

x = 18, y = 15, rule = B3/S23-a5
4bo$2bo2b2o$b3ob2o6b3o$o3bobo4b6o$4ob3o2b2o2b3o$o2bo5bo7bo$b2o6b9o2$b2o6b9o$o
2bo5bo7bo$4ob3o2b2o2b3o$o3bobo4b6o$b3ob2o6b3o$2bo2b2o$4bo!
This is very sparky, it can perturb Ts, or turn them into a tub or pond, and can perturb 7P2H1V0, or turn it into 2 blinkers. I haven't tested fully though.
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Re: Travelling Ts(b3s23-a5)

Post by LuveelVoom »

A c/6o (Known, as it turns out):

Code: Select all

x = 16, y = 110, rule = B3/S23-a5
2bo10bo$bobo8bobo$o2bo8bo2bo$b3o8b3o$3bo8bo$bob2o6b2obo$o5bo2bo5bo$bo
3bo4bo3bo$4b3o2b3o$2bobo2b2o2bobo$4bo6bo$2bobo6bobo2$bo12bo$bob2o6b2o
bo$b2o2b6o2b2o$6bo2bo$6b4o$2bo10bo$2b3o6b3o$2bob8obo$5bo4bo$4b2o4b2o$
5bo4bo$5bo4bo2$3b3o4b3o$3b2ob4ob2o$5bob2obo$5b2o2b2o$6bo2bo$4b3o2b3o$
2b2o8b2o$5b2o2b2o$3bob2o2b2obo$2bo2bo4bo2bo$4b2o4b2o$4b2o4b2o$3b2o6b2o
$3b2obo2bob2o$5b2o2b2o$4b3o2b3o2$3b2o6b2o$5bo4bo2$3o10b3o$2o2bo6bo2b2o
$4bo6bo$4b2o4b2o$4bo6bo$5bo4bo$4bo6bo$3b2o6b2o$2bob2o4b2obo$2b4o4b4o$
2bo10bo$2bo2bo4bo2bo$5bo4bo$4b3o2b3o4$5b6o$4bo2b2o2bo$3bobob2obobo$3b
ob2o2b2obo2$5b6o$2b4o4b4o$2obo8bob2o$2obob6obob2o$b2o10b2o$2bo2bo4bo2b
o$2b2obo4bob2o$2bo3bo2bo3bo$bo2b3o2b3o2bo$3bo2bo2bo2bo$2b5o2b5o$4bo6b
o$6bo2bo$4bo6bo$5b2o2b2o2$4b2o4b2o$4bobo2bobo$3bob2o2b2obo$4bo6bo$4bo
6bo$3b2o6b2o$2bob2o4b2obo$2bo2bo4bo2bo$3bo3b2o3bo$4bo2b2o2bo2$6bo2bo$
7b2o$4b2o4b2o$3bobo4bobo$5b2o2b2o$2b3o6b3o$2b3o6b3o$4b2o4b2o$3b2obo2b
ob2o$3b2obo2bob2o$4b2o4b2o$3bobo4bobo$3b2o2b2o2b2o$2b2o2b4o2b2o$4b3o2b
3o!
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Re: Travelling Ts(b3s23-a5)

Post by mmmmmmmmm »

LuveelVoom wrote: June 15th, 2025, 1:07 am A c/6o (Known, as it turns out):

