My Spaceship is Slower [game]

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R2INT
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Re: My Spaceship is Slower [game]

Post by R2INT »

rutabaga wrote: May 3rd, 2025, 4:04 pm [...]
lets say no more excessive extension through states, it kinda takes the fun out of the game :(
Agreed. Here is a possible new rule taking this into account:
Do not use multiple states to trivially increase of a pattern. An example would be a glider that switches between live states without any dead cells transforming into live cells or live cells transforming into dead cells over multiple generations and with an obvious pattern.

This implies that this 'slow glider' c/8d spaceship is invalid, because the rule B/S012345678 rule does not change the glider.

Code: Select all

#R B3/S23|B/S012345678
..o$
oo.$
.oo!
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unname4798
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Re: My Spaceship is Slower [game]

Post by unname4798 »

2c/13o

Code: Select all

#R dreams
DREAM.ABOUT.A.2C$13.SPACESHIP!
Euclidean spped: 0.153846
Difference: -2%
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rutabaga
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Re: My Spaceship is Slower [game]

Post by rutabaga »

yujh wrote: May 12th, 2021, 9:32 am ...
48c/381 appears as ov_q381:

Code: Select all

x = 11, y = 45, rule = B3-ry4ckn5a6ae7c/S2-in3-cjn4ijt5iky6-an7e8
bo$3o5$bo2$3o2$3o$3o2$3o6bo$8b3o$bo7bo$8b3o2$8b3o$8bobo$3o$bo7$8bobo$8b3o2$8b
3o$9bo$8b3o$9bo9$2b2o$2b2o!
random cool 48c/381o from yujh i found on the misc oca thread
0.125984252 [-18.1102363%]

also imaginary spaceships don't count but whatever

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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unname4798
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Re: My Spaceship is Slower [game]

Post by unname4798 »

c/12d

Code: Select all

x = 41, y = 49, rule = B3/S23
19b2o$19b4o$19bob2o2$20bo$19b2o$19b3o$21bo$33b2o$33b2o7$36bo$35b2o$34b
o3bo$35b2o2bo$40bo$37bobo$38bo$38bo$38b2o$38b2o3$13bo10bo$12b5o5bob2o
11bo$11bo10bo3bo9bo$12b2o8b3obo9b2o$13b2o9b2o12bo$2o13bo21b3o$2o35b3o
7$8b2o$8b2o11b2o$19b2o2bo$24bo3bo$18bo5bo3bo$19bo2b2o3bobo$20b3o5bo$28b
o!
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rutabaga
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Re: My Spaceship is Slower [game]

Post by rutabaga »

unname4798 wrote: May 3rd, 2025, 4:31 pm ...
It is hard to find a spaceship at a bit slower speed.
don't post about how you can't find a ship 😭

do one of these things instead:
- try for more than 2 minutes and find a ship that's slightly slower
- try for only a bit more than 2 minutes and find a ship that's moderately slower (i think everyone would be fine with up to a 50% decrease)
- look on the forums for a ship someone else discovered/engineered (only if you think it looks cool though)
- just don't post

edit: i see that you have edited your reply to a ship with euclidean speed of 0.11785113, so here's a 2c/19o with euclidean speed 0.105263158

Code: Select all

x = 11, y = 11, rule = 235-aci6/2cik34-et8/6
5.DCB$5.2EBC$2.2AE2A2DB$ABABA.A2DCA$BABDEC2AE2A$BADC2.A2D2A$4A.2ADA$.
B2A2.ABA$.2A3DBA$3.AD2A$4.A!
[-10.6812485%]
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Last edited by rutabaga on May 3rd, 2025, 4:49 pm, edited 1 time in total.

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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R2INT
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Re: My Spaceship is Slower [game]

Post by R2INT »

rutabaga wrote: May 3rd, 2025, 4:38 pm
I do not care who discovered the spaceship. It is often hard to discover new spaceships of a specific velocity. You can look on the forums, (for example, in Other Cellular Automata) for potentially interesting spaceships.

All I care about is whether the spaceship is adjustable. If it is, and it is not in its minimal form, then I consider that spaceship to be invalid.
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Re: My Spaceship is Slower [game]

Post by confocaloid »

R2INT wrote: May 3rd, 2025, 4:47 pm
rutabaga wrote: May 3rd, 2025, 4:38 pm
I do not care who discovered the spaceship. [...]
While the rules of the game may or may not allow or require posting spaceships discovered by someone other than the author of the post, that's up to whatever the involved ppl agree to follow,
saying that you "do not care who discovered the spaceship" is likely to come across as avoiding the need to acknowledge sources of already-known objects.