Code: Select all

x = 16, y = 110, rule = B3/S23-a5
2bo10bo$bobo8bobo$o2bo8bo2bo$b3o8b3o$3bo8bo$bob2o6b2obo$o5bo2bo5bo$bo
3bo4bo3bo$4b3o2b3o$2bobo2b2o2bobo$4bo6bo$2bobo6bobo2$bo12bo$bob2o6b2o
bo$b2o2b6o2b2o$6bo2bo$6b4o$2bo10bo$2b3o6b3o$2bob8obo$5bo4bo$4b2o4b2o$
5bo4bo$5bo4bo2$3b3o4b3o$3b2ob4ob2o$5bob2obo$5b2o2b2o$6bo2bo$4b3o2b3o$
2b2o8b2o$5b2o2b2o$3bob2o2b2obo$2bo2bo4bo2bo$4b2o4b2o$4b2o4b2o$3b2o6b2o
$3b2obo2bob2o$5b2o2b2o$4b3o2b3o2$3b2o6b2o$5bo4bo2$3o10b3o$2o2bo6bo2b2o
$4bo6bo$4b2o4b2o$4bo6bo$5bo4bo$4bo6bo$3b2o6b2o$2bob2o4b2obo$2b4o4b4o$
2bo10bo$2bo2bo4bo2bo$5bo4bo$4b3o2b3o4$5b6o$4bo2b2o2bo$3bobob2obobo$3b
ob2o2b2obo2$5b6o$2b4o4b4o$2obo8bob2o$2obob6obob2o$b2o10b2o$2bo2bo4bo2b
o$2b2obo4bob2o$2bo3bo2bo3bo$bo2b3o2b3o2bo$3bo2bo2bo2bo$2b5o2b5o$4bo6b
o$6bo2bo$4bo6bo$5b2o2b2o2$4b2o4b2o$4bobo2bobo$3bob2o2b2obo$4bo6bo$4bo
6bo$3b2o6b2o$2bob2o4b2obo$2bo2bo4bo2bo$3bo3b2o3bo$4bo2b2o2bo2$6bo2bo$
7b2o$4b2o4b2o$3bobo4bobo$5b2o2b2o$2b3o6b3o$2b3o6b3o$4b2o4b2o$3b2obo2b
ob2o$3b2obo2bob2o$4b2o4b2o$3bobo4bobo$3b2o2b2o2b2o$2b2o2b4o2b2o$4b3o2b
3o!
If that c/6o is minimal by population, then I'm gonna crash out.
Can someone please try to find a c/7o and c/8o? If you find anything, even a giant spaceship or a partial, post it.
Last edited by mmmmmmmmm on June 15th, 2025, 1:19 am, edited 1 time in total.
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Re: Travelling Ts(b3s23-a5)

Post by PK22 »

ThePlayzr wrote: June 14th, 2025, 8:09 pm For the 2 small c/2 spaceships, the smaller one may be labelled rocket, if Resu agrees with this name, but for now, refer to them as 7P2H1V0 and 10P2H1V0.
I disagree with the name 'rocket' - it already refers to a spaceship in Day & Night, which is a well-known rule.

Here is one of the longest partials from an ongoing ikpx2 search for a c/8o:

Code: Select all

#C depth = 240
#C breadth = 9
#CLL state-numbering golly
x = 13, y = 39, rule = B3/S23-a5
6bo$4bobobo$4bobobo$3bo5bo$b2o7b2o$b2o2bobo2b2o$2bo2b3o2bo$b3o2bo
2b3o$b2o2b3o2b2o$2b3o3b3o$3bobobobo$4b5o$3bo5bo$3bobobobo$3bo5bo$
4bo3bo$2bob2ob2obo$bo2bo3bo2bo$bob2o3b2obo2$b2o7b2o$b2obo3bob2o$2b
3o3b3o$2b3o3b3o$3b2o3b2o$3b2o3b2o$2b3o3b3o$2b2o5b2o$4bo3bo$3b2o3b
2o$2b2obobob2o$2o2b2ob2o2b2o$4bo3bo$2bo7bo$o2bo5bo2bo$b4o3b4o$4b2o
b2o$bo2b2ob2o2bo$bobo5bobo!
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Re: Travelling Ts(b3s23-a5)

Post by mmmmmmmmm »

PK22 wrote: June 15th, 2025, 1:17 am
ThePlayzr wrote: June 14th, 2025, 8:09 pm For the 2 small c/2 spaceships, the smaller one may be labelled rocket, if Resu agrees with this name, but for now, refer to them as 7P2H1V0 and 10P2H1V0.
I disagree with the name 'rocket' - it already refers to a spaceship in Day & Night, which is a well-known rule.
Ok then, for now, it is 7P2H1V0.
Edit: what about kite?
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Re: Travelling Ts(b3s23-a5)

Post by Resu »

mmmmmmmmm wrote: June 15th, 2025, 1:20 am Ok then, for now, it is 7P2H1V0.
Edit: what about kite?
If you rotate it, it looks like a C or a U.
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Re: Travelling Ts(b3s23-a5)