In general, if you are posting some object, component, reaction, construction that was discovered by someone other than yourself, then please acknowledge the source from which you got the thing (add a link, mention the discoverer(s)). This applies in any other discussion as well.
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Re: My Spaceship is Slower [game]

Post by rutabaga »

Code: Select all

x = 8, y = 8, rule = 2-a356n7/2-ak34n78/4
4.B2A$3.C.BA$3.B2.BA$2.2CBA.B$C.2A.BC$2.A.ABC$.2C2ACB$.B2C.A!
blah blah blah heres a c/15d (0.0942809) i discovered like 30 seconds ago


how about as a challenge we use only our own spaceships for the remainder of the round? doesn't have to be an all-out rule but for this round yes because people seem to be starting nuclear wars over using other people's spaceships

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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unname4798
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Re: My Spaceship is Slower [game]

Post by unname4798 »

Restart.
c/1o:

Code: Select all

#R B2/S
o2bo$b2o!
Speed: 1
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Re: My Spaceship is Slower [game]

Post by b-engine »

c/2:

Code: Select all

x = 3, y = 2, rule = B2a3e/S1c2c3e
obo$bo!
Euclidean speed: 0.5
Difference: 50%

(because I couldn't find anything faster)
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unname4798
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Re: My Spaceship is Slower [game]

Post by unname4798 »

Code: Select all

#R B3/S2-a3
3o$obo$obo!
c/3
Speed: 0.3
Difference: 33.3%
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rutabaga
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Re: My Spaceship is Slower [game]

Post by rutabaga »

Code: Select all

x = 10, y = 10, rule = 23-q4qyz5aj7/2-a36-i/7
3.A$.ABCB$.A2CBF$2ACE$ACEF$2AB.E$2.F.F$3.E!
c/20flamingo (0.304138127)

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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Re: My Spaceship is Slower [game]

Post by b-engine »

2c/14:

Code: Select all

x = 6, y = 7, rule = B3-c/S23-q5q6c
o$2o$4bo$4b2o$4bo$2o$o!
Euclidean speed: 0.142857
Difference: 0.161281
rutabaga wrote: May 4th, 2025, 11:07 am c/20flamingo (0.304138127)
It is (6,1)c/20. The speed notation shouldn't be too hard to memorize.
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Re: My Spaceship is Slower [game]

Post by tommyaweosme »

b-engine wrote: May 4th, 2025, 6:04 pm 2c/14:

Code: Select all

x = 6, y = 7, rule = B3-c/S23-q5q6c
o$2o$4bo$4b2o$4bo$2o$o!
Euclidean speed: 0.142857
Difference: 0.161281
-snip-
7c/50:

Code: Select all

x = 3, y = 2, rule = B2cen3aejk4akt5-ejry6ae/S12cen3ce4aijknr5cejkr6ack7
o$b2o!
euclidean speed: 0.14
difference: 0.002857
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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Re: My Spaceship is Slower [game]

Post by CARuler »

Code: Select all

x = 3, y = 2, rule = B34z/S236c
bo$3o!
6c/66o
simplified: c/11o

7c/50>5c/50=c/10>c/11
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rutabaga
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Re: My Spaceship is Slower [game]

Post by rutabaga »

Code: Select all

x = 3, y = 3, rule = 2-a34c57c8/2-ak34q7/3
2A$ABA$2A!
2c/26o (0.0769230769)
-15.3846154%

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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Re: My Spaceship is Slower [game]

Post by eRroR_6o6 »

6c/94o unsimplified, 3c/47o simplified

Code: Select all

x = 4, y = 3, rule = B2k36i/S23-a4i
b2o$o2bo$3o!
Euclidian speed: 3/47 = 0.0638297...
Difference is approximately equal to 0.0131
Difference in percentage is approximately 17%

(I find this spaceship interesting for the fact that it is simply just a bun.)

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!
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Re: My Spaceship is Slower [game]

Post by yyh_baboon »

c/18o:
Euclidean speed 1/18c(approx.0.0556c)

Code: Select all

 x = 8, y = 4, rule = B3aikq4aeinrty5c6e/S2cn3-eny4aijkwz5aeiqy6
2b5o$ob6o$ob6o$2b5o!
Definitely not spam
P38 gun is constructed :) Now is P23 next?
Currently hand-searching spaceships.ÔvÔ

Code: Select all

 x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
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Re: My Spaceship is Slower [game]

Post by b-engine »

6c/114 orthogonal:

Code: Select all

x = 25, y = 9, rule = B2i3-e4c5n6i/S2-i3-a4i6c7c
bobo$bo3bo$obob2o9bo$o4b3o7bob2o3b2o$6bo15bobo$8bo15bo$6bo15b3o$7b2o$
5b2o!
Euclidean speed: 0.05263157894736842105263157894737
Difference: 0.0029239766
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R2INT
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Re: My Spaceship is Slower [game]

Post by R2INT »

c/22o:

Code: Select all

x = 3, y = 3, rule = c22
A$.2A$2A!
@RULE c22
@COLORS
0 0,0,0
1 255,255,255
2 0,255,255
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
var a1 = {0,1,2}
var a2 = a1
var a3 = a2
var a4 = a3
var a5 = a4
var a6 = a5
var a7 = a6
var a8 = a7
var a9 = a8
1 0,1,0,0,0,0,0,0 1
0 1,0,1,1,0,0,0,0 1
1 1,1,0,0,0,0,0,0 1
0 1,1,1,0,0,0,0,0 1
1 1,0,1,1,0,0,0,0 1
1 1,0,0,0,0,0,0,0 1
1 0,0,0,0,0,0,0,0 1
0 1,1,0,1,1,0,0,0 1
0 0,1,1,1,0,0,0,0 1
1 1,0,1,0,0,0,0,0 2
1 1,1,0,0,1,0,0,0 1
1 1,1,0,1,0,0,0,0 1
1 0,2,1,1,0,0,0,0 2
0 2,1,1,0,0,0,0,0 1
2 1,0,1,1,0,0,0,0 1
1 2,1,0,0,0,0,0,0 1
1 1,0,1,0,1,0,0,0 2
1 1,2,0,0,1,0,0,0 2
1 2,0,1,0,0,0,0,0 1
0 2,0,0,0,1,0,0,0 2
0 1,2,1,0,0,0,0,0 1
1 0,1,2,1,0,0,0,0 1
2 1,0,0,1,0,0,0,0 2
1 0,2,0,2,0,0,0,0 1
0 2,0,1,0,0,0,0,0 1
0 0,1,2,1,0,2,0,1 2
1 1,1,0,2,0,0,0,0 1
0 0,2,0,2,0,0,0,0 2
1 1,2,0,2,1,0,0,0 1
0 1,1,0,2,0,0,0,0 1
0 2,0,0,1,1,1,0,0 1
1 1,2,1,0,0,0,0,0 2
1 2,0,0,1,0,0,0,0 2
2 1,0,0,0,1,0,0,0 1
2 1,0,0,0,0,0,0,0 2
0 0,2,1,2,0,0,0,0 2
0 2,0,2,0,0,0,0,0 1
2 0,2,0,2,0,0,0,0 2
0 2,0,2,0,2,0,2,0 2
2 1,2,2,2,1,0,0,0 2
2 2,1,2,1,2,1,2,1 2
2 1,2,2,2,1,0,2,0 1
1 0,2,2,2,0,0,0,0 1
0 2,2,1,0,0,0,0,0 2
0 2,2,2,0,0,0,0,0 2
0 0,2,1,2,0,2,0,2 1
0 2,1,0,0,0,1,0,0 2
0 1,2,2,0,1,0,0,0 1
1 2,0,0,0,1,0,0,0 2
0 0,1,2,2,0,2,0,0 2
2 2,0,1,0,0,0,0,0 1
1 2,2,0,0,0,1,0,0 1
0 2,2,0,1,0,0,0,0 1
0 1,2,2,2,2,2,0,0 1
0 2,0,2,1,0,0,0,0 2
2 1,0,0,2,0,2,0,0 2
2 1,0,2,2,0,2,0,0 1
a1 a2,a3,a4,a5,a6,a7,a8,a9 0
ES: 0.045454545454545455
DIFF: 0.007177033492822967
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tommyaweosme
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Re: My Spaceship is Slower [game]

Post by tommyaweosme »

4c/89o

Code: Select all

x = 5, y = 11, rule = B2-ae3-eiky4eijkqw5eqy6ack7e/S02c3n6i7c
bobo$o3bo2$2bo$2bo2$2bo2$2ob2o$b3o$2bo!
Speed: 0.04494382022
Difference: 0.00051072522
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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Re: My Spaceship is Slower [game]

Post by ThePlayzr »

c/24o

Code: Select all

x = 23, y = 2, rule = B2cen3aq4a5r6a7e8/S1e2-n3ery4eijrz
23o$bobo13bobo!
Speed: 0.041667
difference: 0.00431
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