Post by hibiscus »

Smaller 2c/5o

Code: Select all

x = 17, y = 40, rule = B3/S23-a5
8bo$2b3ob5ob3o$2bo2b2obob2o2bo$3b2ob2ob2ob2o$6b2ob2o$2bo2bo5bo2bo$b2o
bob5obob2o$b2obob2ob2obob2o$3bo2bo3bo2bo$4bo2bobo2bo$3bob2o3b2obo$4bo
7bo$3b3o5b3o$b3o3bobo3b3o$bob2ob2ob2ob2obo$5bo5bo$4b2o5b2o$3b2o2bobo2b
2o$5bo5bo$4b2o2bo2b2o$2bo3bo3bo3bo$3bo4bo4bo$2bo2b2o3b2o2bo$2bo4bobo4b
o$b2ob3o3b3ob2o$2o13b2o$4b4ob4o$3bo9bo$ob13obo$bo2bo7bo2bo$o3bob5obo3b
o$bob2o7b2obo$3bo3b3o3bo$3bo2bobobo2bo$3bo4bo4bo$b3o3bobo3b3o$5b3ob3o
2$4bob2ob2obo$4b3o3b3o!

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#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
The struggle itself toward the B3678/S23-a678 is enough to fill a man's heart...
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Resu
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Re: Travelling Ts(b3s23-a5)

Post by Resu »

ThePlayzr wrote: June 14th, 2025, 8:09 pm Also, Resu, could you please add a collection of smallest spaceships by population? Spaceships are normally sorted by population, as that is how they do it in CGoL, and bounding box is only used as a tiebreaker. We can still keep the bounding box collection, but we need a population collection. To help you, here is a link to the smallest c/3 spaceship by population: https://catagolue.hatsya.com/object/xq3 ... f/b3s23-a5.
Done!
It seems like Blockic in CGOL is boatic in Travelling Ts (TTs?):

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x = 102, y = 56, rule = B3/S23-a5
b2o$obo$bo$4b2o$3bobo$4bo5b2o$9bobo$10bo$13b2o$12bobo$13bo5b2o$18bobo
$19bo$22b2o$21bobo32b2o$22bo5b2o26bobo41bo$27bobo27bo42bo$28bo65b3o2b
obo$31b2o63bo$30bobo62bo$31bo5b2o34b2o$36bobo34bobo$37bo36bo$40b2o$39b
obo$40bo9$76bo$75bobo$75b2o10$82bo$81bobo$82b2o2$99b2o$99bobo$100bo$97b
o$96bobo$97b2o!
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PK22
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Re: Travelling Ts(b3s23-a5)

Post by PK22 »

Resu wrote: June 15th, 2025, 3:03 am Done!
It seems like Blockic in CGOL is boatic in Travelling Ts (TTs?):
I’m not sure if “Boatic” is equivalent to Blockic here - in fact, I doubt an equivalent exists. The loaf is the most common still life, and almost twice as common as the boat. The loaf can serve as a one time 90 degree turner, which I don’t think the boat can do. The loaf is larger, however. I doubt that we can build one glider/T seeds using only one kind of still life.

“Spartan”, on the other hand, mostly retains its meaning here. I would argue that here, the loaf, boat, beehive, tub, pond, ship, and eater 1 are Spartan, and if necessary, the small lake, honeycomb, and hat siamese hat. We should be able to build splitters and one spaceship seeds using these still lifes only.

Even though we do not even have a gun yet, I think it is worth considering how universal construction would work in this rule. Slow salvos of either spaceship might be sufficient, or if not, we can try to use two perpendicular slow salvos. We will need spaceship duplicators in order to attempt either of these, however.
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Resu
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Re: Travelling Ts(b3s23-a5)

Post by Resu »

PK22 wrote: June 15th, 2025, 3:47 am Even though we do not even have a gun yet, I think it is worth considering how universal construction would work in this rule. Slow salvos of either spaceship might be sufficient, or if not, we can try to use two perpendicular slow salvos. We will need spaceship duplicators in order to attempt either of these, however.
Do you think a sawtooth is possible?
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